NoisiumForked

# Noisium Forked
This mod is a fork of the orignal and now unmaintained mod Noisium.
The fork intends to maintain compatibility with future Minecraft versions.
Optimises worldgen performance for a better gameplay experience.
Noisium changes some world generation functions that other mods don’t touch, to fill in the gaps left by other performance optimisation
mods.
Most notably, `NoiseChunkGenerator#populateNoise` is optimised to speed up block state placement when generating new chunks.
Setting the block state via abstractions/built-in functions is bypassed. Instead, the block states are set directly in the palette storage,
thus bypassing calculations Minecraft does that are normally useful when block states are set, but when generating the world only slow it
down.
There are also 3 other optimisations, that increase biome population speed, block state sampling speed and chunk unlocking speed (Minecraft
1.21 and up) during world generation.
Noisium has full 1:1 parity with vanilla Minecraft world generation (world generation without Noisium).
The performance difference is variable, between a few seconds to a few dozen seconds faster depending on the amount of chunks generated.
See the below Spark profiles for the differences in performance:
– Vanilla
– With Noisium
## Dependencies
### Required
None.
## Compatibility info
### Compatible mods
Noisium should be compatible with most, if not all, of the popular optimisation mods currently on Modrinth/CurseForge for
Noisium’s supported Minecraft versions, since Noisium aims to fill in the gaps in performance optimisation left by other mods.
This includes (but is not limited to) C2ME, Lithium, Nvidium, and Sodium.
– C2ME: every world generation thread runs faster. The biome population multithreading is also done in a much better/more performant way in
C2ME, so it’s been removed from Noisium since `v1.0.2`. It’s suggested to run C2ME alongside Noisium for even better world generation
performance.
– Distant Horizons: Noisium speeds up LOD world generation threads, since LOD generation depends on Minecraft’s world generation speed.
– ReTerraForged: RTF has built-in compatibility with Noisium, to fully utilize the optimisations during RTF world generation.
### Incompatibilities
See the issue tracker for
a list of incompatibilities.
See the version info in the filename for the supported Minecraft versions.
Made for the Fabric, Quilt, and NeoForge modloaders.
Server-side.
## FAQ
– Q: Will you be backporting this mod to lower Minecraft versions?
A: No.
– Q: Does this mod work in multiplayer?
A: Yes, but it’ll only improve performance on the server.
– Q: Does only the server need this mod or does the client need it too?
A: Only the server needs this mod (but it works on the client too if you’re going to host LAN or play singleplayer).
## Attribution
– Thank you to Steveplays28 for the orignal mod.
– Thank you to Builderb0y for giving great starting points and helping with issues
– Thank you to ishland for helping with C2ME compatibility and benchmarking performance
– Thank you to Uniter and raccoonman2 for benchmarking performance
## License
This project is licensed under LGPLv3, see LICENSE.
Black Shield
# Black Shield
This resource pack replaces the default shield with a custom 3D model.
The design uses a black theme.
No OptiFine required. Vanilla compatible.
## More Shield Themes
– Blue
– Creeper
– Dark Red
– Mirror
– Navy Blue
– Rabbit
– Red
no.
# no.
This resource pack removes all miecraft textures: buttons, fonts, menus, icons, and most of the UI. The game becomes nearly impossible to navigate because nothing is displayed anymore. This pack is not designed for gameplay — it is simply a minimal, empty, and fully stripped‑down experience.
—
## ⚠️ Warning
This pack also removes **all** UI elements, including:
– Buttons
– Fonts
– Click sounds
Because of this, you may not be able to access settings, menus, or even disable the pack normally (unless you’re lucky to disable it).
To deactivate it, you must **rename the pack’s folder** so Minecraft cannot load it, or **delete the pack** from your resourcepacks directory.
Use with caution.
No Wind Charge Cooldown
## removes the cooldown for wind charges
**for already existing windcharges put them in a 2×2 to get the no coolwdown wind charges**
No Vignette Effect – Remove Dark Shadow Borders/Corners/Edges
Removes the Vignette Effect (The dark corners effect of the screen):

no text font
# what is does
it just removes the font
# ⚠️ warning
never activate the pack if you dont remember where the resource pack option is
or else you will have to delete the pack dierectly from the minecraft folder
No Shade + FPS Boost
## 🌟 NoShade + FPS Boost
**NoShade+** is a lightweight Minecraft resource pack designed to remove dull block shading and give your world a clean, bright, and lively look.
If you’ve ever used the *Simply No Shading* mod, you’ll instantly recognize the effect — but **NoShade+** achieves it using **only a resource pack**, meaning **no mods required**.
By flattening harsh shadows and smoothing color tones, NoShade+ makes blocks appear clearer, more vibrant, and easier on the eyes. It’s perfect for PvP, building, screenshots, and players who prefer a minimalist, modern visual style.
—
### ✨ Features
– Removes vanilla block shading
– Brighter and more vibrant colors
– Clean, flat, and smooth visuals
– Resource pack only (no mods required)
– Compatible with all Minecraft versions
– Improved visibility for PvP and building
—
### 🎯 Ideal For
– Crystal PvP & competitive gameplay
– Builders who want true block colors
– Content creators & screenshots
– Players who prefer a bright, modern aesthetic
—
Upgrade your visuals and experience Minecraft in a clearer, more alive way with **NoShade + FPS Boost **.



—
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No Rocket Usage
# No Rocket Usage
Rocket flying is annoying! (and unfair, too.)
## Highlights
It prevents firework usage by breaking the equipped elytra upon usage, simple as that.
## Installation
### Datapack
– Make a new world, click on **Datapacks** and put the `.zip` file inside of the `datapacks` folder.
– For existing worlds, put the datapack inside of the `datapacks` folder of that world.
### Mod
– Move the `.jar` file into the `mods` folder.
– Alternatively, you can go to the Mods page and click on **Add File** when using MultiMC or Prism Launcher.
## Extras
This project was made as an experiment to make a functional GitHub repository. Nonetheless, this project will be maintained and updated from time to time on breaking changes.
## License
No Rocket Usage is unlicensed.
No Rename italic



This datapack removes the default italic formatting applied to renamed item names in Minecraft. Instead of the usual italic text, item names will appear in a clean, normal font for better readability and a more polished UI experience.


`/trigger no_italic.fix`: to fix the item name formatting.
– In multiplayer, only one player can use the system at a time.
– In single-player, it can be used without any restrictions.
– It only applies to items placed in hotbar slots.
– Additionally, this does not work with colored or custom-styled item names.


No Pumpkinblur – Free look
This resource pack removes the typical overlay on the pumpkin and provides a better view when wearing a pumpkin. The package was created for the 1.21 and following versions, but should also work with any previous version.😉
Created by: jannik6879