Zombie Girls

This tpack changes the sex of the zombies and the model, in its 3 versions.

ZombieApocalypseSSS

ZombieApocalypseSSS Icon

# ZombieApocalypseSSS

**A full-featured zombie apocalypse survival plugin for Paper 1.21+**

[![Modrinth](https://img.shields.io/badge/Modrinth-4.5.0-00AF5C?logo=modrinth)](https://modrinth.com/plugin/zombieapocalypsesss)
[![Paper](https://img.shields.io/badge/Paper-1.21%2B-blue?logo=papermc)](https://papermc.io)
[![Java](https://img.shields.io/badge/Java-21%2B-orange?logo=openjdk)](https://adoptium.net)
[![License](https://img.shields.io/badge/License-Apache%202.0-blue)](LICENSE)

*Turn your Minecraft server into a post-apocalyptic nightmare — one corpse at a time.*

[📥 Download](https://modrinth.com/plugin/zombieapocalypsesss) • [🐛 Report a Bug](https://modrinth.com/plugin/zombieapocalypsesss) • [💬 Discord](#)

## 📖 Table of Contents

* ✨ Features
* 📦 Requirements
* 🚀 Installation
* ⌨️ Commands & Permissions
* 🔧 Configuration
* 🔫 CombatGunSSS Integration
* 🧩 Developer API
* 🔍 Troubleshooting
* ❓ FAQ
* 📄 Credits

# ✨ Features

## 🧠 Advanced Zombie AI

* **15+ configurable zombie types** (Tank, Screamer, Assassin, Boss, etc.)
* **Hive Mind** — group aggro behavior
* **Noise system** — blocks, gunshots, explosions attract zombies
* **Scent detection** — sneak < walk < sprint * **Feign Death** zombies revive after a delay * **Breaker AI** — destroy doors and blocks * **Sun weakness** (burn or slow) --- ## 🎯 Tier Evolution System | Tier | Multiplier | Speed | Knockback | | -------- | ---------- | ----- | --------- | | Primal | ×1.0 | — | 0 | | Adapted | ×1.2 | +0.1 | 0 | | Mutated | ×1.5 | +0.2 | 0.2 | | Aberrant | ×2.5 | +0.3 | 0.5 | --- ## 📈 Progressive Difficulty | Phase | Days | Spawn Rate | Unlock | | ----- | ----- | ---------- | --------------- | | 1 | 0–5 | 40% | Basic zombies | | 2 | 6–15 | 70% | Status zombies | | 3 | 16–30 | 90% | Special zombies | | 4 | 31+ | 100% | All types | ⚠️ **Fixed in 4.4.0:** Phase-based spawning now works correctly. --- ## 🧬 Infection System * 0–100 infection points * Effects scale with level * +5 per hit (30% chance) * Natural decay (~1 point / 30s, faster in safe zones) --- ## 🧠 Psychological Horror (Sanity) * BossBar display (green → purple) * Hallucinations, fake sounds, fake messages * Drains in darkness, near zombies, when alone ⚠️ **Fixed in 4.4.0:** All sanity multipliers now apply correctly. --- ## 🔥 Campfire Safe Zones * Prevent zombie spawning * Heal players and reduce infection * 3 upgrade tiers * Zombies can destroy them --- ## 🩹 Survival Items * **Bandage** — stop bleeding * **Antivirus** — reset infection * **Adrenaline** — temporary boost with crash * **Zombie Camo** — ignored by zombies * **Radio** — locate supply drops --- ## 🌙 Blood Moon * Random night event (default 5%) * Increased spawn rate and stronger zombies * API events available --- ## 📦 Supply Drops * Random drops near players * Fully configurable loot table * Optional coordinate broadcast ⚠️ **Fixed in 4.5.0:** Tier 3 campfire radius now correctly blocks zombie spawns. --- ## 🔫 Sentry Turrets * Auto-target zombies * Multiple ammo types * Persistent across restarts ⚠️ **Fixed in 4.4.0:** Data loss issue resolved. --- ## 🌍 World Structures * Military Checkpoint * Crashed Plane * Hospital * Survivor Camp * Outpost ✔️ Scale with difficulty ✔️ No ocean spawning --- ## 📖 Survival Guide GUI * Interactive in-game guide * Covers all systems and mechanics --- # 📦 Requirements | Component | Version | | ----------- | -------- | | Java | 21+ | | Paper | 1.21+ | | WorldGuard | Optional | | ProtocolLib | Optional | --- # 🚀 Installation 1. Download the `.jar` 2. Place it in `plugins/` 3. Start the server 4. Edit configs 5. Use `/zapoc reload` --- # ⌨️ Commands | Command | Description | | ------------------- | ------------- | | `/zapoc reload` | Reload config | | `/zapoc summon` | Spawn zombie | | `/zapoc infect` | Infect player | | `/zapoc cure` | Cure | | `/zapoc panic` | Spawn horde | | `/zapoc bloodmoon` | Toggle event | | `/zapoc supplydrop` | Force drop | | `/zapoc stats` | View stats | --- # 🔐 Permissions | Permission | Description | | -------------- | ------------------- | | `zapoc.admin` | Full access | | `zapoc.use` | Use features | | `zapoc.immune` | Immune to infection | --- # 🔧 Configuration Config files: * `config.yml` * `zombies.yml` * `items.yml` * `events.yml` * `mechanics.yml` * `turrets.yml` * `sun-effect.yml` * `spawn-control.yml` * `messages_en.yml` * `messages_vi.yml` --- # 🔫 CombatGunSSS Integration 👉 https://modrinth.com/plugin/combatgunsss * 30+ guns * Full compatibility * Optional but recommended --- # 🧩 Developer API ```java ZombieApocAPI api = ZombieApocAPI.getInstance(); api.isInfected(player); api.getInfectionPoints(player); // raw 0–100 api.getSanity(player); // new in 4.5.0 api.isBleeding(player); // new in 4.5.0 api.spawnZombie(world, location, "tank"); api.isInSafeZone(location); ``` Events: * BloodMoonStartEvent * BloodMoonEndEvent * SupplyDropEvent * ZombieInfectEvent --- # 🔍 Troubleshooting

