Your Items Are Safe

Requires the library mod Collective.
This mod is part of The Vanilla Experience modpack and Serilum’s Quality of Life Bundle mod.
Your Items Are Safe is a mod which can function as an alternative to the existing gravestone mods, by using only vanilla blocks. When a player dies, it will keep their items from despawning. It does this by creating an armor stand with equiped gear and a chest with the items from the inventory. A sign will be placed on the chest with the player’s name. If the inventory does not fit into one chest, another one above it is generated. The armor stand stands above the chest. All features can be turned on/off via the config. If a player dies in the void, the chest will be placed above the death coordinates.
To keep it balanced the chests and armor stand can only be created if the player has enough wood in its inventory. A chest requires either 2 logs, 8 planks or an actual chest. The armor stand requires 1 log or 3 planks. The mod searches for logs first, then planks, then chests. If it can’t find the raw material needed, the chest and armor stand is not generated. If you’d like to always generate them, even without raw materials, this can be set in the config file as well.
The mod also contains the functionality to generate a player head and put it on the armor stand. This makes it easier to identify which player has died where. If the player had a helmet equiped, it is placed inside the chest. Enabled by default. But again, this can be disabled in the config.
Configurable: ( how do I configure? )
mustHaveItemsInInventoryForCreation (default = true): When enabled and a player dies without any items in their inventory, no chest or armor stand is generated.
addPlayerHeadToArmorStand (default = true): If a player head should be added to the armor stand. If a helmet is worn, this will be placed into the chest.
createArmorStand (default = true): Whether an armor stand should be created on death. If disabled, the player’s gear will be placed inside the chest.
createSignWithPlayerName (default = true): Whether a sign should be placed on the chest with the name of the player who died there.
needChestMaterials (default = true): Whether materials are needed for the chest which spawns on death. This can be the actual chest or the costs in raw materials.
needArmorStandMaterials (default = true): Whether materials are needed for the armor stand to spawn on death. This can be the actual armor stand or the costs in raw materials.
needSignMaterials (default = false): Whether materials are needed for the creation of the sign when ‘createSignWithPlayerName’ is enabled.
ignoreStoneMaterialNeed (default = true): Only relevant if ‘needChestAndArmorStandMaterials’ is enabled. An armor stand needs 1 stone slab to be created, but I think it’s alright to ignore that requirement. If enabled, no stone is needed in the inventory on death.
createChestAboveVoid (default = true): If a chest should be placed right above the minimum build height when a player dies in the void.
createVoidPlatform (default = true): If a 3×3 platform should be created below the chest above the void. ‘createChestAboveVoid’ must be enabled.
sendMessageOnCreationFailure (default = true): If a message should be sent if the chest or armor stand can’t be created due to missing materials.
sendMessageOnCreationSuccess (default = true): If a message should be sent on successful creation of the chest(s) and armor stand.
sendDeathCoordinatesInChat (default = true): If the player’s death coordinates should be sent in the chat below the ‘sendMessageOnCreationFailure’/’sendMessageOnCreationSuccess’ message.
creationFailureMessage (default = “Your items are not safe due to having insufficient materials. Missing: %plankamount% planks.”): The message sent on creation failure with ‘sendMessageOnCreationFailure’ enabled. Possible replacement values: %plankamount%, %stoneamount%.
creationSuccessMessage (default = “Your items are safe at your death location.”): The message sent on creation success with ‘sendMessageOnCreationSuccess’ enabled.
Some examples:
An armor stand and chest generated after death:

Two chests generated after death, because the inventory didn’t fit in a single one:

One chest and an armor stand created after death:
Show Spoiler

The previous death results in the following:
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Here the player has no wood in its inventory. The chest/armor stand is not generated:
Show Spoiler

The player does have some planks in its inventory, but not enough. This is shown in the chat via a message:
Show Spoiler

The inventory is completely full, so 2 chests are needed to store everything. Luckily the player has more than 19 planks:
Show Spoiler

When a player dies in the void, the chest is placed on the initial position above it with a cobblestone platform.

Death coordinates are sent in the chat. Can be disabled in the config.

