Squared Shadow

This is a Texture Pack, originally designed for “Better Than Adventure!”, and consequentially Beta 1.7.3 (although it will work with ANY version of Minecraft that has a Shadow, since the location and filename has never changed, despite the outdated Resource Pack version warning), that gives the Entities a squared Shadow, instead of a circular one. Consistency, my beloved.

![My Character’s Feet, Featuring a Blocky Shadow](https://cdn.modrinth.com/data/cached_images/72dd28be362e85b04d61b69cb37d451b4a65d68a_0.webp)

# CREDITS

– Shadow texture and “pack.png” made by AndreWharn.
– Do not use the assets without permission, please!

# Thanks for using this pack! 😀

Square Entity Shadows

Makes the Shadows under Entities Squares. How they should’ve been from the start!

![Square Entity Shadows](https://cdn.modrinth.com/data/cached_images/f614bfb0d9ec2f36773ab50c00b0fd6cf125bacf.png)

VS Vanilla:

![Vanilla](https://cdn.modrinth.com/data/cached_images/922339ef81d943ca04fbc9c22ac8bd15808a9315.png)

Sprinting Crits

Sprinting Crits is a datapack that re-adds the ability to get critical hits while sprinting. After 1.9 was released, the ability to get a critical hit while sprinting was removed (except under certain conditions). This pack aims to add it back.

Questions/Issues? Post them in my discord as they are more likely to get seen there. Find it on the sidebar.

### Notice!
My Old Combat Datapack has a more polished port of this pack embedded into it that works better, especially if the latest Andrew’s Datapack Utilities is installed. It also supports 1.21.5 and should be used when possible.

This datapack uses its own critical hit that functions like the normal critical hit, only it only triggers while you’re falling and sprinting as opposed to falling and not sprinting.

## Known issues
This is only a datapack, which is limited to vanilla minecraft commands and a small group of exclusive datapack features that don’t really help with fixing the below issues. Known issues are as follows:
– The death sound does not play when you kill an entity with a sprinting crit when a non-crit wouldn’t have killed.
– This isn’t really fixable, due to how the damage invincibility mechanic and death sounds work.
– You can get critical hits while sprinting even if your attack indicator isn’t fully charged, and it does the same damage as a fully charged crit, making it really OP.
– This isn’t really fixable, as there is no easy and reliable way to detect a player’s attack cooldown.
– Smite and Bane of Arthropods aren’t checked in the critical hit calculation.
– This’ll get fixed in the next update.
– The sprinting crits apply to damage other than melee damage. For example, if you hit a mob with an arrow and you happen to be sprinting and falling when the arrow hits, the arrow will do 150% of the damage it was supposed to do, as if the mob was crit by a weapon instead of hit by the arrow. This applies to any damage taken at all so long as the player has directly attacked the mob in the past 5 seconds and hasn’t been directly hit by anything else in that time.
– This isn’t really fixable because there is no way to detect what type of damage a mob was hit by.
– However, I will add a band-aid fix to it in the next update, by making it so if you’re too far away from the entity you hit, there will not be a crit.
– ~~If you deliver a sprinting crit to an entity, they will still take the increased knockback from the knockback attack.~~
– This is intended behavior.
– Broken on 25w02a – 25w04a.
– Caused by MC-279556, fixed in 25w05a.
– Doesn’t fully work on 1.21.5
– I know, I’m working on it! 1.21.5 changed a bunch of stuff that makes this pack work worse than it should.
– Old Combat Datapack’s implementation is a port to 1.21.5, and is more polished, so use that for 1.21.5 until I make this pack up to date with the one in OCD.

## To Modpack Creators:

I permit the use of this datapack/mod in your modpacks. You can include it in modpacks without the need to ask me about it. However, notifying me if it is being included in your modpack would be nice.

Spawn Eggs: Reloaded

# Spawn Eggs: Reloaded
*Refines all spawn egg textures to fit within the dimensions of the original spawn egg sprites, while adding proper faces to each egg to make each more distinguishable. Most of these textures were made by the credited authors below but all textures have had a full art pass to standardize outline and coloration. Mobs with variants also have spawn egg variants that can be obtained via the use of commands in creative mode.*

## Features
– Retextured all spawn eggs to fit original sprite dimensions
– Added unique facial characteristics to each egg for better distinction
– Standardized outline styles and coloration across all eggs
– Included special variant eggs for mobs with multiple forms

## Installation
1. Download the resource pack
2. Place the .zip file directly in your resource packs folder
3. Activate in-game and enjoy!

## Credits
– Unique Spawn Eggs by: Gouchnox
– Spawn Eggs Faces by: ByBoxi


This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International

© 2025 7eventy7 | Some Rights Reserved | CC BY-NC-SA 4.0

Spawn Eggs Backported

# 25w08a Spawn Egg Textures – Backported!

This resource pack brings the **spawn egg textures** introduced in **Minecraft Snapshot 25w08a** to **all versions from Minecraft 1.14 snapshots up to 25w07a**! If you love the new spawn egg textures but prefer playing on older versions, this pack is perfect for you.

### ✨ **Features:**
– Backports **25w08a spawn egg textures** to **all versions from Minecraft 1.14 snapshots up to 25w07a**.
– Faithful to the vanilla aesthetic.
– Perfect for those who want the latest textures on older versions.

