Tridents made easy

## Tridents, you love ’em or you hate ’em.
————————————————————————————–
Most people hate them because they are too hard to obtain and useless (minus riptide) when you get them.
Well this datapack attempts to rebalence that.
Now in all worlds you have a:
– 20% Drop chance from an Elder Guardian (60% per monument, doesnt scale with looting)
– 0.1% w/ No LotS (Luck of the Sea)
– 0.17% w/ LotS I
– 0.21% w/ LotS II
– 0.27% w/ LotS III
Elder Guardians drop Tridents with >50% Durability and a level three enchant
Fishing gives Tridents with >0% <25% Durability and a level one enchant

Trident Revamp

# ikili_kartal’s Trident Revamp

![Title](https://cdn.modrinth.com/data/cached_images/c4f77913deba311084118857f2caa0435bc6f00c.png)
**This resource pack does not support vanilla Minecraft. You need to download OptiFine or EMF to make sure that this resource pack is working.**

![CONTENT](https://cdn.modrinth.com/data/cached_images/fdf075465ff36a1343d5578d6c75f83fed1f55b7.png)

This resource pack redesigns tridents with a fresh, vanilla-like 3D model, replacing the default simple three-spiked stick, including a brand new inventory look. It makes your tridents look far more modern and unique. It also glows if you use a shader pack.

![Trident](https://cdn.modrinth.com/data/cached_images/1588424fac025d85e46013f13a26c5da82019bf1_0.webp)

![TOOLS](https://cdn.modrinth.com/data/cached_images/a6835e83028e9cc8714e96f85e6e540e691a5df6.png)
**3D models**
– Titles and model are created in Blockbench
– Cinematic shots are created in Blender

**2D images**
– Advertisement content are created in Affinity
– Textures are created in Pixilart
![Cool screenshot](https://cdn.modrinth.com/data/cached_images/b37818d4e4bd754a36689fe85cbfb4d3697c07b6.png)

**i really love free stuff**

![LICENSE](https://cdn.modrinth.com/data/cached_images/50e67e57845849c4a8af03474b242fcb65b01273.png)

This resource pack is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).
For more information you can check our repository.

Trident Reforged

### Do you think the vanilla trident is a bit boring? Well I do, so I made a cooler version!

![trident showcase](https://i.postimg.cc/1zMWj7kw/Trident-Model.png)

## The following mods are required for this pack to work

Spoiler

ETF

EMF

The contents of this mini pack are from a greater project I’m working on called Rappenem’s Reforge which aims to resprite the whole game in this style. So if you like the pixel art on display here consider checking it out and supporting me on Patreon for early access as well as bonus content!

Breezy’s Trial Indicators

Eversince i’ve first seen the trial spawner, i saw it’s blockstates and looked at it’s tiny little orange thingamagigs. My brain was like “hold on, why just stop at orange and gray?”

So……
I made…

**Breezy’s**
![Trial Indicators](https://cdn.modrinth.com/data/cached_images/7e243676ee2958be27823f26edcdde746054bbb8.png)

The pack changes the trial spawner and vault’s tiny little.. lights? Crystals? whatever the heck they are into something that may help you identify their states
They change color based on their states.

I really just made this pack just for the lights
It could be used in sum sorta technical way if u ever plan on working with trial spawners
(as it’s not really _as_ clear when changing states)

(most of the pack is made via blockstates and models for anybody who asks)

So i really hope this helps anyone who needs it!

_-Brzy_

Additional credits

I forgot to turn off some texturepacks when taking screenshots so uhh, may aswell credit them!

Scrapped by obi

Fresh Moves by TrasTick and IthanMendoza

(Title was created with Ewan Howel’s Title Generator in blockbench)
(Render of my skin was made in blockbench)

Trial Chamber Fix

# Trial Chamber Fix

Free and open-source datapack for Minecraft 1.21 and higher that corrects a chest that was not being generated correctly in trial chamber.

## Features

Fixed a problem with a chest not generating correctly in trials chambers.

