Tetris
So….. ive put the tetrmino to minecraft resource pack…
Anyways, Why i made this?
why i put yapping readme file
So….. ive put the tetrmino to minecraft resource pack…
Anyways, Why i made this?
why i put yapping readme file
This is a Translation Pack for my project [Timo](https://modrinth.com/datapack/timo_11).
When using mods like [Coordinates Display](https://modrinth.com/mod/coordinates-display) it displays **”biome.timo.rich”** without this Pack but with this pack **”Rich”**
Supported Languages:
“`
English (United States)
ɥsᴉluƎ(uʍop ǝpᴉsd∩)
“`


## 📚 | ABOUT
• Change the appearance of your sword into a scythe! Whether you play in singleplayer or multiplayer, this resource pack works on almost all game versions (1.8 – 1.21+). 💎✨
## 🏷️ | CREDITS
• Resource pack created by t2rtle (ARR) ©️✨
## 📦 | MODPACKS & VIDEOS
• You may freely use this resource pack in any modpack as long as the download remains hosted within the Modrinth ecosystem. ☕✨
• You are also free and welcome to create video/stream content (YouTube, Twitch, TikTok, etc.), and it is not necessary to give credits or link to this page. However, if for any reason you want to provide the download to your viewers, you must link to this page and not distribute the download outside the Modrinth ecosystem. 📽️✨
## 📮 | QUESTIONS
• 01. Can I distribute your resource pack? 📌
> R: **No**. Do not distribute my projects anywhere. 📌
# Survival Islands
This is a datapack that changes the overworld generation to create islands in an endless ocean. Along with changing the biomes, the terrain has been slightly altered as well, always being flatter near coasts for the more traditional survival island experience, as well as making oceans ~1.5x deeper. It is a very small modification and should be compatible with most other biome and terrain mods.
I highly recommend using [Jacobjo’s Datapack Map](https://map.jacobsjo.eu) to scout the seed if you are wanting to find the perfect spawn island.
an original album made as a tribute to C418 in his signature style, made into a custom music pack:
this pack features 6 tracks:
– 1 title track: jang
– 2 creative tracks: albeit, burning konkrete
– 3 survival tracks: rose field, cliff hanger, supernova
this resourcepack should be compatible with versions 1.7.2 and above. newer versions may complain about it being broken or incompatible, ignore that.
there are two versions of the pack: one that replaces the vanilla music and one that does not. the one that replaces the original soundtrack doesn’t seem to do so on 1.7.2, but the music should still be added to the pool.
you may use this music in your own resource/data/mod-packs only if it’s ENTIRELY FREE. this music may NOT be resold or used for COMMERICAL PURPOSES.
[https://aurigrave.org/audio/release/supernova](https://aurigrave.org/audio/release/supernova)
# Superflat Dimensions Datapack Collection
This is a collection of datapacks that overrides the default world generation to functionally apply superflat to all dimensions, while retaining all biomes and structures.
### Please note when using this, just add the datapack on the world creation screen and create a world like normal. You should not to use the Superflat Preset.
Datapacks allow creators to edit many things in Minecraft, but some things are hardcoded, meaning they require a mod to change. Datapacks do allow for custom superflat presets, but unfortunately they only allow for single-biome worlds. Datapacks also allow for custom world presets, but unfortunately, any changes outside of the terrain must be done globally, meaning anytime I need to change the structure or feature generation to get it to fit, it would change it for all presets. If I made a preset and someone was using the mod version of this pack, then they could easily be unknowingly altering vanilla worldgen!
## Compatibility Notes:
These datapacks do not work with any biome mods! There is a technical reason behind this because of the limitations of datapacks. I may be able to look into resolving this with [Lithostitched](https://modrinth.com/mod/lithostitched) though.
If you’ve never used terrain mods together, you should know that they generally override each other. The same case is for this mod.
# Versions:
### Classic Superflat Dimensions
Three blocks of terrain and one block of bedrock at y=0. No trees/foliage, caves, or ores. Just structures and biomes.
*Modeled after the “Classic” Superflat preset*
### Superflat Dimensions
Exactly like the Classic Superflat Dimensions, but with trees and other biome features!
## “I wish the world actually had terrain from -64 to 64…” / “Where did ‘Flat Dimensions’ Go?”
### Checkout [Flat Dimensions](https://modrinth.com/datapack/flat-dimensions) (BEING REVIEWED)
## Generation Notes:
Pre-1.21.2 Only
– Phantoms can only spawn above Y=63
– Most aquatic mobs can only spawn from ~Y=50 to Y=63
## Sponsor: Sparked Host
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# Super Enchants
**Super Enchants** allows you to combine enchantments to much higher levels than you’re able to do normally in survival mode.
# How to combine enchantments
Throwing 2 enchanted books on top of an anvil will combine them. If they have the same enchantment at the same level, the new enchanted book they create will have that enchantment at the next level. And if you throw an enchantment book and an enchantable item on top of an anvil, that enchantment will be applied to the item, removing the need for experience levels.
# Extra Item Compatiblity (MC 1.20.5 – 1.21.10)
If you want more items to work with Super Enchants. you can [click here](https://www.mediafire.com/file/t0vjtobvapqo64l/Super_Enchants_Item_Compat_Data_Pack.zip/file) to download a Super Enchants Item Compatibility Data Pack. Extract the zip file contents into a folder. Once you’ve done that, go to the file path data/superenchants/tags/item and modify the item tag json files. **Read the README.txt** as it will tell you exactly what you need to do.
# Experiencing issues?
If you have any issues, just message me on [PlanetMinecraft](https://www.planetminecraft.com/member/hauntedcorpse/)
Try and answer these questions when you first message me:
1. Is it on a Minecraft server, and if so, what type?
2. Which Minecraft version is it?
3. Is it vanilla, or modded? If modded, which mod loader? (Forge, Fabric, etc.)
4. If it’s modded, which mod loader are you using?
Also, if you can, test the issues on a single-player vanilla world beforehand. This way you’ll know for sure it’s a problem with the data pack itself.
# No more mutually exclusive enchantments!
With this pack, you’re able to combine enchantments you couldn’t combine before.
Here’s a list of some things you can do in this pack.
– **Combine Infinity and Mending on a Bow.**
– **Use Infinity on a Crossbow.**
– **Combine Infinity and Mending on a Crossbow.**
– **Use All Protection Enchantments TOGETHER on Armor Pieces.**
# Config
Type **/function superenchants:config** to access the config of Super Enchants. Here, you can change the max levels of all enchantments that aren’t hard-capped at level 1 by clicking the wrench to the left of the enchantment you want to change. By default, the max enchantment levels are set to their hard-cap. All of the enchantment level hard-caps are shown under the config image below.


