Item Descriptions




fabric
forge

This mod adds a unique description to all blocks, items, and entities that is displayed when pressing the Ctrl key. These descriptions sum up what it can be used for, its source, and/or any other useful info. It strikes a compromise between not knowing anything about an item and constantly checking the Minecraft Wiki for detailed in-depth descriptions.

Item Descriptions includes all vanilla blocks and items. For mod support, also add [Mod Descriptions](https://modrinth.com/resourcepack/mod-descriptions)!

## Item Descriptions

By default, holding down Ctrl when hovering over an item will show a short description of what it can do. Unique descriptions have been written for every item, and generic descriptions are also supported for various tags so many modded blocks come with built-in descriptions.

## Block and Entity Descriptions

If you have [Jade](https://modrinth.com/mod/jade) or [WTHIT](https://modrinth.com/mod/wthit) installed, blocks and entities will also show descriptions when Ctrl is held.

## Enchantment Descriptions

Item Descriptions supports descriptions for enchantments as well, with descriptions for every vanilla enchantments included. Item Descriptions prefers its own descriptions, but will support mods that support [Enchantment Descriptions](https://modrinth.com/mod/enchantment-descriptions) out of the box.

Enchantment Descriptions are also shown in the Enchanting Table, including [Quark](https://modrinth.com/mod/quark)’s Matrix Enchanting Table and [Penchant](https://modrinth.com/mod/penchant)’s reworked Enchanting Table.

## Effect Descriptions

Item Descriptions supports descriptions for enchantments as well, with descriptions for every vanilla enchantments included. Item Descriptions prefers its own descriptions, but will support mods that support [Effect Descriptions](https://modrinth.com/mod/effect-descriptions) out of the box.

## Installation

Item Descriptions is a completely clientside mod for Fabric and NeoForge.
– On Fabric, only [Fabric API](https://modrinth.com/mod/fabric-api) is required.
– On NeoForge, there are no dependencies.
– Mod settings are available with [Mod Menu](https://modrinth.com/mod/mod-menu) (only required on Fabric) and [Cloth Config](https://modrinth.com/mod/cloth-config) or [YACL](https://modrinth.com/mod/yacl). Built in options include the tooltip key, hints, tooltip colour, “always on” mode, toggles for description types, and more.

## Mod Support

Item Descriptions includes all vanilla blocks and items. For mod support, also add the [Mod Descriptions](https://modrinth.com/resourcepack/mod-descriptions) resource pack! Additionally, compatibility exists for specific features in the following mods:

| Icon | Link | Feature Added |
|——————————————————|—————————————————————————-|———————————————————————-|
| | **[Jade](https://modrinth.com/mod/jade)** | **Block and Entity Descriptions** — Jade will show block and entity descriptions in its informational HUD. |
| | **[WTHIT](https://modrinth.com/mod/wthit)** | **Block and Entity Descriptions** — WTHIT will show block and entity descriptions in its informational HUD. |
| | **[Field Guide](https://modrinth.com/mod/field-guide)** | **Entry Descriptions** — Automatically fills in entry lore. |
| | **[Reliable Recipe Viewer](https://modrinth.com/mod/rrv)** | **Tag Descriptions** — Tags shown by this mod will show Item Descriptions. |
| | **[Enchiridion](https://modrinth.com/mod/enchiridion)** | **Enchantment Descriptions** — Enchiridion’s default enchantment descriptions are replaced with Item Descriptions. |
| | **[Penchant](https://modrinth.com/resourcepack/penchant)** | **Enchantment Descriptions** — Penchant’s modified Enchantment Table shows Item Descriptions. |
| | **[Quark](https://modrinth.com/mod/quark)** | **Enchantment Descriptions** — Quark’s Matrix Enchantment Table shows Item Descriptions. |
| **[Matrix Enchanting](https://modrinth.com/mod/matrix-enchanting)** | **Enchantment Descriptions** — The Matrix Enchantment Table shows Item Descriptions. |
| | **[Useful Spyglass](https://modrinth.com/mod/useful-spyglass)** | **Block and Entity Descriptions** — Useful Spyglass will show block and entity descriptions in its informational HUD. |
| | **[Limelight](https://modrinth.com/mod/limelight)** | **Block and Entity Descriptions** — Searching for a block or item in Limelight will show block and entity descriptions. |
| | **[ToolTipFix](https://modrinth.com/mod/tooltipfix)** | **Tooltip Wrapping** — This mod’s wrapping is used instead of the built in wrapper.. |

