WetFarmlandForever
# WetFarmlandForever
Required Plugin: https://modrinth.com/plugin/kotlinplugins
– This plugin keeps farmland wet forever + prevents trampling on the farmland.
– The purpose of this plugin is to speed up the experience of growing crops without the water!
– Check out other plugins: https://modrinth.com/user/Winlyps
WorldEditSelectionVisualizer
# WorldEditSelectionVisualizer
## Overview
WorldEditSelectionVisualizer (WESV) is essentially the famous [WorldEditCUI mod](http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1292886-worldeditcui-1-11-2-version-available) in the form of a bukkit plugin, which means that players **don’t need to install anything on their client**.
## Features
* Spawns particles around WorldEdit selections so players can see them
* No client mod required
* Supports cuboid, sphere, ellipsoid, cylinder, polygon and convex selections
* Can display the current clipboard (use `/wesv toggle clipboard` to enable)
* Use `/wesv toggle` to toggle the visualizer
* Option to only show the selection when holding the selection item
* Configurable particle effect and view distance
* Prevent players from spawning too many particles when selecting huge regions
* Highly customizable for the performance of your server
* Supports both [WorldEdit](https://enginehub.org/worldedit) and [FastAsyncWorldEdit](https://www.spigotmc.org/resources/fastasyncworldedit.13932/)
* Compatible with all Minecraft versions starting with 1.7.10
* [PlaceholderAPI](https://placeholderapi.com/) support (you can use the placeholders `%wesv_toggled_selection%`, `%wesv_toggled_clipboard%`, `%wesv_volume_selection%` and `%wesv_volume_clipboard%`)
* Support for RGB color codes in messages on Minecraft 1.16 and higher, with the `&#rrggbb` format
* [Folia](https://github.com/PaperMC/Folia) support for better performance
## Screenshots
| Cuboid selection | Cylinder selection | Convex selection |
|——————————————————|——————————————————–|——————————————————|
|  |  |  |
[More screenshots](https://modrinth.com/plugin/wesv/gallery)
## Usage
### Commands
* `/wesv toggle` and `/wesv toggle clipboard`: toggle the selection/clipboard visualization
* `/wesv lock`: lock/unlock the origin of the clipboard visualization to your current location
* `/wesv lock tp`: teleport to the lock location (when clipboard visualization lock is enabled)
* `/wesv reload`: reload the configuration
### Permissions
* `wesv.toggle`: use the toggle command
* `wesv.use`: allows the visualizer to be turned on
* `wesv.reload`: allows the configuration of this plugin to be reloaded from the config.yml file
### Configuration
This plugin can be very resource expensive, try adjusting the configuration if you experience lag.
Configuration File
“`yaml
# WorldEditSelectionVisualizer configuration
# When enabled, if a new update is available it will display a message in the console on enable
check-updates: true
# You can edit the plugin messages here
messages:
no-permissions: “&cYou don’t have the permission to use this command.”
config-reloaded: “&aThe config was reloaded”
selection-too-large: “&6The visualizer only works with selections up to a size of %blocks% blocks.”
visualizer-enabled: “&6Your visualizer has been &eenabled.”
visualizer-disabled: “&6Your visualizer has been &cdisabled.”
visualizer-clipboard-enabled: “&6Your clipboard visualizer has been &eenabled&6.”
visualizer-clipboard-disabled: “&6Your clipboard visualizer has been &cdisabled&6.”
