【戴上她的光环】Wear her halo
# 该材质包基于游戏《蔚蓝档案》开发。
# 安装后,sensei们可在游戏里“戴上”学生的光环。
**This resouse pack is based on the game .**
**After installation, you can “wear” the student halo in the game.**
**具体的操作方法是:**
**将【不死图腾】重命名为指定学生的名字后,物品会化作其光环,玩家手持便可“戴上她的光环”。**
**如:重命名为【Arona】时会变为阿罗娜的光环。**
**The specific operation method is:**
**After renaming the 【Totem of undying】to the name of the specified student, the item turns into its halo, which can be worn by the player while holding it.**
**For example, when renamed to [Arona], it becomes the halo of Arona.**
**【非常重要】需要安装optifine**
**【Very important】optifine needs to be installed**
[MTR4] Wright Buses Pack
# Wright Buses Pack

This resource pack adds 2 Wright bodied buses for the Minecraft Transit Railway mod, with it being a remodelled version of the Enviro200MMC from the resource pack of the same name.
## Buses
– Volvo B7RLE (Wright Eclipse 1)
– Wright GB Hawk
## Notes
This pack requires the [ADL Enviro200MMC Buses](https://modrinth.com/resourcepack/mtr4-adl-enviro-200mmc-buses) pack to function! The buses will not show without this pack.
Warden’s Mace
This project is for older versions that don’t have the Mace!
It turns a diamond sword into a MACE! (It doesn’t work like one tho)
VonDoomCraft
[All Future Downloads](https://www.patreon.com/VonDoomCraft)
Beta 8.8 Now Available
[MTR4] 前衛巴士 | Volvo B10TL w/ Wright Body
# 警告 | WARNING
玩家**嚴禁**使用此車作出任何重現2018年九巴872綫巴士翻側事故之行為,及/或使用本作品作出嘗試勾起任何傷痛回憶之行為。本人 (LX9702)有權因任何玩家作出上述行為停止公開本作品,亦不會對任何人士作出上述行為而導致其聲譽的損害負責。
Players are **strictly prohibited** from using this video to recreate the aforementioned accident, and/or from using this work to attempt to evoke any painful memories. I (LX9702) reserve the right to terminate the publication of this work if any player engages in the aforementioned conduct, and I will not be liable for any damage to the reputation of any person caused by the aforementioned behaviour.
—
_A resource pack for Minecraft Transit Railway._
# Overview
In 2003, KMB ordered 100 B10TL (Super Olympian) (50+50 in 2 orders) with Wright Explorer body, to replace older Dennis Dragons, Leyland Olympians and MCW Metrobus. These buses feature Euro 3 engines with diesel exhaust catalytic converters, bringing their emission standards up to Euro 4. The distinctive new look at the time brings bus fans’ attention, and KMB named these buses “Avant-garde bus” (前衛巴士). These buses’ fleet prefix is AVW.
Between 2021 and 2023, these buses reached their retirement age and were all written off by 31st July, 2023, ending 42 years of operation for “Olympian” buses in Hong Kong.
This resource pack is to add the Volvo B10TL (with Wright Body) into Minecraft with Minecraft Transit Railway mod, made by Navi_LX9702 in 2026.
# Disclaimer
This resource pack is not associated with, and is not an official product of, the Kowloon Motor Bus Company (1933) Ltd, AB Volvo, and Wrightbus.
Vollkorn
This resource pack changes your Minecraft font to an higher quality one across all menus. You can use this along with any other resource pack, just move it to the top in activated resource packs’ order.
The font requires 1.13 or higher, no modifications necessary.
> Vollkorn Typeface is “the free and healthy typeface for bread and butter use”, an open font that has support for several languages and text variants (e.g. small caps). This resource pack includes the bold variant.
I do not claim any ownership to the font and have not made any changes to it’s appearance, it is only redistributed according to the owner’s license.
[Read more about the font on its homepage.](http://vollkorn-typeface.com)
Is your Minecraft <1.17 crashing with the pack? It's not my fault, see [MC-180529](https://bugs.mojang.com/browse/MC-180529) for help.
VoidCosmos
VoidCosmos transforms the Minecraft universe into a celestial playground, where players traverse through stunning interstellar vistas. The pack replaces the traditional sky with mesmerizing views of distant galaxies, swirling nebulae, and ominous black holes. Each block reflects the cosmic theme, with starry patterns adorning terrain and structures. From alien landscapes to futuristic architecture, every element evokes a sense of awe and wonder. Whether building a space station or exploring unknown realms, VoidCosmos offers a unique journey through the infinite expanse of the universe.
Villagers to player
# **Not updated yet!!!! to match my other villagers pack!!! description doesn’t fit the current file you can donwload**
This ressource pack in itself doesn’t do much. It will only display a Steve and Alex texture for you villagers.
It is meant to be edited by you so you can add player skins.
# Step 1
### Setting up the texture path
This first step in optional
In “`assetsminecraftemfcem“` you will find the model for both the villager and the baby villager. Internatly the files are the same. Open those files with a text editor. You need to change the third line about the texture
“` json
“texture”: “semos:textures/entities/humanoides/template/example.png”,
“`
You can set it to whatever file or folder you wanna your pack to use. Don’t forget to do it for both models and save them.
# Step 2
### Prepare your texture
This second step is also optional
BUT! you have to make sure your skin texture don’t have any pixels outside of the normal texture zones. My packs uses some of those for eyes animations. If you want those eyes animations you should so edit the texture accordinly.
Follow the template below for help. There is also the template in 64*64 in the pack so you can use it as a guide in your editing software.
First, copy your face and the very top left. Edit this corner so it doesn’t have what you want animated. (eyes, mouth, brows). Simply put the pixel of each part where they are in each square. You can check the steve texture of the pack for better understanding.
Note, the white parts of the eyes needs to be extended to where the puplis are!