## Adding New Descriptions

Read more on the Modded Minecraft Wiki

By default, the mod provides descriptions for all blocks, items, and entities – including supported April Fools versions, but it has been designed in a way that makes it extensible for use in modpacks or when using other custom content. To add or replace a description for a block or item, just add the following entry to your mod or resource pack’s language file.

“`json
“lore..“: “A mysterious modded block.”
“`

For more information, including details on support for entities and Custom Model Data, see the information on the [Item Descriptions Wiki](https://moddedmc.org/en/mod/item-descriptions).

## FAQ

– What versions does this mod actively support? Are ports planned?
– New updates will only support 26.1 and latest (currently 26.2-snapshot-6). There is no plan to backport to older versions or any other loaders.

## Credits
The descriptions present in the mod are inspired by the Minecraft Legacy Console Editions. The interface used was inspired by the one present in the Better Than Adventure mod for Minecraft b1.7.3. Mod Menu/Cloth Config integration is based on the integration present in [idwtialsimmoedm](https://modrinth.com/mod/idwtialsimmoedm) under its [MIT License](https://github.com/gliscowo/idwtialsimmoedm/blob/1.21/LICENSE).

Invisible Armor

When the resource pack is enabled, all armor becomes invisible (transparent). Because of this there is a disadvantage. If you have a cape on, it is slightly above the model of your character. This resource pack works in vanilla Minecraft and **does not require OptiFine or CIT**.

![cover](https://cdn.modrinth.com/data/cached_images/892c4fcd7bc8493e675bfe3e0ebc2e303baee389_0.webp)

ImGuiMC

ImGui Minecraft bindings. Allows mod developers create simple debug interfaces without any setup or shipping ImGui natives.

This library provides the following:

– ImGui `1.90.0`
– Events for drawing ImGui at the start and end of the Minecraft frame
– Event for registering custom fonts
– Automatic .ttf font loading for ImGui styles
– Support for `GpuTexture` and `GpuTextureView` as texture sources

Illusioner Tower

# Illusioner Tower🔮
A simple datapack that implements a simple addition that re-introduces the Illusioner. It adds a new structure in the Illusioner Tower that has both an Illusioner and a loot chest. The chest contains the same loot as a pillager outpost chest. The structure spawns in the same biomes a pillager mansion spawns in, and is a bit a more common than a pillager mansion.

### The Tower has:
– 4x floors
– 1x Loot filled Chest
– 1x Illusioner

### An Image of the Tower
![Here should have been an image of an Illusioner tower](https://cdn.modrinth.com/data/cached_images/e7dd40d95b9eb79ed817265a3ce2ca48c00c2521_0.webp)

## Notes
– It says that it’s an experimental feature right now, it still seems to work though.

Ice Cream

![Ice Cream Logo](https://cdn.modrinth.com/data/cached_images/ddc73c6d1caa97f2bf72426ea9326e0c3996cd98.png)


Modrinth


CurseForge


PlanetMinecraft


Ko-fi


Discord


Twitter

Ice Cream is a resource pack that refreshes the looks of Minecraft while maintaining the vanilla feel of the game.
This pack features a bunch of new textures that remain similair to the base game. The perfect resource pack for those who want to stay true to vanilla! (hence why it’s name :P)

