Zelda BOTW Boomerang Datapack
# All Boomerang of BOTW The Legend of Zelda Game !
**Works alone and with friends Online** !!
## Work with ResourcePack !!
[https://modrinth.com/resourcepack/the-legend-of-zelda-boomerang](https://modrinth.com/resourcepack/the-legend-of-zelda-boomerang)
Boomerang List
Boomerang
Great Boomerang
Sea Boomerang
Lézarfos Arm
Lézal 1,2,3 blade
## add-on (Disable if u want):
__ToTK Expansion is coming soon ! (add fusion Item mechanics ice fire elec stone)__
Break Blocks
Pickup Item
Glowing
ShowName Item
### Command to disable:
_/function boomerang:disable_
Craft Boomerang







Knight/Soldier Link Armor BOTW/TOTK :
[https://modrinth.com/resourcepack/linkknightset](https://modrinth.com/resourcepack/linkknightset)
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**Other projects if you want :**
[https://modrinth.com/user/Totomag0](https://modrinth.com/user/Totomag0)
[https://modrinth.com/organization/to.company](https://modrinth.com/organization/to.company)
Yggdrasil Proxy
# YggdrasilProxy
When starting the game, the proxy in the device is automatically read to speed up Yggdrasil verification.
It extends Vanilla’s behavior and is more automated.
## Specific implementation
There is a setting in Windows, and its path is: “settings-> network-> proxy-> manual settings”.
YggdrasilProxy automatically reads them from the registry and verifies it, if it works, then use it immediately.
It basically works with network tools like Clash, you don’t need to proxy all traffic across the entire network card, you can easily connect to Yggdrasil Server through the proxy.
When registry data is not read, or is a non-Windows operating system, then YggdrasilProxy falls back to read environment variables (it does not need to be set in the JVM startup parameters, because they are annoying enough), it reads the following environment variables in the system and selects a valid variable to set to Proxy:
– http_proxy
– https_proxy
– no_proxy
## Defect
When the proxy server/tool is shut down, you may need to restart Minecraft.
Looking for a solution if I have time…
## Compatibility
Basically compatible with all operating systems.
Specially optimized for Windows.
## Which ModLoaders are supported?
– Fabric (Support, 1.18+)
– Quilt (Built with Fabric, 1.18+)
– Forge (Support, 1.19+)
– NeoForge (Support, 1.21.4+)
YggdrasilProxy is designed to be available for both Server and Client and is compatible with the most ModLoader and Minecraft versions.
If there is no compatibility, then I have not done it yet. If you’re in a hurry, join my DC server and send your ModLoader as well as Minecraft versions, I’ll be there soon.
## I want to use it in Plugin Server
Unfortunately, plugin servers are usually not compatible with mods, and I’m reluctant to use the Mixin framework to write them on the plugin server.
If you have relevant needs, please use two patches I made specifically for this, you only need to comply with GPL 3.0.
– [Patch 1](https://github.com/404Setup/Sewlia/blob/dev/1.21.4/sewlia-server/minecraft-patches/features/0005-Merge-YggdrasilProxy.patch)
– [Patch 2](https://github.com/404Setup/Sewlia/blob/dev/1.21.4/sewlia-server/paper-patches/features/0006-Merge-YggdrasilProxy.patch)
## For Modpack
If you comply with the license, you can use it freely for Modpack.
Modpacks that redistribute Minecraft game body (i.e. packages that package the entire Minecraft game including Mod files, Config, ShaderPacks, ResourcePacks, Library and launcher into a whole zip file) are not allowed to use this mod.
## License
This work has a restrictive license in addition to the original license to prevent some unexpected behavior,
see [404Setup Public License](https://github.com/404Setup/404Setup/blob/main/LICENSE.md)