Xenon
## Xenon
Xenon is a lightweight, open-source network core plugin designed for small to mid-sized Minecraft networks. It provides essential backend systems to help you manage players, permissions, and moderation across multiple servers.
## Features
* **Grant System** – Flexible permission grants with support for temporary and permanent ranks
* **Rank System** – Fully manageable rank hierarchy for structured permission control
* **Punishment System** – Bans, mutes, warnings, and other moderation tools
* **Gift Card System** – Redeemable codes for ranks, perks, or rewards
* **Alt Detection System** – Identify and manage alternate accounts
* **Advanced Chat Filter** – Blocks most variations of profanity
* **Server Manager** – Execute and broadcast commands across connected servers
* **Many More..** – There is more..
> **Note:** Xenon is not intended for production environments or large-scale networks. If you’re running a larger or more demanding network, consider using heather instead.
## Authors:
– All credits go to matheus.
XD’s Utils
## Description
XD’s Utils is a plugin and mod that provides a custom web interface that you can monitor the whole server, create backups to restore points of your server with a simple script to restore to a backup, an API to get and modify data of the server and plugin through sending web requests, and more!
## Features
| Feature | Implementation |
|——————-|—————-|
| Invsee | ✅ |
| AFK Detector | ✅ |
| Bounties | ✅ |
| Custom Shops | ✅ |
| Economy | ✅ |
| Chat Muting | ✅ |
| Chat Censoring | ✅ |
| Disabled Commands | ✅ |
| Disabled Items | ✅ |
| Custom Messages | ✅ |
| Backups | ✅ |
| Web Interface | ✅ |
| Commands | ✅ |
> ✅ : Implemented
>
> 🚧 : Work in Progress
>
> ❌ : Not implemented
## Config
Config Example
“`yml
# /$$ /$$ /$$$$$$$ /$$
# | $$ / $$| $$__ $$| $/
# | $$/ $$/| $$ $$|_//$$$$$$$
# $$$$/ | $$ | $$ /$$_____/
# >$$ $$ | $$ | $$ | $$$$$$
# /$$/ $$| $$ | $$ ____ $$
# | $$ $$| $$$$$$$/ /$$$$$$$/
# |__/ |__/|_______/ |_______/
# /$$ /$$ /$$ /$$ /$$
# | $$ | $$ | $$ |__/| $$
# | $$ | $$ /$$$$$$ /$$| $$ /$$$$$$$
# | $$ | $$|_ $$_/ | $$| $$ /$$_____/
# | $$ | $$ | $$ | $$| $$| $$$$$$
# | $$ | $$ | $$ /$$| $$| $$ ____ $$
# | $$$$$$/ | $$$$/| $$| $$ /$$$$$$$/
# ______/ ___/ |__/|__/|_______/
# ============================ #
# WEB #
# ============================ #
# Enabled (true/false)
enable_web: true
# Hosted Port (1000-99999)
port: 8080
# ============================ #
# BACKUPS #
# ============================ #
# Enabled (true/false)
enable_backups: true
# Folders to back up & Backup interval (Folder Names: Minutes)
folders:
– world: 120
– world_nether: 240
– world_the_end: 240
– plugins/XDs-Utils: 300
# Max folder size (MB) (-1/0 for unlimited)
max_size: 1024
# Max backups (Int) (-1/0 for unlimited)
max_backups: 10
# Compression level (0-9)
compression_level: 7
# ============================ #
# MESSAGES #
# ============================ #
# Message to send when a player joins for the first time (true/false)
enable_first_join_message: true
# %player% – Player’s name
# %message% – Message to send
first_join_message: “%yellow%Welcome %gray%%player% %yellow%to the server!”
