Villager Rebalanced
# Villager Rebalanced
Free and open-source datapack for Minecraft 1.21 and higher that modifies and adds new exchanges with villagers.
## Features
This datapack modifies the trades of the armorer, the weaponsmith and the toolsmith as well as those of the wandering trader in order to mix the current trades with those of the trade rebalanced.
Only the changes to the librarian have not been implemented, although the price of the name tag has been reduced from 20 to 10 emeralds.
This datapack requires the installation of the [Villager Config](https://modrinth.com/mod/villagerconfig) mod.
Version Detector
Version Detector is a proof of concept that more is possible with datapacks than you’d think, and also an API for datapacks to detect what version they’re running.
It doesn’t do much on its own, but can be useful for other datapacks.
Note: when adding the datapack to a world, if you’re using a game version older than 1.20.2, Minecraft will warn you that the pack was made for an older version of Minecraft. Ignore this warning, I can’t do anything about it on versions older than 1.20.2 as the feature of pack.mcmeta that allows me to add a range of supported versions instead of having just 1 was added in 1.20.2.
Questions/Issues? Post them in my discord as they are more likely to get seen there. Find it on the sidebar.
This pack uses the fact that Minecraft completely removes functions with invalid syntax when loading a datapack, for example “execute if entity @e[type=pillager]” is invalid syntax in 1.13, because Pillagers don’t exist yet, causing the whole function to get removed in 1.13, but the function will load successfully and will exist in 1.14 and later because there is no more invalid syntax because Pillagers were added, and the command was written correctly. Each function sets a number in a scoreboard objective to a number and runs the next function, which has a different syntax to the previous one, for example “execute if entity @e[type=bee]” instead of “execute if entity @e[type=pillager]” when moving from the 1.14 function to the 1.15 function, checking for a different feature. If at any point the chain stops, the number stops changing, which matches your version of Minecraft.
The ID is stored in a score for “MinecraftVersion” in the “VersionInfo” objective. It goes from 0 (1.13) up to whatever the latest detectable version is.
This pack also has NeoForge and Forge detection. Fabric and Quilt are currently undetectable, as there is nothing I can detect that fabric or quilt (without mods installed) adds to the game.
## To Modpack Creators:
I permit the use of this datapack/mod in your modpacks. You can include it in modpacks without the need to ask me about it. However, notifying me if it is being included in your modpack would be nice.
## Versions Detected
List of versions detected, in order from oldest to newest, starting at ID 0 (1.13) and going up (if a version isn’t in this list it is grouped with the newest version from before the version, example 1.21.3 is grouped with 1.21.2):
## Releases/Snapshots
0. 1.13
1. 1.13.1
2. 1.14
3. 1.14.3
4. 1.14.4
5. 1.15
6. 1.15.2
7. 1.16
8. 1.16.2
9. 1.17
10. 1.18
11. 1.18.2
12. 1.19
13. 1.19.3
14. 1.19.4
15. 1.20
16. 1.20.2
17. 1.20.3
18. 1.20.5
19. 1.21
20. 1.21.2
21. 1.21.4
22. 25w02a
23. 25w03a
24. 25w04a
25. 25w05a
26. 25w06a
27. 25w07a
28. 25w08a
29. 25w09a
30. 25w10a
31. 1.21.5
32. 25w15a
33. 25w20a
34. 1.21.6
35. 1.21.7-1.21.8
36. 25w31a
37. 25w32a
38. 25w34a
39. 25w35a
40. 25w36a
41. 1.21.9-1.21.10
42. 25w41a
43. 25w42a
44. 25w43a
45. 25w44a
46. 1.21.11
47. 26.1 Snapshot 1 (Yay new versioning system)
48. 26.1 Snapshot 2
49. 26.1 Snapshot 3
50. 26.1 Snapshot 4
51. 26.1 Snapshot 5
52. 26.1 Snapshot 6 – Snapshot 7 (Don’t you DARE say it)
53. 26.1 Snapshot 8 – Snapshot 9
54. 26.1 Snapshot 10
55. 26.1 Snapshot 11
56. 26.1
### April Fools Snapshots:
1001. 20w14infinite
1002. 22w13oneBlockAtATime
1003. 23w13a_or_b
1004. 24w14potato
Currently no 25w14craftmine yet, been too lazy to add that
VerdantLight Pro
# VerdantLight Pro
**VerdantLight Pro** is a high-quality shader pack based on VerdantLight for Minecraft 1.18.X – 26.1, designed to deliver natural and realistic lighting while maintaining smooth performance. Featuring path-traced lighting, dynamic shadows, day-night cycles, realistic sun and moon halos, and smart plant shadow detection to prevent small plants from casting unnatural shadows.
VerdantLight Lite
