Zombie Survival

This is a simple datapack that replaces most overworld mobs with different zombie variants. Creepers, Skeletons, Strays, Spiders, Cave Spiders, Endermen, Guardians, Elder Guardians, Bogged, and Witches are removed and replaced by zombies.

This datapack also includes blood particles to make the gameplay a little more fun and brutal.

The zombies drop the loot that the mob they replace would normally drop, so the default progression is still mostly intact.

– Zombies spawn more frequently
– Zombies no longer drop rotten flesh
– Husks now spawn outside of the desert
– Most overworld hostile mobs are replaced with a new zombie variant
– Loot boxes and health kits spawn throughout the world, melee them to loot them
– Loot boxes drop gold, iron, emeralds, and arrows
– Health kits drop health potions

Zombalypse

A Zombie Apocalypse plugin, very inspired by the many challenges about this sort of stuff, and also includes quite a lot of custom types.

### Commands
| Command | Description | Permission |
|————|———————————-|———————|
| zombalypse | Reloads the plugin | _zombalypse.reload_ |
| zombspawn | Spawns a specific type of zombie | _zombalypse.spawn_ |

You can use the config.yml file to change the spawn behavior, make zombified piglins randomly target someone, or show the zombie’s type as their nametag.

### API?
Would you like to add your own zombies?
You can use Zombalypse’s API by including it as a Jar Dependency on your project!

### Known issues
* Zombified Piglins can randomly target invulnerable players. `Only if “zombifiedPiglinAttack” is set to true`

TradeShop

# Tradeshop!
_A simple, no-nonsense trade chest shop plugin._

# Usage
Place any storage block like a chest, barrel, or shulker.
Then put a sign on the side of the block with the following format.
“`
[Shop]
X ItemName (or “[Hand]”)
for
Y ItemName (or “[Hand]”)
“`
ItemName must be the name of the [Bukkit Material](https://jd.papermc.io/paper/1.21.1/org/bukkit/Material.html) (case/space doesn’t matter)
Use `[Hand]` as a temporary placeholder; then right click the sign with the item.

If it works, the sign will reformat itself.

### Example
“`
[Shop]
1 Iron Ingot
for
64 Wheat Seeds
“`

# Note
This plugin is very new! Please report any bugs or recommend any features on GitHub issues or my Discord.

# Rant
I have a strong distaste for plugins with AI-Generated icons. I will NOT download your plugin if the icon is an AI-Generated image. I made the icon for this plugin in 5 minutes using free software.

Zlodyy’s PvP RP

**Ultimate Clear PvP: Crystal, UHC & Mace**
_This resource pack is built from the ground up for serious players across multiple combat styles. Whether you are dominating in Crystal PvP, surviving classic UHCs, or mastering the newest Mace mechanics, this pack provides the visual clarity you need to gain a competitive edge.

The core philosophy of this pack is maximum visibility and zero distractions._

**✨ Key Features:**

_Multi-Mode Optimization: Tailored specifically for Crystal PvP, UHC, Mace combat, and general server duels. Key weapons and items are distinct and easy to read.

Unobstructed View: Features a Small Shield and Small Totem so your off-hand items never block your screen during intense fights.

Perfect Clarity: Completely removes the annoying pumpkin overlay (No Pumpkin Blur) and includes Small Fire to keep your field of vision perfectly clear, even when taking damage._

_Crisp Typography: Comes with a custom, ultra-clean Font that makes chat, player names, and menus look sleek and easy to read at a glance.

