Utility+

![Intro](https://cdn.modrinth.com/data/cached_images/94d7f53bdea91109d03711d1369dec144e3d78f8.png)
#

🔧 Utility+ – The All-In-One Texturepack

Utility+ is a comprehensive all-in-one Minecraft texture pack that fixes dozens of small annoyances in a single download. Instead of juggling 10 different packs to get the perfect experience, Utility+ bundles everything together. Cleaning up your visuals, removing distractions, and making Minecraft smoother and more enjoyable.

Whether you’re adventuring, building, or PvPing, Utility+ helps you see more, hear less of the annoying stuff, and focus on what matters most, playing the game.

# ✨ Features
– 🎃 Better pumpkin blur for improved visibility
– 🔇 Removes annoying cave sounds
– 🛡️ Smaller, less intrusive shield
– 🔥 Low fire on the ground with a cleaner overlay
– 📦 More visible trapped chests
– 🪙 Smaller totem pop + smaller totem
– 📖 Custom enchantment icons for clarity
– 💨 Particle fixes for a cleaner experience
– 🧱 Disables random rotation for naturally generated blocks
– 📶 Improved ping icons
– 📦 Smaller items in hand and inventory
– 🎯 Sleeker, smaller crosshair
– 📚 Custom enchanted book textures _(credits: mythitorium – License: Apache 2.0)_
– ➕ …and more!

**Check the [Gallery Tab](https://modrinth.com/resourcepack/utility+/gallery) for pictures**

This project includes assets from [Vanilla Tweaks](https://vanillatweaks.net/), used in accordance with their [Terms Of Use](https://vanillatweaks.net/terms)

This project also includes modified assets from [Even Better Enchants](https://modrinth.com/resourcepack/even-better-enchants), licensed under Apache-2.0.

# ⚙️ Compatibility
**If you want the custom enchanted books to work:**
– Minecraft 1.21.5 and above: ✅ No dependencies required!
– Minecraft 1.21.4 and below: 🔧 Requires CIT Resewn, Optifine, or EnchantedBookEnabler

Optifine or Sodium is recommended for the best experience

_Have more feature ideas or need help? Contact polar882 on Discord!_

Update Edition

This resource pack replaces the Java Edition title with the one from your current update! The logo is unchanged.

FAQ:
 

> Q: Where did you get the images from?
>
> A: Minecraft Wiki, official blog posts and videos, cropped to only keep the title.

> Q: What is the resolution of the image?
>
> A: The highest I could find. That does not change the visible title size though, which is restricted by Minecraft itself.

> Q: What about the 1.11 Exploration Update and 1.9 Combat Update?
>
> A: Minecraft didn’t have the “Java Edition” subtitle back then, so I cannot replace it.

> Q: What about the other updates?
>
> A: Mojang didn’t release a title image for them.

Search keywords

Tricky Trials, Trails & Tales, Trails&Tales, Trails and Tales,
The Wild Update,
Caves & Cliffs, Caves&Cliffs, Caves and Cliffs,
Nether Update,
Village & Pillage, Village&Pillage, Village and Pillage,
Update Aquatic

Unused Parrot Textures Restored

| This resource pack restores 5 out of 11 (the others simply arent showed online) unused parrots textures that were initially supposed to get in minecraft |
| I decided to make it into a resource pack when i saw this [reddit post](https://www.reddit.com/r/Minecraft/comments/1skr9mu/original_minecraft_parrots_designer/) |
| Those and parrot textures in general by RazzleberryFox |
| ETF REQUIRED |

Unused Ost Discs

A simple little pack that changes the music discs to something more C418. Used well in conjuction with redsquare’s [C418 Music Only](https://modrinth.com/resourcepack/c418-songs-only) Recource Pack, Alongside Programmer art and mzov_jen’s [Programmer Art Continuation Project](https://modrinth.com/resourcepack/pacp).

The pack will say its “incompatable/broken” but works just fine.

Hope you enjoy!

# replacements:
Creator – Équinoxe

Creator (Music Box) – Beginning

Otherside – Moog City 1

5 – Kyoto

11 – Eleven

Relic – Dog

Pigstep – Excuse

Precipice – Intro

Tears – Droopy likes your face

Lava Chicken – Flake

unsup

***Un**a’s **S**imple **Up**dater*

unsup is a somewhat minimal implementation of a generic working directory
syncer in Java. It supports running as a Java agent, to piggy-back off of the
launch of another program.