# When enabled, if a player disables the selection visualization and leaves the server, when he will
# come back, the selection visualization will be still disabled until he activates it again with /wesv toggle.
save-toggle: true
# Delay in ticks when the WorldEdit selection and clipboard are updated.
# This doesn’t affect particles spawning and players performances.
# The server impact is medium
selection-update-interval: 20
# When enabled, the particles are displayed only when holding the WorldEdit selection wand item (by default a wooden axe)
# You can change the WorldEdit wand item in the WorldEdit configuration
need-we-wand: false
# When enabled, top and bottom particles will be displayed for cuboid selections
cuboid-top-bottom: false
# Settings for visualization
# ‘selection’: The WorldEdit current selection
# ‘clipboard’: The WorldEdit clipboard (when you use //copy or //schem load )
# ‘primary’: The primary selection points (the region borders)
# ‘secondary’: The secondary selection points
# ‘fade-delay’: The number of seconds before the particles disappears. You can set it to 0 to remove the fade delay
# ‘max-selection-size’ : The maximum size of a selection to be display. A big value (> 1000000) can cause important lags
# ‘points-distance’: The distance between each particle. The higher this number is, fewer particles will be spawn
# ‘lines-gap’ (secondary selection only): The distance between each particles lines on cuboid and polygon. The higher this number is, fewer particles will be spawn. Set it to 0 to remove cuboid lines
# ‘update-interval’: The delay in ticks between particles spawn. This impact the players performances
# ‘view-distance’: The maximum distance in which players can see the particles. On 1.7.10 the particle distance is limited to 16 (Minecraft limitation)
# ‘particles’: The particles type and data. The data can be a color for redstone like in the form ‘r,g,b’ or a Material for block crack/item crack
# The particle types are available on https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
visualization:
selection:
fade-delay: 0
max-selection-size: 50000
primary:
points-distance: 1.0
update-interval: 12
view-distance: 64
particles:
type: “FLAME”
data: “”
secondary:
points-distance: 3.0
lines-gap: 5.0
update-interval: 18
view-distance: 32
particles:
type: “REDSTONE”
data: “RED”
clipboard:
fade-delay: 0
max-selection-size: 50000
primary:
points-distance: 1.0
update-interval: 12
view-distance: 64
particles:
type: “FLAME”
data: “”
secondary:
points-distance: 3.0
lines-gap: 5.0
update-interval: 18
view-distance: 32
particles:
type: “REDSTONE”
data: “BLUE”
“`
### Video
## Bugs & suggestions
Please don’t post bugs or suggestions in the review section, but please open an [issue on GitHub](https://github.com/MrMicky-FR/WorldEditSelectionVisualizer/issues).
If you just have a question, you can ask it on my [Discord server](https://discord.gg/q9uwabt).
And if you like this plugin you can leave a review or star the [GitHub project](https://github.com/MrMicky-FR/WorldEditSelectionVisualizer).
## Original Author
WorldEditSelectionVisualizer (WESV) has been originally created by [rojet601](https://dev.bukkit.org/members/rojet601). Since this user’s gone inactive since November 2015 and the plug-in contains some errors, [ZathrusWriter](https://www.spigotmc.org/members/zathruswriter.137995/) decided to release an 1.8. forward-compatible version with those errors fixed.
WERM
# WERM – Web Engine for Realm Monetization
The official Minecraft plugin for WERM – the future of game monetization. Global wallets, instant delivery, and powerful analytics—all with the lowest fees in the industry.
Website •
Dashboard •
Discord
—
## 🆕 What’s New in v1.0.4
### ⚡ Performance & Reliability Release
This release adds batch delivery confirmation and async file I/O to improve performance and reliability during high-load scenarios.
| Feature | Description |
|———|————-|
| 📦 **Batch Delivery Confirmation** | Up to 10 confirmations per API call for 90% reduction in network overhead |
| 🔄 **Async File I/O** | Non-blocking queue persistence with debounced writes prevents main thread blocking |
| 🛑 **Graceful Shutdown** | Proper executor termination ensures no data loss during server stops |
| ⚡ **Faster Bulk Deliveries** | Improved performance when multiple items need to be delivered at once |
**Technical Details:**
– Batch size: 10 confirmations per API call
