Yellow Flowering Vines

This pack adds yellow-colored flowers randomly to vines!


It is a stand-alone pack from my [Multi-Color Flowering Vines](https://modrinth.com/resourcepack/multi-color-flowering-vines) pack that adds seven colors of flowers to vines 🙂


The other stand-alone versions for each color can be found on my profile page, or in my [Flowering Vines Collection](https://modrinth.com/collection/XT8u8F1c)


[![PlanetMinecraft Profile](https://cdn.modrinth.com/data/cached_images/7d38d79c42fb138d5622436912f9e74b0813bb7c.png)](https://www.planetminecraft.com/member/hippopotamoss/) [![Email me](https://cdn.modrinth.com/data/cached_images/7e7ab324e2bd68876f66e2d453151d343750c54a.png)](mailto:[email protected]) [![Donate on Paypal](https://cdn.modrinth.com/data/cached_images/2f2d7f7ff0399f638be6c17b90dca235428eb498.png)](https://www.paypal.com/paypalme/hippopotamoss)

Yellow Cobwebs

Changes the texture in minecraft/textures/block/cobweb.png to be yellow while keeping the three shades in the original cobweb texture.

Original shades:

– #FFFFFF (bright)
– #E4E9E9 (mid)
– #C4CED2 (dark)

New shades:

– #FFC700 (bright)
– #E7B400 (mid)
– #CC9F00 (dark)

Yellow & Blue to Green Dye

We can combine blue and red dyes to make purple, we can combine red and white to make pink… so why can’t we combine blue and yellow to make green dye? Now you can!

Yeallux_’s cat Totem

A resource pack that edits the Totem Of Undying to a cat photo !

Yamakashi skateboards

## For correct work you need Optifine or [CITResewn](https://modrinth.com/mod/cit-resewn)

Rename your sword “Огрызок”, “Алмаз”, “Кроссовок”, “Пивас” to make it a skateboard.
If you hold the object in your other hand, it will be behind your back.

![This is an image](https://cdn.modrinth.com/data/qEL3uWG5/images/e91d9d83a1f8fa7eb4901abcfd55b6e5869b2892.png)

yadoomi’s Purple Haze Font

# What does this resource pack add?
This resource pack takes the font from a PvP resource pack called “Purple Haze” and puts it in a seperate resource pack.

Here is a showcase video of the resource pack “Purple Haze” by OmnicronGaming

## Other details.
– This resource pack just takes the font from an already existing resource pack, if you are using this somewhere and want to credit someone, credit TerribleChoices, the creator of “Purple Haze”.
– You can use this resource pack in a modpack without my permission, thats alright.
– This resource pack works on ANY version below 1.8.9, even snapshots.

Hide In Grass

# Hide In Grass
You can become invisible as long as you stand in tall grass, even tall flowers can be used!
Suitable for some small games. 🙂
![Emm…](https://cdn.modrinth.com/data/Bp5kYs6C/images/d4a3ed4ee78983c06e4cf013187ed0a4fa847494.png)
(This is my practice project while learning DataPack, so it’s a bit rough)

XRayMC-Server-Resource Pack

一个资源包用于XRayMC服务器(https://modrinth.com/project/ezJdlIBC)

☆支持版本:1.21.4+(26.x)

☆最好在服务器上使用,但是一些内容在原版也有效

☆目前仅支持美式英语和简体中文本地化,请选择这两个语言来获得本地化

内容:

·服务器的数据包的本地化(主要是成就,有英文和中文)和材质(自定义物品的)

·特殊方块的高亮材质

·服务器主题的画材质和文字

·更多…

📌 附注

这只是我自己做的资源包,不算是服务器的官方资源包

📞 服务器QQ 群:835221674 / 976034519

通过邮箱联系我(可以给我提出建议)

[email protected]

XP Hearts

A texture pack that re-textures expierience orbs to be hearts!

XP-Book

# 📗 XP-Vault: The Professional XP Ledger
**XP-Vault** (v1.21.11) is a high-performance, survival-integrated utility designed to bridge the gap between risk and reward. By providing a balanced “Banking” system for your experience levels, it adds a layer of strategy to your survival world while protecting your time investment from accidental deaths.

