GameplayEssentials Babric
# GameplayEssentials for Minecraft Beta 1.7.3
A babric mod for Minecraft Beta 1.7.3 that fixes gameplay bugs and adds a few gameplay features.
* Mod works on Multiplayer with GlassConfigAPI version 3.0+ used to sync configs!
* StationAPI is optional and used for recipe configs
## Gameplay Bugfixes
* Fix bucket being consumed when lava bucket is used in furnace
* Fix slimes not dropping slimeballs when an attack brings them below zero health
* Fix minecarts stopping on items/arrows
* Fix mobs jittering in multiplayer
* Fix fish flying above player head (default: false)
* Default false because during multiplayer testing it was found that vanilla behavior is more correct
## Gameplay Features
* Change bed behavior: vanilla, disable nightmares, set spawn-point only, or disable entirely
* Allow disabling block interactions with a keybind (thereby allowing things like placing torches on crafting tables)
* Allow disabling eating when at max health (default: false)
* Allow pressure plates to be placed on fences
* Allow sugar cane to be placed on sand
* Allow trapdoors to be placed without support
* Change jack-o’-lantern recipe to be shapeless
* Change stairs recipe output (output: 1-16, default: 4)
* Requires StationAPI to be installed
* Change trapdoor recipe output (output: 1-8, default: 2)
* Requires StationAPI to be installed
* Add ability to equip/swap pieces of armor with `right-click`
## Installation using Prism Launcher
1. Download an instance of Babric for Prism Launcher: https://github.com/babric/prism-instance
2. Install Java 17 and set the instance to use it: https://adoptium.net/temurin/releases/
3. Add GlassConfigAPI 3.0.2+ to the mod folder for the instance: https://modrinth.com/mod/glass-config-api
4. Add Glass Networking to the mod folder for the instance: https://modrinth.com/mod/glass-networking
5. (Optional) Add StationAPI to the mod folder for the instance: https://modrinth.com/mod/stationapi
6. (Optional) Add Mod Menu to the mod folder for the instance: https://modrinth.com/mod/modmenu-beta
7. Add this mod to the mod folder for the instance: https://github.com/telvarost/GameplayEssentials-StationAPI/releases
8. Run and enjoy! 👍
## Feedback
Got any suggestions on what should be added next? Feel free to share it by creating an issue. Know how to code and want to do it yourself? Then look below on how to get started.
## Contributing
Thanks for considering contributing! To get started fork this repository, make your changes, and create a PR.
If you are new to StationAPI consider watching the following videos on Babric/StationAPI Minecraft modding: https://www.youtube.com/watch?v=9-sVGjnGJ5s&list=PLa2JWzyvH63wGcj5-i0P12VkJG7PDyo9T
teFreezer

