Strawberry Hungerbar
### Introduction
Do you love the strawberry hunger bar? This pack is for you! The resource pack changes the default hunger bar to strawberry. It also has support for AppleSkin.

### Introduction
Do you love the strawberry hunger bar? This pack is for you! The resource pack changes the default hunger bar to strawberry. It also has support for AppleSkin.

Thematic Overhaul: The menus, inventory screens, and other in-game interfaces are often redesigned to reflect the 1980s aesthetic of Stranger Things. This might involve different color palettes (think darker, more muted tones or neon accents), pixel art styles reminiscent of the era, and unique fonts that evoke the show’s title card or general vibe.
# Screenshot Gif

EMF and ETF are REQUIRED.
This pack fixes:
– Chest entity models and adds 3d copper chests
– Consistent Chiseled Copper Blocks
– Copper bars and chains
– Copper torches, item, and flame
– Moon phases
– Adds Lava Chicken and Tears jukebox tops and fixes the disc items
– Fixes mace and shield items
– Adds distinct painting items
Stormilla: https://modrinth.com/resourcepack/stormilla



# 🛑 Stop Sign Resource pack
Stop Sign Shield is a fun Minecraft resource pack that replaces the vanilla shield with a fully-modeled stop sign without changing any game mechanics.
# ✨ Preview
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# 💬 Feedback and Requests
If you have a suggestion or bug feel free to contact me on Discord: **whitegriboche**
# What does this do?
This Datapack lets you use a stonecutter with stone/cobblestone to make smooth stone, and smooth stone slabs! That’s it basically.

I created a datapack which helps with villager lag in trading halls.
If you name tag a villager with “Stillager” or “stillager” they will stop moving and path finding altogether. This is done by setting the “NoAI” tag of the villager to 1. This typically eliminates restocks, so I have a function to manually restock all trades at 8:00 AM and 2:00 PM. This is mostly consistent with vanilla behavior, villagers restock twice a day at slightly random times, but their 4 phases of the day (work, gather, wander, and sleep) can be divided into 4 segments which is the logic behind the restock times.
If you want to disable this, you tag the villager with “Moveager” or “moveager” and the name disappears and their AI is restored.
This is particularly useful for trading halls where villagers are locked in 1×1 spaces. In my test world where I have a trading hall with ~150 villagers, it took the tps from 15 to 20, the MSPT from ~65 to ~50, and the FPS to ~30 to ~60 (where I have it capped). This has tremendous lag reduction impacts without the headache of doing double-carpet tricks, and is completely optional so villagers in mob farms or those that are naturally spawned are completely unaffected; this is opt-in.
The only mobs impacted by this are villagers. If you name another mob “Stillager” or “Moveager” it will be unaffected.
Special thanks to the VanillaTweaks team; this was made using their “SilenceMe” and “Track Raw Statistics” datapacks as templates.
This is my first datapack, so feedback is welcome.
**The texture pack has:**
– _6 invisible items (Pottery Sherds)_
– _A Darkness entity (that uses a Piglin as the base)_
– _Darkness Blockset (stairs, slabs, blocks and walls) [granite]_
– _5 colored light blocks (one for each base colored steve)_
– _Rainbow Stone_
– _A custom iron door texture_
**How to make the best Darkness entity:**
summon piglin ~ ~ ~ {IsImmuneToZombification:1,active_effects:[{id:regeneration,duration:200,amplifier:10,show_particles:0b}],HandItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],ArmorItems:[{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1},{id:angler_pottery_sherd,count:1}],HandDropChances:[0f,0f],ArmorDropChances:[0f,0f,0f,0f]}
**[Must be used inside of a command block.]**
Super simple texture pack that changes your Totem of Undying texture to a steak! For the time being, this works in any version of 1.21, and generally, this should work in any version from 1.14 to 1.21 (because in 1.14 they changed the item textures, and I’m not really sure if this the steak texture matches the one before 1.14). This pack is actually heavily inspired by Beppo’s Totem of Undying texture, so I decided to make that into an accessible for everyone pack! The translations for it are currently available in 30 of the most popular/common Minecraft languages.
This resource pack contains a night sky filled to the brim with bright stars. The space-like atmosphere provides a beautiful scenery in-game.
**This resource pack requires either Skyboxify, Optifine, Nuit, or fabricskyboxes. Without it you will not be able to see it.**
If you want to see more like this join my discord: https://discord.gg/YrSWPbWDUF

Stardew Valley Theme for Jade 11.4+ (Minecraft 1.20+)
Note: The appearance on 1.20 ~ 1.20.1 is slightly different