# VerdantLight Lite
**VerdantLight Lite** is a lightweight shader pack based on VerdantLight for Minecraft 1.18.X – 26.1, designed to deliver natural and realistic lighting while maintaining smooth performance. Featuring path-traced lighting, dynamic shadows, day-night cycles, realistic sun and moon halos, and smart plant shadow detection to prevent small plants from casting unnatural shadows.
VerdantLight
# VerdantLight
—
**VerdantLight** is a lightweight, high-quality shader pack for Minecraft 1.21.4, designed to deliver natural and realistic lighting while maintaining smooth performance. Featuring path-traced lighting, dynamic shadows, day-night cycles, realistic sun and moon halos, and smart plant shadow detection to prevent small plants from casting unnatural shadows.
**Outstanding Performance:**
* On Intel Iris Plus 640, with render distance 6 and simulation distance 8, standing still gives around **75 FPS**.
* Walking across open plains maintains around **45 FPS**, providing a smooth experience without sacrificing visual quality.
**Key Features:**
* **Lightweight Optimization**: Designed for low-end hardware and high performance.
* **Dynamic Shadows**: Path-traced lighting ensures smooth, stable shadows without jittering.
* **Natural Sky**: Day-night cycle with realistic sunset/sunrise transitions, glowing sun square, and subtle moon halos.
* **Smart Plant Shadows**: Small plants cast no unnatural shadows, trees cast realistic shadows.
* **Enhanced Lighting**: Compatible with Minecraft’s native lightmaps, adds ambient occlusion for richer scene depth.
* **Rain Effects**: Sky color dynamically adjusts in rain, enhancing immersion.
**Perfect For:**
* Players seeking a lightweight, high-performance shader experience
* Builders who enjoy natural, soft lighting effects
* Low-end hardware users who want smooth FPS without compromising visuals
—
# VerdantLight
**中文介绍:**
**VerdantLight** 是专为 Minecraft 1.21.4 打造的轻量级高质量光影包,旨在在保持流畅性能的同时呈现自然、真实的光影效果。它采用路径追踪光照算法,支持动态阴影、昼夜循环、真实的太阳与月亮光晕效果,并通过智能植物阴影识别技术,让小型植物不会投射不自然的阴影,从而保证视觉的自然与细腻。
**性能表现极佳**:
* 在 Intel Iris Plus 640 上,渲染距离 6、模拟距离 8 时,玩家站立即可达到约 **75 FPS**。
* 在草原环境行走时,也能保持约 **45 FPS**,兼顾了流畅体验与光影品质。
**核心特点:**
* **轻量优化**:专为低配硬件和轻量化体验设计,减少不必要的计算负载。
* **动态阴影**:路径追踪光照算法实现实时阴影,无跳动问题。
* **自然天空**:昼夜循环、日落/日出色彩过渡,太阳正方形发光和月亮光晕自然呈现。
* **智能植物阴影**:小型植物不会投射不合理的阴影,树叶投射真实阴影。
* **光照贴图增强**:兼容 Minecraft 原生光照贴图,同时加入环境光遮蔽,使场景层次更丰富。
* **雨天效果**:雨天时天空颜色自动调整,增加沉浸感。
**适用人群**:
* 想要轻量、高性能光影体验的玩家
* 喜欢自然柔和光影效果的建造者
* 在低配硬件上追求流畅帧率的玩家
—
If there is a problem or advice, just say in the Discord Server.
Variants cakes
# **Variants cakes**
**The texture pack adds 26 cake variants. Cake textures can be swapped using OptiFine or CIT Resewn.**
**Contents:**
Spoiler
1. 6 cakes with sweet berries on a milk glaze
1. 6 cakes with glow berries on a milk glaze
1. 6 cakes with sweet berries on a chocolate glaze
1. 6 cakes with glow berries on a chocolate glaze
1. 1 cake with milk glaze and no berries
1. 1 cake with chocolate glaze and no berries
**Renamings:**
Spoiler
1. Cake 2
1. Cake 3
1. Cake 4
1. Cake 5
1. Cake no berries
1. Cake with glow berries 1
1. Cake with glow berries 2
1. Cake with glow berries 3
1. Cake with glow berries 4
1. Cake with glow berries 5
1. Cake with one glow berry
1. Cake with one sweet berry
1. Choco cake 1
1. Choco cake 2
1. Choco cake 3
1. Choco cake 4
1. Choco cake 5
1. Choco cake no berries
1. Choco cake with glow berries 1
1. Choco cake with glow berries 2
1. Choco cake with glow berries 3
1. Choco cake with glow berries 4
1. Choco cake with glow berries 5
1. Choco cake with one glow berry
1. Choco cake with one sweet berry
Variable Spawner Hardness
Makes spawners take longer to destroy depending on your difficulty for a slight extra challenge.
Default spawner hardnesses
– Peaceful: Same hardness as vanilla (5F)
– Easy: Same as end stone (9F)
– Normal: Same as ender chests (22.5F)
– Hard: Same as ancient debris (30F)
– Hardcore: Same as obsidian (50F)
Unlike some of the blocks mentioned above, you can still destroy a spawner with any tool you want as long as you don’t use your bare hands.
Config
As of v1.3.0, the spawner hardnesses are configurable in the `variablespawnerhardness-common.toml` config file.
Sponsors
Thanks to the following [GitHub sponsors](https://github.com/sponsors/PaintNinja) for donating towards my modding efforts, who help motivate me to continue working on projects like Variable Spawner Hardness:
– (None at the moment)
Vanilla Notes
# Vanilla Notes
The texture pack makes minor but important changes to the vanilla look of Minecraft. All textures have been reworked while retaining the vanilla Minecraft palette.
Below are some examples of textures :3
#
### Blocks

