The White Pumpkin

this is **inspired by Minecraft story mode (a telltale games creation) episode 6**, this is what happened on that episode:

In **Minecraft Story mode** (mcsm) season 1 episode 6, jesse goes on a journey and stubles apon a mansion in one of the dimentions he was exploring to find his way home, on his way to enter the mansion, he spots a figure with a white pumpkin. apon entering the mansion to get sheltered from hords of zombies, he and his friends meet another group of people who are popular minecraft youtubers, but they one by one get trapped, killed and more. jesse and his gang finds out “the white pumpkin” was up to all these traps. they go after him/her to kill the white pumpkin, they discover one of the other group of friends who were in the mansion (cassie rose) was the white pumpkin, they go on to defeat her leaving her trapped in her dimention while they continue their journey.

please try to give me feedback on what to do to make this texture pack better

The Pigstep Remix (AvM Remix for Pigstep)

### Hello fellow user!
Today i introduce you The Pigstep Remix!
This datapack/resourcepack changes the default pigstep sound to the AvM remix made by Alan Becker, Scott Buckley and Aaron Grooves. This makes your experience with Pigstep longer and better.
### Where it came from?
This music came from a series called Animation Vs Minecraft (AvM), which was made by Alan Becker on youtube. The music came from the _[Episode 25](https://www.youtube.com/watch?v=8kiPjEeTaW4)_ of the series. One of the producer of the music also posted it on their own channel so you can clearly hear it as you can see _[here](https://www.youtube.com/watch?v=oDZK3_c-Vkc)_.
### How to play it?
First download the datapack from here and put it on your datapacks folder, then clone it and add the copy to your resourcepacks folder. The datapack makes the jukebox music stays for long enough so the music dont cut out of nowhere, and the resourcepacks changes the pigstep sound overriding the default pigstep and adding the remix into it.

### Another way to use it on public servers
You see, if you join a normal server that does not use this datapack, the music will cut off. But if you can install a mod called Jukebox Custom Disc Fix, it will fix the cut off in any server, which you can download it [here](https://modrinth.com/mod/jukebox-custom-disc-fix).

**Have fun!**

The Ancient Ruins

The Ancient Ruins is a survival-focused datapack that introduces a brand new custom biome inspired by the Jungle biome, but twisted into something much more challenging. With extremely dense vegetation, low visibility, and tangled terrain, this biome tests your survival skills like never before.

This unforgiving environment features:

– Thick, dark foliage and massive twisted trees that make movement and visibility difficult.
– Fewer passive mobs like cows, pigs, and sheep – making food scarce and forcing strategic survival.
– More hostile mobs, including increased spawn rates at all times of day, and the occasional unique ambush.
– Ruined structures hidden deep in the jungle, full of loot – but also traps and powerful enemies.
– Custom advancements to reward your progress as you overcome each challenge of the wild.

This datapack is meant to be played in a Single Biome World. When creating your world, go to “More Options” → “World Type” → select Single Biome, and choose the biome “The Ancient Ruins”.

Prepare for a brutal journey. Will you uncover the secrets of the ruins, or become just another lost soul in the jungle?

Toggle Chat

# Toggle Chat

A Minecraft mod for Fabric and Quilt mod loaders that toggles chat visibility with a key binding (period [`.`] by default).

Text Formatting Everywhere

## Text Formatting Everywhere

Utility mod that returns an ability to use [Minecraft’s old formatting system](https://minecraft.wiki/w/Formatting_codes).

In order to format text, you simply put section sign (**§**), followed by [formatting code](https://minecraft.wiki/w/Formatting_codes), followed by your desired text. For instance: __§1Hello__, will color __Hello__ into blue

## Places status:

### Chat

![Formatting in Chat](https://cdn.modrinth.com/data/cached_images/3d441a0cae33b9dd13ab4d065106694ee4664fd0.png)

– **Required on**
– **Client**: Yes
– **Server**: Yes

### Anvil

![Formatting in Anvil](https://cdn.modrinth.com/data/cached_images/927f800a5538ffcf2556d52ed15a4e9534382aa0.png)

– **Required on**
– **Client**: Yes
– **Server**: Yes

### Sign

![Formatting on Sign](https://cdn.modrinth.com/data/cached_images/fdec9c34e0c40901974487e41ca7f4263713b868.png)

– **Required on**
– **Client**: No
– **Server**: Yes. However, there is a way to circumvent the requirement by doubling the code, like this: `§§11Hello`.
> Note: formatting will disappear after opening and closing.

