Wynn Minimalist Armor

I hate the armor that completely hides the player’s skin, it’s worth putting it on! This resource pack was supposed to be only for my future video at first, but I decided to publish it!
### Warning!!!!
**If mob uses armor in his model, his model may end up with holes!**

Wynncraft Icons Squared

Exactly as it says on the tin – it changes some tilted Wynncraft textures to be straight.

**Resource pack devs:** you probably want to recolour the non-unlocked colours for the content book. You can view the pre build image binaries at the git repo at the path `assets/minecraft/textures/wynn/gui/content_book/*_locked.png` (click [Here](https://endernon.crepe.moe/endernon/wynn-icons-squared/src/branch/main/assets/minecraft/textures/wynn/gui/content_book))

Wynnic Fables & Legends -2-

The continuation of [Wynncraft: Fables & Legends](https://modrinth.com/resourcepack/wynncraft-fables-legends), now with much higher standards and a push for quality over quantity!

## The most recent version of the pack does not work on the 2.2 Fruma Update. I am working on a fix, which I’ll release soon.

![Banner v2.2.1](https://cdn.modrinth.com/data/cached_images/887d1c8d82d85e8445008f7e5a099898a245ecd6.png)

In short, the pack aims to add unique models to a wide selection of the higher-end (in terms of level and rarity) weapons in Wynncraft!

## Dependencies
All versions require the [Fabric API](https://modrinth.com/mod/fabric-api) mod.

### Versions 2.2 and after
Requires [Variants-CIT](https://modrinth.com/mod/variants-cit) in order to function at all. CIT Resewn is not needed.

### Versions prior to 2.2
Requires [CIT Resewn](https://modrinth.com/mod/cit-resewn) in order to function at all. It was designed only for MC 1.21 and above. The pack may work with Optifine, but this has not been tested, nor should it be expected to work.

### Heavily Recommended
[Wynntils](https://modrinth.com/mod/wynntils) is also heavily advised while using this pack. It will allow weapons to keep their skin even when spells are casted. Just be sure to set the Spell Cast Message Overlay option to Enabled, if it isn’t already.

## Troubleshooting
Possible fixes to the pack not working are (in order of priority):
– Make sure you are using the correct mod (see Dependencies).
– (Wynntils) Set ‘Spell Cast Overlay’ to Enabled so that the model doesn’t vanish when you cast spells
– (Wynntils) Set ‘Auto Apply Resource Pack’to Disabled
– (For version 2.1.1 and older) In the CIT Resewn config file (go to either `.minecraft/config` and look for the `citresewn` file, or potentially use a config mod such as YetAnotherConfigLib or ModMenu) and set `broken_paths` to true.

If you need support, please reach out to me on Discord (`rythew`) and I’ll try to help you troubleshoot it with you.

## FAQ

### Do Glints work with the pack?
No, unfortunately. Due to the way the pack overrides models, it also overrides the resource pack logic Wynn uses to implement skins.

### Are there unique skins for Shiny Mythics?
Not right now, but the pack should still apply the Mythic skins to Shiny Mythics. If it doesn’t, or there are cases when it doesn’t, please reach out to me.

## Policies
As per the ARR (All Rights Reserved) policy, you are not permitted to redistribute the pack in any commercial or public form. Modification of the pack for personal or private and experimental use is permitted though. If you use this pack in a video or livestream, please do give credit in the description, with a link back to this page.

I do, on occasion, give some people my permission to use some of the models in the pack for public/commercial use. If you’d like to use any of my models, reach out to me on Discord (`rythew`), letting me know what models you’d like to use and for what purpose, and I will give you permission to use my models if I think they’re a good fit.

Thank you for your cooperation.

## The Future of the Project
I intend to keep updating the pack for the time being. If you’d like to request a specific weapon be added to the pack, DM me on Discord (`rythew`) and I will push a brand-new model with the next update, or as a hotfix if the next update is taking a while. Any feedback or other concerns are welcome via Discord.

### //Rythew

Wynn Dark Pack (Wynncraft)

Note at the very top – PLEASE tell me if this thing breaks. Also please tell me if you’re using my resource pack for something or modifying it, it’s not required or anything but it’s cool to know. my discord is `endernon`.