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You may freely use this mod in any modpack, as long as the download remains hosted within the Modrinth ecosystem.
Serilum.com contains an overview and more information on all mods available.
Comments are disabled as I’m unable to keep track of all the separate pages on each mod.
For issues, ideas, suggestions or anything else there is the Github repo. Thanks!
Youkai’s Homecoming
[Discord](https://discord.gg/BCHNhsDMXz)
### Required Dependency:
– Farmer’s Delight
# 📖 Introduction.
Youkai’s Homecoming is an add-on mod for Farmer’s Delight. Mainly add new crops and food.
# 📦 New Additions.
## New crops:
– Red beans: Can be found in birch forests, bamboo jungle, and sunflower plains. Plantable only on clay, mud, or coarse dirt.
– Soybeans: Can be found in the dark forest, jungle, and swamp.
– Coffea: Can be found in all kinds of jungles. Plantable only on podzol, mud, or soul soil.
– Tea: Can be found in flower forest, meadow, and groves.
– Udumbara: can be found in swamp. Grows under moonlight and shrinks under sunlight. Flowers for very short period of time only under full moon.
## New Foods:
100+ food including:
– Japanese cuisine such as mochi, miso soup, tricolor dango and tobiko gunkan.
Placeable dishes and feasts
– Coffee: A new drink that has a Caffeine effect and sober effect preventing phantoms from spawning, but also prevents sleeping and drinking another sober drink.
– Tea: Each type of tea has a different effects, but all of them gives sober effect as well.
– Sake: Alcoholic drinks that makes your screen wabble but gives strong effects
– Tofu burger, bamboo water restaurant, and other foods added to the Touhou Project fan fiction.
## New Mobs:
– Lamprey: spawned in oceans and rivers except for the warm ocean. Cooked ones have night vision effect.
– Rumia: spanwed inside youkai nest. Will start a danmaku battle with you if you try to attack her.
## Other:
Plates of food can be placed, please hold shift and right-click.
#💬 Author’s statement
Future update will include more Touhou related contents, and adding some curios with interesting effects
You Were Slain
# You Were Slain
### Customize the death screen unlike ever before!
You Were Slain allows you to edit multiple elements of the death screen. There are lots of features, including:
– A Terraria-styled respawn delay
– Ability to change text colors
– Allow for the text to fade in
– Hide your HUD upon death, for more a more cinematic effect(it then unhides the HUD upon respawning)
– Hide the respawn and or title screen buttons
– Send a chat message including your death coordinates(only to yourself)
– Custom death sound effect which can be edited with a resource pack(silent by default)
– And more!
You Were Slain also allows for you to edit most of the text shown on the death screen without the use of a resource pack. This was done to easily allow for quicker customization.
### Gallery
Check out the gallery for a few quick showcases of what’s possible with You Were Slain! Keep in mind that a lot more is possible outside of what’s shown in the gallery.
### Compatibilities
There is a list of known compatibilities and incompatibilities which can be found on the [mod’s wiki](https://github.com/Superkat32/YouWereSlain/wiki).
## Dependencies
Requires **Fabric API** and **YetAnotherConfigLib**.
Also requires Mod Menu if you wish to edit the config.
[](https://modrinth.com/mod/fabric-api)
You Thief: Remastered Edition
**This mod is originally for modpack [AnimateCraft: Lankeren](https://modrinth.com/modpack/animatecraft-lankeren). If you like this content, I’m sure you’ll like that modpack, too. Welcome to check it out!**
—
Also, This mod is a remastered version of [You Thief!](https://modrinth.com/datapack/you-thief!). This time, we made a more precise mechanic, waiting for you to challenge!
Now when you open or break the villagers’ chests or barrels in the village, the villagers nearby will get angry and raise the trade prices extremely.
The mechanic is based on the vanilla gossip system of villagers. So, if the iron golems hear what you did from the villagers, they will attack you too. You will also get a bad luck effect for a day. Now think twice about the consequences before you steal!
Location will be detected, you will only offend villagers and iron golems when opening chests/barrels in the village. Placing/opening/breaking your own chest/barrel will not offend villagers.
But…You plan to place a chest next to Villagers’, and combine them into a big one? Nope.Nice try.The villagers are smart enough to know your trick. But they are kind of stupid, too.If you place your chest near a natrual generated chest, they cannot recognize that, so they may mistake it. Don’t confuse them!
So, how to steal “correctly”? Think about how do you steal Piglins’! You can also try the magical way. Drink invisibility potion, be completly invisible, and you can do whatever you want!
## Feel a bit harsh? We made it rewarding to be a thief! Now the loots in village chests & barrels have been *doubled*!
This mod is not compatible with Lootr.
**Credits**
– Thank Heket for making this into a real mod!
– The cover is made with resource pack [Fresh Animation](https://modrinth.com/resourcepack/fresh-animations) by FreshLX
## 版权声明|License
– **作者保留该作品的所有权利。禁止在其他社交平台(包括群聊、网盘等)重新上传或商用,否则后果自负。** This content is All Rights Reserved, meaning that you cannot redistribute/modify & distribute this content, or use it in commercial ways.
– **欢迎您将其收录到整合包中或用其制作视频,请在简介处附上此发布页面的链接和[我的bilibili主页](https://space.bilibili.com/190900020),也欢迎在简介艾特我,我很想看你们的视频!**
If you make a video about this content or put this content in your modpack, please give credit and link to this page, and I would love to know! Thank you.
You Thief!
This is originally for modpack [AnimateCraft: Lankeren](https://modrinth.com/modpack/animatecraft-lankeren). If you like this content, I’m sure you’ll like that modpack, too. Welcome to check it out!
—
I always wanted villagers to act more like…human. So I made this, eventually. (At the beginning it was called Steal & Strike, some folks may remember.)
Now when you open the chests in the village, and the villagers nearby see or hear you,
they will get angry and raise the trade price extremely.
The iron golems will attack you too.