– I/O thread: Daemon thread named `WERM-ConfirmationQueue-IO`
– Shutdown timeout: 5 seconds for graceful termination
– Debounced writes: 2-second delay to coalesce multiple queue changes
### Previous Releases:
v1.0.3 – Performance Optimization
| Feature | Description |
|———|————-|
| 🔗 **HTTP Connection Pooling** | New OkHttp-based connection manager with 5-connection pool and 5-minute keep-alive |
| 📉 **Smart Polling** | Dynamic polling with exponential backoff—reduces API calls by up to 75% during idle periods |
| ⚡ **Faster Response Times** | Keep-alive connections eliminate connection setup overhead |
| 🛠️ **Improved Resource Usage** | Connection reuse reduces memory footprint and CPU usage |
**Technical Details:**
– Connection pool: 5 max idle connections, 5-minute keep-alive
– Timeouts: 10s connect, 30s read, 10s write
– Backoff: Up to 4x base interval after consecutive empty responses
– Instant reset when player joins or delivery found
v1.0.2 – bStats Update
– **🔧 bStats Update** – Updated bStats plugin ID for proper metrics tracking
– All security hardening from v1.0.1 remains in place
v1.0.1 – Security Features
| Feature | Description |
|———|————-|
| 🛡️ **Command Validation** | Blocks dangerous commands (op, deop, ban, stop) from being executed via deliveries |
| 🔐 **TLS 1.2+ Enforcement** | All API connections now require modern TLS protocols |
| 📝 **Debug Redaction** | Sensitive data (tokens, UUIDs) automatically redacted in debug logs |
| 💾 **Confirmation Queue** | Pending delivery confirmations survive server restarts |
| ✅ **Input Sanitization** | Player names and UUIDs sanitized before command execution |
| 🌐 **Endpoint Validation** | HTTPS and domain whitelist enforcement for API endpoints |
| ⏱️ **Rate Limiting** | Verification attempts limited to prevent brute-force abuse |
| 🔄 **Auto-Discovery** | Project ID now auto-discovered from API (no hardcoding) |
—
## 🌐 What is WERM?
WERM is a modern, all-in-one monetization platform built specifically for Minecraft servers. Think of it as a **Tebex alternative**—but with better features, lower fees, and a focus on the modern server owner experience.
### Platform Features
| Feature | Description |
|———|————-|
| 🔍 **Server Discovery** | Get your server listed on our public directory where players can find, vote for, and join servers |
| 💰 **Global Wallet System** | Players have one wallet across all WERM-powered servers (1 credit = 1 USD cent) |
| 🛒 **Built-in Storefront** | Beautiful, customizable store pages with categories, sales, gifting, and wishlists |
| ⚡ **Instant Delivery** | Hybrid delivery system using webhooks + polling ensures items are delivered fast |
| 🗳️ **Voting System** | Integrated voting with Votifier/NuVotifier support to boost your server’s ranking |
| 💬 **Discord Integration** | Display your Discord member count on your server listing |
| 🌍 **Multi-Currency Support** | Accept payments globally with automatic currency conversion |
| 💸 **Lowest Fees** | Starting at just 3% platform fee (vs 5%+ competitors) |
### Why Choose WERM?
– **Free Tier Available** – Start monetizing with no monthly fees (up to $500/month revenue)
– **Modern Dashboard** – Clean, intuitive interface for managing your server and products
– **Real-time Analytics** – Track sales, player engagement, and revenue trends
– **Cross-Server Economy** – Players can use their wallet credits on any WERM server
– **Open & Transparent** – No hidden fees, no surprise charges
—
## ✨ Plugin Features
### 🔗 Account Verification
Players can securely link their Minecraft account to WERM using a simple 6-character verification code. Generate a code on the website, enter it in-game, and you’re connected!
### 📦 Automatic Delivery System
Automatically delivers purchased products to players using configurable console commands. Supports both immediate delivery and requiring players to be online.
### 💓 Server Heartbeat
Keeps your server status updated on the WERM dashboard with real-time player counts and server version information.
### 🎮 Player Join Detection
Automatically checks for and delivers pending purchases when players join the server.
### ⚡ Async Processing
All API calls are processed asynchronously to ensure zero impact on your server’s performance.
### 🛡️ Secure Authentication
Uses secure plugin token authentication to ensure only your server can manage deliveries.
### 📝 Fully Customizable
All messages are fully configurable with Minecraft color code support (`&` codes).