## ✨ Primary Features
* 🔒 **Persistent Storage:** Stored levels are linked to the player via scoreboards, meaning they persist through death and even if the book is lost or destroyed.
* 📈 **Precision increments:** Full control with buttons for **1, 3, 10, or 30** levels.
* ⚡ **Bulk Operations:** Rapidly clear your XP bar or withdraw your entire bank with **[STORE ALL]** and **[TAKE ALL]** buttons.
* 🔊 **Dynamic Feedback:** Includes high-fidelity vanilla sound effects and color-coded chat messages to confirm every transaction.
* 🛠️ **Universal Access:** Designed with the `/trigger` system, allowing **Survival players without OP/Cheats** to use the interface seamlessly.

> ![Book UI of the Store / Take EXP](https://cdn.modrinth.com/data/cached_images/b014cb33c6df9d0d910baa43d40b3143c0c6db1f.jpeg)

## 🔨 Survival Crafting & Initialization
We believe in “Vanilla+” balance. The recipe is expensive enough to feel earned, requiring 8 Bottles o’ Enchanting.

**The Recipe Pattern:**
* **Outer Ring:** 8x Experience Bottles
* **Center:** 1x Regular Book
* **Output:** 1x Knowledge Book (Auto-converts to XP-Vault upon holding)

> ![8 EP Bottle + 1 Book = BOOK OF EXPERIENCE](https://cdn.modrinth.com/data/cached_images/16d382ea6b2ba87720dc7501cd7a36bbc9d4e167.jpeg)

## 💻 Technical Documentation (For Server Admins)
XP-Vault is built for stability and zero TPS impact. It avoids “Every-Tick” heavy NBT scanning, favoring a lightweight trigger-based architecture.

### 📊 Scoreboard Management
The pack uses the following internal objectives:
* `exp_stored`: The master objective. Stores the player’s banked level count.
* `exp_current`: A temporary calculation buffer for XP bar data.
* `exp_takeX` / `exp_storeX`: Individual trigger objectives.

### 🛠️ Admin Utility Commands
* **Check a Player’s Bank:** `/scoreboard players get exp_stored`
* **Manually Set a Balance:** `/scoreboard players set exp_stored 50`
* **Add/Reward Levels:** `/scoreboard players add exp_stored 10`
* **Spawn a Vault Book:** `/function exp_book:give_book`

### 🧪 Testing Procedures
To verify the pack is working correctly after installation:
1. Run `/reload` and look for the “[Book of Experience] Datapack loaded” message.
2. Grant yourself 30 levels: `/experience add @s 30 levels`.
3. Craft or give yourself the book and click **[STORE ALL]**.
4. Run `/scoreboard players get @s exp_stored`. If it returns **30**, the system is 100% operational.

## 📝 Changelog v1.0.0 (v1.21.11)
* **1.21.x Component Migration:** Fully updated to the new `written_book_content` and `item_component` syntax (1.20.5+).
* **Recursion Optimization:** Rewrote the `take_all_loop` to handle massive level counts (1000+) without causing server hanging.
* **Syntax Hardening:** Replaced deprecated `clickEvent` keys with modern `click_event` formatting for 1.21.11 compatibility.
* **Auto-Conversion:** Improved the knowledge book detection logic to be more responsive.

## ⚖️ License & Permissions
**License:** MIT License
* ✅ **You may:** Use this in modpacks, featured on servers, and modify the code for personal use.
* ❌ **You may not:** Re-upload this to other platforms (9Minecraft, etc.) or claim it as your own creation.
* 💎 **Credit:** Mentioning “Sentrax” or linking to this Modrinth page is appreciated but only required if you redistribute modified versions.

## 📥 How to Install
1. Download the `XP-Vault.zip`.
2. Open your Minecraft world folder -> `datapacks`.
3. Drop the `.zip` inside.
4. Join the world and type `/reload`.


**Author:** Sentrax
**Compatibility:** 1.20.5, 1.20.6, 1.21, 1.21.11

**Checkout my other datapacks from [OPSIBA007](https://modrinth.com/user/OPSIBA007)**