OverGrown Tools

OverGrown Tools — A nature-themed resource pack that reclaims your gear for the forest. Every tool and weapon is now entwined with lush leaves, vines, and crawling ivy.

Features:

Complete overhaul of all material tiers: from Wood to Netherite.

Netherite gear is wrapped in glowing Warped vines from the Nether.

Perfect for “Lost Civilization”, “Ancient”, or “Druid” playstyles.

Supported versions: 1.16 through 1.21.11.

True Doors

True Doors replaces the flat vanilla door item textures with proper models so doors look natural when held in your hand.

True Doors Title

Every door uses a custom item model, making them appear correctly shaped instead of a flat rectangle in the inventory.

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Sample

Items   Holding

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Supported Mods

This resource pack specifically supports Not Enough Animations mod and First-person Model mods.

Many other mods are also affected automatically.

Not Enough Animations mod:

Not Enough Animations Mod

First-person Model mod:

First Person Mod

Hold My Items mod:

Hold My Items Mod

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Update

This update improves the accuracy and polish of the pack.

Door edge textures (top, bottom, left, and right) now use proper textures instead of stretched pixels.

Update 1.1:

Door edges now use proper textures.             “Broken or incompatible” warnings have been fixed.

Before and After               Warning

The pack icon has been updated.

Profile Change

The pack icon has been updated and the resource pack “Broken or incompatible” warnings in Minecraft have been fixed.

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Modrinth Download Button                  CurseForge Download Button

Trims – Color Splash!

# Trims – Color Splash!
Adds 29 trim materials that you can apply to your armor in the smithing table!
Heavily inspired by [More Trim Colors](https://modrinth.com/datapack/more-trim-colors) by [Skottify](https://modrinth.com/user/Skottify)!


Please join the Discord if you have questions!


(When using the datapack version, please make sure you install the required resource pack as it is needed for it to function correctly!)

Resource Pack Download Guide

All new trim materials

1.21.4 and up

  • Armadillo Scute Armadillo Scute
  • Blaze Rod Blaze Rod
  • Blue Ice Blue Ice
  • Breeze Rod Breeze Rod
  • Crying Obsidian Crying Obsidian
  • Dragon Breath Dragon Breath
  • Dripstone Block Dripstone Block
  • Echo Shard Echo Shard
  • End Crystal End Crystal
  • Ender Pearl Ender Pearl
  • Ghast Tear Ghast Tear
  • Glass Glass (Removes trims)
  • Glowstone Dust Glowstone Dust
  • Heart Of The Sea Heart Of The Sea
  • Leather Leather
  • Magma Cream Magma Cream
  • Nautilus Shell Nautilus Shell
  • Nether Star Nether Star
  • Nether Wart Nether Wart
  • Netherite Scrap Netherite Scrap
  • Obsidian Obsidian
  • Phantom Membrane Phantom Membrane
  • Prismarine Shard Prismarine Shard
  • Prismarine Crystals Prismarine Crystals
  • Rabbit Hide Rabbit Hide
  • Rose Gold Rose Gold
  • Shulker Shell Shulker Shell
  • Slime Ball Slime Ball
  • Turtle Scute Turtle Scute

Older versions

  • Armadillo Scute Armadillo Scute -> Brick Brick (< 1.20.5)
  • Rose Gold Rose Gold -> Honey Block Honey Block (< 1.21)
  • Resin Brick Resin Brick -> Magma Block Magma Block (< 1.21.4)
  • Breeze Rod Breeze Rod -> Pearlescent Froglight Pearlescent Froglight (< 1.21)
Rose Gold Recipe

Rose Gold Recipe

(Shapeless)


This data pack is compatible with:

Compatible Mods

## FAQ:
### Q: Why does the smithing table recipe have a red ‘X’ over it when I try to trim my armor?
**A**: First, drop the trim material on the ground, pick it up again, and try crafting. If the issue persists, restart your server. If neither of these steps resolves the problem, please report the issue in the Discord Server or on the github page.

### Q: Why can’t I place the materials in the smithing table?
**A**: If the issue continues after trying the fixes above, double-check that you have installed the datapack correctly. If you are certain the datapack is installed right, please report the issue in the Discord Server or on the github page.

### Q: Why are none of the recipes working?
**A**: You might need to restart your world, server, or realm. The recipes should function correctly after the restart.

### Q: I am seeing a missing texture when I try to use this. How can I fix it?
**A**: When using the datapack version, you must download and install the required resource pack.

### Q: Where can I find and download the resource pack?
A: The main download button on Modrinth only provides the datapack, not the resource pack. You need to go to the “Versions” tab to find and download the resource pack file. (see img at the top of the page)

Special thanks to [Lynx](https://modrinth.com/user/lynx-xdg) for help with generating files!

No Armor Trims

**Remove Armor Trims** is texture pack designed to remove all armor trims from Minecraft.

## Before
![Berfore](https://cdn.modrinth.com/data/7GTKOhob/images/5ca3164c415cd0f04c8af03a89ef0c742c957f36.png)

## After
![After](https://cdn.modrinth.com/data/7GTKOhob/images/ac9e33599f96732d237fdec5ffdcb771b019633d.png)

Tridents made easy

## Tridents, you love ’em or you hate ’em.
————————————————————————————–
Most people hate them because they are too hard to obtain and useless (minus riptide) when you get them.
Well this datapack attempts to rebalence that.
Now in all worlds you have a:
– 20% Drop chance from an Elder Guardian (60% per monument, doesnt scale with looting)
– 0.1% w/ No LotS (Luck of the Sea)
– 0.17% w/ LotS I
– 0.21% w/ LotS II
– 0.27% w/ LotS III
Elder Guardians drop Tridents with >50% Durability and a level three enchant
Fishing gives Tridents with >0% <25% Durability and a level one enchant