# Message to send when a player joins (true/false)
enable_custom_join_message: true
# %player% – Player’s name
# %message% – Message to send
join_message: “%green%+ %gray%%player%”
# Message to send when a player leaves (true/false)
enable_custom_leave_message: true
# %player% – Player’s name
# %message% – Message to send
leave_message: “%red%- %gray%%player%”
# Custom player messages (true/false)
enable_custom_message_format: true
# %player% – Player’s name
# %message% – Message to send
custom_message_format: “%gray%%player% %dark_gray%» %gray%%message%”
# ============================ #
# DISABLED ITEMS #
# ============================ #
# Items to disable (Item IDs)
disabled_items:
# – minecraft:item_1
# – minecraft:item_2
# – minecraft:item_3
# Method to disable items
# 1 – Removes Recipe
# 2 – Removes Recipe & Clears Item
disable_method: 1
# ============================ #
# DISABLED COMMANDS #
# ============================ #
disabled_commands:
# – “/command_1”
# – “/command_2”
# – “/command_3”
# ============================ #
# CHAT CENSORING #
# ============================ #
# Words to censor
censored_words:
# – “censored_word1”
# – “censored_word2”
# – “censored_word3”
# Regex patterns to censor
censor_regex_patterns:
# – “censored_regex_pattern1”
# – “censored_regex_pattern2”
# – “censored_regex_pattern3”
# Method to censor words
# 0 – Do nothing (Only logs)
# 1 – Replaces Words with ‘*’
# 2 – Removes Words from message
# 3 – Do not send message
censor_method: 1
# ============================ #
# ECONOMY #
# ============================ #
# Enable the shop (true/false)
enable_shop: true
# Allow anyone to create shops (true/false)
anyone_create_shops: true
# Enable bounties (true/false)
enable_bounties: true
# Bounty you gain when you kill a player (Int/Float/Double)
kill_reward: 100.00
# Amount of money to give to players when join the next day (Int/Float/Double)
daily_balance: 100.00
# Items in the default shop (Item ID: Cost, Amount, Slot)
shop_items:
– minecraft:elytra:
cost: 50000
amount: 1
slot: 0
– minecraft:netherite_ingot:
cost: 25000
amount: 1
slot: 1
– minecraft:diamond:
cost: 2500
amount: 1
slot: 2
– minecraft:emerald:
cost: 2500
amount: 1
slot: 3
– minecraft:gold_ingot:
cost: 50
amount: 1
slot: 4
– minecraft:iron_ingot:
cost: 50
amount: 1
slot: 5
“`
XD’s Library
### XD’s Library
#### XDPXI’s library for numerous tasks.
—
### Features
> Please view the [Documentation](https://xdlib.xdpxi.dev/) for the correct features for your version
—
### Building from Source
#### To build the mod from source follow the steps below:
– Clone the [Git repository](https://github.com/XDPXI/XDLib)
– Run `gradlew build` or `build.ps1` in your terminal in the cloned repository
#### The compiled mod will be in `build/libs`
xDay
Total
## xDay Time & Weather Control per World
Summary (Short Description)
Independently control the time and weather of each world. Set worlds to always be day, always night, rain-free, and customize all messages with full HEX color support!
Body (Full Description)
Tired of unpredictable weather in your lobby? Want to create a mining world that’s perpetually dark and storm-free? xDay is the definitive solution. This extremely lightweight and efficient plugin gives you absolute control over the day-night cycle and the weather, all on a per-world basis.
Its intuitive configuration and total message customization make it an essential tool for any server type, from Survival to minigames.
✨ Key Features
✅ Total Per-World Control: The main event! Assign a fixed time and weather to specific worlds (world, world_nether, lobby, etc.) and let the rest run normally.
⚙️ Simple & Intuitive Configuration: Everything is managed from a very easy-to-understand config.yml file. No complex in-game commands needed!
🎨 100% Customizable Messages: Edit every plugin message from messages.yml. Full support for classic Minecraft color codes (&a) and HEX color codes (<#FF5733>) for unique color palettes!
📖 Dynamic Help Menu: Add or remove lines from the help menu directly in the messages.yml file. Tailor the help message to your server!
🚀 Lightweight & High-Performance: Designed to be as efficient as possible, with no impact on your server’s performance.
🤝 Developer API: Includes a simple API for other plugins to hook into xDay and get a world’s configuration.
⌨️ Command Tab-Completion: The /xday help and /xday reload commands have tab completion for faster use.
