Mod Remapping API
# Mod Remapping API
Remaps non-Fabric mods made for a different environment (by default obfuscated) to the current runtime mappings.
Provides hooks to expand the remapping process from other mods.
This mod doesn’t depend on a specific Minecraft version and should work on any version that Fabric Loader can launch.
### Mods depending on this API:
– [Fabricated Legacy Forge](https://modrinth.com/mod/fabricated-forge)
– [Apron](https://modrinth.com/mod/Apron)
– [Fabricated-Rift](https://modrinth.com/mod/fabricated-rift)
## Credits
### Most of the original code of the mod remapper
– paulevsGitch’s mod BetaLoader
Mod Loading Screen
# Mod Loading Screen
An advanced loading screen with the loading progress of mods. It works on all Minecraft versions, as it doesn’t even require Minecraft. Its only requirement is Fabric Loader 0.12.0 or later or Quilt Loader (specific versions of Quilt support are unknown). Do note that if you run this mod on a game other than Minecraft, the loading screen may not close itself.
## Agent
Mod Loading Screen provides a Java agent, which allows opening the loading screen before even the mod loader itself loads. This feature is primarily targeted at modpack developers who want to make a seamless loading experience. The agent can be used by passing `-javaagent:mod-loading-screen-1.0.4.jar` as a JVM argument. If the agent is used, the loading screen should *not* be installed as a mod.
## API
To depend on the API, use the Modrinth Maven. The API should be JiJed, and doing so will not include Mod Loading Screen inside your mod (it will only include the API, which is only a few kilobytes). The API is designed to have both forwards and backwards binary compatibility with future Mod Loading Screen versions. An API is provided for checking which API calls will return stubs and which ones are real.
“`gradle
repositories {
exclusiveContent {
forRepository {
maven {
name = “Modrinth”
url = “https://api.modrinth.com/maven”
}
}
filter {
includeGroup(“maven.modrinth”)
}
}
}
dependencies {
// implementation, not modImplementation!
include(implementation(“maven.modrinth:mod-loading-screen:1.0.4:api”))
}
“`
The API has two top-level classes: `LoadingScreenApi` and `AvailableFeatures`. Full javadocs are available for both classes.
LegacyVoiceChat
# LegacyVoiceChat
**LegacyVoiceChat** adds proximity voice chat to legacy — including **Ornithe**, **StationAPI**, **Better than Adventure!**, **Project Poseidon**, **Risugami Modloader** and **More!**.
## ⚠️ WARNING
> **LegacyVoiceChat is currently a WIP mod.**
> Expect bugs, UI changes, and protocol changes at any time.
## Features
### Proximity Voice Chat
– 3D positional audio
– Directional sound based on player orientation
– Dynamic volume fading with distance
### Audio Device Management
– Choose custom **input** and **output** devices
– **Push-to-Talk** or **Voice Activation** modes
– Adjustable mic sensitivity
### Groups / Parties
– Create or join voice groups
– Talk privately with teammates (ignores distance)
### Mute & Deafen
– Mute specific players or yourself
– Deafen to silence all incoming voice
Looking for the raw jar file for MultiMc or Prism Launcher? [Click Here](https://legacyvoicechat.com/)
### Server Notes
Make sure to port forward “`25566 UDP“` or change the port in the server config
Jappaified
Jappaified backports new Jappa-styled textures to every single version of Minecraft before 1.14 except for snapshots and April Fools updates, and I mean it. EVERY. SINGLE. VERSION. (There’s also a Classicube version)
This pack aims to port the modern textures as accurately as possible. This includes having correct ore textures, new cloud textures, and new changes when new updates drop if possible.

## Installation (pre a1.2.2)
### Prism Launcher / MultiMC
In the instance menu (click “Edit Instance” to get there), go to the Version section and click “Add to Minecraft.jar”. Once your file explorer of choice opens up, find the version you downloaded and select it. After that, it should be installed and you can launch the game with it.