Allows you to obtain an enchanted wind burst book at any level.

TreeStumps & FlowerPotForests ComboPack

# TreeStumps + Flower Pots (Combined Datapack)

use in game click gui for config or op commands below:

### Open the settings menu
– `/trigger ts_trigger set 1`

## Bugs
may destroy entire forest
doesnt drop stripped logs at all

## Usage
Free to use in modpacks and any other projects.

## Commands

### Trigger menu shortcuts (non-OP)
These match the clickable buttons in the menu.
– `/trigger ts_trigger set 2` Toggle datapack enabled/disabled
– `/trigger ts_trigger set 3` Toggle stumps
– `/trigger ts_trigger set 4` Toggle auto-fell trees
– `/trigger ts_trigger set 5` Toggle clear leaves
– `/trigger ts_trigger set 6` Toggle ignore player-placed logs
– `/trigger ts_trigger set 7` Toggle stump regrow
– `/trigger ts_trigger set 8` Increase max logs (+50)
– `/trigger ts_trigger set 9` Decrease max logs (-50)
– `/trigger ts_trigger set 10` Regrow time preset: Sapling (30s)
– `/trigger ts_trigger set 11` Regrow time preset: 1 Day (24000 ticks)
– `/trigger ts_trigger set 12` Increase regrow time (+1 minute)
– `/trigger ts_trigger set 13` Decrease regrow time (-1 minute)
– `/trigger ts_trigger set 14` Toggle forest spreading
– `/trigger ts_trigger set 15` Forest spread interval preset: Fast (30s)
– `/trigger ts_trigger set 16` Forest spread interval preset: Slow (5 min)
– `/trigger ts_trigger set 17` Increase forest spread interval (+30s)
– `/trigger ts_trigger set 18` Decrease forest spread interval (-30s)

### Direct config functions (OP/admin)
– `/function treestumps:config/menu`
– `/function treestumps:config/toggle_enabled`
– `/function treestumps:config/toggle_stumps`
– `/function treestumps:config/toggle_fell`
– `/function treestumps:config/toggle_leaves`
– `/function treestumps:config/toggle_placed`
– `/function treestumps:config/toggle_regrow`
– `/function treestumps:config/toggle_forest_spread`
– `/function treestumps:config/limit_up`
– `/function treestumps:config/limit_down`
– `/function treestumps:config/regrow_sapling`
– `/function treestumps:config/regrow_1day`
– `/function treestumps:config/regrow_time_up`
– `/function treestumps:config/regrow_time_down`
– `/function treestumps:config/spread_fast`
– `/function treestumps:config/spread_slow`
– `/function treestumps:config/spread_interval_up`
– `/function treestumps:config/spread_interval_down`

### Max logs presets
These set the max logs felled per tree and re-open the menu.
– `/function treestumps:config/limit_low` (50)
– `/function treestumps:config/limit_medium` (250)
– `/function treestumps:config/limit_high` (5000)

### Notes
– Most settings are easiest to change via the menu.

## support me
https://www.patreon.com/c/pnksounds
https://buymeacoffee.com/pnksounds

Tree Vein Miner

Support me on Patreon

  

Join our Discord

  

Support me on Ko-fi

Patreon

# Tree Miner

A Minecraft datapack that automatically chops down entire trees when you break a log while crouching.

Tree Miner Preview

## Notes

– The tree miner only activates when you’re crouching (sneaking)
– Break logs normally without crouching if you only want to break one block
– Leaves drop their normal items (saplings, sticks) just like breaking them manually
– There’s a small cooldown between uses to prevent performance issues

Tree trimmer

This datapack allows you to break one of the logs in a tree multiple times. If a tree is 10 block tall, you can now chop down that tree by breaking that block 10 times. The datapack will make sure to drop the correct items, thus it work even if the tree is stripped.