—
## 📜 Commands
| Command | Description | Permission |
|———|————-|————|
| `/werm verify ` | Link your Minecraft account with WERM | `werm.verify` (default: true) |
| `/werm help` | Display help information | None |
| `/werm status` | View plugin connection status | `werm.admin` (default: op) |
| `/werm reload` | Reload plugin configuration | `werm.admin` (default: op) |
**Aliases:** `/w`
---
## 🎯 Permissions
| Permission | Description | Default |
|------------|-------------|---------|
| `werm.verify` | Allows players to verify their Minecraft account | `true` |
| `werm.admin` | Admin commands (reload, status) | `op` |
---
## ⚙️ Configuration
```yaml
# WERM Plugin Configuration
# Generate your plugin token at https://wermpay.com/dashboard/servers
plugin-token: "werm_XXXXXXXX_XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX"
# Enable debug logging for troubleshooting
debug: false
# Heartbeat Settings
heartbeat:
interval: 60 # Send status every X seconds
send-player-count: true # Include player count in heartbeat
# Delivery Settings
delivery:
interval: 15 # Check for deliveries every X seconds
# Customizable messages (supports & color codes)
messages:
prefix: "&8[&6WERM&8] &r"
verify-success: "&aYour Minecraft account has been linked successfully!"
verify-failed: "&cVerification failed: &7%reason%"
delivery-received: "&aYou received: &e{product} &ax{quantity}"
# ... and more customizable messages
```
---
## 📦 Delivery Placeholders
When configuring your product commands in the WERM dashboard, you can use these placeholders:
| Placeholder | Description |
|-------------|-------------|
| `{player}` or `{player_name}` | Player's username |
| `{uuid}` or `{player_uuid}` | Player's UUID |
| `{quantity}` | Quantity purchased |
| `{product_id}` | Product ID |
| `{product_name}` | Product name |
| `{order_id}` | Order ID |
| `{delivery_id}` | Delivery ID |
**Example Commands:**
```
give {player} diamond 64
lp user {player} parent add vip
eco give {player} 1000
```
---
## 🚀 Installation
1. **Download** the WERM plugin JAR file
2. **Place** it in your server's `plugins` folder
3. **Start/restart** your server
4. **Generate** a plugin token in your [WERM Dashboard](https://wermpay.com/dashboard/servers)
5. **Edit** `plugins/WERM/config.yml` and add your plugin token
6. **Run** `/werm reload` or restart your server
7. ✅ Your server will now appear as **online** in the WERM dashboard!
---
## 📋 Requirements
- **Server Software:** Spigot, Paper, Purpur, or any Spigot-based fork
- **Minecraft Version:** 1.13+
- **Java Version:** 8+
- **WERM Account:** [Create one here](https://wermpay.com)
---
## 🔧 How It Works
1. **Setup:** Configure the plugin with your unique plugin token from the WERM dashboard
2. **Heartbeat:** The plugin sends periodic heartbeats to keep your server status updated
3. **Purchases:** When a customer makes a purchase on your WERM store, a delivery is queued
4. **Delivery:** The plugin polls for pending deliveries and executes the configured commands
5. **Confirmation:** Successful deliveries are confirmed and marked as completed
---
## 💬 Support
Need help? Join our [Discord Server](http://discord.gg/ujFRXksUBE) for support and community discussions.
---
## 📄 License
This plugin is provided by WERM for use with the WERM monetization platform.
---
WERM - The Future of Game Monetization
© 2026 WERM | Made with ❤️ for the Minecraft community
Wemmbu Farlands
### WEMMBU FARLANDS | 1.21.x |
This mod adds back the minecraft farlands from beta 1.7 as it also recreates wemmbus farlands current stages.
### Features
Normal Farlands
patolands (soon)
gravel lands (soon)
Spikelands (soon)
Decaying farlands (soon)
Random chunk farlands (soon)
Voidlands (soon)
### Installation Guide
1. You need a papermc server 1.21.x
2. Take the jar you get from downloading it and out it into the plugins folder
3. And the plugin will work like that
Hope you guys support the project thank you.
WellRested
[](https://opensource.org/licenses/MIT) [](https://www.codefactor.io/repository/github/retrob/wellrested)
## Features
– Gives players a saturation effect when they wake up from a bed
– Configurable duration and amplifier for the saturation effect
– Customizable message shown to players
– Simple reload command
## Installation
1. Download the latest release from the [Versions](https://modrinth.com/plugin/wellrested/versions) page
2. Place the JAR file in your server’s `plugins` folder
3. Restart your server or use a plugin manager to load the plugin
4. Edit the configuration file if needed
## Configuration
You can customize the plugin by editing the `config.yml` file in the plugin’s folder:
“`yaml
# Saturation effect settings
saturation:
# Duration in seconds
duration: 30
# Amplifier level (0 = level I, 1 = level II, etc.)
amplifier: 1
# Messages
messages:
# Message shown when player wakes up
well-rested: “&aYou got a very good sleep, and now you’re well rested!”