Vanilla blocks

### Fences

Vanilla fences

### Flowers

Vanilla flowers

Vanilla Changes

### ✨ Vanilla Changes: A Clean and Elevated Minecraft Experience
**Vanilla Changes** is a meticulously designed resource pack that delivers subtle but precise improvements to Minecraft’s visuals. It stays fully aligned with the original art style, refining details without altering the core identity. Every texture and adjustment is crafted to merge seamlessly with the default look, preserving the charm players expect.
From cleaner items to clearer GUI’s and small visual refinements that enhance your gameplay, **Vanilla Changes** elevates the experience without ever drawing attention to itself. It does not try to reinvent Minecraft; it improves what already works.
The pack is also structured with creators in mind. Assets are consistently named, neatly organized, and easy to navigate, allowing developers to adapt or extend the pack with minimal effort. It is built to be understood, modified, and expanded with confidence.
—
### ❓ Why Vanilla Changes?
Unlike most packs, this one delivers refinement without unnecessary additions. It is made for players who appreciate the vanilla style and want it presented at its highest quality.
**Vanilla Changes** does not attempt to correct Minecraft’s aesthetic; it elevates what already works and adds a few tasteful improvements where they matter.
The pack is also built for longevity, with a structure that allows fast updates so you can rely on using it on the latest Minecraft versions with minimal delay.
—
### 🎉 What’s New?
This pack introduces:
– **Visual refinements** that elevate the original style without distracting from it.
– **Quality-of-life features** that make the game feel smoother and more enjoyable.
– **Modernized textures** that remain faithful to Vanilla while offering a cleaner presentation.
– **Selective new elements** such as fractured tools, expanding the game’s visual identity without breaking it.
—
## 🧩 Compatibility & Notes
– ✅ **Minecraft Versions:** 1.21.5+
– ⚙️ **Optional Mods:** Some features require mods (see table below)
– ⚠️ **May conflict** with resourcepacks that alter:
– Chests, beds, arrows, consumables, bows/crossbows and/or tools.
## 🔧 Recommended Mods
| Mod | Purpose | [OptiFine](https://optifine.net/home) Equivalent |
|—–|———|———————|
| [Continuity](https://modrinth.com/mod/continuity) | Emissive/Connected textures | 🟢 Yes |
| [ETF](https://modrinth.com/mod/entitytexturefeatures) | Random entity/item textures | 🟡 Partial |
| [EMF](https://modrinth.com/mod/entity-model-features) | 3D models on entities | 🟡 Partial |
| [Puzzle](https://modrinth.com/mod/puzzle) | Custom loading screen | 🟡 Partial |
| [OptiGUI](https://modrinth.com/mod/optigui) | Unique GUI designs | 🟡 Partial |
| [Skyboxify](https://modrinth.com/mod/skyboxify) | Custom Sky | 🟢 Yes |
| [Polytone](https://modrinth.com/mod/polytone) | Custom Sky and Fog | 🔴 No |
🟢 = Fully replaceable
🟡 = Partially replaceable
🔴 = Not replaceable
—
### Discord 🔵
For developer updates, infos, known issues or if you need help, it is recommend to join the Vanilla Lab [Discord](https://discord.com/users/1056309910750630009) server.
—

