one for one

ptBR: ONE FOR ONE que significa um pra um é um modpack de aventura RPG com muitas masmorras que veio para tentar ser algo leve e divertido para todos e por isso é bem leve e agora eu irei falar bastante sobre ele
zero e um modpack com varios mods temos mods de Tecnologia mekanism e um deles nele você pode criar máquinas reatores falando em reatores nois temos o mod chamado Extreme Reactors que adiciona reatores nuclear mais acho que ja ta bom de tecnologia agora vamos pra exploraçao e aventura e e pra isso que temos o Biomes O’ Plenty que adiciona mais de 50 biomas e varios mobs você gosta de dragões? se sim aqui temos o Ice and Fire que adiciona varias ferramentas bosses e o pricipal varios tipos de dragões e se você ai gosta de magia temos o mahou tsukai um mod que adiciona varias magias e espadas e e isso espero sinceramente que gostem da minha criação. enUS:ONE FOR ONE is an RPG adventure modpack with many dungeons that came to try to be something light and fun for everyone and so it is very light and now I will talk a lot about it zero and a modpack with several mods we have mods of Technology mekanism and one of them in it you can create machines reactors speaking of reactors we have the mod called Extreme Reactors which adds nuclear reactors but I think that’s enough technology now let’s go for exploration and adventure and for that we have Biomes O’ Plenty which adds more than 50 biomes and several mobs do you like dragons? If so, here’s Ice and Fire, which adds various tools, bosses and, most importantly, various types of dragons. If you like magic, here’s Mahou Tsukai, a mod that adds various spells and swords, and I sincerely hope you enjoy my creation.

Zerene Created!

# *Zerene Created!*
### A Fabric client-side modpack for use with Zerene’s modded server. This modpack can be played in single player, too.


### What’s the gist?
Our pack is designed to be fairly relaxing without any particular goal in mind other than to build a central base and then build out a rail network and use trains to goto outposts/remote factories. AE2 is included to help with managing storage/crafting/automation etc. This modpack makes heavy use of Create and additions to Create, Steam ‘n’ Rails and features many other QoL mods that help.


For installation guidence, see Modrinth’s guide here

Zerbie’s Modified “Progression”

## Note: Formerly known as “Zerbie’s Modified Progression” This datapack was an attempt to “fix” the progression system. However after further thinking, it’s merely made general progression tedious. Download this datapack IF you’re into that dedicated *and miserable grind mindset! I do not intend on updating it further!

This DataPack intends to further lengthen the progression of tools and armor, as well as give resources such as amethyst and copper more value. No longer will you craft a wooden pickaxe only to immediately replace it with stone, then iron, and so on. It’ll take some time to even advance to Stone!

This datapack may be good for those who yearn for the “survival” aspect of the game, as well as finding satisfaction from creating tools/armor, but for the more casual players it may result in some inconveniences, ESPECIALLY when it comes to how diamond tools are required to be made.

Note: I suggest having the JEI/REI mods installed when using this DataPack, as a couple of recipes rely on the smithing table (which doesn’t have a “recipe book”).

### Check the Gallery for a visual of the crafting/smithing recipes! If you like to provide feedback on the datapack, click on the “issues” link on the side.

##### When using this datapack, please make sure that any mods/other datapacks don’t conflict with the crafting recipes shown here!

## Expectations
With this datapack installed, here’s what to expect in the long run:
– Longer early game progression
– Some sort of an incentive to use alternate gear (such as gold or whatever mods use)
– Diamond tools and Armor require a visit to the Nether in order to craft
– An incentive to explore the world, as the increased cost of tools/armor can make finding treasure tools more rewarding
– Copper is sort of important to gameplay now!
– Incentivizes Nether traversal, as certain gear require materials exclusively found there.

Note: This datapack only revolves around the crafting/smithing-side of things, and does not address the biggest issue to progression: Villager Trading. Either find a way to disable the generation of villages OR refrain yourself from trading with them…

## Changes

NOTE: When upgrading tools/armor via the crafting table, if what you’re using to upgrade is damaged or enchanted, the upgrade recipe may not be registered as “craftable” in the recipe book. However, the upgrade can still be made, you just need to manually craft it (you may lose any enchantments in the process).

