Truly Small Items
### Features
– Smallified equipment and miscellaneous items.
– Fixes multiple texture issues, such as the end crystal offset.
– Blends in well with vanilla textures.
– Fully compatible with other smallifying resource packs!
– Fully functional in any version from 1.5!
### Questions?
Be sure to make suggestions and report bugs or inconsistencies to the Jotform!
### What Version?
If you are using the Modrinth loader, it should automatically select the resource pack for your version!
In case you are not using the Modrinth loader, the letter determines which pack to install:
* P: 1.5 – 18w43a
* T: 18w43a – Latest
Small Crosshair
Make your own crosshair smaller!

Also you can download my Default Blue Them texture pack which recolors the Minecraft interface blue:
https://modrinth.com/resourcepack/default-blue-theme

I hope you enjoy it! ^^
Small Crosshair
Modified crosshair for PvP gameplay across all Minecraft versions (1.8.9 – 1.21.x), but feel free to use it for casual play if you like it! 🙂
This crosshair is part of my Crosshair Collection; you can find the others listed below:
– Point Crosshair
– Square Crosshair
– Targeter Crosshair
– Scope Crosshair
**Developed by quel13.**
**If you are looking for a texture pack to make the Minecraft interface invisible, you can find it here:**

Slightly Shorter Swords
# Makes Swords Slightly Shorter
## Why would you use this?
If you ever thought that swords are a bit too long (like me), especially when looking in the inventory or hotbar. Well i fixed it!
## List of Changes in the pack
– Shorter Wooden Sword
– Shorter Stone Sword
– Shorter Iron Sword
– Shorter Gold Sword
– Shorter Diamond Sword
– Shorter Netherite Sword
Slightly Better Mobs
Check out my Youtube channel, I make Youtube videos: https://youtube.com/@siberianugget
**[Requires Optifine]
[For Fabric, Forge, & NeoForge Users:] (Recommended)**
https://modrinth.com/mod/entitytexturefeatures
https://modrinth.com/mod/entity-model-features
https://modrinth.com/mod/nopackcompatcheck
**[“Human Era: Villagers & Illagers” Recommended for better experience when applying this pack, since this pack was made to enhance the experience of “Human Era: Villagers & Illagers”]**
**Pack Description:** This resource pack is yet an another better mobs pack or mobs refreshed, like, theres alot of better mobs pack, but this pack has a different approach with modeling, and instead of making it wide or big or however, this pack is more of a take of what the mobs could probably look like if i were Mojang’s team since like back then, with a different approach but still faithful to the jappa style, that’s why it’s more of a slight tweak.
There are some mobs however that have a full change due to some ideas in mind, specifically the fantasy mobs, like, i wanna give them a certain feel and mistique, i have no reason to drastically change some of them, but i wanna do experimentations of modeling and concepting mob designs while still retaining the vanilla style, the results is that the models can be a bit questionable… but i mean, not everyone’s preference, but i’m gonna roll.
This pack has a choice of not adding more variants, and this is because this pack is meant to be compatible with other packs that uses the same mechanic as the pack “Human Player Mobs” (EMF and ETF needs to be fixed for this, this works on Optifine somehow), which means that if theres a pack that uses model2.jem or model3.jem, or the properties mechanic for the CEM models, this pack should work on them, atleast in Optifine
**PMC Account:** https://www.planetminecraft.com/member/stalkermcnuggets/
Sleek DR
This fontpack adds a Sleek Digital Retro font.
To install it, make sure to select it in the resource packs screen and put it on top of other font packs.
# MY OTHER FONTS
– Paramita Font by SourAlien
– Marga Font by SourAlien
– PP Font
– Anicca Font by SourAlien
– Warm Mojangles
– Tiny Bold Font
– SAS SMALL CAPS FONT
– sas all lowercase font
– Samsara Mono by SourAlien
– Epsilon Font by SourAlien.
– Ostrakon Font by SourAlien
– Alice Font
– Synesthete’s Dream
– HD B&W Font
Skys 8×8
makin my own 8×8 texture pack hehehe- want to add POM in the future~
atm beta includes the 8×8 textures made by me; future releases will have POM
enjoy playing with the pack~ c:
Skylands over the Sea
# Skylands over the Seas
This is a datapack that changes the overworld generation to be floating islands, with a twist! All of the ocean biomes are generated below you. All caves and underground biomes are generated under the ocean.
# IMPORTANT:
Versions below 3.0.0 of the datapack/mod alter the dimension height. This was added at first to add more breathing room for building on the islands, but I have since removed it in 3.0.0+, as this _**will**_ corrupt worlds when the mod is removed. 3.0.0 does not have this issue. If you are migrating a 2.X.X pack to 1.21.9+, please use version 2.0.4, but note that it will _**not**_ be supported for future versions. I apologize for any inconvenience.
## Also checkout
– Angel Islands a mod that changes the normal overworld to include Aetherial Islands when in deep ocean biomes!
– Aetherial Islands: Clusters Edit an add-on that creates zones where islands will and won’t generate, creating large gaps between island clusters (works for Skylands over the Seas as well!).
– Diabolical Islands a mod that brings the Aetherial Island generation to the Nether!
## Compatibility: Does this work with *insert mod name here*?
If that mod changes the terrain, one of the mods will probably overwrite the other. If that mod adds biomes, it should be compatible, but if you have issues with bodies of water not generating, use the optional dependency, Lithostitched. This is just because of the tricky technique I had to use to make this, along with Minecraft’s weirdness with surface builders. Some issues may need specific compatibility packs made, which I may make in the future.
SKN’s Loopy Ores
Summary
Vanilla ore textures have always seemed very “contained” in their blocks. You could draw a grid using the blocks themselves. This texture pack connects all those lonely ores together, albeit in a pretty rugged way.
This also functions as a more awesome version of all the “ore outline” resource packs.
I didn’t touch gilded blackstone or ancient debris because they’ve all been pretty cool textures already, and I wouldn’t be changing much. I included them in screenshots in the gallery, but I did not change them.
Images
All Ores Affected
1.19-Latest

1.6-1.8.9

Ingame Screenshots



Shader Preview
Solas

Complementary Reimagined

None

All shaders used are linked in the gallery with their corresponding images.
If you have any questions, comments, or ideas, please check out the wiki link and post them there.
SKN’s Topsy Fixes: Bare Bones
Summary
My original resource pack, SKN’s Topsy Fixes, now packaged and colored to fit into the Bare Bones resource pack. This is actually the easiest pack, since I already had the model data set from my original resource pack.
Images
Side-by-Side Comparison
Before and after, respectively






Ingame Screenshots


If you have any questions, comments, or ideas, please check out the wiki link and post them there.