_See [Gallery](https://modrinth.com/resourcepack/vanillachanges/gallery) for example images._
_Features marked with “*” do not have images. Some images are currently outdated but new ones are coming soon!_
# Features
| Feature | Requirements | Description |
|———|————–|————-|
| ⛓️💥 Fractured Tools | None | Tools will visually Change their texture when they are about to break |
| 📈 Visual Stack size | None | Depending on the stack size, some items will reflect the amount in their texture |
| 📔 Enchantment Icons | None | Every enchantment will feature a unique icon in thier name. |
| 🧱 Connected Textures | [Continuity](https://modrinth.com/mod/continuity) | Connects Textures from blocks for a more natural look |
| 📚 Unique Enchanted Books | None | Unique textures for every enchanted book depending on the Enchantment and level |
| 🍗 Eating & Drinking Animations | None | When Eating or Drinking, the texture changes over time |
| 📼 Custom Loading Screen | [Puzzle](https://modrinth.com/mod/puzzle) | Gives the Loading screen a better look |
| 🔳 3D Blocks | None | Gives some blocks more depth and detail with 3D Models |
| 🖥️ GUI Overhaul | Optional: [OptiGUI](https://modrinth.com/mod/optigui) | Gives every container a unique texture |
| 🌄 Custom Panorama | None | A beautiful new Panorama |
| 📃 Custom Font | None | A new font that is probably more fitting to the game than the vanilla font |
| 💡 Emissive Textures | [Continuity](https://modrinth.com/mod/continuity) | Some blocks now have Emessive/Glowing parts that makes them more immersive |
| 🔊 Custom Sounds* | None | Added some new sounds to make the game sound better |
| 🧸 Small Custom Totem | None | A smaller totem that does not take up your screen |
| 🛡️ Side-Held and Lower Shield | None | A better way of holding your shield |
| 🎊 Colored Text* | None | It just makes some menus look better |
| 🍃 Biome specific creeper textures* | [ETF](https://modrinth.com/mod/entitytexturefeatures) | To make creepers blend in |
# Add-ons
*All Addons **require** the Base Pack to be installed*
Where can I find the Add-ons?
Add-ons are the only versions marked as Alpha. Their naming follows a strict format;
### What does the Version Number mean?
Add-ons always use this structure:
**Add-on-[version number]**
Example: Add-on-V3.2
The version number of an add-on always matches the Base Pack version it is designed for.
If the base pack is V3.2, the add-on will also be V3.2.
### How do I tell different add-ons apart?
Each add-on includes a clear name showing what it adds/changes:
**Add-on: [add-on name]**
Example: Add-on: Dark GUI
| Add-on | Description |
|——-|————-|
| ⬛ Dark GUI | Makes every GUI element darker |
| 🎄 XMas GUI | Adds some Christmas elements to the GUI |
…and a lot more!
—
**Icons and Colored text are only available in the following supported languages:**
– English (US, GB, AU, CA, NZ)
– Deutsch (DE)
…more languages soon!
—