“`
### Configuration Options
– `saturation.duration`: How long the saturation effect lasts (in seconds)
– `saturation.amplifier`: The strength of the saturation effect (0 = level I, 1 = level II, etc.)
– `messages.well-rested`: The message shown to players when they wake up (supports color codes with &)
## Requirements
– Minecraft 1.21.x server (Paper, Spigot, or compatible fork)
– Java 17 or higher
WelcomeX
**WelcomeX** is a lightweight yet powerful Minecraft server plugin designed to give your community a warm, immersive, and professional welcome experience.
From the moment players join, WelcomeX greets them with fully customizable titles, subtitles, and sounds, setting the tone for your server’s personality and theme.
Even non-technical staff can tweak messages, colors, and effects on the fly, no server restarts required. ( **/welcomex reload** )
# __Features at a glance__
– 🎯 Customizable Join Titles & Subtitles, Edit colors and messages directly in config.yml.
– 🔊 Join Sounds & Effects, Trigger any Minecraft sound.
– ⚡ Instant Changes, No need to restart simply update the plugin with **/welcomex reload**
– 🎨 Highly Configurable, From text styles to fade timings, make every detail match your server’s theme.
# __Perfect for__
Community focused SMPs, event servers, themed worlds, and any Minecraft network looking to create a professional first impression that players will remember.
**With WelcomeX, your server doesn’t just say “hi”, it makes players feel like they belong.**
**For any bugs or suggetions please visit [Discord](https://discord.gg/jsThKrDA3d) and create a ticket**.
WelcomeTitle
# 📺 WelcomeTitle
**Elevate Your Server’s First Impression**
WelcomeTitle is a professional-grade Minecraft plugin designed for Spigot, Paper, and Purpur servers. It empowers server administrators to create cinematic join sequences that instantly captivate players. By combining high-definition titles, informative subtitles, and immersive spatial audio, you can ensure your server’s brand identity is established the second a player enters the world.
—
## ✨ Professional Features
### 🎬 Cinematic Join Titles
Create a visual impact with bold titles and subtitles.
– **Custom Branding**: Direct the player’s attention with beautiful, centered text.
– **Rich Color Support**: Full compatibility with **HEX Color Codes** (e.g., `&#FFAA00`) and legacy MiniMessage/Bukkit codes.
– **Precise Timings**: fine-tune the experience with tick-perfect control over **Fade-in**, **Stay**, and **Fade-out** durations.
### 🔊 Immersive Spatial Audio
Sound is half of the experience. WelcomeTitle lets you trigger any sound from the Minecraft sound registry.
– **Atmospheric Entry**: Use gentle plings for a modern feel or grand fanfares for a survival spawn.
– **Audio Control**: Set custom **Volume** and **Pitch** to refine how sounds are perceived by the player.
### 💬 Dynamic Chat Messaging
Take control of your server’s chat logs.
– **Personalized Greetings**: Replace generic system messages with vibrant, formatted join/leave announcements.
– **Clean Configuration**: Toggle custom messages on or off independently of the visual title system.
### 📋 Rich Placeholder System
Inject real-time information to make every welcome feel unique:
– `%player%`: Displays the player’s unique display name.
– `%servername%`: Shows the current world or server name.
– `%version%`: Displays the exact Minecraft server version.
– `%random%`: Pulls a random line from your `text.yml` for dynamic variety.
—
## 🎮 Pro Use Cases
– **Server Branding**: Use consistent colors and sound cues to welcome players to your unique community.
– **Orientation**: Instantly inform players which lobby or game mode they have joined.
– **Event Highlights**: Update your join title to announce seasonal events, new game releases, or community milestones.
– **Premium Feel**: Give your server a “Triple-A” polished feel that encourages player retention.
—
## ⚙️ Compatibility & Performance
– **Optimized Core**: Built for minimal resource usage, ensuring zero impact on server performance (MSPT).