# Step 3
### This one is not optional 😀
Just put your texture from step 2 in the folder you choose in step 1.
You can have many textures using the usual optifine method, but more on that below
# Step 4
### This one is a little bit tricky.
This is to make the model display the arms correctly if the skin is a slim one or not.
Open the semos_villagers_to_player_animations.jpm that is located in “`assetssemosentity_animationsnon_lib_animations“`
First, if the skin can be set by renaming the villagers, you’ll need to add the custom name for the slim skin in the list of the variable “`”varb.slim_skin_custom_named”“` (If the custom name has a space in it, the regex need to be “`\s“` instead (example: “`My slim skin“` would be “`My\sslim\sskin“`
In the “`”var.texture”“` variable, “`round(lerp(random(id),2,4))“` 2 and 4 can be set to whatever you want.
For each entity this number will be different and this will let you have group of skin if you will. But you will need to make sure this group is only made of slim or wide skins.
You will also need to add the result for slim skin in the variable “`”varb.slim_skin”“`
You will then use the variable “`var.texture“` in the .propertie like so:
“` properties
var.1.texture=2
skins.1=1-9
“`
This would chose on skin between the sufix 1 to 9 when the variable is equal to 2
If you want custom names rules, they need to be set up BEFORE the var.x.texture ones
You can add other variables in this file if you wish. But this is assuming you know how to do it
# Step 5
### Load the game, load the pack and enjoy 🙂
# Addons:
### This pack is compatible with the following addons of my other packs
Keep track of what versions of my packs are compatible with wich addon version with this file: [[with this link](https://1drv.ms/x/c/5017ea34619ff0f9/EYARtfWSbd1IsoYWCn7M-CkBHKTpT6MVfBMwl93LenDkAg?e=dbVTA0)]
– [[Animations]](https://modrinth.com/resourcepack/semos-animations-lib) With Semos Animations Lib the model will have Fresh Animations inspired animations.
– [[Capes]](https://modrinth.com/resourcepack/semos-cape-addon) Capes will have about 50% chances to render. The texture distribution follow the actual number of owner per cape
– [[Cosmetics]](https://modrinth.com/resourcepack/semos-cosmetic-addon-lib) Let you use several cosmetics packs Warning! Can be heavy on performances
– [[Biome fix]](https://modrinth.com/resourcepack/semos-villagers-biome-fix)
For 1.21.9+ Display the biome outfits of villagers. Warning! Very heavy on performances
– [[Job fix]](https://modrinth.com/resourcepack/semos-villagers-job-fix)
For 1.21.9+ Display the job outfits of villagers. Warning! Very heavy on performances
# Sharing
You are free to use this model in your own pack, but please change the texture location to you own namespace to avoid conflicts with other pack that would do so
Please put a link to this pack in your description on the website as well as somewhere in the pack itself 🙂
Villager Armor Stands (VAS)
In this project, I have changed the texture of the Armor Stands to look like villagers doing different tasks like sleeping, training, laying down or even being dead.
The models are animated to make them realistic. Some villagers have a breathing animation (such as the sleeping villager or the bowing villager), or villagers doing a workout do the full movement (such as push-ups or sit-ups). Dead villagers have no animation for obvious reasons.

OPTIFINE IS REQUIRED BUT, IF YOU PLAY WITH SODIUM, YOU CAN USE A CEM MOD INSTEAD
To see each villager, you have to tag the armor stand with the following tags:
– Tag “Villager”: Randomly put one of the following villager skins.
– Tag “Villager1”: Dead villager 1
– Tag “Villager2”: Dead villager 2
– Tag “Villager3”: Dead villager 3
– Tag “Villager4”: (Animated) Villager sitting sleeping.
– Tag “Villager5”: (Animated) Villager doing push ups, exercise.
– Tag “Villager6”: (Animated) Head down sad villager.
– Tag “Villager7”: (Animated) Villager doing crunches, exercise.
I have tried this texture packs with the most famous shaders and I have not found any problem. If you have any review or suggestion you can leave it in the comments. Thank you.
The use of this texture pack for personal use is only allowed, sharing it with third parties or using it for advertising or profit-making purposes is prohibited. All rights reserved.
It is forbidden to upload videos featuring my texture pack to YouTube, Instagram, TikTok or other platforms without my consent.
Any questions or proposals, you can send an email to [email protected].
VertexVirtual
[Vertex Workshop for More….](https://vertex-workshop.vercel.app/)
VertexVirtual is a lightweight resource pack tailored for competitive Minecraft players focusing on Crystal PvP (CPvP) and sword PvP. It delivers essential visual refinements to enhance performance and clarity during intense combat without unnecessary changes.
**Main Features:**
– Reduced totem of undying activation size for minimal screen obstruction while preserving clear feedback.
– Compact sword models and held item scales to improve target visibility and reduce visual clutter.
– Smooth, optimized textures across key elements to provide a noticeable FPS increase, especially in high-action scenarios or on lower-spec systems.
The pack maintains a clean, near-vanilla appearance with targeted PvP improvements only.
Tested in 1.21 , **1.21.1** , **1.21.4** and **1.21.8** Version.
Download and experience improved responsiveness in your PvP sessions.