VillagerPlus – More Trades – Clutter Coral
Based on the existing Oceanographer trades provided by the VillagerPlus mod, this mod adds all of the various coral types from the Clutter mod into the mix. In total, this mod adds 66 new trades to the Oceanographer.
Required Mods:
– VillagersPlus
– Clutter
Villager Job Tools
## Villager Job Tools
Automates villager trade rerolling without repetitive clicking. Select the trades (or librarian enchantments) you want, aim at the job site block, and the mod will reroll until a match is found.
—
### How it works
1. Aim at a villager’s **job site block** (lectern, composter, etc.) with the villager nearby
2. Press **R** (or your bound key) to start
3. The mod will:
– Open the villager’s trades
– Check for matches based on your settings
– Break and replace the job site if no match is found
– Stop automatically when a match appears
4. Press **R** again to stop at any time
—
### Features
**Trades Finder**
– Select trades or enchantments to search for
– Stops rerolling when any selected trade appears
– Supports all villager professions
– Includes search for quick filtering
**Auto Buy**
– Automatically purchases selected trades
– Separate configuration from Trades Finder
– Works during rerolling or manual trading
**Auto Sell**
– Automatically sells items the villager buys
– Configurable items and quantities
– Works while the trade screen is open
**Price & Level Filters**
– Set maximum emerald price per trade
– Uses displayed (discounted) prices
– Optional minimum enchant level
**Chat Logging**
– Optionally prints checked trades to chat
**Timing Controls**
– Adjustable delays for breaking, placing, loading trades, and retry clicks
—
### Controls & Settings (default keybinds)
| Key | Action |
|—–|——–|
| **R** | Start / stop rerolling (look at job site block) |
| **K** | Open the mod menu |
| **U** | Toggle Auto Buy |
| **O** | Toggle Auto Sell |
All keybinds and options can be changed in **Settings**.
—
### Notes
– Client-side only — no server installation required
– Requires the job site block in hotbar or offhand
– Works with discounted prices (reputation, Hero of the Village)
– Supports all villager professions
Villager Follow You
Ever wished villagers could actually follow you like pets?
With Villager Follow You, now they can!

This mod lets you buy the loyalty of any villager using 5 emeralds.
Once tamed, the villager becomes yours and will follow you wherever you go!
**What the mod adds**
Sneak + Right-click a villager with 5 emeralds to make them yours.
Your villager will get a green name tag showing that you own them.
Sneak + Right-click again to tell them to follow you or stay where they are.
Cool particle effects appear when you tame a villager.
**Perfect for:**
Bringing villagers safely to new bases
Making trading halls easier
Keeping villagers from wandering away
Simple, clean, and fun bring your villagers with you anywhere!
Villager Expensive Trades
# Villager Expensive Trades
**This plugin allows you to make villager trades 9 times more expensive by replacing emeralds with emerald blocks when buying things. Also removes “Hero of the Village” effect when you trade with villager.**