Trident Revamp

# ikili_kartal’s Trident Revamp

![Title](https://cdn.modrinth.com/data/cached_images/c4f77913deba311084118857f2caa0435bc6f00c.png)
**This resource pack does not support vanilla Minecraft. You need to download [OptiFine](https://optifine.net/home) or [EMF](https://modrinth.com/mod/entity-model-features) to make sure that this resource pack is working.**

![CONTENT](https://cdn.modrinth.com/data/cached_images/fdf075465ff36a1343d5578d6c75f83fed1f55b7.png)

This resource pack redesigns tridents with a fresh, vanilla-like 3D model, replacing the default simple three-spiked stick, including a brand new inventory look. It makes your tridents look far more modern and unique. It also glows if you use a shader pack.

![Trident](https://cdn.modrinth.com/data/cached_images/1588424fac025d85e46013f13a26c5da82019bf1_0.webp)

![TOOLS](https://cdn.modrinth.com/data/cached_images/a6835e83028e9cc8714e96f85e6e540e691a5df6.png)
**3D models**
– Titles and model are created in [Blockbench](https://web.blockbench.net)
– Cinematic shots are created in [Blender](https://www.blender.org)

**2D images**
– Advertisement content are created in [Affinity](https://www.affinity.studio)
– Textures are created in [Pixilart](https://WWW.pixilart.com)
![Cool screenshot](https://cdn.modrinth.com/data/cached_images/b37818d4e4bd754a36689fe85cbfb4d3697c07b6.png)

**i really love free stuff**

![LICENSE](https://cdn.modrinth.com/data/cached_images/50e67e57845849c4a8af03474b242fcb65b01273.png)

This resource pack is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).
For more information you can check [our repository](https://github.com/NumanTheHuman/Trident-Revamp-Repository).

Trident Reforged

### Do you think the vanilla trident is a bit boring? Well I do, so I made a cooler version!

![trident showcase](https://i.postimg.cc/1zMWj7kw/Trident-Model.png)

## The following mods are required for this pack to work

Spoiler

[ETF](https://modrinth.com/mod/entitytexturefeatures)

[EMF](https://modrinth.com/mod/entity-model-features/)

The contents of this mini pack are from a greater project I’m working on called [Rappenem’s Reforge](https://modrinth.com/resourcepack/rappenems-reforge) which aims to resprite the whole game in this style. So if you like the pixel art on display here consider checking it out and supporting me on [Patreon](https://www.patreon.com/c/Rappenem) for early access as well as bonus content!

Breezy’s Trial Indicators

Eversince i’ve first seen the trial spawner, i saw it’s blockstates and looked at it’s tiny little orange thingamagigs. My brain was like “hold on, why just stop at orange and gray?”

So……
I made…

**Breezy’s**
![Trial Indicators](https://cdn.modrinth.com/data/cached_images/7e243676ee2958be27823f26edcdde746054bbb8.png)

The pack changes the trial spawner and vault’s tiny little.. lights? Crystals? whatever the heck they are into something that may help you identify their states
They change color based on their states.

I really just made this pack just for the lights
It could be used in sum sorta technical way if u ever plan on working with trial spawners
(as it’s not really _as_ clear when changing states)

(most of the pack is made via blockstates and models for anybody who asks)

So i really hope this helps anyone who needs it!

_-Brzy_

Additional credits

I forgot to turn off some texturepacks when taking screenshots so uhh, may aswell credit them!

[Scrapped by obi](https://modrinth.com/resourcepack/scraped)

[Fresh Moves by TrasTick and IthanMendoza](https://modrinth.com/resourcepack/tras-fresh-player)

(Title was created with Ewan Howel’s Title Generator in blockbench)
(Render of my skin was made in blockbench)

Tree trimmer

This datapack allows you to break one of the logs in a tree multiple times. If a tree is 10 block tall, you can now chop down that tree by breaking that block 10 times. The datapack will make sure to drop the correct items, thus it work even if the tree is stripped.

**Datapack installation:**
**If you get a message saying the pack is not supported in lower versions I have marked it as working in, ignore this as it will still work**

1. Locate the datapack folder for the specific world
2. Drag the Tree_trimmer.zip file into the datapack folder
3. Enable the datapack with /datapack enable “file/Tree_trimmer.zip”

**Mod instalation:**
1. Follow the instructions on how to install your prefered modloader (be it Forge, Fabric, NeoForge or Quilt)
2. Drag the downloaded .jar file into (on windows) %appdata%.minecraftmods
3. Launch the world and start playing

**Please report any problems on my discord server.**

Tree Seeds

# Features
✔️Textures of saplings in inventory are now changed to corresponding tree seed

![Camparison](https://cdn.modrinth.com/data/cached_images/eb8eb412bef5eb9d56f23507df572163d194fc28.webp)

✔️Saplings on the ground are looking just the same

✔️Names of the saplings are changed to “Seed” (English)

🎨Compatible with most other resource packs

![Camparison](https://cdn.modrinth.com/data/cached_images/c381db2b34536d39b406689e43189dfef6a85070.webp)

Credits to ferreusveritas owner of Dynamic Trees mod for beautiful textures :3
(https://www.curseforge.com/minecraft/mc-mods/dynamictrees The resource pack in under MIT licence because it uses textures from “Dynamic Trees” mod!)
If you have feedback or request write them in the comments and I will try to help you.