Enjoy and let me know if you find any issues! 🥚🎨

Spawn Animations

# Tschipcraft’s Spawn Animations


> A server-side data pack/mod for 1.14x-26.1x

🧟‍♂️ ‌‌ Features

Hostile mobs dig out of the ground or poof into existence when they spawn.

**Works with:**
Zombies, Husks, Drowned, Skeletons, Strays, Bogged, Wither Skeletons, Spiders, Cave Spiders, Creepers, Endermen, Slimes, Magma Cubes, Zombified Piglins, Striders and Giants.

This data pack/mod is designed to be as unintrusive as possible. Hidden entities including their worn armor and tools will only be invisible and silent.

Spawn Animations is completely server-side!

-> For available settings and customization, take a look at the wiki <- More sophisticated animations with Animated Java are planned for v2.0! ## Installation Install either as: * **Data Pack [DP]** ➜ Place `.zip` in your world's `datapacks` folder * **Mod [Mod]** ➜ Drop into your `mods` folder and optionally install MidnightLib for a global config file and UI For hiding entities with emissive layers in 1.20.4 or below, and generally smoother animations, you may additionally install Pehkui. To manage settings, reset, or uninstall the pack, use the command `/trigger tschipcraft.menu` or `/function #tschipcraft:menu`. ## Demo GIFs

Click here to expand

Stray digging up
Enderman digging up

## Compatibility

**Forge** is only natively supported until Minecraft 1.21.5.

For Minecraft 1.14, 1.15 or 1.16, you can use a legacy version.

For mod support, check out Spawn Animations Compats by Fyoncle.

## External Links

CurseForge

PlanetMinecraft

## Partner Offers

Want to buy **Hytale** or upgrade your edition? Use creator code `Tschipcraft` upon checkout for me to receive a commission! (The price for you stays the same)

SpaceFrog’s Hungry Hungry Frogs *FroggyCraft Addon*

In addition to adding all vanilla hostile mobs, this datapack adds hostile mobs from the FroggyCraft modpack to the frog food list of (**_SpaceFrog’s Hungry Hungry Frogs_**) datapack. If you’re running some or all of the mods from FroggyCraft that add custom hostile mobs, this datapack will expand the types of mobs frogs can eat. However, if you run this datapack without the base SpaceFrog’s Hungry Hungry Frogs datapack, your frogs will be left pretty underpowered, and no one wants to see a frog exploded by a creeper! The base datapack adds buffs to frogs to make sure your froggy friends stand a good chance in any fight they get into.

This datapack is also a good option for those running vanilla Minecraft who want to give all frogs the ability to attack hostile vanilla mobs without the getting the buffs found in SpaceFrog’s Hungry Hungry Frogs.

Songs Of War Custom Weapons

![Header showing guard villagers holding different custom swords](https://cdn.modrinth.com/data/cached_images/4d81abaee24698120b49a633c09031e72b1ea228_0.webp)

This pack add the custom weapons of Song of war! Rename a weapon a cutsom texture.

Supported weapons:
– Sword
– Bow
– Axe
– Mace
– Spear
– Hoe

Find the list of names in the gallery tab

From 1.21.5 this is 100% vanilla.
Before that you will need to use either CITResewn, Chime or Polytone. This pack doesn’t work with optifine

Diamond and Mace textures are emissive up until 1.21.5

Texture comes from the song of war asset pack, and I did the variation to cover all tier of swords! You are free to use black plasma textures, but please make my pack as a dependencie for the one I modified 🙂

Modpack? YES!
Also on Curseforge now

![Anvil renaming and weapon possibities](https://cdn.modrinth.com/data/cached_images/d28a78799f7d827db7f76aab3ea1e95f4f0b0e03.png)

Song of war asset pack

Solid concrets

The Solid Concrete texture in Minecraft is known for its smooth, clean, and uniform appearance, without any visible patterns or pixel details. Available in 16 different colors, it matches the dye options in the game. This texture is popular for modern builds, pixel art, and designs that require a solid, vibrant look. Its minimalistic style makes it ideal for clean and colorful creations.

SobhanA11 modern Vanilla+ Cpvp (crystal pvp)

**hello!
this is a crystal and modern and mace pvp resource pack (with some survival features)**

🖼️Vanilla Minecraft textures like blocks and items have a width and height of 16 pixelsbut Some textures make the resolution of textures smaller than the default, such as 8x, and some bigger, such as 32x.

# 🌟main features

– 3d crystal item
– pvp crosshair
– glassed boats bottems
– BrewingStand Guide
– smaller totem and shield and mace
– very low fire effect
– Transparent GUI
– custom texture for items with some enchants
– show loading level of bow
– smal totem pop
– no explosion particle
– smoth water
– numbered redstone dusts
– A11 totem! (SobhanA11 logo)
– rounded edge hotbar gui
– smal foods
– unrandom textures

# 💠 Why Use This Pack?
Whether you are dueling in Crystal PvP, trying out the new mace mechanics, or just enjoying a survival world, this pack gives you:
– Better visibility during fights
– Cleaner UI & particles
– A mix of performance-friendly textures and modern style

‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎ ‎
🙌 Thanks for using my pack! Hope you enjoy it.