🔧 Configuration
The plugin generates two configuration files in the /plugins/xDay/ folder.
config.yml
“`yaml
# _________ _____.__
# _ ___ ____ _____/ ______| ____
# / / / _ / __| |/ ___
# ___( <_> ) | | | / /_/ >
# ______ /____/|___| /__| |_____ /
# / / /_____/
# Hecho con amor por 777 Studios – xPlugins
# Configuración por defecto para mundos que no estén en la lista de abajo.
default-settings:
lock-weather: ‘disabled’ # Opciones: ‘clear’, ‘rain’, ‘disabled’
set-time: ‘disabled’ # Opciones: ‘day’, ‘noon’, ‘night’, ‘disabled’, o un número (0-24000)
# Configuración para mundos específicos.
worlds:
# Mundo principal normal
world:
lock-weather: ‘clear’
set-time: ‘day’
# Mundo del Nether
world_nether:
lock-weather: ‘disabled’
set-time: ‘disabled’
# Mundo del End
world_the_end:
lock-weather: ‘disabled’
set-time: ‘disabled’
# Ejemplo para un mundo de minería donde siempre es de noche:
# minas:
# lock-weather: ‘clear’
# set-time: ‘night’
“`
Messanges:
“`yaml
# _____ ____ ____ ___________ |__| ____ ______
# / _/ __ / / ___/__ | |/ __ / ___/
# | Y Y ___/| | \___ / __ _ | ___/ ___
# |__|_| /___ >___| /____ >(____ /__| |___ >____ >
# Hecho con amor por 777 Studios – xPlugins
# Usa colores HEX (<#RRGGBB>) o de Minecraft (&a, &b, etc.)
prefix: “<#FFB347> [xDay] ”
reload: “<#77DD77>¡La configuración y los mensajes han sido recargados!”
no-permission: “<#FF6961>No tienes permiso para ejecutar este comando.”
help-message:
– “&7—————–&f Ayuda de <#FFB347>xDay &7——————–”
– ”
– “<#AEC6CF> /xday help <#878787>➛&f Muestra este mensaje de ayuda.”
– “<#AEC6CF> /xday reload <#878787>➛&f Recarga la configuración del plugin.”
– “”
– “<#C3B1E1>💕 Plugin creado por WillfryDev. 💕”
– ”
– “&7—————————————”
“`
💻 Commands & Permissions
/xday help (Alias: /xd)
Description: Displays the configurable help menu.
Permission: xday.help (granted to all by default).
/xday reload
Description: Reloads the config.yml and messages.yml files without a server restart.
Permission: xday.reload (granted to OPs by)

📘 For Developers (API)
“`
xDay includes a static API to make integration with other plugins easy.
1. Add softdepend to your plugin.yml:
YAML
softdepend: [xDay]
2. Access the API in your code:
Java
// Check if xDay is on the server
if (getServer().getPluginManager().getPlugin(“xDay”) != null) {
// Get the API instance
jn.willfrydev.xday.api.xDayAPI api = jn.willfrydev.xday.xDay.getApi();
// Example Usage
World lobbyWorld = Bukkit.getWorld(“lobby”);
if (lobbyWorld != null) {
String weather = api.getLockedWeather(lobbyWorld); // Returns “clear”, “rain”, or “disabled”
String time = api.getLockedTime(lobbyWorld); // Returns “day”, “night”, etc.
System.out.println(“The weather in the lobby is locked to: ” + weather);
// You can also force an update
api.forceUpdate(lobbyWorld);
}
}
Download xDay and take absolute control over your worlds’ atmosphere!
XDailyVoucher
# XDailyVoucher
A feature-rich daily rewards and voucher system for your Minecraft server!
## 📚 Overview
XDailyVoucher brings an engaging rewards system to your server, encouraging player retention through daily login rewards and a flexible voucher system.