### Book and Quill Body

![Formatting in Book and Quill Body](https://cdn.modrinth.com/data/cached_images/e762997e5ee0568ff1416f2a33e3741eab61fe8a.png)

– **Required on**
– **Client**: Yes
– **Server**: No

### Book and Quill Title

![Formatting in Book and Quill Title](https://cdn.modrinth.com/data/cached_images/d57627b47727d1dc48ab963be1d8876278bf0bd2.png)

![Formatting in Book and Quill Title](https://cdn.modrinth.com/data/cached_images/73fd32b9447bb53beebe4d68b20dbe0a4c813380.png)

– **Required on**
– **Client**: Yes
– **Server**: No

Tears & Cheers – Ghast Revamp

With the introduction of the Happy Ghast, Ghasts have been updated to have twice the texture resolution. However, I felt like they could’ve taken advantage of this increased space to give both Ghasts some visual identity, which is why this pack was made!

Changes:
– Both Ghasts now have their eyes lower and further apart, as well as additional subtle detailing, making use of their increased resolution.
– The two Ghasts are now more visually distinct from each other:
– Happy Ghasts have a faint bluish tint to reflect their well-hydrated upbringing. They also look happier and lack tear marks.
– Nether Ghasts look more dry and wrinkly to reflect how the Nether’s drought has influenced them. They also look more visibly depressed.
– Dried Ghasts now have a unique item texture

This pack is also compatible with versions before 1.21.6 to just change the texture of the regular Ghast!

![Happy Ghast and Ghastlings](https://cdn.modrinth.com/data/cached_images/00eab1cd50e930d7c0cc1d3a40647612e50a4a27_0.webp)
![Nether Ghast and Piglins](https://cdn.modrinth.com/data/flwLm9de/images/cc18d3899451cff89b753f7dd5c0034cd73bcaac.png)![Ghast shooting in a Soul Sand Valley](https://cdn.modrinth.com/data/flwLm9de/images/49cfe8d3dd61d805e8ab17d161bcb2102d0f2143.png)

Tab Player Health

# Tab Player Health

Free and open-source datapack for Minecraft 1.21 and higher that display players health.

## Features

By default the players health is displayed in the tab.

Sword Blocking

# What this datapack/mod adds
This datapack/mod will let you block with swords like it was in 1.8 but with all the other 1.9 features. You can explore the world and say hello by waggling your sword at people.
# Note
once added to world it cannot be reversed
# Report bugs here
[My Discord Server](https://discord.gg/bDhK6ZK6Mc)

SWAGSTAN 16X

A Crystal PvP Texture/Resource Pack to help you get better at CPvP! Some of the following Changes are listed below:

Small Totem & Totem Pop (ALSO INCLUDES Small Food)
custom EnderPearl and golden apples textures
No Crystal Explosion particles
Lower Shield
specially designed textures Guis to boost your fps for potato pcs
These are only some of the following changes done to this pack. This is done so that you ( The User of this pack + The Crystal PvP Player ) can get a better tier / can overall get better by these features in the normal minecraft resource pack affecting their playstyle.

Svrve’s Dragon Egg

[

![PMC](https://cdn.modrinth.com/data/cached_images/e556f05801baf51f64eb079db94542fd6cd7acd8.png)](https://www.planetminecraft.com/member/nickshoof/) | [![CurseForge](https://cdn.modrinth.com/data/cached_images/186466038ea8fdc8a1e106328e1469b76d340fd7.png)](https://www.curseforge.com/members/nickshoof/projects) | [![Modrinth](https://cdn.modrinth.com/data/cached_images/d639cdb1abcfbf97e4e313512a39293a0b55f3c8.png)](https://modrinth.com/user/NickShoof) | [![Discord](https://cdn.modrinth.com/data/cached_images/045c08f0228147ad2f1ce76cbc4be4d1e782e798.png)](https://discord.com/)

[

![EarlyAcces](https://cdn.modrinth.com/data/cached_images/ccd82ceb15cb98213e7e9ef49d36ecd3bfd15871.png)](https://ko-fi.com/nickshoof)

You can buy monthy subscription to get faster updates on KO-FI

****

#

**About**

With this pack i modeled the dragon egg becouse why it its so old looking and different than sniffer’s.

.

![Dragon](https://cdn.modrinth.com/data/cached_images/bc5be9948e6b55c06985cc7cd407d0c0c4ae4129.png)![DragonBlock](https://cdn.modrinth.com/data/cached_images/6c7867663e8c0f59c8ebe10b080dd670fa731a32.png)

#

**FAQ**
> **How to install resourcepacks?**
– There are a lot of tutorial out there on youtube, that will explain this better than me, but just download something from trusted sites like modrinth or curseforge, then drag this file to folder that will pop out if you click “Open Pack Folder” in Minecraft.

> **Can i use some textures from Svrve’s Dragon Egg in my pack**
– As long as its not distributed, yes you can. If you want to publish it, just ask me before doing it.