The banner designs on the shield have been changed to have the wooden design, and I changed some patterns to give them a metallic look. The patterns are:
-Currently only available on Forge, Fabric port *might* come in the future.
🌳 **Features**
-New trees may generate on Forest, End midlands and highlands.
-*Milling* enchantment for axes that makes the axe drop planks from logs (more than 4 planks).
-Fortune enchantment on axes actually work on modded logs (axe may drop more than 1 log).
-Everything that is mentioned on the gallery
🧩 **Compat**
-Just Enough Items with recipes
-Corail Woodcutter with recipes
🌐 **Language**
-🇨🇳 Simplified Chinese by junshengxie
Wood Conversion

## What?
This data pack allows for the conversion of wooden planks and logs between different wood types using dyes.
Just add 8 planks or 8 logs of any type with one of the listed dyes in your crafting table!
For wooden planks, all current vanilla wood types are supported (overworld trees, bamboo & crimson and warped).
For logs, all except bamboo, as there is no perfectly equivalent block in the bamboo set.
## Why?
Avoid having to plant several different trees, that might look out of place in your base and might be painful to farm (looking at you, mangrove!).
Also, I always felt that wooden planks should not be differentiated by species, but by colour, with 16 types corresponding to the 16 dyes. Thus even with less than 16 tree variants, wood would fill out all standard vanilla colour niches. This data pack simulates that to some degree.
## Dyes!
Here’s a list of which dye is used for which wood type:
– white > birch
– gray > oak
– black > dark oak
– brown > spruce
– green > jungle
– orange > acacia
– yellow > bamboo (only planks)
– red > mangrove
– magenta > crimson
– cyan > warped
– pink > cherry
## Mod Support
Currently, no mod support is planned, especially because this is limited to 16 dyes.
## Fox’ Utilities
This is my very first publicly released data pack. It is also the first in a series of small utility data packs (called Fox’ Utilities) that I plan to release in the coming weeks or so.
## Credit
The logo was made by myself using official Minecraft assets, courtesy of Minecraft and Mojang.
The title was made using the “Minecraft Title Generator” plugin for blockbench. All assets belong to their respective creators or owners.
Wondrous Wilds
Check out the newest mob in update 1.1.0: the Woodpecker!
This update brings an adorable and playful new bird, as well as even further improvements and additions to the Birch Forests!
NOTE:
This video is slightly outdated, as the “Scroll of Secrets” has been scrapped for now. Nest Boxes can instead currently be crafted with a Woodpecker Crest Feather and planks
“The Wild Update” Incident
(Skip for mod details)
Once upon a time, during Minecraft Live 2021, the Minecraft community was shown a glorious update to the Overworld; “The Wild Update”. This update was said to be an update that would greatly enhance the Overworld’s biomes, atmosphere, and more, which was extremely exciting and would be a perfect update to finish off what Caves & Cliffs started; a rich, beautiful and immersive Overworld.
And yet, greatly to myself and most of the community’s dismay, what we ended up getting was in no way even close to that. Instead, we received what many call The Mild Update; an incoherent and unfinished mess posing as “The Wild Update”, which was completely unrecognizable from what was displayed, promised, and most importantly, incredibly important and needed for the game.
Although most of the additions that this update brought were decent overall, albeit underdeveloped and lacking polish, the true “Wild Update” was, for whatever reason, shamelessly thrown away and ruined, and it is unknown when or if it may ever return.
And after this disaster, which was preceded by an announcement full of absurd and nonsensical excuses, ridiculous attempts at gaslighting, and more, I decided that it was time to take matters into my own hands.
What does this mod do?
This mod aims to be what “The Wild Update” should and could have been by adding things that were meant to be in it, improving on existing aspects of it, and massively improving and expanding on the Overworld in general; all with a heavy focus on quality over quantity in every aspect. And although this mod is still in an early stage, an immense amount of things are already planned for this mod in the future, particularly including more biome reworks, new biomes entirely, and tons of new features associated with both!
🌳 Reworked Birch Forest
This biome now come with…
Fancy Birch trees, which now populate the biome, and can also sometimes be grown from saplings just like Fancy Oaks!