### ✨ Features
**Daily Rewards:**
– Progressive rewards with streak bonuses
– Custom rewards for each day
– Special weekly rewards
– Visual GUI interface
– Persistent streak tracking
**Voucher System:**
– Create custom vouchers
– Multiple rewards per voucher
– Support for both command and item rewards
– Visual GUI for editing voucher contents
– Flexible command execution
– Admin distribution controls
– Player redemption system with limits
## 🎮 Usage
### Player Commands:
– `/xdv daily` – Open daily rewards GUI
– `/xdv redeem ` – Redeem available vouchers
### Admin Commands:
– `/xdv reload` – Reload configuration
– `/xdv voucher ` – Create vouchers
– `/xdv vgui ` – Edit voucher items through GUI
– `/xdv give [amount]` – Distribute vouchers
– `/xdv dailyitem ` – Set rewards
– `/xdv active ` – Enable redemption
– `/xdv deactive ` – Disable redemption
– `/xdv vlist` – List all vouchers
## 📋 Requirements
– Paper 1.17+
– Vault
## ⚙️ Configuration
Easily customize through `config.yml`:
– Base reward amounts
– Streak multipliers
– All messages and notifications
## 🔒 Permissions
– `xdv.admin` – Administrative access
– `xdv.use` – Basic player access (default: true)
## 🔧 Installation
1. Download the plugin
2. Place in plugins folder
3. Restart server
4. Configure settings
## 🤝 Support
Need help? Found a bug? Have a suggestion?
– Create an issue on our [GitHub](https://github.com/Akar1881/xdailyvoucher)
## 📝 License
Released under the GNU License
XConfig
# ⚙️ | XConfig
XConfig is a simple library Free and Open-Source that allows create multiple files rapidly and do some action with that files as the developer want, or simply get values from the files. The library has a good code-quality, you can see the library code and contribute to it.
You can create various configuration files, by the moment the library only has support for YAML files.
Features:
* Support for Bukkit and BungeeCord platforms.
* Make multiple files easy.
* Control about the files.
* Get multiple values from files.
* Write values into the files.
* Reload or save the files.
* Colorize the texts with normal colors and HEX colors.
[](https://jitpack.io/#InitSync/XConfig)
[](https://www.codacy.com/gh/InitSync/XConfig/dashboard?utm_source=github.com&utm_medium=referral&utm_content=InitSync/XConfig&utm_campaign=Badge_Grade)
# 🛠️ | Installation
XTools installation is very easy, you can import the library using a dependency manager such as Maven or Gradle. Or just add the jar to BuildPath of your project.
To get the jar, either download it from [GitHub](https://github.com/InitSync/XConfig/releases) or [Spigot](https://www.spigotmc.org/resources/xconfig.105977/). Or just [Build it locally](https://github.com/InitSync/XConfig#–build)
You can see examples about how to import the library at the [Wiki](https://github.com/InitSync/XConfig/wiki/Installation).
# ➕ | Contribute
Do you want contribute with the library?
* [Make a Pull Request](https://github.com/InitSync/XConfig/compare)
* [Issues](https://github.com/InitSync/XConfig/issues/new)
# ✅ | Build
If you want build the project locally, download it, you must be had Gradle and Java 8+ for this.
Now for build the project
“`
git clone https://github.com/InitSync/XConfig
cd XConfig
./gradlew shadowJar
“`
The files will be at the `XConfig/bin` folder.
# 🎫 | License
This project is licensed under the GNU General Public License v3.0 license, for more details see the file [License](LICENSE)
xCoinFlip
🎲 xCoinFlip
The best modern and immersive betting system for your Minecraft server
—

—
**xCoinFlip** is a highly optimized and fully customizable plugin that adds a “Heads or Tails” (Coinflip) betting system to your server. Designed to offer a fresh and addictive experience, it allows players to wager their money on 1v1 duels with high-quality animations, boosting engagement and improving your network’s economy flow.
—
> ### ✨ Recent Highlights (v1.0.1)
> * **New:** **Cryptographically Secure Randomness** using `SecureRandom` for 100% fair duels.
> * **New:** **Suspenseful Roulette Animation** with realistic friction/slowing effects.
> * **New:** **Trillion (T) Support** in smart amount parsing for large economies.
> * **New:** **Chat-based Creation Prompt** to quickly set bets without long commands.
—
> ### 🔥 Key Features
– 🎰 **Immersive Roulette Animation:** Unlike other basic betting plugins, our GUI features a spectacular “friction” spin effect. The player heads start spinning smoothly and gradually slow down, generating an incredible level of tension and suspense just before the winner is revealed.