Zombies not spawning

* Check `spawn-control.enabled`
* Ensure world is enabled
* Use Paper (not Spigot)
* Test with `/zapoc summon`

Zombies spawning inside Tier 3 campfire zones

* Fixed in 4.5.0
* The spawn-block check now uses a 5×5 chunk search to cover the full 40-block radius

API zombie has wrong / mixed type after spawnZombie()

* Fixed in 4.5.0
* Previous builds applied a random type first then the requested type, leaving stale PDC keys

Spawn phases not working

* Fixed in 4.4.0
* Update plugin

Sanity system not working

* Fixed in 4.4.0
* Check `mechanics.yml`

Infection not disabling

* Fixed in 4.4.0

Turrets disappearing

* Fixed in 4.4.0

Recipes not showing

* Fixed in 4.3.3

Zombie names broken

* Fixed in 4.3.3

Structures spawning in ocean

* Fixed in 4.3.1+

/reload breaks plugin

* Always restart server

# ❓ FAQ

### Does this replace vanilla zombies?

Optional — configurable.

### Does it support multiple worlds?

Yes.

### Is it laggy?

Optimized, but depends on config.

### Can I disable infection?

Yes (`config.yml`).

### Do I need CombatGunSSS?

No, but recommended.

### Does it support Spigot?

No — Paper only.

# 📄 Credits

**Author:** Duong2012G
**License:** Apache 2.0

*Open source — contributions welcome.*

Zombie Towns

A very simple datapack that forces all vanilla villages to generate as zombie villages.

It simply removes all of the “normal” village starts from the town_centers template pools for each village type, so only zombie villages can generate.

