The Steve Series Pack

**The texture pack has:**
– _6 invisible items (Pottery Sherds)_
– _A Darkness entity (that uses a Piglin as the base)_
– _Darkness Blockset (stairs, slabs, blocks and walls) [granite]_
– _5 colored light blocks (one for each base colored steve)_
– _Rainbow Stone_
– _A custom iron door texture_

**How to make the best Darkness entity:**

summon piglin ~ ~ ~ {IsImmuneToZombification:1,active_effects:[{id:regeneration,duration:200,amplifier:10,show_particles:0b}],HandItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],ArmorItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],HandDropChances:[0f,0f],ArmorDropChances:[0f,0f,0f,0f]}
**[Must be used inside of a command block.]**

Steak of Undying

Super simple texture pack that changes your Totem of Undying texture to a steak! For the time being, this works in any version of 1.21, and generally, this should work in any version from 1.14 to 1.21 (because in 1.14 they changed the item textures, and I’m not really sure if this the steak texture matches the one before 1.14). This pack is actually heavily inspired by Beppo’s Totem of Undying texture, so I decided to make that into an accessible for everyone pack! The translations for it are currently available in 30 of the most popular/common Minecraft languages.

Starry Night Sky Overlay

This resource pack contains a night sky filled to the brim with bright stars. The space-like atmosphere provides a beautiful scenery in-game.

**This resource pack requires either Skyboxify, Optifine, Nuit, or fabricskyboxes. Without it you will not be able to see it.**

If you want to see more like this join my discord: https://discord.gg/YrSWPbWDUF
![Sky](https://cdn.modrinth.com/data/cached_images/65658c2ed51f5f11d8188488eb815e6da0844170_0.webp)

Stardew Valley Theme for Jade

Stardew Valley Theme for Jade 11.4+ (Minecraft 1.20+)

Note: The appearance on 1.20 ~ 1.20.1 is slightly different

Stardew Valley Music

This resource pack is all about adding Stardew Valley music in to Minecraft!

**Welcome to the Valley, Miner!**

Ever wished your Minecraft adventures had the soul of Stardew Valley? This pack replaces all of Minecraft’s ambient music (the songs that play randomly as you explore) with the iconic soundtrack from ConcernedApe.

🎵 How it works:
– The Overworld: Changes with the seasons! You’ll hear a random track from Spring, Summer, Fall, or Winter.
– The Nether: Danger has never sounded so good. The game swaps the fiery tracks for the atmospheric Mining songs from Stardew.
– The End: Face the Ender Dragon to the tune of the epic “Journey of the Prairie King” !

💿 Music Discs & More:
We didn’t stop there! We’ve replaced the standard Music Discs with the emotional scores from Stardew’s Heart Events. Plus, the Creative Mode music has been swapped for the upbeat tunes of the in-game Festivals.

Build. Mine. Fight. Relax. Experience both worlds like never before.

Stardew Furnaces

## Minecraft Furnace -> Stardew Valley Forge GUI

Inspired by the Forge from Stardew Valley, this simple resource pack changes the texture of Minecraft’s Furnace (and Blast Furnace) to give it a more industrial look.
Watch the pipes heat up and simmer down as your ores are smelted and your fuel is depleted!
With Respackopts installed you’ll be able to configure the resource pack, letting you turn each texture on or off as you please.

![Gui Showcase](https://cdn.modrinth.com/data/cached_images/e75e75f23a60218f7b38ab275973774617905f51.png)

If you’re interested in a more complete GUI overhaul pack, consider checking out my much larger project Overgrown Flowery GUI, and for fans of Stardew Valley maybe take a look at the Dew Drop project! <3 --- ![modrinth](https://modrinth.com/user/coolbot100s)(https://www.curseforge.com/members/coolbot100s/projects) ![Planet Minecraft](https://www.planetminecraft.com/collection/146032/all-garden-gals-content/) ![discord](https://discord.gg/qxRVkGDjdJ) ![generic-singular](https://github.com/sponsors/coolbot100s)

Standard Day Counter

# Minecraft’s unOfficial Day Counter
This datapack provides a configurable in-game Day Counter to Minecraft.

Every morning, it displays the current day in the title, subtitle, or actionbar, depending on the selected settings.