– 🔒 **Provably Fair:** The probability engine is entirely unpredictable. Written using secure randomness parameters (`SecureRandom`), it guarantees a purely impartial 50/50 ratio, eliminating any chance of scams or player exploits.
– 💬 **Lightning-Fast Wagers:** Tired of typing long commands? Players can simply open the GUI, click the “Create Game” button, and the plugin will seamlessly capture their next chat message. It even supports amount abbreviations! Drop a `1.5k`, `50m`, `3B`, or even **`2T`** and the plugin handles the rest.
– 💾 **Excellent Performance (H2 Built-in):** Comes with its own asynchronous built-in database manager to store pending games without consuming main-thread resources, meaning you don’t even need to hassle with external MySQL setups.
– 🎨 **100% Customizable:** The power is in your hands. Modify the GUI layouts (slots, titles, items), chat messages, action bars, sounds, win chances, and global broadcasts directly through the `.yml` files.
– 🎆 **Visual Rewards:** Spectacular victory effects including snappy sounds, firework launches, and totem particles to properly celebrate large wins.
– 📡 **Discord Webhook Integration:** Automatically broadcast massive wins and epic duels directly to your Discord community channels via configurable webhooks.
—
> ### ⚙️ Commands & Permissions
**General Commands – `/cf` or `/coinflip`**
* `/cf menu` : Opens the main active games GUI. *(No specific permission required by default)*
* `/cf create ` : Instantly create a new coinflip wager without opening the GUI.
* `/cf help` : View available commands based on player privileges.
**Admin Commands:**
* `/cf reload` : Hot-reload `config.yml`, `gui.yml`, and `animation.yml` without needing to restart your server.
* **Default Admin Permission:** `xcoinflip.admin` (Can be modified in config).
—
> ### 🎢 Example Menu (Custom)

—
> ### 🧩 Dependencies
To ensure xCoinFlip runs smoothly, your server requires the following:
* **[Vault](https://modrinth.com/plugin/vault)** – *(Required)*
* **Any Economy Provider** (EssentialsX, CMI, etc.) – *(Required)*
* **[PlaceholderAPI](https://modrinth.com/plugin/placeholderapi)** – *(Optional but recommended)*
—
> ## 💗 Servers that use our plugin
> * **SolarCraftMc** (Survival Vanilla)
> * **MineFania** (Survival OP)
—
> ### 💬 Support & Community
> Developed and maintained by the **xPlugins** team.
> If you have any questions, suggestions, or need help configuring the plugin, you are more than welcome to join our official [Discord](https://xplugins.es/).
>
> 😊 **Available in: ES / EN / CUSTOM**
X-Clearlag
[](https://www.spigotmc.org/resources/x-clearlag-custom-cleaning-1-8-1-21-11.132713/) [](https://wiki-x-proyects.vercel.app/) [](https://discord.com/invite/Yb6GsfGWmd)
# **X-ClearLag**
*Next-generation entity cleanup with Folia support, proximity protection, and multi-language modular tasks*
—
## 📄 Description
**X-ClearLag** is the ultimate, professional-grade entity management solution for modern servers. Completely rebuilt from the ground up, it offers **native Folia compatibility**, wall-clock precision tasks, and advanced performance optimizations. Protect your players’ experience with the brand-new **Proximity Protection system**, automatically intervene during lag spikes with **TPS-based emergency cleanups**, and monitor your world smoothly using the **Interactive Chunk Inspector**.
All of this without a single annoying console warning. Supports **Spigot, Paper, Purpur, and Folia (1.8.x – 26.1)**.
## ⚡ Main Commands
**`/xcl [subcommand]`** (*Aliases: `/clearlag`, `/xclearlag`*)
– **`help`** – Shows the interactive help menu.
– **`reload`** – Hot-reloads configuration and language files.
– **`clear`** – Manually triggers the main cleanup tasks instantly.
– **`inspect`** – Opens the **Interactive Chunk Inspector** to hunt down entity clusters.
– **`clearchunk `** – Wipes all entities from a targeted chunk.
– **`tpchunk `** – Teleports instantly to a specific chunk coordinate.
– **`update`** – Checks for the latest X-ClearLag updates.