![Screenshot 1](https://cdn.modrinth.com/data/1AThh79Y/images/06742facfd8b865a2a6947765e7302134128ca50.png)
![Screenshot 2](https://cdn.modrinth.com/data/1AThh79Y/images/1c28059c4d670133f30e16dde32d731847e55cda.png)
![Screenshot 3](https://cdn.modrinth.com/data/1AThh79Y/images/d476d98f065bf5319246f435047cd83247c76bbd.png)
![Screenshot 4](https://cdn.modrinth.com/data/1AThh79Y/images/99a6678f82bc741069095722c9de53b2571f2d46.png)

## Frequently Asked Questions

How do I install this pack?

I’d recommend following [this](https://www.planetminecraft.com/blog/how-to-install-minecraft-texture-packs-4615399/) guide on PlanetMinecraft. Enjoy!

When is the next update coming out?

Personally I’m not the greatest at making deadlines and make this just for fun 😛

When I feel like the update is ready I’ll just release it. If you want to keep up with the updates, be sure to follow the resource pack here on Modrinth and/or join my Discord server [here](https://discord.gg/fV9aby4XGG)

Does Ice Cream have any add-ons?

Yes! Ice Cream has multiple add-ons available for you to download! My own add-ons exist out of;
[Ice Cream 3D Add-On](https://modrinth.com/resourcepack/3d-add-on)
[Uniform Tools](https://modrinth.com/resourcepack/uniform-tools)
On top of that, Ice Cream also adds support for
Enchanted_Games’ [Tasty Items](https://modrinth.com/resourcepack/tasty-items)
[VanillaTweaks](https://vanillatweaks.net/picker/resource-packs/)’ Hunger Preview

Just be sure to put my add-ons above Ice Cream and the other ones below it in the selected resource packs screen. Like this;

![Selected packs](https://i.postimg.cc/NGWz62XR/selectedgif.gif)

I’ve found a bug or got a suggestion!

Hi! Thank you for your contribution, join my Discord server [here](https://discord.gg/fV9aby4XGG) and feel free to show it in #general.

Terms Of Service

You’re allowed to alter and edit any of Ice Cream’s textures as long as you don’t distribute it. Keep it to yourself.
If you want to create your own add-on for Ice Cream, feel free to! Just be sure to provide a link to the Modrinth Page.

**Please note:** This resource pack is currently in a beta stage. This means that some textures may or may not be changed in a future version. During the beta period, Ice Cream will receive multiple updates.

I Editor

## ⚡ I Editor: A Revolution in the World of Minecraft and Customization

![Template edit item](https://cdn.modrinth.com/data/cached_images/97f4542211d5d7ed36c2bc24ebbe0e8db9baacac.gif)

### 🚀 Open a New Era of Creativity in Minecraft

**I Editor (Item Editor)** is not just a datapack, it’s a true breakthrough in the possibilities of item editing! 🛠️ Forget the boring limitations of vanilla Minecraft. Now you can become a true Master Smith, controlling every tiny detail of your inventory. Turn an ordinary sword into a legendary artifact or create a potion with unique properties — it’s all in your hands! ✨

——
⚠️ **Important:** All editing functions are performed through commands. Make sure command usage is allowed on your server or world to unlock the full potential of this datapack.

——

### 🔥 Key Features

* **💯 Full Customization:** Change *absolutely everything*: durability, enchantments, name, description, and even potion effects!
* **🎮 Intuitive Interface:** A clear menu and easy-to-use controls that even beginners can understand.
* **⚙️ Powerful Tools:** Create truly unique items that don’t exist in the standard game.
* **🖱️ Flexible Settings:** Adjust all parameters through a user-friendly graphical interface — no more confusing commands.

![Set Potion](https://cdn.modrinth.com/data/cached_images/3c2cc3e691c21b0befe671c36649da3c1fa1c149_0.webp)

Hibernate Fabric

A Minecraft grass block inside an ice block representing the minecraft server hibernating.