Tools/Weapons

– Stone pickaxe/sword/axe require 3 leather, 5 cobblestone (or similar), and the respective wooden tool to be crafted
– Stone Shovel/Hoe uses a similar recipe, although the leather is now discounted to 1
– Iron tools require 5 Copper, 1-3 Iron Ingots, and the respective stone tool to be crafted
– Diamond tools require 5 quartz crystals, 1-3 diamonds, and the respective iron tool to be crafted
– Shields require 2 additional blocks of Copper to be crafted

As much as I would’ve liked to use the smithing table for tools, it has an issue of either making a recipe dirt cheap OR too expensive. Besides, 4/5 of these tools are meant for building, and it’d be annoying to have to get a diamond block for a pickaxe all the time…

Armor

– Leather Armor is cheaper to make, as you only need 1-3 leather and some wooden planks to craft!
– Chainmail Armor can be crafted in the same way as any other armor, using chains and a single block of copper to craft.
– Iron Armor requires a block of amethyst, an iron ingot, and the respective chainmail armor to upgrade via the smithing table
– Diamond Armor requires a block of diamond, a blaze rod, and the respective iron armor to upgrade via the smithing table

Diamond Armor having maxed out defense as well as “Armor Toughness” warrants its increased cost.

Progression In The Nether

The Nether is a hostile dimension where valuable resources such as iron or diamond are incredibly scarce. Heck, depending on your luck, you may not even have access to stone right away!
With this in mind, if you intend on surviving exclusively in the Nether, here’s some recipes to be aware of:

– Stone Tools use the original vanilla crafting recipes (it has to be exclusively blackstone), no need for leather here!
– Chainmail armor can be obtained by surrounding Leather Armor with quartz on the crafting menu
– Iron Tools/Armor requires a block of quartz, an iron ingot, and the respective chainmail armor to upgrade via the smithing table
– The shield recipe in the Nether requires quartz blocks instead of copper blocks

As a consequence, these recipes may be relatively cheaper than in the overworld, and surely it’ll be a good incentive to further explore the Nether.

Other

– Altered the chain crafting recipe, you need an iron ingot and 2 copper ingots to craft a chain
– You can smelt Rotten Flesh into Leather!

### The recipes were made possible with TheDestruc7i0n’s crafting recipe creator

Zephyr

# Zephyr
Zenith Adventure Module content for the RPG Series

## Required:
– [Zenith](https://modrinth.com/mod/zenith)
– [Spell Power Attributes](https://modrinth.com/mod/spell-power)
### Optional
– [Better Combat](https://modrinth.com/mod/better-combat)

#### Note: As of 0.5+, Apotheosis is **no longer supported** via Sinytra Connector. A native port will probably be made at some point in the future.

#
[![Discord](https://img.shields.io/badge/Discord-gray?style=for-the-badge&logo=discord&labelColor=222222&color=888888)](https://lunapixel.studio/discord)
[![GitHub](https://img.shields.io/badge/github-gray?style=for-the-badge&logo=github&labelColor=222222&color=888888)](https://github.com/muon-rw/)
[![CurseForge](https://img.shields.io/badge/curseforge-gray?style=for-the-badge&logo=curseforge&labelColor=222222&color=888888)](https://www.curseforge.com/members/muonr/projects)
[![Modrinth](https://img.shields.io/badge/modrinth-gray?style=for-the-badge&logo=modrinth&labelColor=222222&color=888888)](https://modrinth.com/user/muon-rw)

## Content Added:
### Gems:
_There are gems for every major spell power school, and 6 tiers for every gem type_

![Image of the fire gem, Dragonfire Spessartite.](https://github.com/muon-rw/cdn/blob/main/img/dragonfire_spessartite_large.png?raw=true)
![Description of the frost gem, Dragonfire Spessartite. It can fit in fire weapons and armor, and gives fire-themed effects and attribute bonuses.](https://github.com/muon-rw/cdn/blob/main/img/dragonfire_spessartite_desc.png?raw=true)
### Affixes:
_There are affixes for every magic school type_
![An example affixed frost staff, with high level frost spell power gems embedded and frost-specific effects. The name reads “Volatile Netherite Frost Wand of Eternal Freezing”](https://github.com/muon-rw/cdn/blob/main/img/affix_example.png?raw=true)
#### Loot Categories:
_You can manually override an item type in the adventure module config using any of this mod’s 2 newly added types. Any weapon with the appropriate attributes should automatically receive a loot category, but you can override them in `adventure.cfg`:_

`staff` (a two handed casting weapon)

`wand` (a one handed casting weapon)

_You can also sort affixes onto appropriate elemental gear automatically by placing them into an “elemental/school_schoolname/” directory._
_”schoolname” should match up exactly with the registry name for a SpellSchool. For example:_
`/data/zephyr/affixes/elemental/school_fire/attribute.json`

Other features, such as bosses and affix loot entries, are planned.

Required both client and server side.