## ⭐ Key Features
– **Folia & Next-Gen Support** — 100% compatible with Folia’s regional threading model. Built for elite performance.
– **Player Proximity Protection** — Smartly ignores dropped items and entities that are right next to your active players.
– **TPS Monitor & Auto-Cleanup** — Server lagging? X-ClearLag detects TPS drops and automatically triggers an emergency surgical cleanup.
– **Batch Processing & Anti-Spike** — Removes thousands of entities in controlled batches over multiple ticks, preventing the classic “clearlag server freeze”.
– **Interactive Chunk Inspector** — View the Top 12 busiest chunks and manage them through interactive chat clicks.
– **Internal Notifications & PAPI** — Use `[TITLE], [ACTIONBAR], [BROADCAST], [SOUND]` directly in config. Full PlaceholderAPI support.
– **BossBar Countdown** — Elegant visual countdown bar for players during the last 60s (Requires 1.9+).
– **Task-Based Architecture** — Create unlimited independent cleanup tasks. Make one run every 5 mins for drops, and another every 30 mins to run `save-all`.
– **Granular Protection** — Secure mobs by name-tag, leash state, type whitelist, or world blacklists.
## 🌐 Multi-Language Support
– **English** — `en`
– **Español** — `es`
– **Português** — `pt`
– **日本語** — `ja`
– **Русский** — `ru`
– **Custom** — `custom`
## 🔑 Permissions
– **`xclearlag.admin.*`** — Grants all admin permissions (Default: OP).
– **`xclearlag.admin.reload`** — Access to `/xcl reload`.
– **`xclearlag.admin.clear`** — Access to `/xcl clear`.
– **`xclearlag.admin.inspect`** — Access to `/xcl inspect`.
– **`xclearlag.admin.clearchunk`** — Access to `/xcl clearchunk`.
– **`xclearlag.admin.tpchunk`** — Access to `/xcl tpchunk`.
– **`xclearlag.admin.update`** — Access to `/xcl update`.
– **`xclearlag.bypass`** — Bypass countdown messages (Default: false).
– **`xclearlag.notify`** — Receive cleanup notifications (Default: true).
## 🧩 Developer API
X-ClearLag provides a lightweight API for other plugins to interact with the cleanup engine. Support for custom events like `XPreClearEvent` (cancellable) and `XPostClearEvent` allows you to prevent cleanups during critical moments or track performance metrics easily. Full **PlaceholderAPI** support included!
## ⚙️ Configuration Example
> [!TIP]
> This is a basic example. For a full explanation of every setting and module, please visit our [Official Wiki](https://wiki-x-proyects.vercel.app/).
“`yaml
prefix: “&8[&bX-ClearLag&8] &7”
language: “en”
tps-check:
enabled: true
threshold: 16.0
interval: 60
task-to-run: [“clearlag”]
bossbar:
enabled: false
color: “RED”
style: “SOLID”
tasks:
clearlag:
enabled: true
interval: 300
min-players: 3
remove-drops: true
protect-named: true
protect-leashed: true
protect-near-player: false
near-player-radius: 16
countdown: [60, 30, 10, 5, 3, 2, 1]
countdown-commands:
60:
– ‘[TITLE] &b&lX-ClearLag’
– ‘[SUBTITLE] &7Cleanup in &c60s’
– ‘[SOUND] NOTE_PLING’
10:
– ‘[ACTIONBAR] &eEntities removed in &c10s&e!’
entities: [ARROW, SNOWBALL, EXPERIENCE_ORB]
protected-entities: [PLAYER, VILLAGER, ARMOR_STAND]
commands: []
optimizations:
batch-size: 100
chunks-per-tick: 40
“`
—
xClearBlocks
#🧹 ClearBlock: Scheduled Region Clearing for Spigot/Paper
ClearBlock is an essential maintenance plugin designed for survival, creative, or resource servers that rely on fixed areas (like build plots or mining worlds) staying clean and lag-free.
It utilizes the power of WorldGuard to precisely target and remove specific blocks and dropped items on a set schedule, ensuring a pristine environment for your players without constant manual intervention.
✨ Features
WorldGuard Integration: Target a specific ProtectedRegion ID defined in your WorldGuard setup. Only blocks and items inside this region are scanned and cleared.