Villager/ Wandering trader drops
This datapack makes both villagers and wandering traders drop loot, giving a point to kill them and loot random villager…
They usually drop emeralds, but ccan also drop other loot
Villager drops
1-5 Emeralds 100%
Emerald block 20%
Book 50%
Bottle o enchanting 20%
Bell 10%
Wandering trader
2-10 Emeralds 100%
1-2 Emerald block 100%
2 Lead 100%
1 Nautilus Shell 100%
If the minecraft says the mod is made for a older/newer version, check if you downloaded the correct one and if it is, its fine. Sometimes, the file names are not updated.
Villager Cure Discount Stacking
# Villager Cure Discount Stacking
Want to cure villagers as much as you want to? Then this datapack is for you. You can now cure a villager up to 10 times for the ultimate discounts. Works for 1.20.2+
https://bugs.mojang.com/browse/MC-181190
### Technical details and limitations
These apply for v2.0 and above, see dropdown below for older versions details (very important)
Villagers can be cured up to 10 times, then it will reset back to 1 discount.
This datapack doesn’t support villagers sharing discounts to multiple players.
The discount is granted to the nearest player at the moment the zombie villager turns into a villager. Do not leave your villager in multiplayer as someone else could receive the discounts.
Info for versions before v2.0
THIS NO LONGER APPLIES TO VERSIONS FOR 1.21.2+ – After you cure a villager, it will get a green number above its head (as a name), counting how many times it has been cured. If you rename the villager, it will start from one after being cured once more.
After cured twice of more, it will be killed and replaced by an identical clone which has appropriate discounts.
Due to some limitations, after being cured the villager will give the discount to the nearest player after turning back to a villager (not necessarily the player who gave him the golden apple) so you need to stay close (in multiplayer).
Villagers might lose level up progress, not levels.
Villagers level up correctly even after being cured multiple times.
Maximum is 10 times cure discount. If you cure for the 11th time, it will reset to one discount.
If you are trying to cure a villager with a specific trade set, try to level him to at least apprentice as he might reset his trades otherwise. This is most important when curing librarians.
If you find any bugs, discord link: https://discord.gg/PQFMab5ySp
License
**By downloading the datapack, you agree with the following:**
You are not allowed to redistribute this datapack in any way
You may modify this datapack, but distributing modified versions is not allowed
You can use this datapack in videos and other, but provide a link to this page in the description
You cannot take credit for the making of this datapack
You may download this datapack only from official sources – currently it is only on planet minecraft and modrinth
Villager Bartering

Automatically trade with villagers by bartering!
Drop trading ingredients at a villager’s feet and they will automatically trade and drop the output and experience. If more than one trade is possible they will pick one at random.
VillagerGUIApi




Full Transcript
FROM IDEA TO CODE
The plugin exposes a simple and consistent interface. Hook in 5 lines or less!
COMPATIBLE
Compatibility without any compromises.
Supports all versions from 1.3 to 1.19
EVENTS API
Besides the easy to use API, the plugin also offers a well documented event system!
The Events shown are
– VillagerInventoryCloseEvent
– VillagerInventoryModifyEvent
– VillagerInventoryOpenEvent
– VillagerTradeCompleteEvent
PERFORMANCE
The plugin stays lean and mean.
Using a zipping reflective loading mechanism the plugin only loads the classes it needs for the version it is running on!

Village Business
## Village Business
Ever wanted to run your own business? Are you tired of having to talk to every individual villager to trade with them? Do you feel like villager trading halls are inhumane and wish there was a better way? Do you want an excuse to just mass produce something and have something fun to do with the results? If so, this mod is for you!
Villager Business allows you to create Sales Stands, a new block where you can put (almost) any item for sale. Villagers will periodically visit your shop and have a chance to give you emeralds in exchange for the item.
Every item has its own price! Villagers are more likely to buy desirable items, and the time between visits to the shop depends on how frequently one would want to buy the item again (food sells frequently, but boats not so much).
This mod is meant for fun, it hasn’t been tested to see if its balanced compared to normal villager trading, so it may be very inefficient or too efficient, I don’t know. The goal is to have a fun block that lets you have your own store, market or automated item sink and trading.
## How to use
### Sales stand

Craft a Sales Stand and place it somewhere that has villagers nearby. Put the items you want to sell inside of the Sales Stand, and villagers may come to exchange emeralds for that item. You can also half or double the price of the item, which will change the chance of selling, and the time between customer visits. Giving the Sales Stand a redstone signal will close the shop, which prevents villagers from buying the item and allows for automation blocks to extract the input.
### Request stand

