**Pack that will randomize blocks and entities textures in your world to make it more unique and pleasing to the eye. Textures that are randomized or have variants by default ~~(blocks: stone, grass; mobs: chicken, cow)~~ stays without a change. You can see the difference at pictures in gallery. If you have an idea contact me.**
Here is a [quick guide to how to install texture packs](https://www.youtube.com/watch?v=I8BmnjowFrE) by _GuideRealm._
**The texture pack adds 26 cake variants. Cake textures can be swapped using OptiFine or CIT Resewn.**
**Contents:**
Spoiler
1. 6 cakes with sweet berries on a milk glaze
1. 6 cakes with glow berries on a milk glaze
1. 6 cakes with sweet berries on a chocolate glaze
1. 6 cakes with glow berries on a chocolate glaze
1. 1 cake with milk glaze and no berries
1. 1 cake with chocolate glaze and no berries
**Renamings:**
Spoiler
1. Cake 2
1. Cake 3
1. Cake 4
1. Cake 5
1. Cake no berries
1. Cake with glow berries 1
1. Cake with glow berries 2
1. Cake with glow berries 3
1. Cake with glow berries 4
1. Cake with glow berries 5
1. Cake with one glow berry
1. Cake with one sweet berry
1. Choco cake 1
1. Choco cake 2
1. Choco cake 3
1. Choco cake 4
1. Choco cake 5
1. Choco cake no berries
1. Choco cake with glow berries 1
1. Choco cake with glow berries 2
1. Choco cake with glow berries 3
1. Choco cake with glow berries 4
1. Choco cake with glow berries 5
1. Choco cake with one glow berry
1. Choco cake with one sweet berry
Vanilla Notes
# Vanilla Notes
The texture pack makes minor but important changes to the vanilla look of Minecraft. All textures have been reworked while retaining the vanilla Minecraft palette.
Below are some examples of textures :3
#
### Blocks
Vanilla Enhanced is a **lightweight shaderpack** made to elevate the way Minecraft feels — not to remake it.
Cleaner light, richer color, and subtle motion make your world more immersive while keeping the classic look you love.
**What you’ll notice right away**
– **More presence:** Light and shadow add depth so environments feel tangible.
– **Natural movement:** Leaves, water, and reflections react smoothly to motion.
– **Focused polish:** Small details (grass, stones, torchlight) gain subtle realism.
– **No compromise:** Optimized to run well on modest systems.
### Highlights in action

**Golden skies that sell the scene.**
Sunsets become a moment worth pausing for — gentle gradients, richer highlights, memorable horizons.

**Biomes with personality.**
Color grading and contrast are tuned so forests, mountains and plains feel distinct and cohesive.

**Caves that invite you in.**
Subtle glows and realistic shadowing turn spelunking into an atmospheric experience.

**Light that moves with you.**
Shadows soften and shift; reflections follow your motion — the world reacts, not just sits pretty.
—
### Why players love it
– **Feels faithful:** Keeps Minecraft’s identity intact while upgrading visuals.
– **Builds shine:** Your creations get natural highlights and better depth.
– **Exploration rewarded:** Every walk, dive or mine feels more cinematic.
– **Low overhead:** Designed to be light on performance so more players can enjoy it.

**A unified aesthetic.**
Everything from deserts to snow peaks shares a consistent, polished tone — your world looks like it belongs together.
Pushing the boundaries of accessible intelligence. Whether you need lightweight efficiency or industrial-grade reasoning, the **Next Series** delivers.
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# Vanilla Vertical Slabs
## This resource pack does not change the texture of any blocks in the game. Regular slabs still available with this resource pack.
## Compatibility
– It’s compatible with all other resource packs except those that modify the slab model.
– It doesn’t require Optifine or anything else.
– This resource pack supports multiplayer. All your friends using this resource pack will be able to see each other’s vertical slabs regardless of which server you’re on.
## Unlimited Creativity
Since the resource pack interacts with item frames, they are considered as entities rather than blocks. This means you can position them as desired.
## Recommendation
It is recommended to use an invisible item frame resource pack together with this resource pack, or an invisible item frame obtained with the command. In this way, when you put the item frame and vertical slab next to the barrier block, the item frame image will not glitch.
If you are not going to use barriers, nvm.
Here is the example:
### With invisible item frame / Without invisible item frame