Zombie To Player Head

This datapack introduces a custom crafting recipe that lets players **obtain a player head** by combining **one golden apple** with **one zombie head**. Simply place both items in a crafting table to craft a player head, offering a unique and **creative way** to access **decorative heads** in **survival gameplay**.

## Recipe:

![Recipe](https://cdn.modrinth.com/data/cached_images/0421cb5fa6ddabb751ab5242e65cb3643bff7c46.png)

Zombie Skin

Basically this pack gives you the skin of the rare account “Zombie” applied as a texture for Zombies, also this has no problems with [Fresh Animations](https://modrinth.com/resourcepack/fresh-animations), so don’t worry, you can still use it without problems

Zombie Players

ZombiePlayers is a lightweight Forge mod that lets you designate certain players as “zombies” for both lore and gameplay purposes. Once added to the zombie-player list, these players are ignored by zombies and other undead mobs, making them part of the horde instead of its victims. Players remain zombies until removed, and for extra immersion, their names appear dark green in chat, nametags, and player lists.

**Commands**

– /zombieplayers add – Add a player to the zombie-player list
– /zombieplayers remove – Remove a player from the zombie-player list
– /zombieplayers list – View all current zombie-players

**Current Compatibilities**

– Vanilla Mobs: Zombie, Zombie Villager, Drowned, Husk, Giant, Zoglin, Zombified Piglin, Zombie Horse
– [Hordes Mobs](https://modrinth.com/project/O3HDffUR): Drowned Player, Husk Player, Zombie Player
– [Undead Nights Mobs](https://modrinth.com/project/g0mmcQV2): Demolition Zombie, Elite Zombie, Horde Zombie

Zombie Night Hordes

This lightweight datapack adds zombie hordes at night. When night comes, all zombies become faster, and if you kill too many, you will summon a horde. Careful though, they can smell you from very far away and will find their way to you. They aren’t slow either. If you do manage to beat or escape the horde, you can breathe easy, only one will spawn every night.
This datapack is best experienced with zombie apocalypse mods or modpacks to add to the atmosphere.

Zombie Horsemen

# Zombie Horsemen Mod/Datapack

[![CurseForge-Mod][CurseForge-Mod]](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen)
[![CurseForge-Datapack][CurseForge-Datapack]](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack)
[![Modrinth][Modrinth]](https://modrinth.com/datapack/zombie-horsemen)
[![Discord][Discord]](https://discord.gg/EKyjXRH9xN)
[![Paypal][Paypal]](https://www.paypal.com/donate/?cmd=_donations&[email protected]&lc=US&item_name=Donation&no_note=0&cn=&currency_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted)

[CurseForge-Mod]: https://img.shields.io/curseforge/dt/1096039?style=for-the-badge&logo=curseforge&label=Mod&labelColor=212121&color=FF6D00
[CurseForge-Datapack]: https://img.shields.io/curseforge/dt/1096042?style=for-the-badge&logo=curseforge&label=Datapack&labelColor=212121&color=FF6D00
[Modrinth]: https://img.shields.io/modrinth/dt/5IpunicI?style=for-the-badge&logo=modrinth&label=Mod%20/%20Datapack&labelColor=212121&color=008000
[Paypal]: https://img.shields.io/badge/Donate-Paypal?style=for-the-badge&logo=paypal&label=Paypal&labelColor=212121&color=00457C
[Discord]: https://img.shields.io/badge/join-discord?style=for-the-badge&logo=discord&label=discord&labelColor=212121&color=0d0f24

## Overview

The **Zombie Horsemen Mod/Datapack** introduces a new and exciting challenge to Minecraft. Inspired by the classic Skeleton Traps, this mod/datapack summons a zombie riding a zombie horse. Each Zombie Horseman is equipped with an iron helmet, an iron axe, and a shield, making them a formidable foe in the game.

