Tab Player Health
# Tab Player Health
Free and open-source datapack for Minecraft 1.21 and higher that display players health.
## Features
By default the players health is displayed in the tab.
# Tab Player Health
Free and open-source datapack for Minecraft 1.21 and higher that display players health.
## Features
By default the players health is displayed in the tab.
# What this datapack/mod adds
This datapack/mod will let you block with swords like it was in 1.8 but with all the other 1.9 features. You can explore the world and say hello by waggling your sword at people.
# Note
once added to world it cannot be reversed
# Report bugs here
[My Discord Server](https://discord.gg/bDhK6ZK6Mc)
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With this pack i modeled the dragon egg becouse why it its so old looking and different than sniffer’s.
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> **Can i use some textures from Svrve’s Dragon Egg in my pack**
– As long as its not distributed, yes you can. If you want to publish it, just ask me before doing it.
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This pack is all about torches, make them an item texture, animate it, change model, also animate it. Thats all.
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> **Can i use some resources from it in my pack?**
After installing it, open the file you downloaded (.zip). Here you will find licence. Read it.
A resource pack that makes your survival heart look like hardcore.
For alternative download options, go here
an original album made as a tribute to C418 in his signature style, made into a custom music pack:
this pack features 6 tracks:
– 1 title track: jang
– 2 creative tracks: albeit, burning konkrete
– 3 survival tracks: rose field, cliff hanger, supernova
this resourcepack should be compatible with versions 1.7.2 and above. newer versions may complain about it being broken or incompatible, ignore that.
there are two versions of the pack: one that replaces the vanilla music and one that does not. the one that replaces the original soundtrack doesn’t seem to do so on 1.7.2, but the music should still be added to the pool.
you may use this music in your own resource/data/mod-packs only if it’s ENTIRELY FREE. this music may NOT be resold or used for COMMERICAL PURPOSES.
[https://aurigrave.org/audio/release/supernova](https://aurigrave.org/audio/release/supernova)


> ### **THIS RESOURCE PACK REQUIRES THESE MODS TO FUNCTION:**
> 1. **[ETF](https://modrinth.com/mod/entitytexturefeatures)**
> 2. **[EMF](https://modrinth.com/mod/entity-model-features)**
> 3. **[Continuity](https://modrinth.com/mod/continuity)**
> 4. **[Polytone](https://modrinth.com/mod/polytone)**
# Summit: Minecraft At Its Peak
**Summit** is a realistic texture pack for Minecraft, designed to enhance your game with a touch of natural beauty. It’s subtle, refined, and compatible with a range of systems.
## Summit 64x is now free!









## Features:
– **Varied Resolutions:** Choose from 16x to 64x to match your system.
– **Balanced Realism:** Enhanced textures that feel right at home in Minecraft.
– **Optimized Performance:** Smooth and efficient gameplay experience.
**Rediscover Minecraft with Summit!**
[Patron]: https://patreon.com/Summitmc?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link
[1]: https://i.imgur.com/vZ1vIat.png
[2]: https://www.optifine.net/home “Redirect to Optifine”
[3]: https://i.imgur.com/a7UsCgN.png
[4]: https://irisshaders.dev/ “Redirect to Iris”
[5]: https://i.imgur.com/XCZiKxy.png
[6]: https://patreon.com/Summitmc?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link “Redirect to Patreon”
# Stop Unloading My Resourcepacks
Prevents the game from disabling all resourcepacks if a shader-related error occurs. Instead, errors will be displayed in-game, can be configured to show errors in chat, a box in the top left, or both
This mod also adds a few QOL features for developing shaders, read more below
## Things this mod prevents from disabling resourcepacks
The following things in vanilla will forcibly disable all resourcepacks, with this mod installed these will use a fallback and show any errors in-game and the output log:
– Shader program compilation errors
– Missing shader programs
– Shader linking errors
– Invalid or missing post_effect jsons
– post_effects that reference invalid targets
For minecrafts builtin shaders, the mod will attempt to load the default ones as a fallback if an error occurs. For modded shaders, a dummy shader will be used as a fallback which will make any objects using that shader invisible
## Additional features
– Shader hot-reload keybind (F3 + R) which just reloads shaders, much quicker than a full resource reload
– Works in the title screen, not just when in a world!
– Adds better errors for some things. For example, when importing a non-existent include shader the gane will produce a proper error rather than throwing a null pointer exception
– Added an option to disable shader linker info logs
– Off by default but can be enabled if it causes a ton of log spam (like it does on my machine)
## License
Stop Unloading My Resourcepacks by ioblackshaw (a.k.a. Enchanted_Games) is licensed under CC BY-NC 4.0
Video content creators may monetise videos including this work provided the license is followed.
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This pack changes the **Foliage colormap** so that it always matches the color of the **Stony Peaks biome(s)**.
The Stony Peaks uses the color `#82AC1E` in vanilla Minecraft.
* Stony Peaks
* build_time: `2025-10-06T02:13:35+02:00`
* build_user: `rotgruengelb`
## Limitations
Some biomes use hardcoded colors that cannot be overridden by resource packs.
This is a limitation of Minecraft itself, not of this pack.
## Installation
Download the pack and place it in your `resourcepacks` folder.
## About “Oh My Colormap!”
A collection of resource packs that change Minecraft’s colormaps.
### Rotgruengelb (Developer & Artist):
[](https://youtube.com/rotgruengelb)
[](https://github.com/rotgruengelb)

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## Description👀
**This datapack/mod adds 2 underground structures to your world, the first structure is for the upper parts of the caves (where the stone is), and the second structure is for the lower parts of the caves (where the deepslate is)**
**You can see screenshots of the rooms by going to the Gallery section**
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## Useful Сommands🔧
– **Use /locate structure elysianfields:stone_rooms for see dungeon coordinates**
– **Use /place structure elysianfields:stone_rooms for spawn dungeon**
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– **Use /locate structure elysianfields:stone_rooms_deepslate for see dungeon coordinates**
– **Use /place structure elysianfields:stone_rooms_deepslate for spawn dungeon**
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### Update V1.2:
* **Bug fix**
* **Balancing Enchantment**
* **Slightly reduced the chance of dungeon spawning**
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