Craft a Request Stand and place it somewhere that has villagers nearby. Set the requested item by placing an item in the Request slot. Load the request stand with emeralds. Villagers will ocationally come by and give you that item in exchange for emeralds. Villagers are unlikely to sell you items in this way, and the items will be more expensive than when you sell them. Giving the Request Stand a redstone signal will close the shop, which prevents villagers from buying the item and allows for automation blocks to extract the input.
### Emerald Nuggets
This mod adds Emerald Nuggets, which are just 1/9th of an emerald. You can craft them like any other nugget.
## Technical explanation
### Item prices
Item prices are stored in a config file. Prices have been set manually and may not be very balanced or sensible, if you find a price that doesn’t make sense please let me know. If a specific item is not in the file, its price will be calculated from crafting recipes, taking into account the price of its ingredients. Anything that has to be gathered from the world, or needs to be created with a method other than crafting (right clicking, smelting, watering, etc.) needs to be added to the list or it wont have a price.
### Customer behavior
Sales Stands will attempt to attract all adult villagers (who is not working or sleeping) in a 50 block radius every 5 seconds, with a 10% chance for each one. The villager will then try to get to the stand. They will get frustrated if they cant reach it in 3 minutes. Once they arrive to the stand, they will inspect the item and have a chance to purchase it. This chance can be affected by doubling or halving the price of the item. After the villager either buys or rejects the item, they enter a cooldown for that specific item, and they wont be attracted by this item again for a minimum time, depending on the item and the price.
## Shortcomings
This is my first minecraft mod ever, and I don’t have any previous experience with Java or Mixins. I would have loved to add Roughly Enough Items compatibility to the request stand slot, but I failed.
Villagers are forced to move to Sales Stands by repeatedly setting their walk position until they arrive, since I don’t understand how Activities work.
Since the config file gets created only if the file doesn’t exist already, if I ever update the config file generator, people that where already using the mod will not get the new config unless they delete their current config.
Porting this mod to other fabric versions, or to other mod loaders, is something I don’t know how to do. If you know modding, please use the github repository to contribute fixes or improvements, or fork it and make your own version.
Vesmir: Tools and Ores
# Overview
Embark on an adventure of epic proportions in a Minecraft mod that redefines the art of mining! With a focus on enhancing the mining experience, this mod introduces a plethora of new ores, tools, and armors to discover and master. Journey to the towering peaks of sky-high mountains to unearth the ethereal Celestite ore, or brave the fiery depths of the Nether to harvest the potent Infernal Essence. Each rare ore offers unique properties and crafting opportunities, enticing players to explore new heights and depths in their quest for riches and power.
Venture into the mystical Feywood biome, where magic and mystery intertwine amidst lush forests and shimmering glades. Explore this enchanted realm and uncover its secrets as you gather resources and forge powerful equipment.
But the true challenge lies in mastering the art of mining itself. Progress through the mod by honing your mining skills and collecting vast quantities of ores to craft Void tools and armors, the ultimate prizes of your mining journey. These legendary items, crafted from a combination of all other ores, grant unmatched power and versatility to those who possess them.
With its focus on mining lore and adventure, this mod offers a fresh and exciting gameplay experience for Minecraft players seeking new challenges and rewards beneath the surface.
# Items
– **Ancient Essence Ore**: A mystical ore infused with the power of ancient beings, used to craft powerful tools and armor.
– **Infernal Essence Ore**: A fiery ore that burns with the essence of the Nether, perfect for crafting durable weapons and armor.
– **Fire Elemental Crystal Ore**: A vibrant crystal that embodies the strength of fire elementals, ideal for crafting heat-resistant gear.
– **Water Elemental Crystal Ore**: A shimmering crystal that channels the essence of water elementals, enhancing tools with fluid agility.
– **Air Elemental Crystal Ore**: A light and ethereal crystal that grants swiftness, perfect for crafting agile gear.
– **Earth Elemental Crystal Ore**: A sturdy crystal representing earth elementals, used to forge resilient tools and armor.
– **Mortalite Ore**: A rare ore that embodies the spirit of mortal races, used for versatile crafting.
– **Feywood**: A magical wood harvested from the Fey Forest, known for its enchanting properties and durability.
– **Monstrous Bone Ore**: A tough bone from monstrous creatures, ideal for crafting formidable weapons and armor.
– **Celestite Ore**: A radiant ore that sparkles with celestial energy, used to create powerful tools and items.
– **Shard of Void Ore**: A mysterious shard that draws power from the void, enabling the crafting of unique and potent gear.
– **Void Crystal**: The item to rule them all.
*All the ores have their respective tools and armours*
# Biomes
– **Fey Forest**: A magical land where trees are infused with magical power and was once known to be inhabited by Fey creatures.
For best experience and reduced difficulty, set world type to “AMPLIFIED”.
This mod is designed to enhance the mining adventure and experience of the player.
Credits: lcs128x (textures)