Time Adjustment

Time Adjustment

Modrinth Downloads

GitHub Downloads

A simple mod/datapack that allows the player to change how long the Minecraft daylight cycle lasts.
It supports daylight cycle lengths 1 minute and longer.

Minecraft Version Latest Datapack Version
1.13-1.20.1 Release 2.2.0 for 1.13
1.20.2-1.20.6 Release 2.2.0 for 1.20.2
1.21-1.21.4 Release 2.2.0 for 1.21
1.21.5-1.21.10 Release 2.2.0 for 1.21.5
1.21.11 Release 2.2.1 for 1.21.11
26.1+ Release 2.2.0 for 26.1

🕹 Installation

Time Adjustment can be installed multiple ways. The simplest is through Modrinth, while Github can offer experimental versions.

Modrinth

Datapack

  1. Download the correct version of the datapack
  2. Follow this guide to complete installation

Mod

  1. Download the correct version of the mod
  2. If using the Modrinth app, you’re done. Otherwise, move the mod into your mods folder
Github

Releases

  1. Navigate to Github Releases
  2. Find the version of Time Adjustment you want
  3. In Assets, find and click the zip that has the version of Minecraft you’re playing on
  4. Follow this guide to complete installation

Continuous Updates

  1. Install Git
  2. Open a terminal in your datapacks folder (follow step 4 in Releases if you need help)
  3. In the terminal, enter git clone https://github.com/Team-NPM/Time-Adjustment.git
  4. In the terminal, enter git checkout $(VERSION), replacing $(VERSION) with the datapack version you want (run git branch -l to see all branches)
  5. If the datapack ever updates, open a terminal in your datapacks folder and run git pull to update it quickly!

🎛 Running

When the datapack is installed, a message will appear in chat informing all users of the successful installation.
To begin using it, run /function config:timeadjust or /function timeadjust:.config to open the configuration menu.

🖫 Updating

To update the datapack, simply enter the config and click the update option. It’ll automatically prepare the datapack for updating and will provide a set of instructions on how to finish updating. NOTE: Updating the datapack without running this option may cause problems during large update jumps.

🗑 Uninstalling

To uninstall the datapack, either enter the config and click the uninstall button, run /function uninstall:timeadjust, or run /function timeadjust:uninstall. Doing any of these options will remove all data from the world and give instructions on how to finish uninstallation.

🖇 Compatibility

For Minecraft 1.21.11 and below, most datapacks that rely on the default daylight cycle may not work as this datapack requires it to not run. If there are any problems with running other datapacks alongside this one, please follow the Reporting Issues section below.

🖂 Reporting Issues

Have a problem? Report it! There are 2 ways to report issues.

Github Issues

Head to https://github.com/Team-NPM/Time-Adjustment/issues and create an issue. You can also make suggestions there as well!

Discord

Join the Discord and make a bug report in the correct channel. Once it’s seen, a Github Issue will be created and linked.

Download on Modrinth!
Join the Discord
Report Issues

View the Source

Tilted Sun & Moon

# Tilted Sun & Moon
Gives the Sun & Moon a bit of a _**WONK**_

_no shaders or mods required_

Pack Banner

Full Moon

Join the Discord for updates on the pack and for any support need!

Tick Stasis

# **Tick Stasis**

![License](https://git.sr.ht/~arm32x/tick-stasis/tree/master/item/LICENSE)

Pauses your Minecraft server when no players are online and seamlessly
resumes it when a player joins.

While the server is paused:

– No updates will occur in the game world, including block updates,
entity movement, and random ticks.
– In-game time will be paused, which prevents your world’s [local
difficulty][] from increasing.
– Server CPU usage will be reduced to 0% or near-0% (version 1.1.0+).

Commands you enter into the server console will continue to work.

## Version compatibility

Tick Stasis is built to be compatible with the following Minecraft
versions, including snapshots and April Fools’ updates.

| Tick Stasis version | Minecraft version |
|:——————–|:———————————————-|
| 1.1.1 (latest) | 19w11a or later (including 1.14+) |
| 1.1.0 | 19w11a or later (including 1.14+) |
| 1.0.0 | 19w04a through 23w51b (including 1.14–1.20.4) |

## FAQ

#### Can you update this to a newer version of Minecraft?

Try using the latest version of the mod, even if Modrinth doesn’t list
the Minecraft version as supported. If you find a version that isn’t
compatible (due to a crash or other issue), please let me know on the
[mailing list][].

#### Can you port this to an older version of Minecraft?

This would likely require porting to a different mod loader. See the
next question.

#### Can you port this to Forge/Bukkit/Paper/Spigot?

I might port this to other mod/plugin loaders at some point if I feel
like it, but please *don’t ask about it*. In the meantime, the mod is
open source and permissively licensed, so you can try porting it
yourself.

[local difficulty]: https://minecraft.fandom.com/wiki/Difficulty#Regional_difficulty
[mailing list]: https://lists.sr.ht/~arm32x/public-inbox

Thor’s Weapons

This resourcepack turns the mace into Thors hammer and also turns the netherite axe into Thors axe! This pack only changes the texture the mechanics of these items stay the same. The pack should work 1.21+ you may a combatibility in some versions.