Polypores, a new decorative fungus that comes in both small and big variants, and can be found growing on Fancy Birches. Small polypores can have up to three placed in a single block clustered together, and big polypores can be stood on!
Violets, a beautiful new flower that comes in four different color variants! They can be found in abundance throughout the biome, growing in very large and beautiful clusters, often mixing together to make even prettier clusters! Up to four of them can be placed within a single block for tons of variation!
Hollow Logs, a new type of log that, unsurprisingly, has a hole through the middle making it hollow. It comes in ALL log variants (even Nether ones!), can be crafted, and naturally generated birch ones can be found throughout the biome! On top of being great for building and decoration, they also have many fun quirks and uses to them, such as having accurate collision that allows you to squeeze inside and move through them, the ability to be waterlogged, and more!
An Autumn-themed variant, which the “Old Growth” variant from vanilla is turned into. It has a higher density of trees, with the inclusion of yellow, orange and red leaves, instead of only green. It also has a different grass color, fitting with its new theme
🦟 Firefly
Can navigate by both flying and walking, with the ability to swap between the two
Has complex, data-driven spawning mechanics. In warm and humid biomes (Swamps, Mangrove Swamps, Jungles, Rivers, etc.) they can spawn on the surface at night time, and in others they can do this only during rain (Plains, Forests, etc.). In addition, you may even sometimes find them spawning in Lush Caves underground. These three methods of spawning are controlled using biome tags, and therefore can be customized using datapacks!
Will occasionally fly to mobs and players to land and sit on top of them
When exposed to daylight, they will try to hide in grass to avoid it
🐦 Woodpecker
Hops around on the ground, and flies quickly in the air
Does a cute chirping sound and animation
Can be found in the revamped Birch Forests
Lives in Tree Hollows or Nest Boxes somewhat similarly to Bees, and will return to rest inside them during night or rain
Will avoid wandering too far away from their home
Can cling onto the side of any block it wants to as long as it has a flat solid surface and an empty space next to it
Will sometimes drum on logs as long as it has a home, which can be heard from very far away
When homeless, it can begin drilling and building one for itself by pecking at a log many times
Will defend their homes against intruders such as other Woodpeckers, or players breaking their home
Wild ones are afraid of players unless attacking
Likes to play with countless different blocks by interacting with them. They will play by moving up to the block, clinging to it when possible, and proceeding to peck at it randomly
When playing with a block, each peck simulates an interaction, the same as if a player were to right click on it
The selection of blocks they play with is controlled by a block tag, which datapacks and other mods can add to for effortless customization and compatibility, due to their 100% dynamic interaction functionality
Can hold items in their beaks, either by being given an item once tamed, or by sometimes spawning with one from a random selection
Their held item is taken into account when they interact with a block, meaning they can use their item and change the outcome of an interaction, the same way that players can
Can be tamed by giving them blocks that they will enjoy playing with
For the taming to progress, they must perform a successful interaction on a block, without being interrupted in any way during the playing process
Can automatically grab items out of a Nest Box when tamed, enabling flexible and organized full automation of their interaction feature
FAQ
Will this mod be ported to Forge?
A forge port is planned to be released soon after the 1.2.0 update. If you want to stay caught up with it, you can join my discord server, which is linked under the mod’s logo!
Can you backport this mod to x.x.x?
No
Can I use this mod in a modpack or video?
Absolutely, yes, as long as you give credit!
Wonders Of The World: A ZAWA Addon
### **Wonders Of The World: A ZAWA Evolved Addon**
WOTW required ZAWA Evolved to function, ensure you download it before using the mod!
**General Info**
Wonders of the World is a ZAWA addon released in 2024 that showcases not only a wide range of recognisable “zoo species”, but also lesser-known species barely in the limelight of modern media. Each animal is made in the ZAWA-Evolved style and is made as realisitc as possible by the Development team.
**Animal Roster**
WOTW can be used alongside various other mods alongside its required dependancy of ZAWA-Evolved. For Example, The Lil Critters, Essentials & Eco Regions Addons and other animal mods such as Frik’s Fauna. WOTW itself has a focous on Hoofstock and Felines, however also features a plethora of other species, summarising in a total of 31 animals & 76 Species.
