Massive Black Hole Sun

![Black Hole](https://cdn.modrinth.com/data/cached_images/a88039353737a51bc039b8550842e7cb2eedae0b.jpeg)
Changes the sun texture to a black hole and also makes it significantly larger by using core shaders.

Mass Effect Mash-up

![Mass Effect Mash-up header](https://cdn.modrinth.com/data/27e5KETs/images/8bba875f0834d047485b9ab20f19e870c8e9551c.png)

Mass Effect Mash-up


modrinth

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Shape the fate of your Minecraft galaxy with this amazing Mash-up.

Featured in this pack: bespoke game textures, themed menus, and original soundtrack compilation to set the mood.

![world preview](https://cdn.modrinth.com/data/27e5KETs/images/4dde4bc1861b4f41c9f6fa3c6951e74719e0ecee.jpeg)

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This resource pack is a port of the Mass Effect Mash-up from Legacy Console Edition with updated textures from Bedrock Edition. Original textures by 4J Studios.

SHC Magic Archery

Optifine Optional

This pack changes yours Bows and crossbows and all the arrows to look magical!

The Bows, crossbows and arrow items can glow in the dark without the needed optifine!

But if you use optifine the arrow entity gonna be able to glow too!

There’s 2 version of the pack:

The normal version: Not require optifine to work, include magic arrows

Cit version of the pack: Require optifine to work, not include the magic arrows

For obtain the magic bow/crossbow you need to rename a bow/crossbow to:

-Magic Bow

-Magic Crossbow

Have a nice day!

Macchiato – Catppuccin

🌿 **Catppuccin Macchiato GUI – Minecraft Texture Pack** 🎨

A texture pack that applies the **Macchiato** palette from **Catppuccin** to all Minecraft graphical interfaces (GUI). Enjoy a soft and elegant atmosphere with harmonious colors that are easy on the eyes while preserving the game’s original aesthetic. Perfect for a more pleasant and immersive visual experience! 💜☕

Lower Clouds

This resourcepack/vanilla shader lowers the clouds back to 128 blocks, or even lower.

Premade versions are available for height 128 and height 96.

If you want a custom height, you can make a custom version here: Shader Configurator

LOTR Night Sky

I wanted to play vanilla minecraft with the night sky from the Lord of the Rings mod, so I made it a resource pack.

DO NOT USE WITH SODIUM
sodium breaks vanilla shaders, on which this pack relies

I DID get permission from the creator of the mod to use his asset in this pack. All credit goes to ChildWalrus for making the texture.

Links:

ChildWalrus:https://www.curseforge.com/members/childwalrus

LOTR 1.7.10:https://www.curseforge.com/minecraft/mc-mods/the-lord-of-the-rings-mod-legacy

LOTR 1.15:https://www.curseforge.com/minecraft/mc-mods/the-lord-of-the-rings-mod-renewed

This pack uses BalintCsala/minecraft-vanilla-skybox as a template.

https://github.com/BalintCsala/minecraft-vanilla-skybox

![Affiliate](https://billing.sparkedhost.com/aff.php?aff=3131)

Loot beams examples

Some examples for Loot Beams mod

![Shader preview](https://imgur.com/D94s3KG.gif)
![Ground glow effect example](https://i.imgur.com/C7ZNOf9.gif)
![Custom ground glow effect #2](https://imgur.com/HY1xqMd.gif)

Light Outline

![preview](https://cdn.modrinth.com/data/cached_images/60974ddbaf0609ed11d52f6b78e507b94e8b9774.png)
### Light Outline
🌏This resource pack is designed specifically for the **26.1 Tiny Takeover** update to make your world look sharper and more defined without adding unnecessary clutter.

### What this pack does for you:
– **Soft Block Outlines**: It adds a subtle, elegant highlight to the edges of **every block**. This helps you better see the shape of your buildings and the terrain. Blocks will no longer “blend together” into a flat mass, making the world’s geometry pop.

– **Shader-like Visuals**: You get the look of professional shaders (like BSL) directly in vanilla Minecraft. It gives the game a deeper, more “premium” feel while staying true to the classic style.

– **Smart Proximity Scaling**: Unlike older or simpler outline packs, this one is “smart.” It won’t fill your screen with solid white color when you walk right up to a wall. The edges stay thin and clean no matter how close you are.

Lifesteal X PvP + FPS Boost

# 🩸 Lifesteal SMP PvP Pack

«Built for Lifesteal SMP. Optimized for PvP. Designed to win.»

> Lifesteal SMP PvP Pack is a competitive Minecraft texture pack crafted to maximize visibility and eliminate visual clutter during intense combat. Every tweak is made with PvP performance in mind, so you can react faster and fight smarter.

✨ Features

– 🔍 Transparent Particles
Minimal clutter for clean, readable combat.

– 🎃 Transparent Pumpkin Overlay
Wear pumpkins without losing visibility.

– 🔥 Transparent Fire
Stay aware of enemies even while burning.

– 🧪 Transparent Potion Particles
Track effects clearly without distractions.

– 💡 Fullbright
Full visibility in caves, nights, and dark bases.

CurseForge Profile
Join Discord
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## LINKS
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Use code **OWNVERSE10** and get **10% OFF** on your **first month** of hosting!

🎯 Best For

– ✅ Lifesteal SMP servers
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LegacyLight

# LegacyLight Beta

LegacyLight Beta is a lightweight resource pack that brings Minecraft Java’s modern lighting closer to the darker, flatter look of the Beta era.

It replaces the modern color-tinted lightmap with a stepped grayscale curve, keeps block light clean and white, reduces the bright ambient lift from newer versions, and adds a darker entity shadow texture for a more grounded old-school look.

## Visual Style

The pack is built around a simple legacy lighting feel:

– **Grayscale lightmap** with no warm block-light tint or blue sky-light tint
– **Stronger darkness** in caves, corners, and low-light areas
– **Stepped brightness levels** that feel closer to older Minecraft lighting
– **White block light** for torches and other light sources
– **Darker entity blob shadows** using a soft black alpha texture
– **Subtle directional contrast** on entities, items, and block-entity models

## Texture Analysis

The included shadow texture is a 64×64 black alpha mask with a soft radial falloff. Its RGB channels are fully black, while the transparency controls the visible shadow shape. This makes entity shadows appear darker at the center while fading smoothly at the edges.

The lightmap preview uses a square stepped grayscale gradient, moving from near-black low light into pale gray and white highlights. This matches the pack’s goal: remove modern color grading and return lighting to a simpler, harsher legacy curve.

## Recommended Settings

| Setting | Recommended Value |
| — | — |
| Brightness | Moody / 0 |
| Smooth Lighting | Off or Minimum |
| External shader packs | Disabled |
| Pack order | Above packs that edit core shaders or `shadow.png` |

## Compatibility

| Game | Support |
| — | — |
| Minecraft Java Edition | 1.21.11 |
| Loader required | No |
| OptiFine required | No |
| Pack type | Resource pack |

## Files Changed

– `assets/minecraft/shaders/core/lightmap.fsh`
– `assets/minecraft/shaders/include/light.glsl`
– `assets/minecraft/textures/misc/shadow.png`

## Limitations

This pack changes the lightmap, selected core shader behavior, and the entity shadow texture. It does not replace Minecraft’s full renderer.

Resource packs cannot fully restore Beta’s original ambient occlusion, light propagation, fog behavior, or internal rendering rules. For a fully accurate Beta renderer, a client-side mod would still be required.

## Summary

LegacyLight Beta is for players who want modern Minecraft to look darker, simpler, and closer to the classic Beta lighting style without installing a full shader pack or client mod.