teFreezer is a fork of Freezer by outadoc, logo by malcolmriley.
This plugins purpose is to force people in your server to refrigerate their food by placing a cold block around their chest with the food. In case there is no cold block around the chest, it will turn the food into a rotted item.
## Configuration
In the “`config.yml“` you can set these values:
– Cold blocks
– Resulting itens
– Itens that can rot
– Message for when the user let food rot
## Why fork?
I have forked this plugin because I was really anoyed by the original plugin that broadcasts the message to the whole server once anyone let food rot and the lack of a configuration file.
FPS Limit Fix
# FPS Limit Fix
Improved FPS limiting for Minecraft Beta 1.7.3 running on the Ornithe Toolchain.
## Details
Changes the `Power Saver` limit from `40` to `60` instead, as this is a more common refresh rate.
Ensures the `Balanced` limit of `120` FPS is actually adhered to, instead of resulting in no limiting.
Additionally, the built-in FPS limiter is replaced with a vastly superior implementation provided by LWJGL.
Foodies [StationAPI]
**For beta 1.7.3 and STAPI**!
**Foodies** adds new crops, meats, ingredients and crafted food. All that using existing vanilla mechanics, not complicating game itself. Use it to add more roleplay to your world, build cosy farm, or simply get more sources of food.
### New: BEES
Mod introduces real size bees producing honey. Find wild bee nest, catch bees, build own beehives and watch them work. Use honey for cooking or honeycomb decorative blocks.
## Main Features
– **Wild crops** – Break plants to acquire new crops, or collect them with shears to decorate your base. Every plant grows in different biome, making exploration more rewarding.
– **Mysterious seeds** – Dead bush now drops mysterious seeds that can grow into any overworld crop.
– **Unique crops** – Carrots, potatoes, onions are cabbage have classic mechanics, but tomatoes includes option to right-click to harvest only the fruits without breaking whole plant. Hellish chilli grows on gravel, requires lava nearby instead of water, and uses glowdust instead of bonemeal to speed up growth (also same harvest mechanics as tomatoes).
– **Animal drops** – Most animals drop meat now (beef, mutton, chicken, calamari) and ZombiePigman drops Hellish chilli.
– **More uses for old items** – Eggs, milk and sugar now are useful for more than 1 recipe.
– **Simple crafting** – Recipes are made to be easy, no need to follow 3 steps to get simple cake.
– **Soups** – I’m in a soup store and I bring 6 more uses for bowl (technically 2 of them are not soups).
– **Juices** – Craft glass bottles and fill them with juice, 3 flavours to chose from. Right click with bottle on cactus to fill it with cactus juice.
– **Sandwiches** – Crafted with whatever you like the most.
– **Honey Bees and Beehives** – Wild bee nests generate on oak and birch trees. You can collect them with axe to move around. Catch bees into a jar and craft own beehive. Catching bees reduce population of beehive and requires time to go back to normal.
– **Honey** – Harvest honey by right-clicking full beehive. Honey is produced quicker when there are more flowers for bees to pollinate. Use honey to craft sweets, honey glazed meats or decorative honeycomb blocks.
## Required dependencies
– **StationAPI**
– **FarnUtil** – Required for versions 1.1+
– **Glass Config API** – Required only to change default mod config.
Mod config with GCAPI
– Raw crops (carrots, potatoes, onions etc) stack size
– Raw crops heal value
– If juicing cactus breaks the block
– Wild bee nests generation rarity
– Amount of bee particle generation
– If bees are rendered on flowers
– Bee buzzing sound volume
## Compatibility
– **Campfire-StationAPI** – Every oven recipe also works with Campfire mod, allowing you to cook meat on it.
– **BH Creative** – Foodies has own creative tab with every new item.
– **Always More Items** – Recomended to use to see all the recipes added by Foodies.
– Foodies overwrites drops for sheep, cow, chicken, squid, zombiepig, deadbush and changes itemdye (bonemeal) behaviour. Mods that do the same thing will create conflicts.
## Notes
There are salt blocks and cooking station left in the mod. They have no real function, but I left them to be used as decoration. I’m planning to utilise them in future versions.
It’s my first big java mod and also first time creating pixel-art assets. I’m open for any suggestions and help.
Font Tweak
Changes the look of 7, 4, w, W, and H. My first resource pack. This resource pack was made for me to test how Minecraft handles custom fonts. Feel free to use this mod without any copyright or license issues.
Font Fixer
## Summary
This mod fixes and extends the Font Renderer in Legacy versions of Minecraft by essentially backporting a newer version of the `FontRenderer` class (1.5.2 was used as the base in version 1; 1.12.2 is used as the base in version 2).
## Details
In particular, the following bugs have been fixed and features have been added:
– Fix the text width calculation and shadows when rendering non-ASCII characters
– Change Font height to 9 instead of 8
– Add support for glyphs/unicode characters
– Add missing formatting and color codes
## Installation
### As a ModLoaderMP / Forge mod
This mod needs to be installed as a **jar-mod**. That means, you have to…
1. Be sure to back up your `minecraft.jar`!
2. Extract the content of the mod zip into the `minecraft.jar` file
3. Delete the `META-INF` folder in there
4. Overwrite any existing files when doing so!
5. ???
6. Profit!
### As a Fabric mod
Just place the mod file in your mods folder 🙂
## Issues
– Some **OptiFine** versions have minor issues with Font Fixer installed (e.g., custom fonts do not work)
– ~~Some unicode characters could not be rendered~~ – this has been fixed in version **2**!
Flowered Leaves
Flowered Leaves is a Better Than Adventure! mod that allows you to interact with a leaves block while holding a flower to attach it to the block.
Flowered leaves can be interacted with an empty hand or broken to return the flower.
FConfigLib
# FConfigLib
**FConfigLib** is a simple JSON configuration library designed specifically for Fabric Mod Loader.
## Features
* **Version compatibility**: FConfigLib is compatible with every Minecraft version, supported by Fabric Loader. It works on **Ornithe**, **LegacyFabric**, **Babric**, and other such projects.
* **Support for other games**: This library is not dependent on Minecraft code, it can be run on any other Java game loaded through Fabric Loader.
* **Easy to use API**: FConfigLib has annotation-based value limiters and validators. It allows for safe version conversion via config fixers.
Java 8+ is required in order for this mod to work.
## For mod devs
How to add to your project
Add JitPack to your repositories list in build.gradle.
“`groovy
maven {
name “JitPack”
url “https://jitpack.io”
}
“`
Add the following line to your dependencies in build.gradle.
“`groovy
dependencies {
…
modImplementation “com.github.ForwarD-NerN:fconfiglib:1.1.0”)
}
“`
Currently, there is no documentation available, however, you can look at an example here.
Fast Leaves +
Made for The Last Frontier of Dominion project

**If any mod creators are concerned about this resource pack supporting their mods, I’m open to communication.**
🌴 **Features:**
– Transparency **removed** from modded leaves
– Supported Mods:
– Oh The Biomes We’ve Gone
– Burnt
– Chipped
– IceAndFire Community Edition
– Malum
– [[Let’s Do] Meadow](https://modrinth.com/mod/lets-do-meadow)
**! Hanging Birch Leaves have a temporary solution / fix, which will most likely change with updates.**
– Nature’s Aura
– Nature’s Spirit
– Pastel
– Project: Vibrant Journeys
– Regions Unexplored
– Roots
– Thavma
For lovers of solid foliage and mods – enjoy! 🎋
Fast Leaves
Made for The Last Frontier of Dominion project

🍀 **Features:**
– Transparency **removed** from all vanilla leaves
– Dark oak leaves are **darker** for clearer visual contrast with oak leaves
– Glow lichen **no longer has a backside** – you almost never see it, so there’s no reason for it to exist
For lovers of solid foliage – enjoy using it! 🍂