# What does this do?
This Datapack lets you use a stonecutter with stone/cobblestone to make smooth stone, and smooth stone slabs! That’s it basically.

STONEBORN UI Overhaul
STONEBORN is a simple and unique UI overhaul inspired by fantasy media. Easy on the eyes, lightly ornamented and stylistically cohesive, it should suit any playthrough, whether vanilla or modded.
It’s dangerous out there, so take STONEBORN on your next adventure!
Check out other STONEBORN packs:
IMPORTANT TERMS ON REHOSTING AND COMPATIBILITY WITH OTHER MODS:
Please DO NOT rehost the pack files, whether on Modrinth, Planet Minecraft, CurseForge, or any other hosting or forum pages. If you should need to refer or link another to the pack, link them to this CurseForge page.
Please DO NOT claim ownership or pass the pack off as your own. If you should need to refer or link the pack elsewhere, please provide the appropriate credit to me (Sindavar).
You may create or edit assets in the pack for compatibility with other mod’s UIs. However, these resourcepacks must only contain the bundled assets for the mod it is replacing, and cannot contain the base STONEBORN texturepack. (Your mod support pack should need to load on top of STONEBORN in game)
You may host these packs as you want, but please link back the STONEBORN page as a dependency and add all appropriate credits to me.
You may not bundle STONEBORN with another resourcepack, and rehost it on Modrinth, or anywhere else. I understand the convenience this may offer for servers and the like, however it takes away from my revenue and downloads on this page.
You may edit or create assets for STONEBORN for PERSONAL USE, and these edited files may not be rehosted in any form.
If you are unsure about any of these terms or have any questions regarding rehosting or editing the pack, please contact me. If you happen across any rehosting or miscrediting, or any breaches of the above terms, please let me know.
Developer Notes:
I am always looking to improve my work, so suggestions for the pack are always welcome.
Using languages other than English may result in some text elements not appearing.
The pack will (hopefully) be maintained for future Minecraft versions past 1.17. The pack will not support older versions.
Feel free to post any issues you encounter in the comments below, and thank you so much for your interest 🙂
Questions? DM me on discord or ask in the discord server! – Sindavar
Support me on other platforms & join the discord!:
Stillagers
I created a datapack which helps with villager lag in trading halls.
If you name tag a villager with “Stillager” or “stillager” they will stop moving and path finding altogether. This is done by setting the “NoAI” tag of the villager to 1. This typically eliminates restocks, so I have a function to manually restock all trades at 8:00 AM and 2:00 PM. This is mostly consistent with vanilla behavior, villagers restock twice a day at slightly random times, but their 4 phases of the day (work, gather, wander, and sleep) can be divided into 4 segments which is the logic behind the restock times.
If you want to disable this, you tag the villager with “Moveager” or “moveager” and the name disappears and their AI is restored.
This is particularly useful for trading halls where villagers are locked in 1×1 spaces. In my test world where I have a trading hall with ~150 villagers, it took the tps from 15 to 20, the MSPT from ~65 to ~50, and the FPS to ~30 to ~60 (where I have it capped). This has tremendous lag reduction impacts without the headache of doing double-carpet tricks, and is completely optional so villagers in mob farms or those that are naturally spawned are completely unaffected; this is opt-in.
The only mobs impacted by this are villagers. If you name another mob “Stillager” or “Moveager” it will be unaffected.
Special thanks to the VanillaTweaks team; this was made using their “SilenceMe” and “Track Raw Statistics” datapacks as templates.
This is my first datapack, so feedback is welcome.
The Steve Series Pack
**The texture pack has:**
– _6 invisible items (Pottery Sherds)_
– _A Darkness entity (that uses a Piglin as the base)_
– _Darkness Blockset (stairs, slabs, blocks and walls) [granite]_
– _5 colored light blocks (one for each base colored steve)_
– _Rainbow Stone_
– _A custom iron door texture_
**How to make the best Darkness entity:**
summon piglin ~ ~ ~ {IsImmuneToZombification:1,active_effects:[{id:regeneration,duration:200,amplifier:10,show_particles:0b}],HandItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],ArmorItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],HandDropChances:[0f,0f],ArmorDropChances:[0f,0f,0f,0f]}
**[Must be used inside of a command block.]**
Steve Co. Supply Crates
Changes Vault blocks to Beta 1.4’s Locked Chest. For fun.
Steak of Undying
Super simple texture pack that changes your Totem of Undying texture to a steak! For the time being, this works in any version of 1.21, and generally, this should work in any version from 1.14 to 1.21 (because in 1.14 they changed the item textures, and I’m not really sure if this the steak texture matches the one before 1.14). This pack is actually heavily inspired by Beppo’s Totem of Undying texture, so I decided to make that into an accessible for everyone pack! The translations for it are currently available in 30 of the most popular/common Minecraft languages.
Starry Night Sky Overlay
This resource pack contains a night sky filled to the brim with bright stars. The space-like atmosphere provides a beautiful scenery in-game.
**This resource pack requires either Skyboxify, Optifine, Nuit, or fabricskyboxes. Without it you will not be able to see it.**
If you want to see more like this join my discord: https://discord.gg/YrSWPbWDUF

Stardew Valley Theme for Jade
Stardew Valley Theme for Jade 11.4+ (Minecraft 1.20+)
Note: The appearance on 1.20 ~ 1.20.1 is slightly different
Stardew Valley Music
This resource pack is all about adding Stardew Valley music in to Minecraft!
**Welcome to the Valley, Miner!**
Ever wished your Minecraft adventures had the soul of Stardew Valley? This pack replaces all of Minecraft’s ambient music (the songs that play randomly as you explore) with the iconic soundtrack from ConcernedApe.
🎵 How it works:
– The Overworld: Changes with the seasons! You’ll hear a random track from Spring, Summer, Fall, or Winter.
– The Nether: Danger has never sounded so good. The game swaps the fiery tracks for the atmospheric Mining songs from Stardew.
– The End: Face the Ender Dragon to the tune of the epic “Journey of the Prairie King” !
💿 Music Discs & More:
We didn’t stop there! We’ve replaced the standard Music Discs with the emotional scores from Stardew’s Heart Events. Plus, the Creative Mode music has been swapped for the upbeat tunes of the in-game Festivals.
Build. Mine. Fight. Relax. Experience both worlds like never before.
Stardew Furnaces
## Minecraft Furnace -> Stardew Valley Forge GUI
Inspired by the Forge from Stardew Valley, this simple resource pack changes the texture of Minecraft’s Furnace (and Blast Furnace) to give it a more industrial look.
Watch the pipes heat up and simmer down as your ores are smelted and your fuel is depleted!
With Respackopts installed you’ll be able to configure the resource pack, letting you turn each texture on or off as you please.
If you’re interested in a more complete GUI overhaul pack, consider checking out my much larger project Overgrown Flowery GUI, and for fans of Stardew Valley maybe take a look at the Dew Drop project! <3
---
(https://www.curseforge.com/members/coolbot100s/projects)   