Thorough Keybindings

For as many Minecraft versions as possible, this mod makes the keybindings of usually fixed mappings rebindable. This is a client side mod.

For example, this lets you remap Escape and F3 in-game, even in versions before F3 was made rebindable. Also adds rebinding options for Shift, Control, Alt as well as the digits to navigate the profiling pie chart. Furthermore, backports mappings to earlier game versions, like rebinding F5 or hotbar slot keys.

For versions 1.14 to 1.21, this mod uses Fabric and requires the Fabric API to run.
For versions beta 1.0 to release 1.13, this mod uses Ornithe with Fabric and requires the Ornithe Standard Libraries to run.

Thigh Highs

# Thigh Highs
This is a resource pack that adds thigh-highs in black, blue, pink, red, and yellow instead of armor.

![screenshot](https://cdn.modrinth.com/data/cached_images/e813603319d88b9effba9518ba2cd4acdacf8a4f.png)

Torturable Healthbars, but with FA

![Title](https://cdn.modrinth.com/data/cached_images/3603440c91fdd162823ddea819c12d6ea2b574af.png)

![Replace this with a description](https://cdn.modrinth.com/data/cached_images/472abacdf248a47afda1e9b9f8c1231cdbb53c3b.png)
![Sponsor](https://billing.sparkedhost.com/aff.php?aff=3147)
![Replace this with a description](https://cdn.modrinth.com/data/cached_images/472abacdf248a47afda1e9b9f8c1231cdbb53c3b.png)

### This Pack is available on:
![TH-Modrinth-off](https://cdn.modrinth.com/data/cached_images/5ab3456165673272dd7f0cb63cd9c89027851386.png)![TH-PMC-on](https://www.planetminecraft.com/texture-pack/torturable-healthbars-but-with-fa/)![Separator](https://cdn.modrinth.com/data/cached_images/f494a6ffd5a324f8b89deb49b4d85b8e35415b66.png)

### ![Exclamation Point](https://cdn.modrinth.com/data/cached_images/5456c44ba0dd5043409848a85b6a2d681f4fedb9.png) Latest Updates

Updates

2.4

Here we are, finally! A new release of the pack, getting us up to date with the latest minecraft version, with tons of new features and technical changes that affect both optimization and compatibility! New armor, nautili, copper golems, happy ghasts, mob reworks, bug fixes and correctly held items (pun intended) for each humanoid mob. Compatible Healthbars is being abandoned, or better, merged with both TH and THFA. Yes, all these changes have also been ported to THFA, so i don’t have to do a CHFA pack!

This update is probably pretty negative for all of you that use this pack, as compatibility with every mob that hasn’t been updated in 2.4 will not have FA animations: making packs compatible is not an easy task, but the way i’ve fixed this issue means that, if Fresh animations updates, THFA doesn’t have to update as well, because none of FA animations have been embedded in this pack, making it also lighter, other than the fact you can use any other texture pack on top.

Also, if you didn’t notice from the huge banner on top of the page, I’m partnered with SparkedHost! So if you want a cheap server and would like it to be cheaper and/or you would like to support me a bit, you can use my code “EnderBC”.

below is a list of all the changes:

– new armor, also for FA player extension
– added horse armor, also for FA
– added nautilus
– added zombie nautilus
– added nautilus armor
– remade zombie horse, should now be compatible with both new and old versions
– reworked blaze, also for FA
– readded magma cube that disappeared for some reason, also for FA
– added copper golem
– remade creeper, also for FA
– remade ghast, also for FA
– added happy ghast, also for FA
– remade skeleton, also for FA
– remade wither skeleton, also for FA
– remade stray, also for FA
– remade bogged, also for FA
– added parched, also for FA
– remade zombie, also for FA
– remade husk, also for FA
– optimized drowned model, also for FA
– optimized enderman model, also for FA
– optimized spider model, also for FA
– optimized cave spider model, also for FA
– optimized breeze model
– optimized shulker, also for FA
– remade silverfish squashing animation
– remade silverfish squashing animation
– remade tadpole squashing animation
– remade snow golem, and also for FA
– optimized squid, also for FA
– optimized glow squid, also for FA
– optimized wolf, also for FA
– green bleed should work better now
– many fixes

Im also changing the way i handle these updates, instead of x.y versions (like 2.4) i will be making x.y.z (idk like 2.4.1) versions, that will contain like 1 or 2 mobs but will let me publish updates at a more frequent rate, literally every time i finish i mob i can just update the pack. Then it will go to 2.5 when there will be significant changes, like updating to Minecraft 26.1, with all the new baby mobs.

