Random Mob Sizes

# Random Mob Sizes
![GitHub](https://github.com/Stoupy51/RandomMobSizes/releases/latest)
![Smithed](https://smithed.net/packs/random-mob-sizes-dp)
![Modrinth](https://modrinth.com/datapack/random-mob-sizes-dp)
![PMC](https://www.planetminecraft.com/data-pack/random-mob-sizes-6264344/)
![Discord](https://discord.gg/anxzu6rA9F)
![Powered by StewBeet](https://stewbeet.paralya.fr/)

This datapack provides a funny game experience by randomizing every mob sizes in your world! 🎲 🎮
The default scale is 0.75-1.25 but can be configured as you want with the command `/function random_mob_sizes:config` ⚙️

The datapack is optimized, meaning it do not add any lag to your world/server! ⚡️

You can also configure per-mob behavior to fine‑tune size ranges and health scaling for specific entities. 🎯

## Configuration ⚙️

Run the helper command to configure the pack:

– ▶️ Execute `/function random_mob_sizes:config`
– 💬 This prints clickable messages in chat that prefill commands you can edit and send.

What you can configure (from the in-game helper):

– 📏 Value range for sizes: 0.0625 – 16.0
– 🌐 Default global range: min_size = 0.75, max_size = 1.25
– ❤️ Health scaling toggle: whether mob health scales with their size (enabled by default)
– 🏃 Speed scaling toggle: whether mob movement speed scales with their size (disabled by default)
– ⚔️ Damage scaling toggle: whether mob attack damage scales with their size (disabled by default)

Global settings examples 🛠️:

– ➖📏 Set minimum size
– `/data modify storage random_mob_sizes:config min_size set value 0.75`
– ➕📏 Set maximum size
– `/data modify storage random_mob_sizes:config max_size set value 1.25`
– 🔁❤️ Enable/disable health scaling
– `/data modify storage random_mob_sizes:config health_scale set value false`
– Use `true` to enable, `false` to disable.
– 🔁🏃 Enable/disable speed scaling
– `/data modify storage random_mob_sizes:config speed_scale set value true`
– Use `true` to enable, `false` to disable.
– 🔁⚔️ Enable/disable damage scaling
– `/data modify storage random_mob_sizes:config damage_scale set value true`
– Use `true` to enable, `false` to disable.

Per-mob overrides (optional) 🐾:

– 🧬 You can override the global settings for a specific mob type. Provide any subset of keys; omitted keys fall back to the global values.
– 🐔 Example for chickens:
– `/data modify storage random_mob_sizes:config mobs.”minecraft:chicken” set value {min_size:0.75,max_size:1.25,health_scale:true,speed_scale:false,damage_scale:false}`
– 🔁 Replace `minecraft:chicken` with the desired entity ID (e.g., `minecraft:zombie`).

💡 Tip: You can re-run `/function random_mob_sizes:config` at any time to show the clickable helpers again.

## Technical / Compatibility 🔧
Mobs concerned by the datapack are:
– mobs with a “Brain” NBT 🧠
– not players 👤
– not armor stands 🛡️
– not entities having the following Tags: `random_mob_sizes.checked`, `smithed.entity`, `smithed.strict`, `global.ignore` 🏷️

Meaning modded mobs can be concerned! 🎯

If you want to revert all loaded entities to their original size, you can type `/execute as @e run attribute @s scale base reset`.

![Promotional image](https://raw.githubusercontent.com/Stoupy51/RandomMobSizes/refs/heads/main/assets/promo_1.jpg)

![Random Mob Sizes Image](https://cdn.modrinth.com/data/aKeMRgHX/images/b432d5ac8d584e58d88c735b85ca5c384bb7a877.png)

## ⭐ Star History

Star History Chart

Cheetahs Rainbow Hearts

Cheetahs Rainbow Hearts!

Simply makes your health bar RAINBOW!!

Youtube

Discord

Rail Recipe Rebalance

![Header image](https://cdn.modrinth.com/data/cached_images/fa2f01052b4c12d85633681cedd5b2800883c20c.png)
## Are you for re-ail?
You know what really steams my engine? **Rails**. Specifically, how _expensive_ they are.

Rails are not a bad method of transportation, especially early-game. They’re pretty fast, and can even be automated using redstone, making them an immersive choice!

There’s just one problem: accessibility. During the period of a world that they would be useful (pre-elytra), most people don’t have a surplus of ingots to spend on tracks. I mean, just for regular, unpowered rails, it costs roughly 1 ingot for 3 blocks of track.

![Shaking text to represent the absurdity of the rail cost!](https://cdn.modrinth.com/data/cached_images/6095ec178704a767e79841b0b24d9db09fffb6eb.gif)

That’s what this recipe change aims to fix. By making rails more affordable, it’s now a more realistic goal to make a train between your friend’s base!
## Available wherever the tracks take you!
**Rail Recipe Rebalance** is available all the way from version **1.15** to **26.1**, and will continue to be updated for newer versions! You can install it as a datapack, or as a mod for your favorite modloader!

Additionally, RRR aims to add compatibility with mods, and currently adds new recipes for the following mods:
> – **Copper Rails**
> – **Create**

*If you would like to request a mod to be supported, DM me at* **palm1**!

## Try these couplings!
Rails get even better with these amazing projects, and they are highly recommended for use with this pack!
### Server
> – **Linkart** – Link your minecarts together!
> – **Fast Minecart** – Double the speed of minecarts!
### Client and Server
> – **Copper Rails** – Adds two new rail types in the vanilla style!
> – **Create** – Allows you to couple minecarts, control rail speed, and create custom multi-block trains!

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Rabbit Shield

# Rabbit Shield

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The design uses a rabbit theme.