## Also, this project is available on CurseForge
### [CurseForge Link](https://legacy.curseforge.com/minecraft/texture-packs/vanilla-vertical-slabs)
Vanilla utils
Stay true to Minecraft’s original charm while optimizing for competitive gameplay. This pack maintains the classic 16x resolution but enhances visuals and clarity for PvP.
### If your gonna showcase/distrubute any of my packs anywhere e.g youtube, discord then you must use the modrinth link
## [Check out my other packs here!](https://modrinth.com/user/JJ_00_EPICS)
VSS|原版风平滑剑
A vanilla-style smooth sword, achieved by modifying the model, which causes almost no additional performance overhead.
**Vanilla Style**: The number of elements in the sword model is reduced to a minimum. Theoretically, this significant reduction in the number of model elements can also slightly boost the frame rate.
**_Flash Style_**: Compared to the Vanilla Style, it adds glowing outlines when enchanted—experience the flowing light!It can still display PBR effects in a light and shadow environment!
All versions feature 16x textures, identical to the vanilla game.
Additionally, this resource pack fixes the asymmetrical crosshair position in the vanilla game, and reduces the field of view obstruction when the player wears carved pumpkins to 15% of the vanilla intensity.
This pack was made for the [Dew Drop](https://modrinth.com/collection/1jZQOrlw) project, if you’re here you probably like farming so you should check it out!
Vanilla+ Crops replaces every farm crop with original pixel art and custom block models that add depth and visual variety to your fields, without straying from Minecraft’s native aesthetic.

—
### Features
**Wheat** — Eight distinct growth stages with a full green-to-gold colour progression. Mature wheat uses taller 32×32 textures so fully grown fields have real visual weight. Three random variants at harvest stage prevent repeating patterns.

**Carrots** — Feathery foliage that grows progressively denser, with a subtle orange tip peeking through the soil at maturity. Three harvest-stage variants.
**Potatoes** — Broad-leaved bushes that develop small white flower buds when fully grown, matching the real plant. Three harvest-stage variants.
**Beetroots** — Deep red stems and visible beetroot crowns at the soil line. Three harvest-stage variants.
**Sugar Cane** — Segmented stalks with visible nodes and light highlights for a cleaner, more readable silhouette.
**Seeds** — Matching seed item textures for wheat, beetroot, melon, and pumpkin.

—
### Models
All crops use a custom **bushy cross model** with 4–6 intersecting planes tilted at varying angles (±22.5° and ±45°), giving each plant a fuller, more three-dimensional look on farmland. Mature wheat uses an additional **tall crop model** that extends above the block boundary.
—
### Compatibility
Pack format 46 with `supported_formats` range 15–1024. No mods or dependencies required — works with vanilla Minecraft Java Edition.
Compatible with OptiFine, Sodium, and other performance mods. Safe to combine with resource packs that don’t modify crop assets.
—
### Installation
1. Download the `.zip` file.
2. Place it in your `.minecraft/resourcepacks` folder.
3. Enable it in **Options → Resource Packs**.
—
Vanilla Paxels
# Info
Since 24w12a introduced the abilty to allow any item have properties of a tool, I decided to make this datapack.
I wish Mojang will add a way to have the right click functionality of shovels / axes work on other items. This is what these paxels are missing. You can currently only use the shovel functionality (The item without the resourcepack is a shovel) to make path blocks. I will add the axe stripping wood functionality once it is implemented into the game.
Paxels are Pickaxes, Shovels, and Axes combined! You can break all of the blocks at the same speed as you would with the correct tool. You can make paxels out of any material using the same crafting recipe.

**I would recommend upgrading the Diamond Paxel to Netherite the way you normally upgrade a diamond tool. The recipe for the one below is a placeholder until Mojang adds custom components to crafting recipes.** One downside to this is it won’t have the right name and the right mining speed. (Fun Fact: Netherite has 1 more mining speed than diamond).
This is the Netherite Paxel recipe for now until Mojang adds custom components in Crafting recipes support:

**If you have any problems check the FAQ below and if that doesn’t help join the discord and ask**
# FAQ
Q: I get a missing texture when trying to use this how do I fix it?
A: Make sure to download the resourcepack
Q: Where can I download the resourcepack?
A: Those who click the big download button at the top of the screen are only prompted to download the datapack and not the resourcepack. Modrinth does not show both of them in that menu. You instead have to go to the versions tab.
Where to download the resourcepack
### First you have to go to the versions tab

### Then you go to the version you want

### Then underneath the datapack download is the resourcepack download