Asynchronous Scanning: The heavy task of scanning thousands of blocks runs asynchronously (on a separate thread) to prevent server main thread lag, maintaining smooth gameplay.
Configurable Block Clearing: Specify a list of blocks (e.g., COBWEB, WATER, LAVA, GRAVEL) that will be instantly cleared.
Dropped Item Removal: Toggle a configuration option (clear-items-enabled: true) to automatically remove all dropped org.bukkit.entity.Item entities within the target region.
Scheduled Warnings: Players receive configurable, synchronized chat warnings 30 seconds before the clear event starts, giving them time to secure their items and avoid confusion.
Configurable Interval: Set the clear interval in Minecraft Ticks (e.g., 72000 ticks = 1 hour).
⚙️ Installation & Setup
Requirements
Spigot/Paper/BukkitTacoSpigot (1.18+)
WorldGuard (v7.0.9 or newer recommended)
WorldEdit (v7.2.14 or newer recommended)
Configuration (config.yml)
Stop your server.
Place the xClearBlock.jar in your plugins/ folder.
Start the server once to generate the default config.yml, then stop it again.
Edit the configuration:
“`
# The list of materials (blocks) to clear. Use ALL CAPS names.
blocks-to-clear:
– COBWEB
– LAVA
– WATER
# The ID of the WorldGuard region that should be scanned and cleared.
# THIS MUST BE A REGION YOU HAVE PRE-DEFINED!
target-region-id: my_clearing_region
# Set to true to clear all dropped items (org.bukkit.entity.Item) within the region.
clear-items-enabled: true
# How often the clearing task should run, in Minecraft Ticks.
# 72000 Ticks = 1 hour
clear-interval-ticks: 1200
“`
Start your server. The plugin will announce its successful enablement in the console.
💖 Brought to you by Xaso Studios!
This project is proudly supported by Phyntra Host.
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xChunkHoppers
# xChunkHoppers
### 🚀 The Ultimate Chunk Collector Plugin




—
## 📋 Description
**xChunkHoppers** is the ultimate solution for Survival, SkyBlock, and Factions servers. It allows you to create “Magic Hoppers” that automatically collect items within a specific radius or the entire Chunk without the need for water streams or lag.
Optimized for high performance, with support for **Hex Colors**, **Effects**, **GUI Menu**, and a **complete API** for developers.
## ✨ Key Features
* **🛡️ Extreme Performance:** Smart caching and `PersistentDataContainer` (PDC). Zero lag.
* **📡 Multi-Types:** Create infinite hopper types (VIP, GOD, BASIC) with configurable ranges (8×8, 64×64, Full Chunk).
* **🎨 Premium Design:** Full support for HEX colors (`&#RRGGBB`) and gradients.
* **🖥️ GUI Menu:** Visual admin panel to obtain items (`/xch menu`).
* **💾 Data Persistence:** `data.yml` system to save locations across restarts.
* **🎵 Visual Effects:** Fully configurable sounds and particles when placing blocks.
* **🔌 Developer API:** Simple API to integrate with other plugins.
* **⚙️ Filtering:** Whitelist or blacklist of materials (e.g., only Cactus and Iron).
—
## 📥 Installation
1. Download `xChunkHoppers.jar`.
2. Place it in your server’s `/plugins/` folder.
3. (Optional) Install **PlaceholderAPI** to use variables.
4. Restart the server.
5. Configure the hopper types in `config.yml` and enjoy!
—
## Example Video:
## 💻 Commands and Permissions
| Command | Description | Permission |
| :— | :— | :— |
| `/xch give [amount]` | Gives a specific ChunkHopper to a player. | `xchunkhoppers.admin` |
| `/xch menu` | Opens the GUI menu with all hoppers. | `xchunkhoppers.admin` |
| `/xch reload` | Reloads the configuration and database. | `xchunkhoppers.admin` |
### Other Permissions
* `xchunkhoppers.place` » Allows placing Chunk Hoppers.
* `xchunkhoppers.break` » Allows breaking and retrieving Chunk Hoppers.
