Stillagers

I created a datapack which helps with villager lag in trading halls.

If you name tag a villager with “Stillager” or “stillager” they will stop moving and path finding altogether. This is done by setting the “NoAI” tag of the villager to 1. This typically eliminates restocks, so I have a function to manually restock all trades at 8:00 AM and 2:00 PM. This is mostly consistent with vanilla behavior, villagers restock twice a day at slightly random times, but their 4 phases of the day (work, gather, wander, and sleep) can be divided into 4 segments which is the logic behind the restock times.

If you want to disable this, you tag the villager with “Moveager” or “moveager” and the name disappears and their AI is restored.

This is particularly useful for trading halls where villagers are locked in 1×1 spaces. In my test world where I have a trading hall with ~150 villagers, it took the tps from 15 to 20, the MSPT from ~65 to ~50, and the FPS to ~30 to ~60 (where I have it capped). This has tremendous lag reduction impacts without the headache of doing double-carpet tricks, and is completely optional so villagers in mob farms or those that are naturally spawned are completely unaffected; this is opt-in.

The only mobs impacted by this are villagers. If you name another mob “Stillager” or “Moveager” it will be unaffected.

Special thanks to the VanillaTweaks team; this was made using their “SilenceMe” and “Track Raw Statistics” datapacks as templates.

This is my first datapack, so feedback is welcome.

The Steve Series Pack

**The texture pack has:**
– _6 invisible items (Pottery Sherds)_
– _A Darkness entity (that uses a Piglin as the base)_
– _Darkness Blockset (stairs, slabs, blocks and walls) [granite]_
– _5 colored light blocks (one for each base colored steve)_
– _Rainbow Stone_
– _A custom iron door texture_

**How to make the best Darkness entity:**

summon piglin ~ ~ ~ {IsImmuneToZombification:1,active_effects:[{id:regeneration,duration:200,amplifier:10,show_particles:0b}],HandItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],ArmorItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],HandDropChances:[0f,0f],ArmorDropChances:[0f,0f,0f,0f]}
**[Must be used inside of a command block.]**

Steve Co. Supply Crates

Changes Vault blocks to Beta 1.4’s Locked Chest. For fun.

Steak of Undying

Super simple texture pack that changes your Totem of Undying texture to a steak! For the time being, this works in any version of 1.21, and generally, this should work in any version from 1.14 to 1.21 (because in 1.14 they changed the item textures, and I’m not really sure if this the steak texture matches the one before 1.14). This pack is actually heavily inspired by Beppo’s Totem of Undying texture, so I decided to make that into an accessible for everyone pack! The translations for it are currently available in 30 of the most popular/common Minecraft languages.

Starry Night Sky Overlay

This resource pack contains a night sky filled to the brim with bright stars. The space-like atmosphere provides a beautiful scenery in-game.

**This resource pack requires either Skyboxify, Optifine, Nuit, or fabricskyboxes. Without it you will not be able to see it.**

If you want to see more like this join my discord: https://discord.gg/YrSWPbWDUF
![Sky](https://cdn.modrinth.com/data/cached_images/65658c2ed51f5f11d8188488eb815e6da0844170_0.webp)

Stardew Valley Theme for Jade

Stardew Valley Theme for Jade 11.4+ (Minecraft 1.20+)

Note: The appearance on 1.20 ~ 1.20.1 is slightly different

Stardew Valley Music

This resource pack is all about adding Stardew Valley music in to Minecraft!

**Welcome to the Valley, Miner!**

Ever wished your Minecraft adventures had the soul of Stardew Valley? This pack replaces all of Minecraft’s ambient music (the songs that play randomly as you explore) with the iconic soundtrack from ConcernedApe.

🎵 How it works:
– The Overworld: Changes with the seasons! You’ll hear a random track from Spring, Summer, Fall, or Winter.
– The Nether: Danger has never sounded so good. The game swaps the fiery tracks for the atmospheric Mining songs from Stardew.
– The End: Face the Ender Dragon to the tune of the epic “Journey of the Prairie King” !

💿 Music Discs & More:
We didn’t stop there! We’ve replaced the standard Music Discs with the emotional scores from Stardew’s Heart Events. Plus, the Creative Mode music has been swapped for the upbeat tunes of the in-game Festivals.

Build. Mine. Fight. Relax. Experience both worlds like never before.

Stardew Furnaces

## Minecraft Furnace -> Stardew Valley Forge GUI

Inspired by the Forge from Stardew Valley, this simple resource pack changes the texture of Minecraft’s Furnace (and Blast Furnace) to give it a more industrial look.
Watch the pipes heat up and simmer down as your ores are smelted and your fuel is depleted!
With Respackopts installed you’ll be able to configure the resource pack, letting you turn each texture on or off as you please.

![Gui Showcase](https://cdn.modrinth.com/data/cached_images/e75e75f23a60218f7b38ab275973774617905f51.png)

If you’re interested in a more complete GUI overhaul pack, consider checking out my much larger project Overgrown Flowery GUI, and for fans of Stardew Valley maybe take a look at the Dew Drop project! <3 --- ![modrinth](https://modrinth.com/user/coolbot100s)(https://www.curseforge.com/members/coolbot100s/projects) ![Planet Minecraft](https://www.planetminecraft.com/collection/146032/all-garden-gals-content/) ![discord](https://discord.gg/qxRVkGDjdJ) ![generic-singular](https://github.com/sponsors/coolbot100s)

Standard Day Counter

# Minecraft’s unOfficial Day Counter
This datapack provides a configurable in-game Day Counter to Minecraft.

Every morning, it displays the current day in the title, subtitle, or actionbar, depending on the selected settings.

With the day number display, it also display additional information, this includes the official Minecraft splash messages, the personal day counter for each player, and the number of days until the next full moon, depending on the selected settings.

To learn the basic commands of this datapack, the operator should use the following command:
“`
/function day_counter:help
“`

This data pack belongs to the Minecraft unOfficial Project.


# License

This project is licensed under the GNU Lesser General Public License v2.1. You may use, modify, and redistribute it under the terms of the LGPL v2.1.

This software is provided “as is”, without warranty of any kind. See the LICENSE file or https://www.gnu.org/licenses/old-licenses/lgpl-2.1.txt for full license text.

Standard Bushy Leaves

# Minecraft’s unOfficial Bushy Leaves
Resource pack that adds variated bushy leaves. It is a part of the Minecraft unOfficial Proyect.

An idea… with so many iterations that almost seems insane that another one emerges now. But, against all odds in heaven and earth: The bushy leaves strikes back! with a twist: Now, there are different variations (3 in total) of bushy leaves, depending of the leaf type! Come on and try it now!

—-
### License

This project is licensed under the GNU Lesser General Public License v3.0 (LGPL-3.0).
You may use, modify, and redistribute it, provided that improvements to the library remain under the same license.