Hibernate Fabric

Lets your Minecraft Fabric server snooze when idle, slashing CPU usage without missing a block!

[![Issues][issues-shield]][issues-url]
[![Forks][forks-shield]][forks-url]
[![Stargazers][stars-shield]][stars-url]
[![LGPL v3.0 License][license-shield]][license-url]

[Download on Modrinth](https://modrinth.com/project/hibernate-fabric/versions) |
[Download from Releases](https://github.com/BJTMastermind/hibernate-fabric/releases)

Requires Fabric API

## About The Project

**Hibernate Fabric** is a lightweight tool that automatically puts your Minecraft Fabric server to sleep when no players are online. By reducing CPU usage during idle times, it helps save server resources, lowers your electricity bill, and makes your server more eco-friendly. It’s a simple way to keep your Minecraft world running smoothly without wasting power when it’s not needed.

### Built With

This project is built with the following technologies:

* ![Java][java-icon]
* ![Gradle](https://img.shields.io/badge/gradle-02303A.svg?style=for-the-badge&logo=gradle&logoColor=white)
* ![Fabric][fabric-icon]

## Run

You will need a Minecraft Fabric server.

1. Download `hibernate-fabric-x.x.x+mc1.x.x.jar` from one of the places at the top of this README.
2. Copy the downloaded jar file to the `mods` folder of your Minecraft Fabric server.

Don’t forget to set `pause-when-empty-seconds` to `0` in your `server.properties` file to disable the vanilla hibernation system.

## Getting Started With Development

To get a local copy up and running, follow these simple steps.

### Prerequisites

Ensure you have the following installed on your machine:

* **Java Development Kit (JDK)**: Version 21 or higher.
* [Download JDK](https://adoptium.net/)
* **Gradle**: Version 9.1 or higher.
* [Install Gradle](https://gradle.org/install/)
* **Minecraft**: Version 1.21.11

### Build

1. **Clone the repository**
“`sh
git clone https://github.com/BJTMastermind/hibernate-fabric.git
“`

2. Navigate to the project directory
“`sh
cd hibernate-fabric
“`

3. Build the project with Gradle
“`sh
./gradlew clean build
“`

You can find the built mod at `hibernate-fabric/build/libs/hibernate-fabric-x.x.x+mc1.x.x.jar`.

## Configuration

The mod automatically creates a configuration file at `config/hibernate-fabric.json` on first run. Here are the available settings:

### Basic Settings

“`js
{
“startEnabled”: true,
“ticksToSkip”: 400,
“permissionLevel”: 2,
“sleepTimeMs”: 75,

“`

| Setting | Default | Description |
|———|———|————-|
| `startEnabled` | `true` | Whether hibernation activates automatically when server starts with no players |
| `ticksToSkip` | `400` | Number of ticks to process before applying sleep during hibernation |
| `permissionLevel` | `2` | Required permission level to use hibernation commands (0=all, 4=owner) |
| `sleepTimeMs` | `75` | Milliseconds to sleep between tick processing cycles |

### Memory Optimization

“`js

“enableMemoryOptimization”: true,
“memoryCleanupIntervalSeconds”: 30,
“memoryThresholdPercent”: 80.0,
“forceGarbageCollection”: true,
“gcIntervalSeconds”: 30,
“saveBeforeHibernation”: true,
“removeEntities”: [
“minecraft:item”,
“minecraft:firework_rocket”,
“minecraft:arrow”,
“minecraft:experience_orb”
],
“droppedItemMaxAgeSeconds”: 300,
“logMemoryUsage”: true,