Performance Focused: Minimalist textures and reduced visual clutter mean nothing gets between you and your opponent.|

extra feautures glowing totem,dark snow…

“`
If you are looking for a versatile, comfortable pack that just works perfectly across all modern PvP modes, this is the one. Drop it into your folder, queue up a match, and enjoy the clean visuals!_
“`

zLife Season 1

Start with 1 heart and 7–13 lives. On death: lose 1 life, gain 1 heart. On kill: gain 1 life. Name color shows lives: Red (1–3), Yellow (4–6), Lime (7–9), Dark Green (10+). Run out of lives = elimination.

zkxv’s pvp pack

1.8 style texture pack that i made for my friend. It offers a full port of GUIs and items from a 1.8 pack aswell as some blocks like Deepslate i made to match the style of the 1.8 blocks (including wood, boats, deepslate blocks, chests/enderchests)

_qyrox(zkxv) has an updated version on his account.

Zisteau Pigmen

![image](https://i.postimg.cc/3JBPJL9L/Zisteau-Pigmen-Header.png)

A Minecraft resource pack that changes adult Zombified Piglins named “Zisteau” into Zombie Pigmen.

## Overview

In reference to the [former Minecraft YouTuber](https://www.youtube.com/Zisteau) and [Etho’s EthoCorp cashier](https://youtu.be/FB5C3L-5SkQ?si=38H1MS752CP7OlIG&t=637) of the same name, adult Zombified Piglins named “Zisteau” will change into Zombie Pigmen.

![image](https://i.postimg.cc/L50LxF23/8MOar-SS.png)

**This resource pack requires OptiFine or a CEM alternative such as [Entity Model Features](https://modrinth.com/mod/entity-model-features)** and may conflict with other resource packs or mods that alter Zombified Piglin textures.

## Versions

| Minecraft Version | Pack Version
| :–: | :–: |
| 1.21.9 – 26.1.2 | [v2.2.1](https://modrinth.com/resourcepack/zisteau_pigmen/version/v2.2.1)
| 1.21 – 1.21.8 | [v1.1.2](https://modrinth.com/resourcepack/zisteau_pigmen/version/v1.1.2)

Older versions can be found [here on Modrinth](https://modrinth.com/resourcepack/zisteau-pigmen/versions).

## Bug Reports
Found a bug? Join [Discord](https://discord.gg/vZJSDjPcmu) and open a ticket.

## Icon Credit (v1.0.0 – v2.2.0)
The pack icon used from v1.0.0 to v2.2.0 is from [Zisteau’s YouTube channel in 2020](https://web.archive.org/web/20200104045132/https://www.youtube.com/user/Zisteau). All credit goes to the original artist.

Ziplines: Rezipped!

# Zipline: Rezipped!

[![forge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/forge_vector.svg)](https://files.minecraftforge.net/) [![fabric](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/fabric_vector.svg)](https://fabricmc.net/) [![neoforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy/supported/neoforge_vector.svg)](https://neoforged.net/)

This is a multiloader fork of Tomate0613’s [Zipline](https://modrinth.com/mod/zipline): Ziplines inspired by the hit zipline game [Satisfactory](https://www.satisfactorygame.com/)!

## What’s New?

* **Momentum-Based Physics!** Gain speed going down, lose speed going up. Includes a toggle to disable realistic physics for those who prefer a more arcade-y feel (default).
* **Works With Any Tools!** Add your modded tools to the item tag `#zipline:attachment` to zip around with them.
* **Durability!** Usage wears down your zipline tool (configurable).

## Usage

### How to Zip

1. **Equip a Zipline tool** (see _compatibility_ or _customization_ below).
2. **Aim** at a compatible cable, wire, or chain.
3. **Hold Right-Click** to attach and start zipping.
4. **Look** in the direction you want to travel to influence your momentum.
5. **Jump** to detach and launch yourself off the line, or release right-click.

## Configuration

This mod uses **Cloth Config** (optional but recommended) to allow customization of the mechanics. You can access the config screen via Mod Menu or by editing `config/zipline.json`.

## Compatibility

This mod **does not add any cables on its own**. Instead, it turns existing cables from other mods into ziplines.