# Enchantment Level Hard-caps
| Enchantment | Level Hard-cap |
|–|–|
| Aqua Affinity | 1 |
| Bane of Arthropods | 255 |
| Blast Protection | 255 |
| Breach | 255 |
| Channeling | 1 |
| Curse of Binding | 1 |
| Curse of Vanishing | 1 |
| Density | 255 |
| Depth Strider | 3 |
| Efficiency | 255 |
| Feather Falling | 7 |
| Fire Aspect | 255 |
| Fire Protection | 10 |
| Flame | 1 |
| Fortune | 255 |
| Frost Walker | 14 |
| Impaling | 255 |
| Infinity | 1 |
| Knockback | 255 |
| Looting | 255 |
| Loyalty | 127 |
| Luck of the Sea | 255 |
| Lunge | 255 |
| Lure | 5 |
| Mending | 1 |
| Multishot | 1 |
| Piercing | 127 |
| Power | 255 |
| Projectile Protection | 10 |
| Protection | 20 |
| Punch | 255 |
| Quick Charge | 5 |
| Respiration | 255 |
| Riptide | 1 |
| Sharpness | 255 |
| Silk Touch | 1 |
| Smite | 255 |
| Soul Speed | 255 |
| Sweeping Edge | 255 |
| Swift Sneak | 5 |
| Thorns | 255 |
| Unbreaking | 255 |
| Wind Burst | 255 |
# Uninstallation
If you’d like to uninstall Super Enchants from your world, simply type **/function superenchants:uninstall**


> ### **THIS RESOURCE PACK REQUIRES THESE MODS TO FUNCTION:**
> 1. **[ETF](https://modrinth.com/mod/entitytexturefeatures)**
> 2. **[EMF](https://modrinth.com/mod/entity-model-features)**
> 3. **[Continuity](https://modrinth.com/mod/continuity)**
> 4. **[Polytone](https://modrinth.com/mod/polytone)**
# Summit: Minecraft At Its Peak
**Summit** is a realistic texture pack for Minecraft, designed to enhance your game with a touch of natural beauty. It’s subtle, refined, and compatible with a range of systems.
## Summit 64x is now free!









## Features:
– **Varied Resolutions:** Choose from 16x to 64x to match your system.
– **Balanced Realism:** Enhanced textures that feel right at home in Minecraft.
– **Optimized Performance:** Smooth and efficient gameplay experience.
**Rediscover Minecraft with Summit!**
[Patron]: https://patreon.com/Summitmc?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link
[1]: https://i.imgur.com/vZ1vIat.png
[2]: https://www.optifine.net/home “Redirect to Optifine”
[3]: https://i.imgur.com/a7UsCgN.png
[4]: https://irisshaders.dev/ “Redirect to Iris”
[5]: https://i.imgur.com/XCZiKxy.png
[6]: https://patreon.com/Summitmc?utm_medium=clipboard_copy&utm_source=copyLink&utm_campaign=creatorshare_fan&utm_content=join_link “Redirect to Patreon”
# What does this do?
This Datapack lets you use a stonecutter with stone/cobblestone to make smooth stone, and smooth stone slabs! That’s it basically.

I created a datapack which helps with villager lag in trading halls.
If you name tag a villager with “Stillager” or “stillager” they will stop moving and path finding altogether. This is done by setting the “NoAI” tag of the villager to 1. This typically eliminates restocks, so I have a function to manually restock all trades at 8:00 AM and 2:00 PM. This is mostly consistent with vanilla behavior, villagers restock twice a day at slightly random times, but their 4 phases of the day (work, gather, wander, and sleep) can be divided into 4 segments which is the logic behind the restock times.
If you want to disable this, you tag the villager with “Moveager” or “moveager” and the name disappears and their AI is restored.
This is particularly useful for trading halls where villagers are locked in 1×1 spaces. In my test world where I have a trading hall with ~150 villagers, it took the tps from 15 to 20, the MSPT from ~65 to ~50, and the FPS to ~30 to ~60 (where I have it capped). This has tremendous lag reduction impacts without the headache of doing double-carpet tricks, and is completely optional so villagers in mob farms or those that are naturally spawned are completely unaffected; this is opt-in.
The only mobs impacted by this are villagers. If you name another mob “Stillager” or “Moveager” it will be unaffected.
Special thanks to the VanillaTweaks team; this was made using their “SilenceMe” and “Track Raw Statistics” datapacks as templates.
This is my first datapack, so feedback is welcome.