“`

| Setting | Default | Description |
|———|———|————-|
| `enableMemoryOptimization` | `true` | Enable memory cleanup during hibernation |
| `memoryCleanupIntervalSeconds` | `30` | How often to run memory cleanup routines |
| `memoryThresholdPercent` | `80.0` | Memory usage percentage that triggers cleanup |
| `forceGarbageCollection` | `true` | Force Java garbage collection during hibernation |
| `gcIntervalSeconds` | `30` | Minimum time between garbage collection runs |
| `saveBeforeHibernation` | `true` | Save world data before entering hibernation |
| `removeEntities` | `item`, `firework_rocket`, `arrow`, `experience_orb` | List of entities to remove during hibernation (ignores entities with custom names) |
| `droppedItemMaxAgeSeconds` | `300` | Age in seconds after which items are removed (5 minutes) |
| `logMemoryUsage` | `true` | Log memory usage information to console |

### CPU Optimization

“`js

“aggressiveCpuSaving”: true,
“minSleepInterval”: 1500,
“highLoadSleepMultiplier”: 1.5,
“yieldInterval”: 8,

“`

| Setting | Default | Description |
|———|———|————-|
| `aggressiveCpuSaving` | `true` | Enable more aggressive CPU saving measures |
| `minSleepInterval` | `1500` | Minimum time in milliseconds between sleep cycles |
| `highLoadSleepMultiplier` | `1.5` | Multiplier for sleep time when system load is high |
| `yieldInterval` | `8` | How often to yield CPU to other threads (every N ticks) |

### Gamerule Values When Not Hibernating

“`js

“restoreGameRulesAs”: {
“advance_time”: true,
“advance_weather”: true,
“random_tick_speed”: 3,
“spawn_mobs”: true,
“fire_spread_radius_around_player”: 128
}
}
“`

| Setting | Default | Description |
|———|———|————-|
| `advance_time` | `true` | The value to restore the gamerule `advance_time` as when coming out of hibernation |
| `advance_weather` | `true` | The value to restore the gamerule `advance_weather` as when coming out of hibernation |
| `random_tick_speed` | `3` | The value to restore the gamerule `random_tick_speed` as when coming out of hibernation |
| `spawn_mobs` | `true` | The value to restore the gamerule `spawn_mobs` as when coming out of hibernation |
| `fire_spread_radius_around_player` | `128` | The value to restore the gamerule `fire_spread_radius_around_player` as when coming out of hibernation |

## Contributing

Contributions are what make the open source community such an amazing place to learn, inspire, and create. Any contributions you make are **greatly appreciated**.
If you don’t have any coding experience, testing other platforms and configurations is also very welcome!

If you have a suggestion that would make this better, please fork the repo and create a pull request. You can also simply open an issue with the tag “enhancement”.
Don’t forget to give the project a star! Thanks again!

1. Fork the Project
2. Create your Feature Branch (`git checkout -b feature/AmazingFeature`)
3. Commit your Changes (`git commit -m ‘Add some AmazingFeature’`)
4. Push to the Branch (`git push origin feature/AmazingFeature`)
5. Open a Pull Request

## License

Distributed under the **GNU Lesser General Public License v3.0 or later (LGPL-3.0-or-later)**.

This project is a fork of [Hibernateforge](https://github.com/Thadah/Hibernateforge) which was distributed under the **European Union Public License v1.2 (EUPL-1.2)**.
Relicensing has been done in accordance with the compatibility clause of the EUPL (Article 5).

See `LICENSE` for more information.

[issues-shield]: https://img.shields.io/github/issues/BJTMastermind/hibernate-fabric.svg?style=for-the-badge
[issues-url]: https://github.com/BJTMastermind/hibernate-fabric/issues
[forks-shield]: https://img.shields.io/github/forks/BJTMastermind/hibernate-fabric.svg?style=for-the-badge
[forks-url]: https://github.com/BJTMastermind/hibernate-fabric/network/members
[stars-shield]: https://img.shields.io/github/stars/BJTMastermind/hibernate-fabric.svg?style=for-the-badge
[stars-url]: https://github.com/BJTMastermind/hibernate-fabric/stargazers
[license-shield]: https://img.shields.io/github/license/BJTMastermind/hibernate-fabric.svg?style=for-the-badge
[license-url]: https://github.com/BJTMastermind/hibernate-fabric/blob/master/LICENSE