***It is particularly good at syncing small private modpacks or one-offs in small groups, where a full public distribution (e.g. on Modrinth!) is overkill or undesirable.*** It is capable of downloading mods from their original sources, wherever that may be… as long as it speaks HTTP(S).

An [unsup.ini](https://git.sleeping.town/unascribed/unsup/wiki/Config-format)
must be placed in the working directory for unsup to know what to do, or a `-Dunsup.bootstrapUrl=` JVM argument specifying where to find such a file.

The updater works hard to ensure the working directory is never left in an
inconsistent state. Short of a sudden power loss in the middle of applying
changes (an incredibly short time window), an unsup update cannot result in
an inconsistent or corrupted working directory.

It does hash-based consistency validation (with your choice of function, SHA-256 recommended) on all downloads and on files before overwriting
them, warning the user if they’ve changed something that has been updated. It
additionally supports signing manifests using OpenBSD Signify for additional
security.

unsup’s unique simplified design means it is compatible with **all launchers**,
from the vanilla launcher to MultiMC. Just add `-javaagent:unsup.jar` to the
JVM arguments, and place `unsup.jar` and `unsup.ini` in the .minecraft
directory.

In Prism Launcher, you can utilize unsup as a “component” by importing the
`com.unascribed.unsup.json` from the latest release on Forgejo. (I can’t upload JSON files to Modrinth). This will allow Prism
Launcher to download and manage unsup. (MultiMC does not support Java agent
components, despite requests.)

It also has a built-in concept of *environments* and *flavors*, allowing it to
be used to manage server installs rather than just clients, and allowing users
to pick between multiple mutually incompatible mod sets with a feature-packed interface unlike any other updater tool.

unsup is also capable of updating MultiMC’s “components”, including
unsup itself if it is added as one. This means you can update mod loaders or
Minecraft itself.

## Creating Packs
You can either point unsup at a [Packwiz](https://packwiz.infra.link/) pack.toml (recommended),
or write a native unsup manifest by hand. See [the wiki](https://git.sleeping.town/unascribed/unsup/wiki/Manifest-format) for info on the
native manifest format. The Creator GUI is on hold, as Packwiz has become a
de-facto standard for Minecraft modpacks.

## Stability
unsup has been used for modpacks on versions from b1.7.3 to 1.21.5, both client and server,
and is known to work with Forge (both legacy and modern), Fabric, Quilt, and NeoForge. It
has successfully powered many modpacks, from [small](https://git.sleeping.town/Rewind/Upsilon)
to [large](https://github.com/ModFest/bc23-pack). Native manifest and Packwiz manifest
support are both quite stable, and have been used extensively.

Signing support is still somewhat experimental, and has not been deployed by anyone at
large scale. That someone could be you — please let me know if it works well!

## GUI
unsup has a minimal and elegant GUI that works everywhere (yes, including
macOS) and can have all of its colors customized to make it fit in with your
branding. It ships with a dark theme with minty accents. Check out the gallery tab!

## License
unsup is released under the LGPLv3.

Unstable Death Sound

Plays the wither spawn sound when someone dies like Unstable SMP

**⚠️ I have not tested this resource pack on any version below 26.1**

This may not work on some servers

Here are some that it doesn’t work on (you can report more on the github):

– mcpvp.club

Universal Outlined Ores

This is a Minecraft resource pack that adds outlines to ores in mods, making them more visible.
It is trying to be compatible with all mods that add ores (work also with vanilla ores) and for all versions of Minecraft.
It will probably be compatible with OptiFine’s connected textures.

Links : [Github](https://github.com/Seltade-MC/UniversalOutlinedOres)/[Modrinth](https://modrinth.com/resourcepack/universal-outlined-ores)