Zephyr

Summary

Created for the Zephyr Minecraft server, This modpack is themed around exploration and immersion, with special world generation and new structures keeping things interesting. This modpack also includes difficult magic for the player to master, custom tool assembly, enhanced cooking, wine-making, sailing, origins, and more.

Exploration

Zephyr features winding underground rivers and sweeping landscapes from Tectonic, as well as a world divided into multiple different continents with the Continents mod. Travel between distant locations is made easy with sailboats and skyships, and there are lots of new structures to discover.

Magic

Zephyr has two magic mods, Mage Hand and Hex Casting. In hex casting, you discover amethyst geodes underground and use them to fuel your own custom designed spells, and the mage hand mod lets you craft magic floating hands to automate things like farming.

Travel

Zephyr features three travel mods, Small Ships, which adds 3 types of sailboats, Immersive Aircraft, which adds 4 rustic aircraft to the game and upgrades for them, and Automobility, which adds customizable automobiles.

Food

Zephyr includes Farmer’s Delight, Culinary Construct, and Vinery to ensure the player never runs out of interesting food items.

Zeph’s Vanilla+

# 📕About
My favorite optimization and QoL mods, all in one place. Designed to improve performance while maintaining a strict vanilla feel, with sparse new content along the way. Originally made for a small group of friends, this pack will also work on larger servers. The mods add a few new structures with very few new blocks, with a strict no-new-tools policy. There’s also some mods for technical players thrown in to help them monitor performance and farms.

# 📙Installation Instructions
This pack has been tested in a few of the most popular launchers, but I’ve decided to focus on the Prism launcher, which could be downloaded [here](https://prismlauncher.org). Once you download for your respective platform, follow the install instructions below. There is an auto-updating version of the pack for advanced users which can be found under the mod pack’s [repository](https://github.com/ZephWasTaken/Zephs-Vanilla-Plus).
> 1. Download the mod’s .mrpack file for the latest version
> 2. Open the .mrpack file with the Prism launcher
> 3. Click the browse button and change the file type from .zip to .mrpack
> 4. Select the .mrpack file from wherever you downloaded it to
* There is an auto-updating version of the pack which can be found above, but should be used only if you’re familiar with debugging the install

Zephaire

**Zephaire’s Client Pack** is tailored to Minecraft’s version **1.21.8.** The mods which make up this pack aims to enhance the player’s experience in small ways without taking the experience away from the base game. Whereas there are many customizable features and the ease of adding onto the pack with shaders or texture packs of your own, there are also plenty of optimization features that should allow most, if not all machines to run this pack smoothly.

_It should be noted that this pack is made for the Minecraft Server – Zephaire, however anyone may use and alter this pack at their own discretion and is able to be used with any vanilla server._

**Express Yourself**: Addons for player customization for your models, such as Figura and Customizable Player Models to allow 3D modelers express their creativity and allow them reanimate and redefine how your model looks and feels. Other mods like Cosmetica and Essentials have built in cosmetics for you to choose and show off as you wish! For those that wish to keep a more vanilla feel for themselves, there exists 3D Skin Layers to spice up your style.

**Redefine Exploration**: With mods such as Sounds, Presence Footsteps, and Reactive Music, these three mods alone make Minecraft feel more alive. No need to turn off your music anymore! Other mods such as Xareo’s World Map will help you keep progress of your progression, where as small changes such as Falling Leaves and Dense Flowers, Cool Rain, and Drip Sounds makes exploring both the surface and caverns much more satisfying.

**Performance Boosts**: Many culling mods and optimizers that alter how Minecraft’s rendering engine such as Better Beds, Fast Items, Entity Culling, and Particle Core all help with ensuring a smooth experience while playing on any server.

**Gameplay Focused**: Other quality of life mods such as Armor Trim Item Fix, AppleSkin, BetterF3 Axolotl and Bucket Fix are just to name a few mods that assist your every day experience. Other mods like Resourcify and Controlling exists as well, Resourcify allows you to pull from a wide database of both shaders and texture packs where as Controlling allows you to search up any keybinds and to show conflicts with ease.

Whether you are a player of our server here on Zephaire or just another user looking to get a client pack that can be used anywhere, we hope that you enjoy using this pack!

ZEOS “Client”

The Zeos Client (Working Hacked Client)!

Features:
Over 20 hacks,
Cosmetics,
Fun trolls,
OP Abilities,
OverPowered Kits with unique items
Much more!

Per Section 3 of Modrinth’s Content Rules – This is not a real hacked client and is only usable if the owner allows it! Since this is a datpack, it does not give an unfair advantage in multiplayer servers, and is only server-side!

