Thigh Highs
# Thigh Highs
This is a resource pack that adds thigh-highs in black, blue, pink, red, and yellow instead of armor.
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# Thigh Highs
This is a resource pack that adds thigh-highs in black, blue, pink, red, and yellow instead of armor.
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这个数据包可以让你的世界高度范围变得更大,对于建筑与服务器很实用,特别是生电玩家,更高的高度能让你造出更大型的机器。我准备后续让世界生成范围也变得更大。欢迎下载我的数据包!
This data pack allows you to expand the height limit of your world, making it highly practical for building projects and servers. It is especially useful for technical players, as a greater height range enables the construction of larger-scale machines. I plan to further extend the world generation boundary in future updates. Feel free to download my data pack!
注意:使用此数据包时,须使用实验性设置!如果数据包没有效果,请尝试重启存档。
Note: When using this data pack, you must enable experimental settings!If the data pack doesn’t work, try restarting the save file.
this is **inspired by Minecraft story mode (a telltale games creation) episode 6**, this is what happened on that episode:
In **Minecraft Story mode** (mcsm) season 1 episode 6, jesse goes on a journey and stubles apon a mansion in one of the dimentions he was exploring to find his way home, on his way to enter the mansion, he spots a figure with a white pumpkin. apon entering the mansion to get sheltered from hords of zombies, he and his friends meet another group of people who are popular minecraft youtubers, but they one by one get trapped, killed and more. jesse and his gang finds out “the white pumpkin” was up to all these traps. they go after him/her to kill the white pumpkin, they discover one of the other group of friends who were in the mansion (cassie rose) was the white pumpkin, they go on to defeat her leaving her trapped in her dimention while they continue their journey.
please try to give me feedback on what to do to make this texture pack better
### Hello fellow user!
Today i introduce you The Pigstep Remix!
This datapack/resourcepack changes the default pigstep sound to the AvM remix made by Alan Becker, Scott Buckley and Aaron Grooves. This makes your experience with Pigstep longer and better.
### Where it came from?
This music came from a series called Animation Vs Minecraft (AvM), which was made by Alan Becker on youtube. The music came from the _[Episode 25](https://www.youtube.com/watch?v=8kiPjEeTaW4)_ of the series. One of the producer of the music also posted it on their own channel so you can clearly hear it as you can see _[here](https://www.youtube.com/watch?v=oDZK3_c-Vkc)_.
### How to play it?
First download the datapack from here and put it on your datapacks folder, then clone it and add the copy to your resourcepacks folder. The datapack makes the jukebox music stays for long enough so the music dont cut out of nowhere, and the resourcepacks changes the pigstep sound overriding the default pigstep and adding the remix into it.
### Another way to use it on public servers
You see, if you join a normal server that does not use this datapack, the music will cut off. But if you can install a mod called Jukebox Custom Disc Fix, it will fix the cut off in any server, which you can download it [here](https://modrinth.com/mod/jukebox-custom-disc-fix).
**Have fun!**
# The Copperier Age
Does the content from 1.21.9 not offer enough copper or personality? Then this is the mod for you!
The Copperier Age is an expansion on all concepts introduced in 1.21.9, adding new features and mechanics, wonderful parity blocks and optional retextures, plus some re-imagined cut content from Caves & Cliffs.
Boasts [Glowtone](https://modrinth.com/mod/glowtone) compatibility emissives.
## Technology
The Copperier Age focusses primarily on themed technical blocks, giving more potential to copper’s logistical focus.
**The Crate**
The hottest new storage block near you. Crates store up to 36 slots – but can only store a single type of item. Pushable by pistons and directional, the crate spits out items that are forced into it via the likes of hoppers. Excelent for bulk storeage and as item filters.
**The Wrench**
A utility item for builds and redstoning, use on a block to tune it’s rotation.
**The Gearbox**
A new block with many uses. Power from the side with redstone to charge with rotational energy, which transfers to adjacent gearboxes! When charged with rotation, outputs a redstone signal from behind. Entities ontop will spin.
**The STICKY Gearbox**
A variant of the Gearbox, sister to it as sticky pistons are to pistons. The sticky gearbox acts as a gearbox but with the aditional ability to rotate blocks that it is facing!
**Fan**
Fans blow you.
**Weighted Pressure Plate**
Weighted pressure plates are a marvel of modern engineering, outputting a redstone signal depending on how many occupied inventory slots entities ontop have – oxidization levels reducing the sensitivity and requiring more weight per redstone level.
**Copper Buttons**
These buttons are initially slick and responsive, staying pressed for a very short duration. As they oxidize, they will stay pressed for longer. Bored copper golems will ocasionally press them, along with golems that have just finished their item depositing tasks.
