Job application flashbang
# Job application flashbang resource pack
This is a resource pack that changes the end flash from the 25w33a snapshot and makes it a job application instead, that’s what it does, it doesn’t do anything else.
# Job application flashbang resource pack
This is a resource pack that changes the end flash from the 25w33a snapshot and makes it a job application instead, that’s what it does, it doesn’t do anything else.
# JJ_00_EPICS Neon glint assets
Bring your enchanted gear to life with a striking neon glow that turns ordinary enchantments into something extraordinary. Instead of the classic vanilla purple shimmer, this pack injects your tools, weapons, and armor with a glowing neon effect that feels futuristic, vibrant, and far more noticeable in combat or casual play. Whether you’re showing off enchanted diamond gear, flexing your netherite set, or simply carrying a neon-tinted pickaxe into the mines, the Neon Glint makes every item stand out like it belongs in a sci-fi arena.
### If your gonna showcase/distrubute any of my packs anywhere e.g youtube, discord then you must use the modrinth link
## Check out my other packs here!
#JJ_00_EPIC’s Custom Enchant Glint
Give your enchanted items the glow they deserve! This pack replaces Minecraft’s default enchantment glint with a sleek, vibrant custom design that makes every weapon, tool, and piece of armor stand out.
### If your gonna showcase/distrubute any of my packs anywhere e.g youtube, discord then you must use the modrinth link
## Check out my other packs here!
Features:
Unique, hand-crafted enchantment animation
Smoother shimmer and refined texture detail
Works perfectly with shaders and all resolutions
Compatible with all versions that support custom item textures
Perfect for PvP, survival, or just showing off your enchanted gear — JJ_00_EPIC’s Custom Enchant Glint adds that extra touch of flair to your world.
This is a very WIP pack that aims to recreate some of the textures that I have issues with in current versions of the game. This pack is very unfinished and will probably change a lot over time.
Use the mod Resource Pack Options to customize the pack!
Requires Entity Model Features and Entity Texture Features for the custom mobs to work.

Join my Discord to give suggestions/report issues! https://discord.gg/Ku478Wt
You may not redistribute the textures/models from this pack without my permission.
This resource pack will make your world seem like waves, which looks very cursed!

ENGLISH
Description:
This pack aims to enhance Minecraft’s visuals with 3D models, animations, visual feedback, and various improvements—all compatible without OptiFine. I tried to port as much as possible to work without it, while also adding features that require Minecraft 1.21.6 or later. Everything new introduced here will eventually be included in the OptiFine version once it’s released.

Main Features:
– 3D models for all ores (normal and deepslate), rails, vines, lanterns, sugar cane, lily pad, glow lichen, chain, ladder, and more.
– Visual tweaks: rounded logs, animated torches/furnaces, cherry blossom particles, and “fast leaves.”
– Animated items: all buckets (except tadpole) and rabbit stew.
– Functional visuals: crop growth indicators, torch/lantern holding view, torch rotation.
– Subtle overlays for moss carpets and better fog effects.
– Particle upgrades: custom breaking particles for chests, composters, cauldrons, candles, and more.
– Decorative fixes: improved decorated pot sides and nether quartz ore.Starry sky with twinkling stars and improved lighting on ores.
ESPAÑOL
Descripción:
Este pack busca mejorar los aspectos visuales de Minecraft con modelos 3D, animaciones, retroalimentación visual y diversas mejoras—todo compatible sin OptiFine. Traté de portar todo lo posible para que funcione sin él, además de añadir elementos que requieren Minecraft 1.21.6 o versiones superiores. Todo lo nuevo que se agregue aquí se incluirá posteriormente en la versión con OptiFine cuando esté disponible.
Características principales:
– Modelos 3D para todos los minerales (normales y deepslate), rieles, enredaderas, faroles, caña de azúcar, lirios, líquenes brillantes, cadenas, escaleras y más.
– Ajustes visuales: troncos redondeados, antorchas/horno animados, partículas de cerezos y “hojas rápidas”.
– Ítems animados: todos los baldes (menos el de renacuajo) y el estofado de conejo.
– Indicadores visuales funcionales: crecimiento de cultivos, vista de antorchas/faroles en mano, rotación de antorchas.
– Overlays sutiles para alfombras de musgo y niebla modificada.
– Mejora de partículas: partículas de rotura para cofres, compostadores, calderos, velas, entre otros.
– Correcciones decorativas: lados de la vasija decorada y cuarzo del Nether.
– Cielo estrellado con estrellas parpadeantes y mejor iluminación en minerales.
EN: change the textures to shiny ones and also add a 3D model to the minerals 😀
ES: cambia las texturas por unas que brillan y ademas añade un modelo 3d a los minerales
ALSO SEE javier’s minecraft look Minecraft Texture Pack

## Welcome to the ItsJustMC+ Texturepack
This Project is a Combination of Multiple other reasourcepacks all put into one in order to create the Best Vanilla Minecraft Texturepack! The Vanilla Textures are outdated and most aren’t very appealing, ItsJustMC+ aims to completely Revamp every Texture while maintaining True to the default textures.
### NOT ALL TEXTURE ARE MADE BY ME
**Textures Used**
– Stay True
– Vanilla Tweaks
– Brush Up
– Detailed Brush
– Vanilla Evolved
– Artisan Default
– Fresh Textures
– Spud’s Better Textures
– Stellar
Fresh Animation Supported (check profile)
Join My Discord to stay updated and check out my profile for more content
**_UnZip if you want the Icon to Appear_**
Always walking around with a torch so you can see something in the dark? Forget it, because this resourcepack will get rid of this problem once and for all. Now it will be always and everywhere light


Pack changes arrows model to item-like model.
Optifine or any mods not required. #noptifine (optifine even can’t change arrows model, muhahaha. >:) )
This is first approach of CEM-S: [Custom Entity Model Shader]([https://github.com/DartCat25/CEM-S](https://github.com/DartCat25/CEM-S)).
Wanted bugs.