Squared Shadow

This is a Texture Pack, originally designed for “[Better Than Adventure!](https://www.betterthanadventure.net/)”, and consequentially Beta 1.7.3 (although it will work with ANY version of Minecraft that has a Shadow, since the location and filename has never changed, despite the outdated Resource Pack version warning), that gives the Entities a squared Shadow, instead of a circular one. Consistency, my beloved.

![My Character’s Feet, Featuring a Blocky Shadow](https://cdn.modrinth.com/data/cached_images/72dd28be362e85b04d61b69cb37d451b4a65d68a_0.webp)

# CREDITS

– Shadow texture and “pack.png” made by AndreWharn.
– Do not use the assets without permission, please!

# Thanks for using this pack! 😀

SpASM

Straightforward, pure ASM (SpASM)

Allows registering class transformers that process all classes, without specifying the class’s names like in FabricASM.

Entrypoint – `spasm:transformer`

Interface – `net.mine_diver.spasm.api.transform.ClassTransformer`

Soartex Grove

Soartex Grove is a high definition 64x graphics replacement for Minecraft with an emphasis on clean artwork and minimal detail. This project is a continuation of Invictus a texture pack by Shoeboxam and goldbattle and Soartex a texture pack by Soar49. Grove adds thousands of textures.
I am a programmer, but I want to reincarnate it, that expressive artwork. So you can contact with me through email or curse forge and help me with texturing. Please be aware that many textures still W.I.P mostly mobs have not been made yet.

# Thank you for your support and enjoy!

*Am I allowed to redistribute this pack?*

Yes. Please check the license.

*Does Soartex Grove have the right to create a texture pack with Soar49’s textures and Invictus?*

Yes, Soartex is in the public domain. Shoeboxam gave me permission to update.

*Why do so many textures look similar or appear to be from the Fanver continuation?

Aside from direct contributors to Invictus, all graphics added by Invictus were created by Shoeboxam. When I wrote the Soartex Fanver license, I included the line: “The original artist of any texture may reuse their own texture elsewhere.” This permits me to reuse my own repertoire of content I created for Fanver in Invictus instead- I created many of the textures in Fanver. So because I receive permission from Shoeboxam I can use it.

*Do I need to use Optifine?*

The pack can be played without, but the pack looks better with Optifine due to the water color, better skies and light maps.

*Where I can check updates?*

https://gitlab.com/GroveGraphics/soartex-grove

Shorty Swords

Shortened Sword are Just Built Different! Aren’t they look hot?

Texture-pack makes swords a bit shorter. Supports almost **EVERY** ever existed Minecraft Version.

shea’s simple Totem x bare bones

# shea’s simple Totem x bare bones

## what does this pack does
### it takes Totems and cleans it up

This pack does not include any bare bones textures
**Bare Bones is required for the intended look**

disclaimer if you use this pack make sure to place this pack above bare Bones in your resource pack list for it to use its own instead of bare bones

i recomend using other shader and resource packs like [bliss](https://github.com/X0nk/Bliss-Shader) to improve looks but that is optional

**you can showcase this if you want just dont redistrabute it**

Ruined Beta!

## Info:
A small texture pack for a small version. The

(https://modrinth.com/resourcepack/ruined-beta/gallery) outlines the main tweaks pretty well. Newer tweaks are explained by looking at the [changelog](https://modrinth.com/resourcepack/ruined-beta/changelog).
The pack name isnt so true, couldn’t really think of anything else since BetaTweaks already exists lol

## Credit:
Birevan on the [Modification Station Discord](https://discord.com/channels/397834523028488203/397839884590776320/1141646111690469426) and his [Default Beta texture pack](https://discord.com/channels/397834523028488203/1123535104187310130/1123535104187310130) for the idea for this pack and a lot of the inspiration.
Various [Vanilla Tweaks](https://vanillatweaks.net/picker/resource-packs/) packs.

RRDiscordBridge

# Retro-Release Discord Bridge
[![Download](https://img.shields.io/modrinth/v/rrdiscordbridge?logo=modrinth&label=Modrinth&color=0bc95a)](https://modrinth.com/plugin/RRDiscordBridge)
[![Docs](https://img.shields.io/badge/Read%20Documentation-4e5151?logo=gitbook)](https://rrdiscordbridge.nostalgica.net/javadocs)
[![Discord](https://dcbadge.limes.pink/api/server/k2wGKEaCRA)](https://discord.gg/k2wGKEaCRA)

Discord bridge/relay plugin that [supports old Minecraft versions and server software](#tested-versions) (Beta 1.4-Release 1.21.1)

For config info, check out [this page](https://rrdiscordbridge.nostalgica.net/javadocs/me/dexrn/rrdiscordbridge/config/Settings.html#field-summary).

Download: https://modrinth.com/plugin/rrdiscordbridge

When reading the source code, you may notice that the projects have odd names, this is to make the source look slightly cleaner.
See [versions.md](https://github.com/DexrnZacAttack/RRDiscordBridge/tree/master/versions.md) for more info.