– **Wide Compatibility**: Supported on **Bukkit, Spigot, Paper, and Purpur**.
– **Modern Support**: Native support for **Minecraft 1.13 through 1.21+**.
– **Java Requirements**: Optimized for **Java 11, 17, and 21**.
—
## 🛠️ Quick Setup
1. Drop the `welcometitle-{version}.jar` into your `plugins` folder.
2. Restart your server to generate the default configuration.
3. Edit `config.yml` to customize your titles, sounds, and messages.
4. Use `/welcometitle reload` to apply changes instantly without a restart!
—
_Developed with ❤️ for professional Minecraft Communities._
Welcomer
# Welcomer
Welcomer is a configerable plugin that sends a welcome message to players that join your server!
## Setup
Setup is as simple as downloading the plugin and putting it into your `plugins` folder.
## Configuration
After installing the plugin and running the server go to `plugins/Welcomer` in your server. In there you’ll see a file called `config.yml`
“`
# The message that will be sent to players when they join.
# Use %player% to insert the player’s name.
welcome-message: “u00a7bWelcome to Hunger Games, %player%!”
“`
simply edit `welcome-message:` to a message of your liking!
WelcomeRaffle
# Welcome Raffles
A unique Minecraft plugin designed to enhance community interaction on your server. Every time a new player joins, a raffle is initiated where players can enter simply by welcoming the newcomer. At the end of the raffle, one lucky player wins a reward, making the experience both welcoming and rewarding for everyone!
## Key Features
Automated Raffle System: Automatically starts a raffle whenever a new player joins the server. Players can enter the raffle by welcoming the new player.
Clickable Welcome Message: Players can click a specially formatted welcome message to automatically type “welcome” and enter the raffle.
Configurable Raffle Delay: Set the delay in seconds before a winner is chosen, allowing time for players to participate.
Customizable Messages: Personalize the welcome message, entry success, winner announcement, and other in-game messages to match your server’s style.
Permission-Free Participation: No need for special permissions—any player can participate by simply welcoming the new player.
Reward Distribution: The winner of the raffle receives a customizable reward, such as a diamond or other items, specified in the configuration file.
Raffle Participation Tracking: Ensures that each player can only enter the raffle once, avoiding spam or multiple entries.
No Participants Handling: If no one participates, a customizable message is broadcasted to inform the server.
### Support
For assistance and updates, join our [support server](https://discord.com/invite/qBdvgW9EGF).
Welcomer


**Welcomer is a customizable plugin that enhances the player experience by displaying a welcome message, a title on the screen, particles around the player, and a sound effect when they join the server. All of these elements are fully configurable, allowing you to create a personalized welcome for a player.**

• **Send a custom welcome message to players when they join the server.
• Display a customizable title on the screen.
• Spawn particles around the player upon joining.
• Play a sound effect to greet players.
• Easy-to-use configuration file where you can modify all parameters (messages, titles, particles, sounds, and more).**

• **/welcomer test**
Test the welcome message, title, particles, and sound as if you just joined the server. This allows you to preview and adjust the configuration easily.
• **/welcomer reload**
Reload the plugin’s configuration without restarting the server. Any changes m ade in the config file will be applied immediately.
Example config
“`
#Example config for Welcomer Plugin
#You can use color codes the list of them is here: https://minecraft.fandom.com/wiki/Formatting_codes
JoinMessage:
enabled: true
messages:
– “”
– “&a&l Welcome to the server!”
– “”
– “&e www.examplewebsite.com”
– “&b dsc.gg/yourserver”
– “&5 www.tiktok.com/yourname”
– “”
#Here you can also use color codes.
JoinTitle:
enabled: true
title: “&6 hello!”
subtitle: “&a welcome to the server”
#you can find list of sounds here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html
PlaySound:
enabled: true
sound: ENTITY_EXPERIENCE_ORB_PICKUP
volume: 1
pitch: 1
#you can find list of particles here: https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Particle.html
SpawnParticle:
enabled: true
particle: TOTEM_OF_UNDYING
count: 350
#Guess what? here you can also use color codes
JoinActionBarMessage:
enabled: true
message: “&e welcome to the server”
“`