You will also get a bad luck debuff for a day. What a shame to be a thief! (Don’t even try to get rid of it with milk)
Now think twice about the consequences before you steal!
-Location will be detected, you will only offend villagers and iron golems when opening chests in the village. Placing/opening/breaking your own chest will not offend villagers.
-Compatibility with multiplayer game. You should be announced when your friends play dirty.
-Compatibility with villages from datapack Towns & towers
-Occasionally some merciful witness wouldn’t blame you, but don’t take chances.
Future Features:
·More properties of village detected: hay bales, melons, beds, work stations, etc. (Suggestions and ideas are welcome)
SUPER CREDITS to peA_sh0ter and Ajana!!!
Thanks for you guys’ patience, encouragement, support and help! I might never have been able to create this data pack without you.
Brainstorming and sharing the joy with friends are the best part of pack making.
This mod is not compatible with Lootr.
The cover is made with resource pack [Fresh Animation](https://modrinth.com/resourcepack/fresh-animations) by FreshLX
## 版权声明|License
– **作者保留该作品的所有权利。禁止在其他社交平台(包括群聊、网盘等)重新上传或商用,否则后果自负。** This content is All Rights Reserved, meaning that you cannot redistribute/modify & distribute this content, or use it in commercial ways.
– **欢迎您将其收录到整合包中或用其制作视频,请在简介处附上此发布页面的链接和[我的bilibili主页](https://space.bilibili.com/190900020),也欢迎在简介艾特我,我很想看你们的视频!**
If you make a video about this content or put this content in your modpack, please give credit and link to this page, and I would love to know! Thank you.
You Need Hydration
-You Need Hydration is a drinking mod centered around visual custom configuration, elevating compatibility with other mods and allowing you to create your own exclusive setup.
-All configurations support datapack import and export, and are fully compatible with global datapack mods,Paxi,and OpenLoader.
-It introduces dirty and clean water mechanics—dirty water bowls and bottles can be purified using a heat source.
Although the mod currently features only a few simple items, it will be gradually expanded in the future with more drinking-related elements.
Mod code is written by AI.
You Like Food [Fabric]
This modpack mainly revolves around the mod Spice of Fabric. With Spice of Fabric there is Nutritional Value involved now and there is no milestone I would say for eating food. As long as there is food in the pack you can gain an infinite amount of hearts for every unique food there is. There may be a little over 1000 foods currently in this Fabric pack, will be more as the updates come to it. Close to 160 mods that come together to make this Fabric pack
With mods like Zenith, a fabric port of Apotheosis, and Eldritch Mobs, Which fills in the missing adventure module of Zenith. Adding different rarities to random spawning monsters sometimes. With Better Combat installed, for a more realistic fighting style into the pack and several other mods that have compatibility with it. With many other mods overhauling certain aspects of Minecraft, like Villages and the Terrain itself. This is You Like Food, a food cuisine adventure pack.
Let’s see if you can eat every food in this pack.
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I am always open to suggestions for new mods to add or new features that can be changed. Please join the discord and give me any suggestion you feel would go great with this pack. I am always trying to grow this pack. If you want come and play on the modded server meant for this modpack.
Discord link is under external resources if you ever felt like joining.
You Like Food?
# **This modpack is no longer receiving any updates and the latest version currently available may have lots of bugs involved.**
**A modpack all about eating food and gaining hearts based off of eating food**
Placed in a vast world surrounded by the wilderness, all you have to do is survive. There is no end goal for this modpack. Just eat and gain hearts. Pretty simple if you ask me
Wth the simple premise of just eating food and gaining hearts and playing the game at your own pace all thanks to the mod Spice of Life: Carrot Edition. Over 3000 different foods to eat with many ways to farm. Half of the mods you will see are food mods adding the simple premise of adding foods to the game and different recipes to craft them.
With mods like:
– Farmer’s Delight
– Croptopia
– Pam’s HarvestCraft
– [Let’s Do] Mods
– Nether’s and End’s Delight
– Create
– And many other Farmer’s Delight and Create addons with the purpose of adding food.
Of course, that is not all the mods that are in here since the experience needs to be interesting with many different adventure type mods. With foods requiring you to go to different dimensions in order to craft. There is a little bit of everything inside of this modpack. With a little technology, with a little bit of building mods to spice up your world. Many different structure mods in order for you to explore the wonders of the world.
With the [Heracles](https://modrinth.com/mod/heracles) mod adding quests to your world, adding a way that lets you get some sort of reward for doing different tasks within the modpack. The quests do not help with progression and are mainly there to help with certain mods and what you can do with them.
This is the about modpack all about liking food, do You Like Food?
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I am always up for suggestions on how to improve my modpack so if you have please join my discord, the link is under the External Resources.
If you wish to play on the official You Like Food server, the server is already embedded into the modpack and you just have to click on the multiplayer tab in Minecraft to see it.
There is also a CurseForge You Like Food, also made by me, which is different from the on Modrinth. So if you wish for a different experience as well as different quests I suggest playing the CurseForge version as well.
[You Like Food CurseForge](https://www.curseforge.com/minecraft/modpacks/you-like-food)
Please report any issues you find in the modpack to my discord as well. Thank you and have fun playing.
[Use my code Kadeee1 for 25% off when buying your first server from BisectHosting]( https://bisecthosting.com/Kadeee1)