[java-icon]: https://img.shields.io/badge/Java-D5D5D5.svg?style=for-the-badge&logo=data:image/svg%2bxml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSI2NCIgaGVpZ2h0PSI2NCIgdmlld0JveD0iMCAwIDMyIDMyIj48cGF0aCBkPSJNMTEuNjIyIDI0Ljc0cy0xLjIzLjc0OC44NTUuOTYyYzIuNTEuMzIgMy44NDcuMjY3IDYuNjI1LS4yNjdhMTAuMDIgMTAuMDIgMCAwIDAgMS43NjMuODU1Yy02LjI1IDIuNjcyLTE0LjE2LS4xNi05LjI0NC0xLjU1em0tLjgtMy40NzNzLTEuMzM2IDEuMDE1Ljc0OCAxLjIzYzIuNzI1LjI2NyA0Ljg2Mi4zMiA4LjU1LS40MjdhMy4yNiAzLjI2IDAgMCAwIDEuMjgyLjgwMWMtNy41MzQgMi4yNDQtMTUuOTc2LjIxNC0xMC41OC0xLjYwM3ptMTQuNzQ3IDYuMDlzLjkwOC43NDgtMS4wMTUgMS4zMzZjLTMuNTggMS4wNy0xNS4wMTQgMS4zOS0xOC4yMiAwLTEuMTIyLS40OCAxLjAxNS0xLjE3NSAxLjctMS4yODIuNjk1LS4xNiAxLjA3LS4xNiAxLjA3LS4xNi0xLjIzLS44NTUtOC4xNzUgMS43NjMtMy41MjYgMi41MSAxMi43NyAyLjA4NCAyMy4yOTYtLjkwOCAxOS45ODMtMi40MDR6TTEyLjIgMTcuNjMzcy01LjgyNCAxLjM5LTIuMDg0IDEuODdjMS42MDMuMjE0IDQuNzU1LjE2IDcuNjk0LS4wNTMgMi40MDQtLjIxNCA0LjgxLS42NCA0LjgxLS42NHMtLjg1NS4zNzQtMS40NDMuNzQ4Yy01LjkzIDEuNTUtMTcuMzEyLjg1NS0xNC4wNTItLjc0OCAyLjc3OC0xLjMzNiA1LjA3Ni0xLjE3NSA1LjA3Ni0xLjE3NXptMTAuNDIgNS44MjRjNS45ODQtMy4xIDMuMjA2LTYuMDkgMS4yODItNS43MTctLjQ4LjEwNy0uNjk1LjIxNC0uNjk1LjIxNHMuMTYtLjMyLjUzNC0uNDI3YzMuNzk0LTEuMzM2IDYuNzg2IDQuMDA3LTEuMjMgNi4wOSAwIDAgLjA1My0uMDUzLjEwNy0uMTZ6bS05LjgzIDguNDQyYzUuNzcuMzc0IDE0LjU4Ny0uMjE0IDE0LjgtMi45NCAwIDAtLjQyNyAxLjA3LTQuNzU1IDEuODctNC45MTYuOTA4LTExLjAwNy44LTE0LjU4Ny4yMTQgMCAwIC43NDguNjQgNC41NDIuODU1eiIgZmlsbD0iIzRlNzg5NiIvPjxwYXRoIGQ9Ik0xOC45OTYuMDAxczMuMzEzIDMuMzY2LTMuMTUyIDguNDQyYy01LjE4MyA0LjExNC0xLjE3NSA2LjQ2NSAwIDkuMTM3LTMuMDQ2LTIuNzI1LTUuMjM2LTUuMTMtMy43NC03LjM3M0MxNC4yOTQgNi44OTMgMjAuMzMyIDUuMyAxOC45OTYuMDAxem0tMS43IDE1LjMzNWMxLjU1IDEuNzYzLS40MjcgMy4zNjYtLjQyNyAzLjM2NnMzLjk1NC0yLjAzIDIuMTM3LTQuNTQyYy0xLjY1Ni0yLjQwNC0yLjk0LTMuNTggNC4wMDctNy41ODcgMCAwLTEwLjk1MyAyLjcyNS01LjcxNyA4Ljc2M3oiIGZpbGw9IiNmNTgyMTkiLz48L3N2Zz4=