| Mod | GUI Support | Other | Complete | Supported by VC version: |
|—–|————-|——-|———-|————————–|
| [Mod Menu](https://modrinth.com/mod/modmenu) | 🟢 Full | None | ✅ Yes | V1+ |
| [Simple Voice Chat](https://modrinth.com/plugin/simple-voice-chat) | 🟢 Full | Semi-Transparent Icons | ✅ Yes | V0.9+ |
| [Inventory Profiles Next](https://modrinth.com/mod/inventory-profiles-next) | 🟢 Full | None | ✅ Yes | V1+ |
| [AppleSkin](https://modrinth.com/mod/appleskin) | 🟢 Full | None | ✅ Yes | V0.6+ |
| [Enchanting Infuser](https://modrinth.com/mod/enchanting-infuser) | 🟡 Raw | None | ❌ No | V1.7 – V3.2 |
| [Easy Anvils](https://modrinth.com/mod/easy-anvils) | 🟡 Raw | None | ❌ No | V1.7 – V3.2 |
| [Easy Magic](https://modrinth.com/mod/easy-magic) | 🟡 Raw | None | ❌ No | V1.7 – V3.2 |
| [Tom’s Simple Storage Mod](https://modrinth.com/mod/toms-storage) | 🟢 Full | None | ✅ Yes | V1.7 – V3.2 |
| [Traveler’s Backpack](https://modrinth.com/mod/travelersbackpack) | 🟡 Raw | None | ❌ No | V2.1 – V3.2 |
| [Tradye Cycling](https://modrinth.com/mod/trade-cycling) | 🟢 Full | None | ✅ Yes | V2.2+ |
| [Soulbound Enchantment](https://modrinth.com/mod/awildhooman-soulbound-enchantment) | N/A | Custom Book Texture, Colored Enchantment name, Enchantment Icon | ✅ Yes | V2.2.1+ |
| [Veinminer Enchantment](https://modrinth.com/datapack/veinminer-enchantment) | N/A | Custom Book Texture, Colored Enchantment Name, Enchantment Icon | ✅ Yes | V2.1+ |
| [Cubes Without Borders](https://modrinth.com/mod/cubes-without-borders) | N/A | Colored text | ✅ Yes | V3.0.2+ |
| [Client Sort](https://modrinth.com/mod/clientsort) | 🟢 Full | None | ✅ Yes | P1-4.0+ |
| [Axiom](https://modrinth.com/mod/axiom) | 🟢 Full | None | ✅ Yes | V4.0+ |
*If it says, that support for a mod is “Complete”, it means that the latest **Vanilla Changes** version that supports it has fully developed assets for the mod*
🟢 = Fully Supported
🟡 = A “raw” Version of it
🔴 = No changes made
N/A = Nothing to change
—