## Features

– **Zombie Horsemen Traps**: Similar to Skeleton Traps, Zombie Horsemen appear in the game and challenge players with their dangerous gear and tactics.
– **0.25% Nightly Chance**: Every night, there is a 0.25% chance that any zombie will be a “Zombie Trap,” which triggers the summoning of four Zombie Horsemen.
– **Custom Equipment**: Each Zombie Horseman comes equipped with an iron helmet, iron axe, and a shield.
– **Zombie Horse Mount**: The zombies ride on zombie horses, adding a new layer of difficulty and excitement.

## Installation

### For Mod Installation

1. **Download the Mod**: [CurseForge](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
2. **Install with Your Preferred Mod Loader**:
– **Forge/NeoForge**: Drag the mod file into the `mods` folder located in your `.minecraft` directory.
– **Fabric/Quilt**: Ensure you have the Fabric API installed alongside the corresponding mod loader. Place the mod file into the `mods` folder.

### For Datapack Installation

1. **Download the Datapack**: [CurseForge](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
2. **Locate Your Minecraft Saves Folder**:
– Windows: `%appdata%.minecraftsaves`
– Mac: `~/Library/Application Support/minecraft/saves`
– Linux: `~/.minecraft/saves`
3. **Add the Datapack**:
– Open the folder of the world you want to add the datapack to.
– Drag and drop the downloaded `.zip` file into the `datapacks` folder.
4. **Load the Datapack**:
– Start Minecraft and enter your world.
– Use the `/reload` command if necessary.
– Enjoy the new Zombie Horsemen challenge!

## Compatibility

– **Minecraft Version**: This mod/datapack is compatible with Minecraft version 1.14+.
– **Mod Loaders**: Supports Forge, NeoForge, Fabric (with Fabric API), and Quilt (with Fabric API).
– **Multiplayer Support**: Fully compatible with multiplayer servers.

## Usage

– **Encountering Zombie Horsemen**: Be ready for a tough fight when you come across a Zombie Horseman. Their armor and weaponry make them a dangerous opponent.
– **Loot and Rewards**: Upon defeating a Zombie Horseman, players can collect the loot dropped by the zombie and its horse.

## Feedback and Support

If you encounter any issues or have suggestions for improvements, please contact us via [Discord](https://discord.gg/EKyjXRH9xN).

## License

This mod/datapack is released under the CC0-1.0. Feel free to modify and share it, but please credit the original author, sashiro.

## Credits

– **Creator**: sashiro

## Links

– **Download the Mod/Datapack**: [CurseForge MOD](https://www.curseforge.com/minecraft/mc-mods/zombie-horsemen) | [CurseForge DATAPACK](https://www.curseforge.com/minecraft/data-packs/zombie-horsemen-datapack) | [Modrinth](https://modrinth.com/datapack/zombie-horsemen)
– **Join our Community**: [Discord](https://discord.gg/EKyjXRH9xN)
– **Support the Creator**: [PayPal](https://www.paypal.com/donate/?cmd=_donations&[email protected]&lc=US&item_name=Donation&no_note=0&cn=&currency_code=USD&bn=PP-DonationsBF:btn_donateCC_LG.gif:NonHosted)

Thank you for using the Zombie Horsemen Mod/Datapack! Prepare yourself for a thrilling new challenge in Minecraft.

Zombie-Creeper

Need OptiFine or CEM!

This resource pack makes a zombie with bomb out of a creeper

Zombalypse

A Zombie Apocalypse plugin, very inspired by the many challenges about this sort of stuff, and also includes quite a lot of custom types.

### Commands
| Command | Description | Permission |
|————|———————————-|———————|
| zombalypse | Reloads the plugin | _zombalypse.reload_ |
| zombspawn | Spawns a specific type of zombie | _zombalypse.spawn_ |

You can use the config.yml file to change the spawn behavior, make zombified piglins randomly target someone, or show the zombie’s type as their nametag.

### API?
Would you like to add your own zombies?
You can use Zombalypse’s API by including it as a Jar Dependency on your project!

### Known issues
* Zombified Piglins can randomly target invulnerable players. `Only if “zombifiedPiglinAttack” is set to true`