# Compatible mods :

Available=✅ Not Tested=❓ Work in progress=⏳ Impossible=❌
|Mods|Links|Status|
|—|—|—|
|AdAstra|[Github](https://github.com/terrarium-earth/Ad-Astra)/[Modrinth](https://modrinth.com/mod/ad-astra)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/ad-astra)|⏳|
|Aether Addon: Overworld Ores|[Github](https://github.com/The-Aether-Team/Overworld-Ores)/[Modrinth](https://modrinth.com/mod/aether-overworld-ores)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/aether-overworld-ores)|⏳|
|Alex’s Caves|[Github](https://github.com/AlexModGuy/AlexsCaves)/[Modrinth](https://modrinth.com/mod/alexs-caves)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/alexs-caves)|⏳|
|Ancient Aether|[Github](https://github.com/Builderdog841/Ancient-Aether)/[Modrinth](https://modrinth.com/mod/ancient-aether)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/ancient-aether)|⏳|
|Better End|[Github](https://github.com/quiqueck/BetterEnd)/[Modrinth](https://modrinth.com/mod/betterend)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/betterend)|⏳|
|Better Nether|[Github](https://github.com/quiqueck/BetterNether)/[Modrinth](https://modrinth.com/mod/betternether)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/betternether)|⏳|
|Bewitchment|[Github](https://github.com/MoriyaShiine/bewitchment)/[Modrinth](https://modrinth.com/mod/bewitchment)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/bewitchment)|⏳|
|Cobblemon|[Gitlab](https://gitlab.com/cable-mc/cobblemon)/[Modrinth](https://modrinth.com/mod/cobblemon)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/cobblemon)|⏳|
|Create|[Github](https://github.com/Creators-of-Create/Create)/[Modrinth](https://modrinth.com/mod/create)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/create)|⏳|
|Create Fabric|[Github](https://github.com/Fabricators-of-Create/Create)/[Modrinth](https://modrinth.com/mod/create-fabric)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/create-fabric)|⏳|
|Create: Metallurgy|[Github](https://github.com/Lucreeper74/Create-Metallurgy)/[Modrinth](https://modrinth.com/mod/create-metallurgy)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/create-metallurgy)|⏳|
|Create: New Age|[Gitlab](https://gitlab.com/antarcticgardens/create-new-age)/[Modrinth](https://modrinth.com/mod/create-new-age)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/create-new-age)|⏳|
|Deep Aether|[Github](https://github.com/RazorDevs/Deep-Aether)/[Modrinth](https://modrinth.com/mod/deep-aether)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/deep-aether)|⏳|
|Deeper and Darker|[Github](https://github.com/KyaniteMods/DeeperAndDarker)/[Modrinth](https://modrinth.com/mod/deeperdarker)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/deeperdarker)|⏳|
|ExtraGems|[Github](https://github.com/XxRexRaptorxX/ExtraGems)/[Modrinth](https://modrinth.com/mod/extragems)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/extra-gems)|⏳|
|Galosphere|[Github](https://github.com/0rc1nus/Galosphere-Main)/[Modrinth](https://modrinth.com/mod/galosphere)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/galosphere)|⏳|
|Ice and Fire: Dragons|[Github](https://github.com/AlexModGuy/Ice_and_Fire)/[Modrinth](https://modrinth.com/mod/ice-and-fire-dragons)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/ice-and-fire-dragons)|⏳|
|Immersive Engineering|[Github](https://github.com/BluSunrize/ImmersiveEngineering)/[Modrinth](https://modrinth.com/mod/immersiveengineering)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/immersive-engineering)|⏳|
|Industrial Craft|[Modrinth](https://modrinth.com/mod/industrial-craft)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/industrial-craft)|⏳|
|Industrial Revolution|[Github](https://github.com/GabrielOlvH/Industrial-Revolution)/[Modrinth](https://modrinth.com/mod/industrial-revolution)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/industrial-revolution)|⏳|
|Infernal Expansion|[Github](https://github.com/infernalstudios/Infernal-Expansion)/[Modrinth](https://modrinth.com/mod/infernal-expansion)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/infernal-expansion)|⏳|
|Infinite Abyss|[Modrinth](https://modrinth.com/mod/infinite-abyss)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/infinite-abyss)|⏳|
|Magneticraft|[Github](https://github.com/Magneticraft-Team/Magneticraft)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/magneticraft)|⏳|
|Marium’s Soulslike Weaponry|[Github](https://github.com/mariumbacchus/Soulslike-Weaponry)/[Modrinth](https://modrinth.com/mod/mariums-soulslike-weaponry)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/mariums-soulslike-weaponry)|⏳|