With the day number display, it also display additional information, this includes the official Minecraft splash messages, the personal day counter for each player, and the number of days until the next full moon, depending on the selected settings.

To learn the basic commands of this datapack, the operator should use the following command:
“`
/function day_counter:help
“`

This data pack belongs to the Minecraft unOfficial Project.


# License

This project is licensed under the GNU Lesser General Public License v2.1. You may use, modify, and redistribute it under the terms of the LGPL v2.1.

This software is provided “as is”, without warranty of any kind. See the LICENSE file or https://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt for full license text.

Standard Bushy Leaves

# Minecraft’s unOfficial Bushy Leaves
Resource pack that adds variated bushy leaves. It is a part of the Minecraft unOfficial Proyect.

An idea… with so many iterations that almost seems insane that another one emerges now. But, against all odds in heaven and earth: The bushy leaves strikes back! with a twist: Now, there are different variations (3 in total) of bushy leaves, depending of the leaf type! Come on and try it now!

—-
### License

This project is licensed under the GNU Lesser General Public License v3.0 (LGPL-3.0).
You may use, modify, and redistribute it, provided that improvements to the library remain under the same license.

StackDeobfuscator

# Stack Deobfuscator

> **WARNING**
> This mod is obsolete for all Minecraft versions newer than 1.21.11. It will still be maintained for older versions.

Discord: https://discord.gg/XSB7jn9
Web Version: https://stackdeobf.net/

See wiki for configuration

## What does this mod do?

All errors displayed in the console and all crash reports will be remapped from unreadable production names (e.g.
`net.minecraft.class_310`) to readable mapped names (e.g. `net.minecraft.client.MinecraftClient`).

This allows mod developers to more easily identify issues in a non-development environment, as the errors are instantly
human-readable.

### Comparison

Before

“`
[23:13:08] [Render thread/ERROR]: Reported exception thrown!
net.minecraft.class_148: Manually triggered debug crash
at net.minecraft.class_309.method_1474(class_309.java:509) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1574(class_310.java:1955) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1523(class_310.java:1180) ~[client-intermediary.jar:?]
at net.minecraft.class_310.method_1514(class_310.java:801) ~[client-intermediary.jar:?]
at net.minecraft.client.main.Main.main(Main.java:237) ~[minecraft-1.19.4-client.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:462) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.18.jar:?]
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71) ~[NewLaunch.jar:?]
Caused by: java.lang.Throwable: Manually triggered debug crash
at net.minecraft.class_309.method_1474(class_309.java:506) ~[client-intermediary.jar:?]
… 10 more
“`

After (yarn/quilt mappings)

“`
[23:11:25] [Render thread/ERROR]: Reported exception thrown!
net.minecraft.util.crash.CrashException: Manually triggered debug crash
at net.minecraft.client.Keyboard.pollDebugCrash(Keyboard.java:509) ~[client-intermediary.jar:?]
at net.minecraft.client.MinecraftClient.tick(MinecraftClient.java:1955) ~[client-intermediary.jar:?]
at net.minecraft.client.MinecraftClient.render(MinecraftClient.java:1180) ~[client-intermediary.jar:?]
at net.minecraft.client.MinecraftClient.run(MinecraftClient.java:801) ~[client-intermediary.jar:?]
at net.minecraft.client.main.Main.main(Main.java:237) ~[minecraft-1.19.4-client.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:462) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.18.jar:?]
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71) ~[NewLaunch.jar:?]
Caused by: java.lang.Throwable: Manually triggered debug crash
at net.minecraft.client.Keyboard.pollDebugCrash(Keyboard.java:506) ~[client-intermediary.jar:?]
… 10 more
“`

After (mojang mappings)