# About

This is a resource pack that

– Makes the game’s GUIs dark purple themed
– Changes some GUI layouts to be more functional
– And also supports some wynntils menus (WIP)

The aim of this pack was to add a missing dark theme to Wynncraft after Rekindled dropped since I hadn’t seen anyone else make one, but now it also includes what I consider to be extremely useful GUI changes, like a better hotbar, and also guis with less clutter and more simplicity.

**NOTE – if some stuff is missing or is in the wrong place (e.g. the coordinates in top right are gone and the class select menu is wonky), press F3+T once to reload all textures. This is due to a bug from ImmediatelyFast.**
**ANOTHER NOTE – You will need to figure out some way of loading this resource pack above the Wynncraft resource pack.**

# Special thanks to
– Brilliantknight (this pack was originally a port of their Stone Tablet pack but has since detached from that)
– zatzou (for helping me with the resource pack crc metadata uncorrupter)
– People on the Wynncraft discord for being top 10 haters in my dms

Wynn At Dusk

#
![Resource Pack](https://cdn.modrinth.com/data/cached_images/35d1e5dfcbe776625891aae8644134463ab53735_0.webp)
## Wynn At Dusk
This project is a dark recolor/texture of the default Wynncraft resource pack. Designed for players who prefer a sharp and atmospheric aesthetic, this pack preserves some elements from Wynncraft while toning down brightness and enhancing contrast for a moodier in-game experience.

### Features
Recolor and added elements to GUI such as the character info tab and inventory as seen in gallery.

# Requirements
Make sure to place this pack above the default server resource pack after extracting the .zip.
**[Server IP]:play.wynncraft.com**

Wynn Aspects reskin

The resourcepack is for beginners who can’t remember which class the aspect is for by its shape.
With this resourcepack the aspacs will be in the form of class weapons (warrior – spear, shaman – relic, archer – bow, etc.).

All aspects:

![aspects](https://cdn.modrinth.com/data/cached_images/e913a77052058abb63a7a09a212045fb583d435a.png)

**!!!SERVER RESOURCEPACK UNLOCKER MOD NEEDED!!!**

WurstPlus

![Logo](https://cdn.modrinth.com/data/cached_images/f1334152ce88cf9a7f2153598aced3ff4d2e41c5.png)
**Pack Version** (Last)**:** v3.1

**Created by:**
> Me ( [@GalacticUniv](https://discord.gg/72dHTWJr6R) )

**Available in the following versions:**
> 1.12.2 | 1.16 – 1.20.1 | 1.20.2+

**Tags**:
> Custom, Black, Custom Color, 16x, Client

**Description:**
> Wurst+, another texture pack I originally created for 1.12.2, stands out for being inspired by one of the clients used to enhance the gameplay experience. Inspired by what exactly? Its design, which was genuinely one of the most visually appealing clients of its time. While the 1.12.2 version was somewhat limited, the updated version for 1.20.1 and 1.20.2 introduces plenty of new features! That said, the original 1.12.2 version is still available if you’d like to give it a try. 😉
>
> – Note: I’m not affiliated with this client. I created the texture pack simply because I liked its design. I do not endorse downloading this or any other clients.
>
> Don’t forget that downloading the texture pack from the official sources (In PlanetMinecraft) is a huge way to support us! <3 > If you have any questions or want to report a bug, feel free to do so through our official Discord:
>

> You can also follow us on social media! 😀
>

![Compatible with](https://cdn.modrinth.com/data/cached_images/960c76ddd8a7ab7c7e79ad788f87bc2899f76960_0.webp)
– You can download Apple Skin here: [Download Apple Skin (Modrinth)]()
– You can download Fabric Sky Boxes here: [Download Fabric Sky Boxes (Modrinth)]()

Wurmple Pack

Adds models and animations for Wurmple and its evolutions to Cobblemon V1.4.

Can also be added as a datapack for spawns.