You Eat Everything
Hungry? Eat literally everything!
Have you ever looked at a block of dirt or a diamond sword and thought, “That looks delicious”? Well, now you can finally eat it! Eat Everything turns every single item in Minecraft into edible food.

Key Features:
* Eat Anything: Every item in the game is now edible. Yes, everything.
* Material-Based Buffs: Eating different materials grants special effects!
* Metals (Iron, Gold, Diamond): Gain Resistance and Strength.
* Explosives (TNT, Gunpowder): Trigger an explosion (and yes, you are immune to the damage!).
* Hot Items (Torches, Magma): Become fireproof (but take a little heat!).
* XP Rewards: Eating rare items grants you Experience Points. The rarer the item, the more XP you get!
* Iron Belly Progression: Eating hard materials (stone, dirt, ores) is tough at first, but the more you eat, the
stronger your stomach becomes, reducing nausea and slowness effects over time.
* Sneak to Eat: Handling “large or complex” items like buckets and tridents requires a bit of finesse—you must be
sneaking (crouching) to consume them.
* Totem Power: Eating a Totem of Undying is a legendary meal that restores your health and grants powerful
regeneration buffs.
If you like this mod, consider following my channel for more updates! https://www.youtube.com/@mrjolubkom
You Die You Lose a Heart (Discontinued)
You Die You Lose a Heart
Whenever you die you lose a heart, if you lose all of them you will be forced to go into spectator mode. This is similar to normal hardcore in Minecraft but somewhat forgiving.
Limit the maximum amount of hearts with /gamerule maxHearts (by default set to 20 hearts) and whether players can even get hearts with /gamerule canRestoreHearts true/false (by default set to true)

You can replenish hearts by eating enchanted golden apples. This gives enchanted golden apples actual use outside of pvp.

