Warden Totem

A resource pack that changes the texture of the totem to varden, a strong boss from minecraft

# Preview:
![preview:](https://cdn.modrinth.com/data/cached_images/d196d56051518161420e3f194cc4e3a5a16b481c.png)

Warden Girl

This texture pack changes the appearance and gender of the Warden, giving it a more feminine look while preserving its original animations and behavior.
The design includes subtle model and texture adjustments that enhance its visual style without altering gameplay.

It requires Optifine to work properly, or any other mod that supports CEM (Custom Entity Models) such as EMF (Entity Model Features) and ETF (Entity Texture Features).
It works on Minecraft versions prior to 1.20.

Warden Garden

Warden Garden is a Minecraft resource pack that gives the “Pale Garden” biome a complete visual overhaul inspired by the deep, mysterious aesthetic of Sculk-themed blocks. This pack transforms the environment to feel more eerie, ancient, and alive with darkness—ideal for players who want to create otherworldly builds or immerse themselves in a deep, corrupted garden ambiance.

Features:
– Replaces all Pale Garden textures with custom Sculk-themed designs.
– Includes glowing emissive textures for specific blocks to enhance atmosphere in low light.
– Compatible with vanilla Minecraft – no mods required.
– Optional: For best visual experience, it’s recommended to use OptiFine or an equivalent mod to enable block glow effects in darkness (via emissive textures).

This pack focuses solely on textures. It does not modify sounds, models, or animations. It works in both singleplayer and multiplayer environments, and supports versions 1.20+ (including snapshots and minor updates).

Warden Challenge

This datapack simply replaces (almost) every hostile mob in the game. It leaves any mob that is necessary to get to the End and beat the game. This datapack was designed for use in a YouTube video, and you can play it for a real challenge. While similar to [https://modrinth.com/datapack/wardens-challenge](Wardens Only) by MCLegoMan and https://youtube.com/@JudgeAlex, this datapack varies slightly in how the wardens are spawned in and handled.

Icon sourced form https://minecraftfaces.com/warden-face/

Warden bossfight

## Overview
– Allows you to turn a player into a warden boss.
– To bring up the main menu, either use `/reload` or `/function warden/setup`. From there, you can turn yourself into a warden, change configs, stats, and ability cooldowns. Full explanation below.
– This datapack uses some tricks to be compatible with ALL minecraft versions from 1.20.5 up to 1.21.11, with a singular release.
## Warden stats
– 500 health
– 5 attack damage
– 70% knockback resistance
– +50% movement speed
– +20% water movement speed
– +10% size
– 0.5 block step height
– +0.5 block range
– no fall damage
– no soul sand slowdown
– fire resistance
– night vision
– infinite hunger, but no health regen
## Warden abilities
### Sonic boom
– Shoots a sonic blast.
– Default cooldown: 5s
### Descending dark
– Jump into the air before charging down, dealing damage and burning an area around the landing location.
– Default cooldown: 10s
### Wild charge
– Briefly wind up before gaining a huge speed boost, blowing up the first target you run into.
– Default cooldown: 15s
### Agitate
– Most abilties spread sculk. Cause nearby sculks to catch fire and spread to nearby sculk, blinding, weakening and slowing entities hit.
– Default cooldown: 20s
## Warden menu
### Give warden’s mark
– Give yourself an item you can shoot other players with to mark them. Marked players will initiate a transformation sequence upon death and gain their stats and abilities.
### Remove warden
– Remove the current warden’s attributes, abilities, and bossbar.
### Become warden
– `/tag @s add warden_mark`
– Running the command marks you as the next warden. You can also change `@s` to another player’s name to mark them instead
### Uninstall
– `/function foppy:uninstall`
– Uninstalls the datapack.
## Configs
### Infect blocks
– Whether warden can turn soft blocks into sculk. Agitate will work on all blocks if this is disabled.
– Default: 1 (true)
### Warden health
– How much health a warden starts with. Since you can change this value, wearing armor is not recommended.
– Default: 500
### Warden damage
– How much base damage the warden deals. Weapons are also not recommended.
– Default: 5
### Requires death
– Whether a marked player needs to die to turn into a warden. If disabled, whoever gets marked becomes a warden immediately.
– Default: 1 (true)
### Use custom game rules
– Whether the datapack will set its game rules during the next reload, being:
– doImmediateRespawn: true
– mobGriefing: false (Explosions will destroy blocks if true)
– sendCommandFeedback: false
– When disabled, you still need to set the gamerules manually. They just won’t be reset on the next `/reload`
## Final notes
– Join the discord server to suggest more features, configs and attacks.
– Don’t try to spawn two wardens at once, it won’t end well.
– Credit to `lowpolyellie` on discord for creating wild charge and descending dark.
– If you want to use this datapack for commercial purposes, please notify me before doing so. This is just for tracking purposes, I have no issues with people profiting off of my work

WantedItems

# README

WantedItem is a Cobblemon side mod adding special items for server admins.

This is not unique work of mine and is motivated work of Cobblemizer and Umimplemented Items. Most of the textures have been reworked based on Cobblemon Assets but few of them are from the two mods. I do not intend to provide crafting recipes or acquisition methods for items included in this mod.

## !!! IMPORTANT !!!

### Bottle Caps

Cobblemon 1.7.0 introduced Hyper Training items that modify hyper trained IVs. Because of this, Bottle Caps are kind of useless as Cobblemon provides official means for Hyper Training.