I’d also recommend using [LegacyFix](https://github.com/betacraftuk/legacyfix) to get those old versions running idealy.
### Optifine and MCPatcher for old versions
Optifine and MCPatcher can be used to get the water and lava working properly in versions between a1.1.2_01 and r1.4.7. You can get the version you want [here](https://github.com/backporteverything/Backport-Everything/tree/main/Supplementary%20Files) and then you can add them by doing the same thing you do when using pre a1.2.2 versions of this pack to add MCPatcher.
## Version Numbering Scheme
game1(-game2).bigpatch.smallpatch.bugfix
game1 is the earliest Minecraft version a version of this pack supports
game2 is the latest Minecraft version a version of this pack supports
bigpatch is if I add or change something to every single version of the pack. Whenever this happens, I will make a downloadable .zip file with every version of the pack (it saves me a LOT of time)
smallpatch is if I want to add or change something in certain versions of the pack
bugfix is if I need to fix something in certain versions of the pack
The current version of a pack right now would be game1(-game2)(-OP).2.X.X
## Also Check Out
[Tunes: Backport](https://modrinth.com/resourcepack/tunes-backport): A pack that adds new songs to r1.6 and later. It works great alongside this pack.
[MC New Textures: Sound Pack](https://modrinth.com/resourcepack/mcnt-sound): A pack that backports the new sounds to r1.7 and later. It’s meant to go with MC New Textures, but it should work with this pack too.
[Modernity: Climate Mapped Water](https://modrinth.com/resourcepack/modernity): There are water climate resource packs that truly add the new water colors to r1.6 to r1.12.2. Though, you’ll have to copy the stuff from this to my pack if you are using r1.6 specifically.
[Modernity Adjunct](https://modrinth.com/resourcepack/modernity-adjunct): A pack that added Jappa-like textures to old mods on old versions. It’s meant to go with Modernity, a pack similar to this one, but I think mine should work as well if you want to give it a shot.
[Backport Everything](https://modrinth.com/resourcepack/backport-everything): A pack with a very similar goal as this one, that was made around the same time by pure coincidence! If there are changes in this pack you like more, use it instead of my pack. Also, this pack works with the StationAPI port of The Aether mod on b1.7.3 if you like that and Jappa textures.
Invisible Armor for Old Minecraft
Invisible armor for old Minecraft! Just drop into your texture pack folder and enjoy!
Icon Bubbles
**This resource pack changes your hearts and hunger bar icons to be circles.**
### Features:
– Round hearts
– Round hunger bar
– Changes all types of hearts (poison, freezing, hardcore…)
– Compatible with the [AppleSkin mod](https://modrinth.com/mod/appleskin)
**♡ Make sure to follow!**
Happier Pumpkin
# **😊Happier Pumpkin🎃**
**Happier Pumpkin** makes pumpkins happier the **HAPPIEST** in the **PUMPKING KINGDOM**

Gerudoku Faithful

**About**:
————
This pack is a faithful continuation of the Gerudoku texture pack (by Tom Bones/Ganonline),
which was a mix of textures from Doku’s RPG, Dustycraft, and various texture artists (Credits included in zip file),
over 13 years ago I was inspired by other continuations and remixes of Gerudoku to try my hand at updating it,
I’ve tried to keep as many of the original textures as possible and maintain the style with anything new added over the years.
**Tyken132** (creator of Tydoku) contacted many of the old texture artists to collaborate on Gerudoku Genesis,
it is through this collaboration that Gerudoku Faithful is now maintained.
**Links and Other Information**
——————————
I recommend **Optifine** for full functionality of the pack.