**Redstone Grit**
A new gravity affected redstone power source. Upon being placed or moved, it is inactive. After a second it will settle and become active, powering it’s surroundings!
## Fun
There are a few new features that don’t particularly impact gameplay too much.
**Chimes** are a new oxidising block, with physics and sounds (and sculk interactions) which is influenced by air flow.
**Copper Horns**, previously from [Wilder Wild](https://modrinth.com/mod/wilder-wild) are a new instrument crafted from goat horns. Collect them all!
## Parity
Some blocks are missing from vanilla’s copper flame set. We add the missing links!
Copper Fires and Campfires burn with the same mint-green flame as torches and lanterns.
The flames from these blocks are toxic, and poisons those grazed by it.
## Tweaks
A few vanilla features have received changes, such as chests generating in trial chambers now being copper, and copper tools and armor now oxidising and receiving slightly enhanced stats as they degrade.
Waxed blocks also don a small icon to indicate that they are waxed at face value, tooltips also display waxed and oxidisation as subtext, not in the item’s name.
## Retextures
This is a rather subjective matter . . . so, it is part of a built-in resource-pack that you can disable. The copper blocks introcuded in 1.21.9 are paractically re-colored iron. We make the copper copperier, giving many features new uniquely shaped textures to help give the copper set it’s own deserved personality.
This includes:
– Copper Lanterns
– Copper Chains
– Copper Bars
– Copper Armor
– Copper Tools
# Configurable!
The majoraty of the features in the mod are configurable! Disable the tweaks you don’t like, change some of the behaviours between different presets. The choice is yours!
# Future
This is but the first release of the mod. More content is in the works, such as:
– new Trial Chamber rooms
– additional mechanical masterpieces
– And more!
# After Word
A lot of love and time was collectively put into creating this project.
Please consider checking out other [FrozenBlock mods](https://modrinth.com/organization/frozenblock), which follow the same design philosophies. Also consider using [Simple Copper Pipes](https://modrinth.com/mod/simple-copper-pipes), it aesthetically and mechanically fits extremely well with the themes presented here and in 1.21.9, AND is also made and maintained by Lunade/AViewFromTheTop (the lead developer for this project).
## Text Formatting Everywhere
Utility mod that returns an ability to use [Minecraft’s old formatting system](https://minecraft.wiki/w/Formatting_codes).
In order to format text, you simply put section sign (**§**), followed by [formatting code](https://minecraft.wiki/w/Formatting_codes), followed by your desired text. For instance: __§1Hello__, will color __Hello__ into blue
## Places status:
### Chat
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– **Required on**
– **Client**: Yes
– **Server**: Yes
### Anvil
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– **Required on**
– **Client**: Yes
– **Server**: Yes
### Sign
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– **Required on**
– **Client**: No
– **Server**: Yes. However, there is a way to circumvent the requirement by doubling the code, like this: `§§11Hello`.
> Note: formatting will disappear after opening and closing.
### Book and Quill Body
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– **Required on**
– **Client**: Yes
– **Server**: No
### Book and Quill Title
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– **Required on**
– **Client**: Yes
– **Server**: No
# Tab Player Health
Free and open-source datapack for Minecraft 1.21 and higher that display players health.
## Features
By default the players health is displayed in the tab.
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With this pack i modeled the dragon egg becouse why it its so old looking and different than sniffer’s.
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> **Can i use some textures from Svrve’s Dragon Egg in my pack**
– As long as its not distributed, yes you can. If you want to publish it, just ask me before doing it.
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This pack is all about torches, make them an item texture, animate it, change model, also animate it. Thats all.
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> **Can i use some resources from it in my pack?**
After installing it, open the file you downloaded (.zip). Here you will find licence. Read it.
an original album made as a tribute to C418 in his signature style, made into a custom music pack:
this pack features 6 tracks:
– 1 title track: jang
– 2 creative tracks: albeit, burning konkrete
– 3 survival tracks: rose field, cliff hanger, supernova
this resourcepack should be compatible with versions 1.7.2 and above. newer versions may complain about it being broken or incompatible, ignore that.
there are two versions of the pack: one that replaces the vanilla music and one that does not. the one that replaces the original soundtrack doesn’t seem to do so on 1.7.2, but the music should still be added to the pool.
you may use this music in your own resource/data/mod-packs only if it’s ENTIRELY FREE. this music may NOT be resold or used for COMMERICAL PURPOSES.
[https://aurigrave.org/audio/release/supernova](https://aurigrave.org/audio/release/supernova)