YouTube Video/Guide! : https://www.youtube.com/watch?v=eIPYbtYw6u4](https://www.youtube.com/watch?v=eIPYbtYw6u4)

HOW TO USE:
Craft the hacked client using 8 sticks surrounding a diamond in the middle.
If you have access to commands, run the following
/recipe give @s survival:hack
This will give you the hacks instantly!

TO USE IN 1.21:
Due to changes in the /give command in 1.21, this datapack won’t work fully.
run this command
/give @p carrot_on_a_stick[custom_name='{“bold”:true,”color”:”aqua”,”italic”:false,”text”:”ZEOS CLIENT”}’,lore=[‘{“color”:”black”,”italic”:false,”text”:”.”}’,'{“bold”:true,”color”:”gold”,”italic”:false,”text”:”RIGHT-CLICK To use!”}’,'{“color”:”black”,”italic”:false,”text”:”.”}’,'{“bold”:true,”color”:”red”,”italic”:false,”text”:”SUPER SPECIAL ITEM”}’],custom_data={type:1}] 1
To Instantly Give you the hacks!

Fly Hack will not work in 1.21!

ZenithVoid

🌀 ZenithVoid: Ultimate Core Progression
ZenithVoid is a lightweight but powerful progression plugin that introduces the legendary Zenith Cores. Tired of losing your potion buffs when you die? ZenithVoid allows you to craft and “consume” powerful cores that grant permanent, tiered status effects that stay with you forever.

🌟 Key Features
Permanent Soul-Binding: Once you right-click a Zenith Core, the power is bound to your UUID forever.

Tiered Progression: Start with basic survival buffs and work your way up to becoming a demi-god.

No Lag & No Particles: Optimized event handling ensures zero server lag and no annoying potion swirls on your screen.

🛠️ The Three Tiers of Power
Each tier requires a specific “base” block in the crafting grid to determine the level of power.

Tier I
Permanent Effects:

⚡ Speed I

⚔️ Strength I

Tier II
Permanent Effects:

⚡ Speed I

⚔️ Strength I

🔥 Fire Resistance I

Tier III
Permanent Effects:

⚡ Speed II

⚔️ Strength II

🔥 Fire Resistance I

🛡️ Resistance I

🧪 How to Use
Crafting: Arrange the ingredients in a crafting table.

Top Row: Enchanted Apple | Nether Star | Enchanted Apple

Middle Row: Diamond Block | Netherite Block | Diamond Block

Bottom Row: Enchanted Apple | Wither Rose | Enchanted Apple

Activation: Hold the Core in your hand and Right-Click.

Ascension: You will hear a chime and see a flame burst—your powers are now active forever!

💬 Support & Community
Join our community to report bugs, suggest Tier IV features, or get help with the plugin!

Discord Server: https://discord.gg/vk6VBpZXEk

Zenithra

# Zenithra

A combat-focused multiplayer Minecraft mod featuring various RPG enhancements and features.

## Configuration

Zenithra integrates with [Mod Menu](https://modrinth.com/mod/modmenu) for in-game configuration.

## Features

### Group System

Form parties with other players for cooperative gameplay with shared rewards and real-time status information.

– **Cooperative Benefits**: Groups share XP and receive loot bonuses when fighting together
– **Health Monitoring**: Visual health bars for all group members displayed in a customizable HUD
– **Persistent Groups**: Groups survive server restarts and player disconnections
– **Proximity-Based Sharing**: XP and loot bonuses apply when group members are within a configurable range

When a group member kills a mob:
– The killer receives **100% XP**
– Nearby group members each receive **50% XP**
– Each additional nearby group member adds **25% chance** for better drops

### Health Bar System

Health bar that displays above all mobs in the world, providing clear visual feedback during combat.

### Kill Indicator System

Visual indicators that mark players who have recently hurt or killed another player, inspired by combat status systems in MMORPGs.

– **Dynamic Status Levels**: Players who attack or kill others are marked with a different colored indicator
– **Visual Feedback**: Animated rotating diamond indicator above the player

### City Boundary System

Complete territory management system

– Create and place City Boundary Blocks to define a city.
You need at least 3 to create a city. They can be placed anywhere in the world,
but they must be near to each other (default: 50 Blocks).
You can also add and remove more blocks after the city were already created.
– Use the GUI to create and manage a city
– Inside a city, you can deactivate pvp, hostile mobs and explosions
– You can also toggle specific settings for non-member players, such as if
they are allowed to open containers, break blocks or place blocks inside the city.