WU_SHUANGCB’s Zombie Skin TH, but with FA

**描述**:
计划用于在我的模组包中,但现在它们被提前释放。
使[WU_SHUANGCB’s Zombie Skin](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin)更具沉浸感,可以在curseforge上给出你的意见。

![受重伤的僵尸](https://cdn.modrinth.com/data/cached_images/89f41afffbd45426ebf4a38f27793e9eee85aaa0.jpeg)

**特性**:适用于 Minecraft 的 WU_SHUANGCB’s Zombie Skin TH,but with FA (1.18.2至1.21)此资源包需要[Entity Model Features](https://modrinth.com/mod/entity-model-features)方式运行!并确保您使用的是最新版。
**安装方式**:需要先安装WU_SHUANGCB’s Zombie Skin 才能带来更好的体验,此资源包会根据生命值动态更改僵尸,尸壳,溺尸的皮肤材质,材质也会受位置影响你最好这样摆放它们。
![确保本材质置于最顶](https://cdn.modrinth.com/data/cached_images/7ba6b1ff462e3b8be53c5dd815a2bd3ab59b3039.jpeg)

**兼容性**:目前新增了[CrimsonSteve’s more mobs](https://www.curseforge.com/minecraft/mc-mods/crimsonsteves-more-mobs)和[Mutant More](https://modrinth.com/mod/new-mutant-more)还有[Alex’s Mobs](https://www.curseforge.com/minecraft/mc-mods/alexs-mobs)模组的部分怪物纹理。兼容[Fresh Animations](https://modrinth.com/resourcepack/fresh-animations)! 但该项目有一个不使用Fresh Animations 的版本[在这里](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin,-but-with-th),目前只有一些僵尸的破坏效果,不兼容Torturable Healthbars,想要更好的体验[请移步!](https://modrinth.com/resourcepack/thfa),未来将会兼容更多生物。

**已知问题**:与optifine一起运行时不会工作。

**功劳**:[EnderBC](https://modrinth.com/user/EnderBC)原始项目

![实体纹理特性](https://cdn.modrinth.com/data/cached_images/8acb9763063226da407072ec6b8c2bb456cdefa1.png)
![https://www.curseforge.com/minecraft/texture-packs/wu-shuangcbs-zombie-skin-but-with-th](https://cdn.modrinth.com/data/cached_images/179b02671baadb7fc6299bc179fe48d7aab09077.png)

**Description**:
Planned to be used in my modpack, but they are now released early.
Makes [WU_SHUANGCB’s Zombie Skin](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin) more immersive, and you can give your opinions on curseforge.

![Seriously injured zombie](https://cdn.modrinth.com/data/cached_images/89f41afffbd45426ebf4a38f27793e9eee85aaa0.jpeg)

**Features**: Applies to Minecraft’s WU_SHUANGCB’s Zombie Skin TH, but with FA (1.18.2 to 1.21) This resource pack requires [Entity Model Features](https://modrinth.com/mod/entity-model-features) to run! And make sure you are using the latest version.
**Installation method**: You need to install WU_SHUANGCB’s Zombie Skin first to have a better experience. This resource pack dynamically changes the skin texture of zombies, husk and drowned based on their health points, The texture is also affected by position, so you’d better place them like this.

![Make sure this texture is at the top](https://cdn.modrinth.com/data/cached_images/7ba6b1ff462e3b8be53c5dd815a2bd3ab59b3039.jpeg)

**Compatibility**: Currently added [CrimsonSteve’s more mobs](https://www.curseforge.com/minecraft/mc-mods/crimsonsteves-more-mobs) and [Mutant More](https://modrinth.com/mod/new-mutant-more) and some of the mobs textures from the [Alex’s Mobs](https://www.curseforge.com/minecraft/mc-mods/alexs-mobs). Compatible with Fresh Animations! However, there is a version of this Resource Packs that doesn’t use Fresh Animations [here](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin,-but-with-th). and it currently only has some zombie destruction effects and is not compatible with Torturable Healthbars So for those who want a better experience go [here](https://modrinth.com/resourcepack/thfa)! It will be compatible with more creatures in the future.

**Other credits**:[EnderBC](https://modrinth.com/resourcepack/thfa) Original project

**Known issues**: It does not work when running with optifine.

![Entity Texture Features](https://cdn.modrinth.com/data/cached_images/8acb9763063226da407072ec6b8c2bb456cdefa1.png)
![https://www.curseforge.com/minecraft/texture-packs/wu-shuangcbs-zombie-skin-but-with-th](https://cdn.modrinth.com/data/cached_images/179b02671baadb7fc6299bc179fe48d7aab09077.png)

WU_SHUANGCB’s Zombie Skin, but with TH

**描述**:
计划用于在我的模组包中,但现在它们被提前释放。
使 [WU_SHUANGCB’s Zombie Skin](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin)更具沉浸感,可以在curseforge上给出你的意见。

![受重伤的尸壳](https://cdn.modrinth.com/data/cached_images/8b326ef30460e40a04122ca44d2560d475320a2e.jpeg)

