Larger Ore Veins: Deluxe

### Join our discord to report bugs and make suggestions.

The Larger Ore Veins: Deluxe combines the Classic, Diamond, and Nether editions into a single data pack as well as bringing lapis and redstone ore generation to match the larger ore vein generation style.

### Notice
This is a world generation data pack. World generation data packs work best when added to your world during the world creation phase. You can still add them to your world after generating it, you just need to generate new chunks to see the effects.

## Modifying this pack

– Download the **datapack version** of the project
– Unzip the pack
– Open the unzipped folder.

To modify the size of the ores, go to `data/minecraft/worldgen/configured_feature` and change the `size` value in the desired JSON files (The maximum size is 64).

To modify the rarity of the ores, go to `data/minecraft/worldgen/placed_feature` and edit the `count` field in the desired JSON files, this number represents the number of generation attempts per chunk.

### Weighted Counts
Some files use a weighted count system, with multiple data values being assigned a weight.
Higher weights increase the chance of the associated data value (or `data`) to be selected as the count.

With the weight system, there is a `/` chance of a particular value to be selected for the count.

Example 1

“`JSON
“count”: {
“type”: “minecraft:weighted_list”,
“distribution”: [
{
“weight”: 7,
“data”: 0
},
{
“weight”: 3,
“data”: 1
}
]
}
“`
In this example, there is a total weight of 10. 7 “points” are associated with `”data”:0` and 3 “points” being associated with `”data”:1`. Therefore, there is a 7 in 10 (70%) chance of `count` being 0 and a 3 in 10 (30%) chance of `count` being 1.
In other words, each chunk has 30% chance to attempt generating an ore blob once and a 70% chance of not attempting.

Example 2

“`JSON
“count”: {
“type”: “minecraft:weighted_list”,
“distribution”: [
{
“weight”: 7,
“data”: 0
},
{
“weight”: 3,
“data”: 1
},
{
“weight”: 1,
“data”: 5
}
]
}
“`
This time there is a total weight of 1. 7 “points” are associated with `”data”:0`, 3 “points” being associated with `”data”:1`, and 1 “point” for `”data”:5`. Therefore, there is a 7 in 11 (64%) chance of `count` being 0, a 3 in 11 (27%) chance of `count` being 1, and a 1 in 11 chance (9%) of `count` being 5.

In other words, each chunk has 9% chance of making 5 attempts to generate ore blobs,
a 27% chance to attempt generating an ore blob once
and a 64% chance of not attempting to generate any ore.

Klinbee’s Vast Vistas: Otherview

# Klinbee’s Vast Vistas: Otherview
Vanilla world generation is notorious for its jagged terrain. Some may like this, while others would prefer a smoother world generation experience. The goal of Vast Vistas is to make smooth and satisfying world generation.

### Usage
If using the datapack, you can just add it to the world at world creation. You can then create a world on the default world preset, or even use large biomes! If using the mod, it replaces the default and large biome preset to use the Vast Vistas: Otherview ones.

### Dedication
This project was a commission for Aulderis. Initially I was going to release this version, along side my preferred version (which will just be Klinbee’s Vast Vistas), but I will be focusing on other projects in the meantime. That version will be a decent bit different from this one (biomes will not be fuzzy, windswept biomes are *completely* different, there will be more types of caves, rivers will be slightly different as well). If this project ends up doing well though, I may release Klinbee’s Vast Vistas sooner though.

### Changes
– Terrain noise is smoothed significantly
– Rivers are much wider and typically more shallow
– Biome scale is a bit smaller
– Biomes are “messier”
– Caves are simpler (like air pockets)
– Old carver caves still exist (they can be removed with No Old Caves)
– Aulderis prefers them removed if you want to see his true vision of this pack
– Icebergs are smoother, smaller icebergs are removed
– Badlands Hoodoos are smoother and simplified

Killer Head

![Modrinth Icon](https://modrinth.com/project/I7bAUQBi)
![Discord Icon](https://discord.gg/FVq3j5heAc)

![Fabric Icon](https://fabricmc.net/)
![Quilt Icon](https://quiltmc.org/)
![NeoForge Icon](https://neoforged.net/)
![Forge Icon](minecraftforge.net)

___

## What’s Killer Head ?
**Killer Head** is a project to drop the killer’s head when his victim dies.

## How it works ?
### Edit player loot table `entities/player.json`
Adds a player head to the death of a player and correlates the characteristics of the killer.

## Complementary
You can also use Drop Head.
Here’s Stackable Heads which is interesting to use.

## Compatibility
**Killer Head** should work anywhere.

## Support me!
Join my Hardcore Minecraft server: `38.143.19.130:51965`

Keep Inventory Always

## Keep Inventory Always
The mod turns on a game rule that allows you to save your inventory when you die in each world

## How to use
To use the mod, you only need to install it. Now when creating a world, the game rule keepInventory will always be enabled

## Dependencies
– Fabric loader requires Fabric API

Kai Fixes Sand

As the name suggests, Kai Fixes Sand improves the textures of sand and related blocks in Minecraft to make them more usable as building blocks.
________________________________________________________________________________________________

This resource pack is a small part of a much larger resource pack being worked on called Kai Fixes Minecraft.

The concept behind what Kai Fixes Minecraft is bringing to the table is:
– Significantly reduce redundancies within the block textures

– Greatly increase the building opportunities from blocks that often get overlooked

– Reduce the unintentional texture repetition effect without heavy reliance on noise or random block variants by focusing on patterns that seamlessly splice together and proper shading

– Identify colors missing from the game and the best texture to go with that color while maintaining balance with what feels appropriate for the block in accordance with its fit in the game

– Maintain the highest quality of block textures in the Minecraft ecosystem

________________________________________________________________________________________________

Terms of Use

– Captain Kai is the creator and owner of this resource pack

– If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page

– You may not port this resource pack or its assets to work on Minecraft Bedrock Edition

– You may not include assets from this resource pack in a paid product or paid access to a product

Kai Fixes Quartz

As the name suggests, Kai Fixes Quartz improves the texture of quartz and related blocks in Minecraft to make them more usable as building blocks.
________________________________________________________________________________________________

This resource pack is a small part of a much larger resource pack being worked on called Kai Fixes Minecraft.