For Fabric I’d recommend the **Fabulously Optimized** modpack for ease of use, or https://lambdaurora.dev/optifine_alternatives/ for a list of Optifine alternatives
**Optifine**
– https://www.optifine.net/downloads
**Fabulously Optimized**
– https://modrinth.com/modpack/fabulously-optimized
– https://www.curseforge.com/minecraft/modpacks/fabulously-optimized
——————————
Permission to use textures were mostly given on a case by case basis or as a blanket rule by the individual texture artists,
an example of one such blanket rule can be found on https://www.johnsmithlegacy.co.uk
and another example can be found on Tom Bones Minecraft Forum Account Bio
https://www.minecraftforum.net/members/tombones
Unfortunately finding everyone who ever contributed to the pack is nearly impossible now, as throughout the years, many have left the Minecraft community behind.
I cannot give anyone permission to use anything I did not make.
——————————
– [Gerudoku Genesis](https://www.curseforge.com/minecraft/texture-packs/gerudoku-genesis)
– [Original Gerudoku](http://www.minecraftforum.net/topic/72914-32x-14-gerudoku-31-mar-2011-outdated-see-pg100/|)
– [Gerudoku Faithful on CurseForge](https://www.curseforge.com/minecraft/texture-packs/gerudoku-faithful)
– [Gerudoku Faithful on Minecraft forums](https://www.minecraftforum.net/forums/mapping-and-modding-java-edition/resource-packs/3069369-gerudoku-faithful)
– [Doku’s RPG](https://modrinth.com/resourcepack/dokus-rpg)
Alternate Textures & add-on files
——————————
Fresh Animations Add-On
– [Gerudoku Faithful Fresh Animations Add-On](https://modrinth.com/resourcepack/gerudoku-faithful-fresh-animations-add-on)
Alternate Textures & additional add-on files available on Github:
– [Gerudoku Faithful Github](https://github.com/ShadySalesGnome/Gerudoku-Faithful)
Credits
——————————
Tom Bones/Ganonline, Richasackboy, Clyde, John Smith, Teknician, Jademalo, SMP, Vattic,
Lil_Jening, Tyken132, Emkay443, Doku, Dustyshuori, Kas, Monsieurd, Hozz, Eldrone, Visigoth, Lilyo, Shadounnet, Agentfyre, Shiny, Cng, Vilkalizer, Ganstriker, Skizot, Danscottbrown, Runesmith, Andrewdance, Coagulated, Slayvus, Dante80, Ayun, Riverc, Kingphantom, Eric The Racoon, Fish2, Azaindustries, Dancrum, Ducci, Dvan, Andenno, Rapidninja42, Krayloon, Jzus, Overwhelmed,
GameslayerX2, TDWP_FTW, Xthlon, DooDooRoonys, Equivalant, DrZhark,
EnderSlayer317, TC_Concept, zombieassasin417, MikeZilla, TBP, Ikezou, Hellmage20, Gregory24, Steve Riddett,
Bloody_Toast, PapaBleeks, Paul_Mc,
Font Tweak
Changes the look of 7, 4, w, W, and H. My first resource pack. This resource pack was made for me to test how Minecraft handles custom fonts. Feel free to use this mod without any copyright or license issues.
Font Fixer
## Summary
This mod fixes and extends the Font Renderer in Legacy versions of Minecraft by essentially backporting a newer version of the `FontRenderer` class (1.5.2 was used as the base in version 1; 1.12.2 is used as the base in version 2).
## Details
In particular, the following bugs have been fixed and features have been added:
– Fix the text width calculation and shadows when rendering non-ASCII characters
– Change Font height to 9 instead of 8
– Add support for glyphs/unicode characters
– Add missing formatting and color codes
## Installation
### As a ModLoaderMP / Forge mod
This mod needs to be installed as a **jar-mod**. That means, you have to…
1. Be sure to back up your `minecraft.jar`!
2. Extract the content of the mod zip into the `minecraft.jar` file
3. Delete the `META-INF` folder in there
4. Overwrite any existing files when doing so!
5. ???
6. Profit!
### As a Fabric mod
Just place the mod file in your mods folder 🙂
## Issues
– Some **OptiFine** versions have minor issues with Font Fixer installed (e.g., custom fonts do not work)
– ~~Some unicode characters could not be rendered~~ – this has been fixed in version **2**!