Supported mods include:

* [Reconnectible Chains](https://modrinth.com/mod/reconnectible-chains)
* ~~[Create Crafts & Additions](https://modrinth.com/mod/createaddition)~~ (temporarily disabled)
* [Station Decoration (Minecraft Transit Railway addon)](https://modrinth.com/mod/station-decoration)

## Customization

### Adding Zipline Tools

This mod defines the specific tag `zipline:attachment`. Any item added to this tag will function as a zipline tool. By default, this includes Pickaxes and items tagged as Wrenches.

You can add items to this tag via a Data Pack: `data/zipline/tags/item/attachment.json`

“`
{
“replace”: false,
“values”: [
“minecraft:stick”,
“create:red_rose_quartz_pickaxe”
]
}
“`

### API

Developers can add support for their own cables by implementing the `Cable` interface and registering a `CableProvider` via `Cables.registerProvider`.

***

## License

[![Code license (MIT)](https://img.shields.io/badge/code%20license-MIT-green.svg?style=flat-square)](https://github.com/evanbones/Ziplines-Rezipped/blob/1.21.1/LICENSE.txt)

Zine

Zine is a “Little Library” mod made to suit my (EightSidedSquare) modding needs. You may use it for your own projects but please do consider this entire library mod unstable as changes are likely.

Registration
  • RegistryHelper class with helper methods for all registries
  • RegistryQueue class for queueing the registration of values
Data Generation
  • Particle Texture data provider
  • Sound List data provider (made before Fabric API implemented a sould provider itself, I consider this one to be less verbose)
Data
  • DataHelper class for reading and writing to data and byte buffers for mutable objects
  • RegistryCodecGroup class for grouping together relevant codecs for a dynamic registry
Advancements
  • Modify Advancement event
  • VanillaAdvancementModifications helper class for simple modifications to vanilla advancements (i.e. adding a food item as a requirement for the “Balanced Diet” advancement)
Animations
  • Extra interpolations derived from Geckolib
Sprite Atlases
  • Generator sprite atlas source for generating noise and gradient textures
  • Remap sprite atlas source for mapping multiple textures together given a base texture
  • Connected textures atlas source for stitching 5 textures into all connected texture permutations
  • Modify sources atlas source event
  • AtlasSourceUtil class
  • PalettedPermutationsAtlasSource extensions for modifying its values
Models
  • ModelsEvents.ADD_UNBAKED event for creating unbaked models on resource pack load
  • ItemModelEvents.BEFORE_BAKE event for modifying item models before baking (similar to the Fabric API implemtation, except this can resolve references to models)
  • ItemModelEvents.ADD_UNBAKED event for creating unbaked item models on resource pack load
  • Extensions for all vanilla unbaked item models for modifying their values
  • Connected and tessellating block model types
  • Custom variants, custom multipart, and direct block model definition creators
  • BlockModelDefinitions helper class
  • BlockModelParts helper class
  • BlockStateModels helper class
Misc
  • Client armor trim registry to add trim materials and patterns in a compatibility-safe manner
  • Noise-based spawn condition
  • Extensions for many predicates to modify their values
  • Extensions for advancement criterions to modify their values
  • Extensions for many structure-related classes to modify their values
  • Extensions for item settings to simply component additions
  • AlternativeCodec for codecs with multiple possible encodings
  • CodecUtil class
  • Modify Translations callback
  • Modify block sound group callback

Zilibobka (Зилибобка) Totem of Undying

– EN: **Zilibobka** is a popular Russian meme, which was also stimulated during post-ironic memes in 2017 on the social network VKontakte and Tiktok. Texture pack replaces Totem of Immortality with this meme

– RU: **Zilibobka (Зилибобка)** – популярный российский мем который также был зафоршен во времена постироничных мемов в 2017 году в соц сети ВКонтакте и Тиктоке. Текстурпак заменяет тотем бессмертия на этот мем

[ALL RESOURCEPACKS COLLECTION: MEMES + STREAMERS](https://modrinth.com/collection/sfDcDGAi)