## 📜 License & Attribution
This pack is licensed under [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/).
You’re free to use it in your projects, modpacks or servers.
If you feature it, please:
– Credit this page
– Don’t monetize it
– Share your creation under any CC-SA licence
– Respect the terms of the creators that are mentioned in the credits (inspirations excluded)
Credits
# **CREDITS:**
### **Pack Owner – [Vanilla Lab](https://modrinth.com/organization/vanillalab):**
Just_Syrexx
Mtf_mo
Novacraft
Noxii
### Some 3D Blocks:
[UnduGT](https://modrinth.com/user/UnduGT) – Modrinth
### [Visual: Armor Trims](https://modrinth.com/resourcepack/visual-armor-trims):
[thanos](https://modrinth.com/user/thanos) – Modrinth
### Important Assets:
[Vanilla Tweaks](https://vanillatweaks.net/)
### Inspirations:
[Aukasz](https://modrinth.com/user/Aukasz) – [Simply Trims](https://modrinth.com/resourcepack/simply-trims) – Modrinth
[RobotPants](https://modrinth.com/user/RobotPants) – [Bare Bones](https://modrinth.com/resourcepack/bare-bones) (Widgets, Hotbar) – Modrinth/Curseforge
[theoness1](https://modrinth.com/user/theoness1) – [Eating Animation](https://modrinth.com/resourcepack/theones-eating-animation-pack) – Modrinth/Curseforge
[xalixilax](https://modrinth.com/user/xalixilax) – [xali’s Enchanted Books](https://modrinth.com/resourcepack/xalis-enchanted-books) – Modrinth/Curseforge
[Voxel1](https://modrinth.com/user/Voxel1) – [Voxel1’s Immersive items](https://modrinth.com/resourcepack/voxel1s-immersive-items) – Modrinth
[CountXD](https://modrinth.com/user/CountXD) – [Enchant Icons](https://modrinth.com/resourcepack/enchant-icons-countxd) – Modrinth/Curseforge
### Special Thanks:
Everyone who downloaded this pack ❤️
—
## 💬 Transparency Note
We are not native English speakers. If you notice any grammar mistakes, typos, or missing attributions, please let us know and we will correct them promptly. We are committed to continuous improvement.
—
All promotional materials and images for Vanilla Changes featured on this page that were created and uploaded by Syrexx are the intellectual property of the author. Unless otherwise stated, they are licensed under the [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/) license.
—
AI Notice
We kinda feel the need to talk about AI usage in our projects. We are against using AI in creative projects, no matter what kind of creativity lies in said project.
While we **are using AI**, for correcting grammar mistakes on this Modrinth page, we are **never using AI** in any shape or form in the projects itself or for generating any images, texts or sounds.
Or in other words:
– Fixing our bad english? -> Yes
– Doing literally anything alse? -> Never
Why do updates take so long?
Developing updates for Minecraft projects take time for a reason. Minecraft is an incredibly complex sandbox with near endless possibilities, meaning features need to be tested across many different scenarios to ensure they work as expected. This process alone is time consuming but essential for a stable experience.
Beyond that, development is not just implementation, it also involves designing and refining ideas. Creating features that feel polished and well integrated takes time, especially when aiming for a high standard.
We also have real life responsibilities that limit the time we can dedicate to these projects.
We are also doing this without any compensation meaning that this is not a job but a hobby and we are happy that this is the case.
In the end, we prioritize quality over quantity. We would rather release fewer, well made updates than frequent, unpolished ones.
We are not Ubisoft or EA
© 2025-2026 Syrexx ∘ [CC-BY-NC-SA-4.0](https://creativecommons.org/licenses/by-nc-sa/4.0/)
Vanilla Enhanced
[](https://discord.gg/XgH4EpyPD2)
***Bored of plain Minecraft? This will change everything.*** **[Support the project on Patreon →](https://patreon.com/lamapi)**

**Vanilla Enhanced — Minecraft, but better.**
Vanilla Enhanced is a **lightweight shaderpack** made to elevate the way Minecraft feels — not to remake it.
Cleaner light, richer color, and subtle motion make your world more immersive while keeping the classic look you love.
**What you’ll notice right away**
– **More presence:** Light and shadow add depth so environments feel tangible.
– **Natural movement:** Leaves, water, and reflections react smoothly to motion.
– **Focused polish:** Small details (grass, stones, torchlight) gain subtle realism.
– **No compromise:** Optimized to run well on modest systems.
### Highlights in action

**Golden skies that sell the scene.**
Sunsets become a moment worth pausing for — gentle gradients, richer highlights, memorable horizons.

**Biomes with personality.**
Color grading and contrast are tuned so forests, mountains and plains feel distinct and cohesive.


**Caves that invite you in.**
Subtle glows and realistic shadowing turn spelunking into an atmospheric experience.


**Light that moves with you.**
Shadows soften and shift; reflections follow your motion — the world reacts, not just sits pretty.
—
### Why players love it
– **Feels faithful:** Keeps Minecraft’s identity intact while upgrading visuals.
– **Builds shine:** Your creations get natural highlights and better depth.
– **Exploration rewarded:** Every walk, dive or mine feels more cinematic.
– **Low overhead:** Designed to be light on performance so more players can enjoy it.


**Underwater wonder.**
Light refracts, caustics ripple, and water gains believable motion — diving finally looks the part.


**A unified aesthetic.**
Everything from deserts to snow peaks shares a consistent, polished tone — your world looks like it belongs together.

**Ready to upgrade your game?**
**Download Vanilla Enhanced** and see Minecraft in a new light — subtle, smooth, and surprisingly magical.




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