No OptiFine required. Vanilla compatible.

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– Black
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Pyrite




fabric
forge

## About
Pyrite helps to fill out your block palette when building with various vanilla blocks! Looking to build with coloured blocks? Try out new Stained Planks, Dyed Lamps or Dyed Bricks in all the dye colours and more! Looking to flex your wealth? Try out Cut, Chiseled and Pillar variants of all the various resource blocks! Best of all, these variants (depending on the block) can include stairs, slabs, fences, fence gates, walls, wall gates, trapdoors, pressure plates, buttons – everything you need to decorate as _you_ want.

For more info, check out the wiki!

## Features
Read more on the Modded Minecraft Wiki

_1,364 blocks and counting…_
– Stained Planks, in every colour of dye (and more!)
– This includes stained wood slabs, stairs, fences, fence gates, pressure plates, doors, crafting tables, ladders, signs, and buttons as well!
– Dyed Bricks, in every colour of dye (and more!)
– This includes dyed brick slabs, stairs, and walls!
– Resource Block Variants, letting you more easily decorate with riches!
– Iron, Gold, Emerald, Diamond, Netherite, Quartz, Amethyst, Lapis, and Copper Blocks now have consistent block variations, including: Cut Blocks/Stairs/Slabs, Bricks, Chiseled, Pillar, Smooth, Bars, Doors, Trapdoors, Pressure Plates, and Buttons.
– Wall Gates, because your walls deserve matching gates just like your fences have!
– This includes wall gates for every vanilla wall type.
– Terracotta Bricks, which come in all dye colours.
– This includes dyed brick slabs, stairs, and walls!
– Dyed Torches, perfect for just a little bit of colour.
– Torch Levers, to hide redstone in plain sight.
– New Glass blocks! Framed Glass acts as an ornate glass variant, and Switchable Glass will become opaque when provided with redstone power.
– Framed Glass also has a pane variant, and Stained Framed Glass and Glass Pane variants.
– New Nether Bricks, including Charred Nether Bricks and Blue Nether Bricks.
– New Stone Brick Variants, including Smooth Stone and Cobblestone sets.
– Grass Turf, for detailing your lawns.
– This includes grass, podzol, mycelium, and dirt path slabs, stairs, and carpets as well!
– Slab and Stairs for Concrete blocks.
– Crafting Tables for all vanilla wood types.
– Nostalgic Features
– Roses, of a variety of new colours.
– Classic cobblestone, grass, gravel, and more.
– Glowing Obsidian from Pocket Edition.
– Locked Chests from Beta 1.4.

## Installation

Pyrite is a client and server mod for Fabric and NeoForge 1.21.1 and 1.21.10. Its dependencies are listed below.

### Dependencies

– Fabric API is required on Fabric Loader.
– EMI or EIV is recommended to view crafting recipes.

## Mod Compatibility

Pyrite adds additional content when the following mods are installed.
– The Aether: Skyroot Crafting Tables, and Wall Gates for all Aether wall blocks.
– Columns: Columns for all Pyrite wall blocks.
– More Chest Variants: Chest variants for all Pyrite wood types.

## FAQ

– Will this mod be ported to other versions/loaders?
– The mod actively supports the latest version of Minecraft (currently 1.21.11), and the current modding version, 1.21.1. I do not currently have time to manage backports to older versions or any other loaders.

## License
![Code license (MIT)](https://github.com/cassiancc/pyrite/blob/main/LICENSE.txt)

Pyrite’s code is available under the open source MIT License. Note that this means you are required to attribute the mod if you use any content from it in your own projects.

## Credits
Pyrite is inspired by mods like Quark, Stoneworks, and Charm that expand on Minecraft’s block palette.

Many textures are adapted from and inspired by vanilla Minecraft and removed features of such. These textures belong to Mojang.

PvP particles

Most particles will have a yellow background. The only exceptions are :
– Strength (orange)
– Slowness (greenish)
– Regeneration (red)
– Weakness (dark greenish)
– Luck (green)
– Fire resistance (orange)
– Water breathing (green)
– Swiftness (flashy green)
– Poison (greenish)

Every other potion effect are yellow tints.

PvP Crosshair

![PVP CROSSHAIR
![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_05.png)
](https://modrinth.com/resourcepack/pvp-crosshair-bba)

![Discord Button](https://discord.gg/FVH3GaMHJz)
![Modrinth Button](https://modrinth.com/resourcepack/pvp-crosshair-bba)
![Ko-fi Button
](https://ko-fi.com/titan1um)

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_05.png)

**This resource pack improves the current crosshair and the block breaking animation for PvP!**

# 📥Installation:
This ressource pack improves the current crosshair and the block breaking animation for PvP! The pack is *made for* **all versions and snapshots between 1.6 and 26.1.1**.

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_05.png)

# ✨Features:
Improves the current crosshair and the block breaking animation for PvP -> replaces them with a super assistive and useful crosshair and a loading bar block breaking animation!

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_05.png)

# 🛠️Versioning:
This ressource pack uses the following versioning system:
– **Base pack:** standard versioning + Minecraft version
– -> *e.g.* **v1.0-1.21.8, v2.4-v1.21.11,…**

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_05.png)

Credits:

Thanks to all the resource packs and their authors, who either licensed their projects under the MIT license or allowed me to use their resource packs!
– PvP Crosshair
– Loading Bar Breaking Animation Pack

Without these projects and their authors, PvP Crosshair & BBA Pack would not have been possible to make. **Special thanks!**

# 💘 Support me!
To help me and make me develop more fascinating projects, share and recommend this resourcepack. Thank you so much!!!

You can also try my other projects here or the projects me and Polr made here! 😀

![Divider](https://tr7zw.github.io/uikit/divider_faded/Divider_05.png)