“`
[23:04:12] [Render thread/ERROR]: Reported exception thrown!
net.minecraft.ReportedException: Manually triggered debug crash
at net.minecraft.client.KeyboardHandler.tick(KeyboardHandler.java:509) ~[client-intermediary.jar:?]
at net.minecraft.client.Minecraft.tick(Minecraft.java:1955) ~[client-intermediary.jar:?]
at net.minecraft.client.Minecraft.runTick(Minecraft.java:1180) ~[client-intermediary.jar:?]
at net.minecraft.client.Minecraft.run(Minecraft.java:801) ~[client-intermediary.jar:?]
at net.minecraft.client.main.Main.main(Main.java:237) ~[minecraft-1.19.4-client.jar:?]
at net.fabricmc.loader.impl.game.minecraft.MinecraftGameProvider.launch(MinecraftGameProvider.java:462) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.Knot.launch(Knot.java:74) ~[fabric-loader-0.14.18.jar:?]
at net.fabricmc.loader.impl.launch.knot.KnotClient.main(KnotClient.java:23) ~[fabric-loader-0.14.18.jar:?]
at org.prismlauncher.launcher.impl.StandardLauncher.launch(StandardLauncher.java:88) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.listen(EntryPoint.java:126) ~[NewLaunch.jar:?]
at org.prismlauncher.EntryPoint.main(EntryPoint.java:71) ~[NewLaunch.jar:?]
Caused by: java.lang.Throwable: Manually triggered debug crash
at net.minecraft.client.KeyboardHandler.tick(KeyboardHandler.java:506) ~[client-intermediary.jar:?]
… 10 more
“`

## Mappings Overview

Mappings are downloaded and parsed asynchronously. They are downloaded only once per version.
Yarn and Quilt refresh their version every 48 hours to check for updates.

| Mappings | Compatible Minecraft Versions | Download Size (zipped¹)² | Cached Size (gzipped)² |
|———-|———————————————|—————————————-|————————————-|
| Yarn | 18w49a (1.14 snapshot) or higher | `1.4 MiB` | `1.4 MiB` |
| Quilt | 1.18.2 or higher | `1.4 MiB` (+`1.1 MiB` below 1.19.2) | `1.4 MiB` (+`1.1 MiB` below 1.19.2) |
| Mojang | 1.14.4 and 19w36a (1.15 snapshot) or higher | `9.0 MiB` (uncompressed) + `559.1 KiB` | `1.3 MiB` + `558.6 KiB` |

¹: Mojang mappings are not compressed
²: Sizes as of 12th May 2024 (1.20.6 is latest)

Stackable Items

# Stackable Items

Maximize your inventory space with the Stackable Items Datapack! This datapack allows you to stack various items, such as totems, boats, signs, buckets, and more, up to 64 per slot. Supported on 1.20.5 and above.

## Known Limitations

All of the supportem items will work if achieved from drops (mob drops, block drops, etc) or crafting (crafting table, auto crafter, etc). However, items obtained from the creative inventory, loot chests or items stored prior to the installation of this datapack will not be stackable by default. **To make those items stackable, you can simply drop them in the ground and pick them up again**.

Also, on recipes that use the items modified to be stackable (such as crafting a chest boat with stackable boats), will not auto-fill the items in the crafting grid when using the recipe book. You can still see the recipe and craft them normally, it just won’t auto fill.

Buckets won’t be 64-stackable when you get them from emptying a water/lava bucket or using a lava bucket in a furnace or using a milk bucket in cake recipes. You can always drop them to fix it.

## Supported Items

– All the boats
– All the beds
– All the banners
– All the signs
– All the hanging signs
– All the chest boats
– All the minecarts
– All the music discs
– Armor stands
– Empty buckets
– Honey bottles
– Saddles
– Snowballs
– Eggs
– Ender pearls
– Totems of Undying
– Empty shulker boxes

## Installation

After downloading the `Stackable Items vX.Y.Z.zip` file (vX.Y.Z is the version number), you can install it by one of the following methods:
– **New SinglePlayer World**: When creating a new world, in the `More` tab, click on `Data Packs`, and drop the `Stackable Items vX.Y.Z.zip` file. The datapack will appear in the `Available` list, click in the arrow to add it to the `Selected` list and click `Done`.
– **Existing SinglePlayer World**: Click `Edit` in the world selection screen, click `Open World Folder`, go to the `datapacks` folder and drop the `Stackable Items vX.Y.Z.zip` file.
– **Multiplayer Server**: Drop the `Stackable Items vX.Y.Z.zip` file in the `datapacks` folder inside the world folder.