**Staff Team & Credits **
We have an amazing team at Wonders Of The World, headfronted by Crossy as Owner/Coder and Arty as Lead Assets! We have worked very closely with other ZAWA team members aswell.
**Compatibility:** This resource pack is GUI-only and can be used alongside other resource packs. Simply place it on top of the resource pack you use.
**About:** This custom GUI pack is themed after the heart-touching show “Wonder Egg Priority.” I’ve made changes to the hot bar and experimented with adding different pictures to each container. The chosen color palette is blue and yellow, but I’m open to suggestions for other colors like pink and red in the future. If you encounter any bugs, please report them, and I’ll address them promptly. You can contact me on my discord server
**Join Our Discord:** Explore our Discord server where you can suggest and vote for the next pack, participate in anime discussions Join Here
**Join the Discord community by clicking the image.**

**Thank you for your support! ❤**
WolvenTweaks
This is a tweaker mod for Wolven, just like how RLcraft has tweaker mods, Wolven has tweaker mods, Wolven Tweaks adds sharp stones, jungle spiders, a custom painting, clay dirt, etc! There are still bugs tho. This mod was made in MCreator and is my first mod. This mod requires no tree punching as sharp stones need loose stones in order to be crafted. The mod contains some harder crafting, a new companion crafted from a bone and 8 pieces of wool, along with the jungle spider, this will be removed temporarily since it isn’t compatible with nyffs spiders or FA spiders (yet).
WoLobbyPvp
# ENG
# ⚔️ WoLobbyPvp – Complete Lobby Combat System
WoLobbyPvp is a lightweight and powerful tool for server owners that turns boring lobby wait times into exciting fun. The plugin allows players to dynamically enter PvP mode using a single item, without the risk of losing inventory or damaging the lobby.
## 🚀 How does it work? (Plugin Mechanics)
The plugin was designed with intuitiveness in mind. It requires no commands from the player:
Automatic Start: Upon joining the server, the player receives a sword in the slot specified in the configuration.
Smart Activation: Combat doesn’t start immediately. Once the sword is selected, a configurable Warmup begins, displayed as an elegant Title in the center of the screen.
Combat Armor: With a single click (LMB), the player summons an armor set. The plugin intelligently saves the player’s current outfit (e.g., skins or decorative armor) and restores it immediately after the fight ends.
Lobby Safety: PvP only works between players who have the mode active. People without the sword in hand are completely safe and cannot be attacked.
No Durability Loss: All items used within the plugin are indestructible (Infinite Durability).
## ⚙️ Configuration Guide (config.yml)
You can customize every element of the plugin to fit your needs:
# Waiting time (in seconds) from the moment the sword is held to full PvP activation.
# The code uses this value in the onSlotChange method to start the countdown.
warmup-seconds: 3
# The item the player will automatically receive upon joining the server.
# They must hold it in their hand to activate combat mode.
activator-item:
# Hotbar slot (1-9) where the player will receive the sword.
slot: 1
# Item material (use names from Spigot documentation, e.g., DIAMOND_SWORD).
material: WOODEN_SWORD
# Display name (supports & colors). Checked in the isPvPItem method.
name: “&c&lChallenge Sword”
# Item lore – adds atmosphere and informs the player about the rules.
lore:
– “&7Status: &eLobby PvP”
– “”
– “&fHold this sword to fight!”
– “&fClick &6LMB&f to equip armor.”
– “”
– “&7Note: Putting the sword away disables PvP mode.”
# The armor set that appears on the player after clicking the Left Mouse Button (LMB).
# These items are created dynamically by the createItem function in the code.
armor:
helmet:
material: IRON_HELMET
name: “&cHelmet”
chestplate:
material: IRON_CHESTPLATE
name: “&cChestplate”
leggings:
material: IRON_LEGGINGS
name: “&cLeggings”
boots:
material: IRON_BOOTS
name: “&cBoots”
# All text and messages displayed to the player while using the plugin.
messages:
# Displayed as a Title and in chat when the countdown ends.
pvp-enabled: “&a&lFIGHT! &7PvP mode has been activated.”