[fabric-icon]: https://img.shields.io/badge/Fabric-DBD0B4.svg?style=for-the-badge&logo=data:image/svg%2bxml;base64,PHN2ZyB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciIHdpZHRoPSIxNiIgaGVpZ2h0PSIxNiIgdmlld0JveD0iMCAwIDE2IDE2Ij48cGF0aCBmaWxsPSIjMzgzNDJhIiBkPSJNOSAxaDF2MWgxdjFoMXYxaDF2MWgxdjFoMXYyaC0xdjFoLTJ2MWgtMXYxaC0xdjFIOXYySDh2MUg2di0xSDV2LTFINHYtMUgzdi0xSDJWOWgxVjhoMVY3aDFWNmgxVjVoMVY0aDFWMmgxeiIvPjxwYXRoIGZpbGw9IiNkYmQwYjQiIGQ9Ik00IDlWOGgxVjdoMVY2aDFsMS0xVjRoMVYyaDF2MWgxdjFoMXYxaDF2MWwtMSAxLTIgMy0zIDMtMy0zeiIvPjxwYXRoIGZpbGw9IiNiY2IyOWMiIGQ9Ik05IDNoMXYxaDF2MWgxdjFoMXYxaC0xTDkgNHpNMTAgMTBoMVY5aDFWN2gtMXYxaC0xekg4djJoMXYtMWgxek04IDEySDd2MWgxeiIvPjxwYXRoIGZpbGw9IiNjNmJjYTUiIGQ9Ik03IDVoMXYyaDN2MUg5VjZIN3pNNiA4aDF2MmgyVjlINnoiLz48cGF0aCBmaWxsPSIjYWVhNjk0IiBkPSJNMyA5djFsMyAzaDF2LTFINnYtMUg1di0xSDRWOXoiLz48cGF0aCBmaWxsPSIjOWE5MjdlIiBkPSJNMyAxMHYxaDJ2MmgydjFINnYtMkg0di0yeiIvPjxwYXRoIGZpbGw9IiM4MDdhNmQiIGQ9Ik0xMyA3aDF2MWgtMXoiLz48cGF0aCBmaWxsPSIjMzgzNDJhIiBkPSJNOSA0djFoMnYyaDFWNmgtMlY0eiIvPjwvc3ZnPgo=

Heights and Caves

Adds 4 New Dimensions larger Overworld and Nether and A End Overhaul
This Resource pack is needed
https://modrinth.com/resourcepack/heights-and-caves-resource-pack/
Sharing Videos and Screenshots of this pack is 100% fine
This pack works with Terralith if this pack is put above

8GB RAM is recommened to be allocated to Minecraft to run this pack

HasteGenesis

   
   

#
HasteGenesis is a wip mod adding six gems (and maybe some more features coming later :3) to the game, all with unique buffs and abilities 😀

#
![promo image](https://cdn.modrinth.com/data/cached_images/e5c2768dd2778a22f80486084cd9e29c9695dcb1.png)

a player holding a Vigor Gem

This is all for latest snapshot (found in the github)


(I’m writing this as I make the updates)