Below is a list of all the mobs that have to be updated to this new model format

![enlighten](https://cdn.modrinth.com/data/cached_images/2b79caff3440f66fceffe6d48a5c7235c76235c9.png)

Missing mobs (43/82)

This list contains all the mobs that i have to add or redo, most of them are passives, but considering the focus of the pack is hostiles im actually pretty close to finishing

### Hostiles (that already have a texture by themselves and just need compatibility)
– piglin
– piglin brute
– hoglin
– vex
– witch
– ender dragon
– slime
– warden
– wither
– guardian
– elder guardian
– phantom
– zombie villager
### Passives (that already have a texture by themselves and just need compatibility)
– allay
– bee
– goat
– parrot
– pig
– strider
– villager
– armadillo
– bat
– wandering trader
### Passives (that don’t have a texture and need compatibility)
– cow
– sheep
– axolotl
– camel
– camel husk
– cat
– donkey
– frog
– horse
– mooshroom
– mule
– ocelot
– rabbit
– sniffer
– turtle
– dolphin
– fox
– llama
– trader llama
– panda
– polar bear

### Description
____________________________________________________________________________________________________________

This resource pack changes the texture of all hostile mobs (and is getting close to neutral and passive, the latter can be disabled with respackopts) based on their health, now compatible with Fresh Animations! It is not perfect right now, as im working on making all mobs compatible with any texture pack that only changes mob skins, already some mobs work!

There’s not much else that’s different from the original pack, so if you haven’t seen it yet, its better that you take a look at it here.

Credits to FreshLX who created FA.

### Variatons of this pack

There’s the original here

Addons

This pack uses Respackopts to let you toggle on/off many options, including the oldest community-suggested Addons like Green Bleed (suggested by The Great Magispeller) and Ills Kills (suggested by MorrisHD) on Planet minecraft, and also has many built-in addons like Humanoids and Pacifics, that adds the pack to villagers and passive mobs.
![Replace this with a description](https://cdn.modrinth.com/data/cached_images/cfdd279a8558e22e75eabf07bbe71e79bb758454.png)

_______________________________________________________________________________________________

### Known Issues
-TH is incompatible with Epic Combat, that is the mod’s fault i cannot do anything about it

-TH is missing compatibility for a TON of mobs, at the top of the page is a list of all the missing mobs, highlighted by a yellow and black “safety” tape
### Planned
– add compatibility for all the remaining mobs

# DEPENDENCIES

### The pack is made for 1.21.5+. If you want to play with versions below 1.21.5 of the game, you can still use 2.3 and mobs should still work the same, but its not guaranteed that there won’t be problems with some entities. I still try to make the pack as compatible as possible to all those versions.
Actually with how good i am at making bug-free resource packs this message could also be applied to 1.21.5+

![This Pack Needs](https://cdn.modrinth.com/data/cached_images/6bbcf991145ea57f2a3fef01c89e25285334f5f0.png)

![Optifine](https://www.optifine.net/home)![ETF](https://modrinth.com/mod/entitytexturefeatures)![EMF](https://modrinth.com/mod/entity-model-features)![MoreMCMETA](https://modrinth.com/mod/moremcmeta)![Animatica](https://modrinth.com/mod/animatica)![Replace this with a description](https://modrinth.com/mod/immediatelyfast)![Respackopts](https://modrinth.com/mod/respackopts)

Depencencies (in-depth)

### Optifine or EMF + ETF
Required for seeing any changes to mobs. Keep in mind that Optifine is unable to show armor damage.

### MoreMCMeta or Animatica (or Optifine i guess)
Optional, if you want animated mob textures.

### ImmediatelyFast
Optional, but highly recommended to correctly see armors, just to fix a bug that breaks armor trims. It doesn’t depend on me, we have to wait for mojang to fix rendering or for Traben to bless us all with custom trim models (i don’t even think it’s possible). Other alternatives would impact greatly FPS, quality and stability in general.

### Respackopts
Optional, so that you can enable/disable features.

Theobaldthebird s Seed Gapples and Egapples

this texturepack adds the seed golden apples and enchanted golden apples instead of the default one,[this is theos texture pack with the seed, not an only seed one]

Theobald Shield

**Theobald Shield Pack** is a clean and lightweight Minecraft pack focused purely on shields for a distraction-free PvP experience. Designed for performance and simplicity, it enhances shield visuals while keeping your game smooth.

*Made by HexaDev*

The White Pumpkin

this is **inspired by Minecraft story mode (a telltale games creation) episode 6**, this is what happened on that episode:

In **Minecraft Story mode** (mcsm) season 1 episode 6, jesse goes on a journey and stubles apon a mansion in one of the dimentions he was exploring to find his way home, on his way to enter the mansion, he spots a figure with a white pumpkin. apon entering the mansion to get sheltered from hords of zombies, he and his friends meet another group of people who are popular minecraft youtubers, but they one by one get trapped, killed and more. jesse and his gang finds out “the white pumpkin” was up to all these traps. they go after him/her to kill the white pumpkin, they discover one of the other group of friends who were in the mansion (cassie rose) was the white pumpkin, they go on to defeat her leaving her trapped in her dimention while they continue their journey.

please try to give me feedback on what to do to make this texture pack better