# Information shown after putting the sword away or leaving the server.
pvp-disabled: “&c&lEND! &7PvP mode has been disabled.”
# Main Title text during the countdown.
warmup-title: “&eGet ready…”
# Title Subtitle – %seconds% is automatically replaced by the remaining time in the code.
warmup-subtitle: “&7Combat starts in: &c%seconds%s”
# Message after clicking LMB when the armor is equipped.
armor-equipped: “&a&oYour armor has been equipped!”
“`
## 🛠️ Technical Info and Permissions
The plugin is optimized and does not strain the server CPU.
Permissions:
wolobbypvp.admin – Access to the /wolobbypvp reload command (reloads configuration without restarting the server).
Technical Details:
Versions: Supports versions 1.18.2 and up (thanks to the implemented VersionManager).
Security: Uses advanced UUID mapping to store saved armor, preventing errors even if a player abruptly leaves the server.
Restrictions: The plugin automatically blocks dropping PvP items (DropItem) and manually removing armor from armor slots.
## ❓ FAQ – Frequently Asked Questions
Do players lose their items upon death? No. The plugin blocks item drops and automatically respawns the player with their original inventory restored.
Can I change the sword slot? Yes, in the activator-item.slot section of the config, you can set any slot from 1 to 9.
Does the plugin conflict with other lobby plugins? The plugin works independently. If another plugin grants effects on join, WoLobbyPvp will simply add its items to the designated slots.
### 🆘 Support and Help
Having trouble with configuration? Found a bug?
Discord: wojteko
Bugs: Please report via private message on Discord. Do not use the review section for bug reports!
Project Author: wojteko
# PL
# ⚔️ WoLobbyPvp – Kompletny System Walki w Lobby
WoLobbyPvp to lekkie i potężne narzędzie dla właścicieli serwerów, które zamienia nudne oczekiwanie w lobby w ekscytującą zabawę. Plugin pozwala graczom na dynamiczne przechodzenie w tryb PvP za pomocą jednego przedmiotu, bez ryzyka utraty ekwipunku czy niszczenia lobby.
### 🚀 Jak to działa? (Mechanika Pluginu)
Plugin został zaprojektowany z myślą o intuicyjności. Nie wymaga od gracza wpisywania żadnych komend:
Automatyczny Start: Gracz po wejściu na serwer otrzymuje miecz na określonym w konfiguracji slocie.
Inteligentna Aktywacja: Walka nie zaczyna się od razu. Po wybraniu miecza następuje konfigurowalne odliczanie (Warmup), wyświetlane jako elegancki Title na środku ekranu.
Zbroja Bojowa: Jednym kliknięciem (LPM) gracz przywołuje zestaw zbroi. Plugin inteligentnie zapisuje obecne ubranie gracza (np. skiny lub zbroje ozdobne) i przywraca je natychmiast po zakończeniu walki.
Bezpieczeństwo Lobby: PvP działa tylko między graczami, którzy mają aktywny tryb. Osoby bez miecza w ręku są całkowicie bezpieczne i nie mogą być atakowane.
Brak Zużycia: Wszystkie przedmioty używane w ramach pluginu są niezniszczalne (Infinite Durability).
### ⚙️ Przewodnik po Konfiguracji (config.yml)
Każdy element pluginu możesz dostosować do własnych potrzeb:
# Czas oczekiwania (w sekundach) od momentu wzięcia miecza do ręki do pełnej aktywacji PvP.
# Kod używa tej wartości w metodzie onSlotChange do uruchomienia odliczania.
warmup-seconds: 3
# Przedmiot, który gracz otrzyma automatycznie po wejściu na serwer.
# Musi trzymać go w ręce, aby aktywować tryb walki.
activator-item:
# Slot w pasku szybkiego wyboru (1-9), na który gracz otrzyma miecz.
slot: 1
# Materiał przedmiotu (używaj nazw z dokumentacji Spigota, np. DIAMOND_SWORD).
material: WOODEN_SWORD
# Nazwa wyświetlana (obsługuje kolory &). Sprawdzana w metodzie isPvPItem.
name: “&c&lMiecz Wyzwania”
# Opis przedmiotu – dodaje klimatu i informuje gracza o zasadach.
lore:
– “&7Status: &eLobby PvP”
– “”
– “&fTrzymaj ten miecz, aby walczyć!”