Bottle Caps are supposed to modify hyper trained IVs, but the mod’s Bottle Caps modify the actual IV of the Pokémon. For this reason I’d recommend not using the item unless you know what you are doing. Bottle Caps won’t be removed as modifying the actual IV of Pokémon might be useful for some cases.

## Lucky Egg

Lucky Egg items grant random Pokémon to the player. Following Lucky Egg items can be customized to give different kinds of random Pokémon. Customization can be done by installing data packs and resource packs. (see below)

– Red Lucky Egg
– Green Lucky Egg
– Blue Lucky Egg
– Shiny Lucky Egg

### Red Lucky Egg

Already implemented to give random naturally-spawning Pokémon, sourced from Cobblemon Spawns. It can be still overridden by data packs.

### Green Lucky Egg

Needs to be implemented

### Blue Lucky Egg

Needs to be implemented

### Shiny Lucky Egg

Same as Red Lucky Egg but Pokémon are shiny

## Lucky Box

Lucky Box items grant players random items. Following Lucky Box items can be customized to give different kinds of random items. Customization can be done by installing data packs and resource packs. (see below)

– Red Lucky Box
– Green Lucky Box
– Blue Lucky Box

### Cobblemon Lucky Box

Cobblemon Lucky Box gives random Cobblemon items except,
– Cobblemon Model items

### Poke Ball Lucky Box

Gives random Poke Ball item, including Master Ball and Origin Ball.

### Berry Lucky Box

Gives random Berry item.

### Exp. Candy Lucky Box

Gives random Exp. Candy item.

## Randomizer

– EV Randomizer
– IV Randomizer
– Level Randomizer

## Hyper Training Items

### Bottle Cap

Bottle Cap maximizes specified IV Stat.

### Gold Bottle Cap

Gold Bottle Cap maximizes all IVs.

### Copper Bottle Cap

Copper Bottle Cap zeroes all IVs.

### Sweet Chocolate

Sweet Chocolate increments Pokémon’s specified IV Stat by 1.

### Bitter Chocolate

Bitter Chocolate decrements Pokémon’s specified IV Stat by 1.

## Swappers

### Gender Swapper

Swaps gender. Doesn’t work for genderless Pokémon

### Shiny Swapper

Swaps shininess

### Caught Ball Swapper

Swaps with the Poke Ball that the Pokémon is holding.

## Misc

### Ditto Residue

In spite of its name, Ditto Residue does nothing. Server admins can use it as an ingredient for duplicating items.

### Move Activator

When used, it can select Pokémon moves to create special effects. Following moves are available.

– Rain Dance
– Sunny Day
– Thunder
– Toxic
– Smoke Screen
– Agility

## Customization

“`
datapacks/
└── your_datapack_name/
├── pack.mcmeta
└── data/
└── wanteditems/
├── lucky_box/
│ ├── red_lucky_box.json
│ ├── green_lucky_box.json
│ └── blue_lucky_box.json

└── lucky_egg/
├── red_lucky_egg.json
├── green_lucky_egg.json
├── blue_lucky_egg.json
└── shiny_lucky_egg.json
“`

### Lucky Box

“`
{
“replace”: false,
“values”: [
“minecraft:diamond”,
“minecraft:emerald”,

]
}
“`

### Lucky Egg

“`
{
“replace”: false,
“values”: [
“cobblemon:bulbasaur”,
“cobblemon:ivysaur”,
“cobblemon:venusaur”,

]
}
“`

## LICENSE

### GPL 3.0
– Source Code

### CC BY-NC-SA 4.0
– Translations
– Item Textures

## Translation

– Voldir (French)

## Credit

– Cobblemizer by Dragomordor
– UnImplemented Items by tmetcalfe89
– Cobblemon Assets
– Weekly Dot – Christmas by Hungry22

Eat Villagers

With this mod, Wandering traders and villagers will drop meat at death that we can eat

![meat](https://cdn.modrinth.com/data/cached_images/68f7d4d1b1c4b75b90a925cc9202578e8751095c.png)

![creative](https://cdn.modrinth.com/data/cached_images/9071e7ce8d7642dd64806cac0438c338f3787d9a.png)

**Colored Bricks Mod** *NEW UPDATE FOR 1.21.11*

**MACAN Music Discs**

**More Soups**

**Protein Mod**

**Sigma & Gigachad Mod**

**Infested Netherrack & End Stone**

Kid Named Finger Title Screen (Waltuh)

**Changes the Minecraft logo on the title screen (and the menu background) to a stupid shitpost I’ve had in my mind for a while.**

Two versions are available, one for 1.20 and up, and another for 1.19 and under. Make sure you download the correct version.

![Support us on Ko-fi](https://ko-fi.com/nanobuntv)

Special thanks to Ewan Howell for making the Blockbench plugin that made this possible.

This work is licensed under CC BY-NC-SA 4.0

Walther-p38

This is my Recourspack for the Bow, it adds a Walther P38 to your game

Walrus

# Walrus
It’s the Extra Cells walrus, but for Fabric on Minecraft 1.20.1.

![Two walrus blocks, shown alongside a walrus in an item frame and a walrus being held by the player.](https://cdn.modrinth.com/data/cached_images/8675d5677a84aebc898b10e82eb153fbde58aed9_0.webp)

## Q/A
### Why?
I was too preoccupied with whether I could that I never considered whether I should.

### Will you port this to NeoForge/$CURRENT_MC_VERSION/another loader or version?
Probably not. On NeoForge 1.20.1, you could probably use Sinytra Connector, but this is untested.