**特性**:适用于 Minecraft 的 WU_SHUANGCB’s Zombie Skin,but with TH(1.18.2至1.21)此资源包需要[Entity Model Features](https://modrinth.com/mod/entitytexturefeatures) 方式运行!并确保您使用的是最新版。

**安装方式**:需要先安装WU_SHUANGCB’s Zombie Skin 才能带来更好的体验,此资源包会根据生命值动态更改僵尸,尸壳,溺尸的皮肤材质,材质也会受位置影响你最好这样摆放它们。

![确保本材质置于最顶](https://cdn.modrinth.com/data/cached_images/a1f9df527ccac57717e61218eafc62e0c0954d9f.jpeg)

**兼容性**:目前新增了[CrimsonSteve’s more mobs](https://www.curseforge.com/minecraft/mc-mods/crimsonsteves-more-mobs)和[Mutant More](https://modrinth.com/mod/new-mutant-more)还有[Alex’s Mobs](https://www.curseforge.com/minecraft/mc-mods/alexs-mobs)模组的部分怪物纹理。不兼容Fresh Animations 但该项目有一个使用Fresh Animations 的版本[在这里](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin-th,-but-with-fa)。目前只有一些僵尸的破坏效果,也不兼容Torturable Healthbars, but with FA 兼容Torturable Healthbars 想要更好的体验[请移步](https://modrinth.com/resourcepack/torturable-healthbars),未来将会兼容更多生物。

**已知问题**:与optifine一起运行时不会工作。

**功劳**:[EnderBC](https://modrinth.com/user/EnderBC)原始项目

![实体纹理特性](https://cdn.modrinth.com/data/cached_images/8acb9763063226da407072ec6b8c2bb456cdefa1.png)
![https://www.curseforge.com/minecraft/texture-packs/wu-shuangcbs-zombie-skin-but-with-th](https://cdn.modrinth.com/data/cached_images/179b02671baadb7fc6299bc179fe48d7aab09077.png)

**Description**:
Planned to be used in my modpack, but they are now released early.
Makes [WU_SHUANGCB’s Zombie Skin](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin) more immersive, and you can give your opinions on curseforge.

![Seriously injured husk](https://cdn.modrinth.com/data/cached_images/8b326ef30460e40a04122ca44d2560d475320a2e.jpeg)

**Features**: Applies to Minecraft’s WU_SHUANGCB’s Zombie Skin, but with TH (1.18.2 to 1.21) This resource pack requires [Entity Model Features](https://modrinth.com/mod/entitytexturefeatures) to run! And make sure you are using the latest version.

**Installation method**: You need to install WU_SHUANGCB’s Zombie Skin first to have a better experience. This resource pack dynamically changes the skin texture of zombies, husk and drowned based on their health points. The texture is also affected by position, so you’d better place them like this. ![Make sure this texture is at the top](https://cdn.modrinth.com/data/cached_images/a1f9df527ccac57717e61218eafc62e0c0954d9f.jpeg)

**Compatibility**: Currently added [CrimsonSteve’s more mobs](https://www.curseforge.com/minecraft/mc-mods/crimsonsteves-more-mobs) and [Mutant More](https://modrinth.com/mod/new-mutant-more) and some of the mobs textures from the [Alex’s Mobs](https://www.curseforge.com/minecraft/mc-mods/alexs-mobs). Not compatible with Fresh Animations, but there is a version that uses Fresh Animations [here](https://modrinth.com/resourcepack/wu_shuangcbs-zombie-skin-th,-but-with-fa). Currently, it only has some zombie destruction effects and is not compatible with Torturable Healthbars FA, it is compatible with Torturable Healthbars. For a better experience [please go here](https://modrinth.com/resourcepack/torturable-healthbars)! and in the future it will be compatible with more creatures.

**Other credits**:[EnderBC](https://modrinth.com/user/EnderBC) Original project

**Known issues**: It does not work when running with optifine.

![Entity Texture Features](https://cdn.modrinth.com/data/cached_images/8acb9763063226da407072ec6b8c2bb456cdefa1.png)
![https://www.curseforge.com/minecraft/texture-packs/wu-shuangcbs-zombie-skin-but-with-th](https://cdn.modrinth.com/data/cached_images/179b02671baadb7fc6299bc179fe48d7aab09077.png)