## Features
– Message Relay
– [Version support](#supported-versions)
– Broadcasting (/dcbroadcast)
– Server Stats from Discord (/about)
– Relays the following to Discord (configurable)
– Player Join
– Player Leave
– Player Kick
– Player Death
– Player Chat
– Player Advancements/Achievements
– Contains advancement description (if applicable) and link to wiki page
– Server Start
– Plugin Reload
– Server Stop
– /say
– /me
– [~~Server Console (if configured)~~](https://github.com/DexrnZacAttack/RRDiscordBridge/issues/12)
– Relays the following information from Discord (configurable)
– Channel message
– User join (if the relay channel is also the system messages channel)
– Server boost (if the relay channel is also the system messages channel)
– Thread creation
– Message pin
– Poll created/ended (with results)
– Slash commands used
– User app used (also activities)
– Message forwarded (probably not complete)
– Extensions (configurable)
– **Extra info available in-game by typing `/rdbext help`**.
– Built-in extensions:
– Waypoint embed (Waypoints)
– Allows for Xaero’s Minimap and JourneyMap/VoxelMap waypoints to be embedded in the relay channel.
– **[See config options](https://rrdiscordbridge.nostalgica.net/javadocs/me/dexrn/rrdiscordbridge/extensions/options/WaypointExtensionOptions.html#field-summary)**

– Operator Chat (OpChat)
– Allows for communicating between ops and optionally a (likely private) discord channel.
– Inspired by MCGalaxy’s OPChat feature.
– Syntax: ##
– **[See config options](https://rrdiscordbridge.nostalgica.net/javadocs/me/dexrn/rrdiscordbridge/extensions/options/OpChatExtensionOptions.html#field-summary)**
– ### For development info, see [the example repo](https://github.com/Nostalgica-Reverie/RRDiscordBridgeExampleExtension)
– Customizable [color palette](https://rrdiscordbridge.nostalgica.net/javadocs/me/dexrn/rrdiscordbridge/config/ColorPalette.html#field-summary) for messages sent to Discord

## Supported versions
### CraftBukkit (and forks)
– [X] [UberBukkit](https://github.com/Moresteck/uberbukkit)
– [X] b1.2_01-b1.3_01 (int. `bukkitCake` | Made for Bukkit Build 33)
– Missing many features, as build 33 was missing many events.
– No commands
– [X] b1.4-r1.0 (int. `bukkitCookie`)
– [X] [Project Poseidon](https://github.com/retromcorg/Project-Poseidon)
– [X] 1.1-1.2.5 (int. `bukkitFlat`)
– [X] 1.3.1-1.7.8 (int. `bukkitEmerald`)
– [X] 1.7.9-1.11.2 (int. `bukkitRealms`)
– [X] 1.12-1.19.1 (int. `bukkitColor`)
– [X] 1.19.2-Latest (int. `bukkitVex`)
### Fabric
– [ ] 1.14.4
– [ ] 1.15.2
– [X] 1.16.4-1.18.2
– [X] 1.19
– [X] 1.19.1-1.19.2
– [X] 1.19.3-1.20.1
– [X] 1.20.2
– [X] 1.20.3-1.20.5
– [X] 1.20.5-1.21.8
– [X] 1.21.9-Latest
### NeoForge
– [X] 1.20.2-1.20.4
– `neoforge.mods.toml` was unused until 1.20.5
– [X] 1.20.5-1.21.8
– [X] 1.21.9-Latest
### Forge
– [ ] 1.1-1.20
– [X] 1.20.1
– [X] 1.20.2
– [X] 1.20.3-1.20.5
– [X] 1.20.6-1.21.5
– [X] 1.21.6-1.21.8
– [X] 1.21.9-Latest
### Ornithe
– Coming soon (hopefully)

## Credits
– [placeholder.co](https://placeholder.co)
– Used for waypoint badges
– [MCHeads](https://www.mc-heads.net/)
– Used for player head avatar
– [p0t4t0sandwich](https://github.com/p0t4t0sandwich)
– Was very helpful in helping me set up gradle and helped me through every issue I had

Red Creepers

Are you tired of not seeing a creeper in the middle of a grass field? Just use this pack for more contrast between the creeper and the blocks around it.
– This [version](https://modrinth.com/resourcepack/red-creepers/version/1.0.0) is for [Fresh Animations](https://modrinth.com/project/50dA9Sha) and is not suitable for Vanilla Minecraft.
– This [version](https://modrinth.com/resourcepack/red-creepers/version/1.0.1) is for Vanilla Minecraft and is not suitable for [Fresh Animations](https://modrinth.com/project/50dA9Sha).

🗿QuiltGoSlightlyFasterLol🗿

Replaces KnotClassDelegate.getRawClassByteArray with a version that uses libdeflate so it goes slightly faster lmao.

Supported platforms:
* aarch64-linux-gnu
* aarch64-macos-none
* i386-linux-gnu
* i386-windows-gnu
* powerpc64le-linux-gnu
* x86_64-linux-gnu
* x86_64-macos-none
* x86_64-windows-gnu

PvP particles

Most particles will have a yellow background. The only exceptions are :
– Strength (orange)
– Slowness (greenish)
– Regeneration (red)
– Weakness (dark greenish)
– Luck (green)
– Fire resistance (orange)
– Water breathing (green)
– Swiftness (flashy green)
– Poison (greenish)

Every other potion effect are yellow tints.