– “&fKliknij &6LPM&f, aby ubrać zbroję.”
– “”
– “&7Uwaga: Schowanie miecza wyłącza tryb PvP.”
# Zestaw zbroi, który pojawia się na graczu po kliknięciu Lewym Przyciskiem Myszy (LPM).
# Przedmioty te są tworzone dynamicznie przez funkcję createItem w kodzie.
armor:
helmet:
material: IRON_HELMET
name: “&cHełm”
chestplate:
material: IRON_CHESTPLATE
name: “&cKlata”
leggings:
material: IRON_LEGGINGS
name: “&cSpodnie”
boots:
material: IRON_BOOTS
name: “&cButy”
# Wszystkie napisy i komunikaty, które widzi gracz podczas korzystania z pluginu.
messages:
# Wyświetlane jako Title i na czacie w momencie zakończenia odliczania.
pvp-enabled: “&a&lWALKA! &7Tryb PvP został aktywowany.”
# Informacja po schowaniu miecza lub wyjściu z serwera.
pvp-disabled: “&c&lKONIEC! &7Tryb PvP został wyłączony.”
# Główny napis Title podczas odliczania.
warmup-title: “&ePrzygotuj się…”
# Podnapis Title – %seconds% jest automatycznie zamieniane na czas pozostały w kodzie.
warmup-subtitle: “&7Walka zacznie się za: &c%seconds%s”
# Komunikat po kliknięciu LPM, gdy zbroja wskoczy na swoje miejsce.
armor-equipped: “&a&oTwoja zbroja została założona!”
“`
### 🛠️ Informacje Techniczne i Uprawnienia
Plugin jest zoptymalizowany i nie obciąża procesora serwera.
Uprawnienia (Permissions):
wolobbypvp.admin – Dostęp do komendy /wolobbypvp reload (przeładowanie konfiguracji bez restartu serwera).
Szczegóły techniczne:
Wersje: Wspiera wersje od 1.18.2 wzwyż (dzięki zaimplementowanemu VersionManager).
Bezpieczeństwo: Wykorzystuje zaawansowane mapowanie UUID do przechowywania zapisanych pancerzy, co zapobiega błędom nawet przy nagłym wyjściu gracza z serwera.
Blokady: Plugin automatycznie blokuje wyrzucanie przedmiotów PvP (DropItem) oraz ręczne zdejmowanie zbroi z slotów pancerza.
### ❓ FAQ – Najczęściej Zadawane Pytania
Czy gracze tracą swoje itemy po śmierci? Nie. Plugin blokuje wypadanie przedmiotów (Drop) i automatycznie respawnuje gracza z przywróconym ekwipunkiem podstawowym.
Czy mogę zmienić slot miecza? Tak, w sekcji activator-item.slot w configu możesz ustawić dowolne miejsce od 1 do 9.
Czy plugin koliduje z innymi pluginami na lobby? Plugin działa niezależnie. Jeśli inny plugin nadaje efekty przy wejściu, WoLobbyPvp po prostu doda swoje przedmioty na wskazane sloty.
## 🆘 Wsparcie i Pomoc
Masz problem z konfiguracją? Znalazłeś błąd?
Discord: wojteko
Błędy: Proszę zgłaszać poprzez wiadomość prywatną na Discord. Nie używaj sekcji recenzji do zgłaszania błędów!
Autor projektu: wojteko
Wolfi’s Random Ahh Mod
## What is this mod even about?
Since I got tired of thinking about a super duper cool and 100% related name, I just went along with this lol :p
This mod adds **130+ items** to your world, which includes new tools, ingots, consumeables and other materials.
**+ EASTER SPECIAL!** Obtain Easter Eggs from a certain mob…
Some items require grinding to be obtained.
Could be considered a tryhard mod(?)
_The mod includes references from different games etc._