—
## 🛠️ Configuration
“`yaml
# ___ _ _
#__ __ / __ |__ _ _ _ __ | | __ / /___ _ __ _ __ ___ _ __ ___
# / // / | ‘_ | | | | ‘_ | |/ // /_/ / _ | ‘_ | ‘_ / _ ‘__/ __|
# > /___| | | | |_| | | | | __ / (_) | |_) | |_) | __/ | __
#/_/_____/|_| |_|__,_|_| |_|_|_/ /_/ ___/| .__/| .__/ ___|_| |___/
# |_| |_|
# Web: [https://xplugin.es](https://xplugin.es)
# Wiki: [https://xplugin.es/xchunkhoppers](https://xplugin.es/xchunkhoppers)
# Discord: [https://discord.xplugin.es](https://discord.xplugin.es)
settings:
# Enable or disable full plugin functionality
enabled: true
# If true: Only collects items in 'filter-list'.
# If false: Collects everything EXCEPT items in 'filter-list'.
use-whitelist: false
# List of materials (Use Bukkit Material enum names)
filter-list:
- "COBBLESTONE"
- "DIRT"
- "ROTTEN_FLESH"
# GUI Menu
menu:
title: "&#B3B3B3Admin hoppers menu"
size: 27
fill:
enabled: true
material: "BLACK_STAINED_GLASS_PANE" # Material to fill empty slots
# Hoppers
hopper-types:
default:
radius: -1
name: "�ff00Chunk Hopper &7(16x16)"
lore:
- "&8 Special Item"
- ""
- "&f Place this block to"
- "&f collect all items"
- "&f in this chunk automatically."
- ""
- "&eUnique Chunk!"
- ""
vip:
radius: 4
name: "&#ffaa00Hopper &lVIP &7(8x8)"
lore:
- "&8 VIP Item"
- ""
- "&f Place this block to"
- "&f collect all items"
- "&f in this chunk automatically."
- ""
- "&eUnique Chunk!"
- ""
god:
radius: 32
name: "&#ff0000Hopper &lGOD &7(64x64)"
lore:
- "&8 GOD Item"
- ""
- "&f Place this block to"
- "&f collect all items"
- "&f in this chunk automatically."
- ""
- "&eUnique Chunk!"
- ""
# Configuration of effects when placing the Hopper and using the Menu
effects:
sound:
enabled: true
# Sound names: [https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html](https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Sound.html)
type: "ENTITY_PLAYER_LEVELUP"
volume: 1.0
pitch: 1.0
particles:
enabled: true
type: "VILLAGER_HAPPY"
count: 15
permissions:
admin: "xchunkhoppers.admin"
place: "xchunkhoppers.place"
break: "xchunkhoppers.break"
messages:
prefix: "&8[&d&lxCH&8] "
no-permission: "&cYou do not have permission to do this."
reload: "�ff00Configuration and Data reloaded successfully."
player-not-found: "&cPlayer not found."
give-success: "&aYou gave &e%amount% &f%type% &a to &f%player%&a."
received: "&aYou have received a &dChunk Hopper&a."
placed: "�ff00Chunk Hopper placed! It will now collect items in this range."
broken: "&eYou have removed the Chunk Hopper."
already-exists: "&cA Chunk Hopper already exists here."
type-not-found: "&cThat Hopper type does not exist in the config."
version: 1.0.0
```
### 🧩 Developer API
To use the API in your plugin, add xChunkHoppers as a depend in your `plugin.yml`.
Maven / Gradle
Add the jar as a local library.
```Java
import jn.willfrydev.xchunkhoppers.xChunkHoppers;
import jn.willfrydev.xchunkhoppers.api.ChunkHopperAPI;
public class YourPlugin extends JavaPlugin {
public void checkHopper(Chunk chunk) {
ChunkHopperAPI api = xChunkHoppers.getAPI();
if (api.hasHopper(chunk)) {
getLogger().info("There is a magic hopper in this chunk!");
Location loc = api.getHopperLocation(chunk);
// Do something...
}
}
}
```
## Is Open Source :)
[You can click here!](https://github.com/WilfryDev/xChunkHoppers.git)
Made with ❤️ by WillfryDev for the community.