**Datapack installation:**
**If you get a message saying the pack is not supported in lower versions I have marked it as working in, ignore this as it will still work**

1. Locate the datapack folder for the specific world
2. Drag the Tree_trimmer.zip file into the datapack folder
3. Enable the datapack with /datapack enable “file/Tree_trimmer.zip”

**Mod instalation:**
1. Follow the instructions on how to install your prefered modloader (be it Forge, Fabric, NeoForge or Quilt)
2. Drag the downloaded .jar file into (on windows) %appdata%.minecraftmods
3. Launch the world and start playing

**Please report any problems on my discord server.**

Tree Stumps

# Tree Stumps v15.0.0

**Tree felling datapack with configurable stumps, auto-felling, and regrowth.**

### Open the settings menu

“`
/trigger ts_trigger set 1
“`

## Bugs

– May destroy entire forest if max logs is set very high.

## Usage

Free to use in modpacks and any other projects.

## Commands

### Trigger menu shortcuts (non-OP)

These match the clickable buttons in the menu.

“`
/trigger ts_trigger set 2 Toggle datapack enabled/disabled
/trigger ts_trigger set 3 Toggle stumps
/trigger ts_trigger set 4 Toggle auto-fell trees
/trigger ts_trigger set 5 Toggle clear leaves
/trigger ts_trigger set 6 Toggle ignore player-placed logs
/trigger ts_trigger set 7 Toggle stump regrow
/trigger ts_trigger set 8 Increase max logs (+50)
/trigger ts_trigger set 9 Decrease max logs (-50)
/trigger ts_trigger set 10 Regrow time preset: Sapling (30s)
/trigger ts_trigger set 11 Regrow time preset: 1 Day (24000 ticks)
/trigger ts_trigger set 12 Increase regrow time (+1 minute)
/trigger ts_trigger set 13 Decrease regrow time (-1 minute)
/trigger ts_trigger set 14 Toggle stump detection
/trigger ts_trigger set 19 Max logs preset: Low (50)
/trigger ts_trigger set 20 Max logs preset: Medium (250)
/trigger ts_trigger set 21 Max logs preset: High (5000)
/trigger ts_trigger set 22 Toggle messages
“`

### Direct config functions (OP/admin)

“`
/function treestumps:config/menu
/function treestumps:config/toggle_enabled
/function treestumps:config/toggle_stumps
/function treestumps:config/toggle_fell
/function treestumps:config/toggle_leaves
/function treestumps:config/toggle_placed
/function treestumps:config/toggle_regrow
/function treestumps:config/toggle_detect_stumps
/function treestumps:config/limit_up
/function treestumps:config/limit_down
/function treestumps:config/regrow_sapling
/function treestumps:config/regrow_1day
/function treestumps:config/regrow_time_up
/function treestumps:config/regrow_time_down
/function treestumps:config/toggle_messages
“`

### Max logs presets

These set the max logs felled per tree and re-open the menu.

“`
/function treestumps:config/limit_low (50)
/function treestumps:config/limit_medium (250)
/function treestumps:config/limit_high (5000)
“`

## Notes

– Most settings are easiest to change via the menu.
– Stump detection helps existing stumps regrow after world reload.
– Works with all vanilla wood types including pale oak.

## Support me

https://www.patreon.com/c/pnksounds
https://buymeacoffee.com/pnksounds

Tree Seeds

# Features
✔️Textures of saplings in inventory are now changed to corresponding tree seed

![Camparison](https://cdn.modrinth.com/data/cached_images/eb8eb412bef5eb9d56f23507df572163d194fc28.webp)

✔️Saplings on the ground are looking just the same

✔️Names of the saplings are changed to “Seed” (English)

🎨Compatible with most other resource packs

![Camparison](https://cdn.modrinth.com/data/cached_images/c381db2b34536d39b406689e43189dfef6a85070.webp)

Credits to ferreusveritas owner of Dynamic Trees mod for beautiful textures :3
(https://www.curseforge.com/minecraft/mc-mods/dynamictrees The resource pack in under MIT licence because it uses textures from “Dynamic Trees” mod!)
If you have feedback or request write them in the comments and I will try to help you.