The concept behind what Kai Fixes Minecraft is bringing to the table is:
– Significantly reduce redundancies within the block textures

– Greatly increase the building opportunities from blocks that often get overlooked

– Reduce the unintentional texture repetition effect without heavy reliance on noise or random block variants by focusing on patterns that seamlessly splice together and proper shading

– Identify colors missing from the game and the best texture to go with that color while maintaining balance with what feels appropriate for the block in accordance with its fit in the game

– Maintain the highest quality of block textures in the Minecraft ecosystem

________________________________________________________________________________________________

Terms of Use

– Captain Kai is the creator and owner of this resource pack

– If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page

– You may not port this resource pack or its assets to work on Minecraft Bedrock Edition

– You may not include assets from this resource pack in a paid product or paid access to a product

Kai Fixes Purpur

As the name suggests, Kai Fixes Purpur improves the texture of purpur blocks and purpur pillars in Minecraft to make them more usable as building blocks.
________________________________________________________________________________________________

This resource pack is a small part of a much larger resource pack being worked on called Kai Fixes Minecraft.

The concept behind what Kai Fixes Minecraft is bringing to the table is:
– Significantly reduce redundancies within the block textures

– Greatly increase the building opportunities from blocks that often get overlooked

– Reduce the unintentional texture repetition effect without heavy reliance on noise or random block variants by focusing on patterns that seamlessly splice together and proper shading

– Identify colors missing from the game and the best texture to go with that color while maintaining balance with what feels appropriate for the block in accordance with its fit in the game

– Maintain the highest quality of block textures in the Minecraft ecosystem

________________________________________________________________________________________________

Terms of Use

– Captain Kai is the creator and owner of this resource pack

– If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page

– You may not port this resource pack or its assets to work on Minecraft Bedrock Edition

– You may not include assets from this resource pack in a paid product or paid access to a product

Kai Fixes Nether Bricks

As the name suggests, Kai Fixes Nether Bricks improves the texture of nether bricks and related blocks in Minecraft to make them more usable as building blocks and to improve their visibility in nether fortresses.
________________________________________________________________________________________________

This resource pack is a small part of a much larger resource pack being worked on called Kai Fixes Minecraft.

The concept behind what Kai Fixes Minecraft is bringing to the table is:
– Significantly reduce redundancies within the block textures

– Greatly increase the building opportunities from blocks that often get overlooked

– Reduce the unintentional texture repetition effect without heavy reliance on noise or random block variants by focusing on patterns that seamlessly splice together and proper shading

– Identify colors missing from the game and the best texture to go with that color while maintaining balance with what feels appropriate for the block in accordance with its fit in the game

– Maintain the highest quality of block textures in the Minecraft ecosystem

________________________________________________________________________________________________

Terms of Use

– Captain Kai is the creator and owner of this resource pack

– If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page

– You may not port this resource pack or its assets to work on Minecraft Bedrock Edition

– You may not include assets from this resource pack in a paid product or paid access to a product

Kai Fixes Melons & Pumpkins

As the name suggests, Kai Fixes Melons & Pumpkins improves the texture of melons and pumpkins, as well as the related blocks and items in Minecraft to make them more usable as building blocks.
________________________________________________________________________________________________

This resource pack is a small part of a much larger resource pack being worked on called Kai Fixes Minecraft.

The concept behind what Kai Fixes Minecraft is bringing to the table is:
– Significantly reduce redundancies within the block textures

– Greatly increase the building opportunities from blocks that often get overlooked

– Reduce the unintentional texture repetition effect without heavy reliance on noise or random block variants by focusing on patterns that seamlessly splice together and proper shading

– Identify colors missing from the game and the best texture to go with that color while maintaining balance with what feels appropriate for the block in accordance with its fit in the game

– Maintain the highest quality of block textures in the Minecraft ecosystem

________________________________________________________________________________________________

Terms of Use

– Captain Kai is the creator and owner of this resource pack

– If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page

– You may not port this resource pack or its assets to work on Minecraft Bedrock Edition

– You may not include assets from this resource pack in a paid product or paid access to a product

Kai Fixes Granite

As the name suggests, Kai Fixes Granite improves the texture of granite and polished granite in Minecraft to make them more usable as building blocks.
________________________________________________________________________________________________

This resource pack is a small part of a much larger resource pack being worked on called Kai Fixes Minecraft.

The concept behind what Kai Fixes Minecraft is bringing to the table is:
– Significantly reduce redundancies within the block textures

– Greatly increase the building opportunities from blocks that often get overlooked

– Reduce the unintentional texture repetition effect without heavy reliance on noise or random block variants by focusing on patterns that seamlessly splice together and proper shading

– Identify colors missing from the game and the best texture to go with that color while maintaining balance with what feels appropriate for the block in accordance with its fit in the game

– Maintain the highest quality of block textures in the Minecraft ecosystem

________________________________________________________________________________________________

Terms of Use

– Captain Kai is the creator and owner of this resource pack

– If you use assets from this resource pack in your own, credit is required. Preferably including its name and a link to an official CurseForge, Modrinth, or Planet Minecraft page

– You may not port this resource pack or its assets to work on Minecraft Bedrock Edition

– You may not include assets from this resource pack in a paid product or paid access to a product