##

Extra Info

All Gems

| Gems | Images |
|:-:|:-:|
| The **Pyro Gem** applies passive fire resistance and instantly extinguishes the player when held in the players hand, upon **Left Click** it damages all nearby enemies for four damage while also setting them on fire | ![pyro](https://cdn.modrinth.com/data/4v0Yvamm/images/d64df6e6120228229a6c0ff09cdeb6f711dcac87.png) |
| The **Aqua Gem** grants the player a passive increase in swimming speed and allows the player to breathe underwater, upon **Right Click**, if submerged in water, the player heals five health | ![aqua](https://cdn.modrinth.com/data/4v0Yvamm/images/8a0e1b3eeaba1d989fadd165ebbdf98a15ac6a3a.png) |
| The **Bolt Gem** passively increases your movement, attack and mining speed, upon **Right Click** the player gets another boost to their speed and mining speed for ten seconds, upon **Left Click** all nearby enemies are struck by lightning | ![bolt](https://cdn.modrinth.com/data/4v0Yvamm/images/b3bbdae136279570439227c33aac06a605b04949.png) |
| The **Vigor Gem** passively increases the players strength and jump height while also slightly increasing the players gravity, alongside granting extra armor points | ![vigor](https://cdn.modrinth.com/data/4v0Yvamm/images/34860ef9cbf3dcdb5e980288c506af5a568e180c.png) |
| The **Life Gem** passively give the player resistance and an extra half a bar of health, upon **Right Click** it grants the player extra saturation, upon **Left Click** all nearby enemies are damaged and their health is temporarily added to the player | ![life](https://cdn.modrinth.com/data/4v0Yvamm/images/61a6bfd90a043048de5355e6ecd6ceddadb46bb1.png) |
| The **Stellar Gem** passively lowers the players gravity while also making them immune to fall damage, upon **Right Click** the players gravity is toggled off/on, upon **Left Click**, all nearby enemies are launched into the air | ![stellar](https://cdn.modrinth.com/data/4v0Yvamm/images/77eb29c14590ebca1bf3d4bc050d256e927909b3.png) |

##

Q&A

**

Q: Can i use this project in my published modpacks?

**

A: of course, as long as the download stays hosted within the modrinth ecosystem!

**

Q: How do I get gems back if I lose them?

**

A: Simply enter the command “/trigger use_if_your_gem_is_gone”!

**

Q: How do I change the cooldowns for the gems?

**

A: First, toggle your operator status (/function hastegenesis:toggle_is_operator), then you will have access to all the operator “/trigger” commands which includes cooldowns.

habitable end mod

adds a new type of leaves for my habitable end data pack and a version of iron ore for the end and a new type of fruit (apple values) not done yet with making the mod
fabric mod first real mod got a few English sets in but not all if you want a translation message me with the file name and your translation code
its for this datapack habitable end Minecraft Data Pack (planetminecraft.com)
the endrus leaves have a lightlevel of 15
sorry about the bad textures not good at textures
use habitable end mod snapshot Minecraft Mod (planetminecraft.com) for 1.19.4
due to problems updating i may take longer
added some in work stuff no way to feature toggle
and endrus logs and planks craft the planks with one log
pictures out of date purple oak logs will fix that
use 23w05a+ will use newest version after that once 1.19.4 for this one
worldgen datapack is now builtin
adds end temples with a new type of wood endrus wood that gives light level 15
and trees and iron ore in ground in endstone
this will be for snapshots after 1.19.4
warped endrus trees are in end highlands
moving models to there own textures may break will fix when i can
endrus and warped endrus sapling you get them in the temple chests and trees
you plant them on end stone
endite tools are prototype
will add saplings to showcase
added netherite smithing template and ingot to end city loot
added endite a tool set and armor with double netherite stats you upgrade from netherite with endite ingots and a template
you craft ingots from iron ingots and endite shards
you bread the enderbara with endrus fruit
adds lecterns and crafting tables , fletching table composters and ladders and cartography tables and barrels for the wood
they are being readded so expect things to be broken