|Mekanism|[Github](https://github.com/mekanism/Mekanism)/[Modrinth](https://modrinth.com/mod/mekanism)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/mekanism)|⏳|
|Mekanism: AdAstraOres|[Gitlab](https://gitlab.com/libertymods/mekanism-ad-astra-ores)/[Modrinth](https://modrinth.com/mod/mekanism-ad-astra-ores)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/mekanism-ad-astra-ores)|⏳|
|Modern Industrialization|[Github](https://github.com/AztechMC/Modern-Industrialization)/[Modrinth](https://modrinth.com/mod/modern-industrialization)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/modern-industrialization)|⏳|
|Mythic Metals|[Github](https://github.com/Noaaan/MythicMetals)/[Modrinth](https://modrinth.com/mod/mythicmetals)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/mythicmetals)|⏳|
|NetherEx|[Github](https://github.com/LogicTechCorp/NetherEx)/[Modrinth](https://modrinth.com/mod/netherex)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/netherex)|⏳|
|Oh The Biomes You’ll Go|[Github](https://github.com/Potion-Studios/BYG)/[Modrinth](https://modrinth.com/mod/biomesyougo)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/oh-the-biomes-youll-go)|⏳|
|Oritech|[Github](https://github.com/Rearth/Oritech)/[Modrinth](https://modrinth.com/mod/oritech)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/oritech)|⏳|
|Palladium|[Github](https://github.com/ThreeTAG/Palladium)/[Modrinth](https://modrinth.com/mod/threetag-palladium)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/threetag-palladium)|⏳|
|Pixelmon|[Modrinth](https://modrinth.com/mod/pixelmon)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/pixelmon)|⏳|
|Powah!|[Github](https://github.com/Technici4n/Powah)/[Modrinth](https://modrinth.com/mod/powah)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/powah-rearchitected)|⏳|
|Railcraft|[Github](https://github.com/Railcraft/Railcraft)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/railcraft)|⏳|
|Samurai Dynasty|[Github](https://github.com/VeroxUniverse/SamuraiDynasty-neoforge)/[Modrinth](https://modrinth.com/mod/epic-samurais)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/samurai-dynasty)|⏳|
|Tech Reborn|[Github](https://github.com/TechReborn/TechReborn)/[Modrinth](https://modrinth.com/mod/techreborn)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/techreborn)|⏳|
|Thaumcraft|[CurseForge](https://www.curseforge.com/minecraft/mc-mods/thaumcraft)|⏳|
|Thermal Foundation|[Modrinth](https://modrinth.com/mod/thermal-foundation)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/thermal-foundation)|⏳|
|Things|[Github](https://github.com/wisp-forest/things)/[Modrinth](https://modrinth.com/mod/things)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/things-fabric)|⏳|
|Tinkers Construct|[Github](https://github.com/SlimeKnights/TinkersConstruct)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/tinkers-construct)|⏳|
|Traincraft|[Github](https://github.com/EternalBlueFlame/Traincraft-5)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/traincraft)|⏳|
|Universal Ores|[Github](https://github.com/DawnTeamMC/UniversalOres)/[Modrinth](https://modrinth.com/mod/universal_ores)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/universal-ores-fabric)|✅|
|Werewolves|[Github](https://github.com/TeamLapen/Werewolves)/[Modrinth](https://modrinth.com/mod/werewolves)/[CurseForge](https://www.curseforge.com/minecraft/mc-mods/werewolves-become-a-beast)|⏳|

### If the ore mod you want is not listed above, please report it [here](https://github.com/Seltade-MC/UniversalOutlinedOres/issues).

Universal Bushy Leaves

## Universal Bushy Leaves
A Bushy Leaves pack that just works.
This isn’t the most advanced better leaves pack out there, but it gets the job done and should be ready to use in any modpack or alongside any resource pack you like!
By only tweaking a single model used by (almost) all leaves across vanilla and modded Minecraft, you don’t need to worry about incompatibilities, or textures looking out of place.

### Modded compatibility

*Someone please show me how to make gifs that don’t suck, thank you*

![Modded Compatibility Showcase](https://i.imgur.com/BqYw00D.gif)
Most mods will be compatible out of the box, but in some rare cases some extra work is required, like with [[Let’s Do] Vinery](https://modrinth.com/mod/lets-do-vinery).
If you found an incompatible mod, join our [discord server](https://discord.gg/qxRVkGDjdJ) to let me know!

### Resource pack compatibility
![Resource Pack Compatibility Showcase](https://cdn.modrinth.com/data/K2QW8EcS/images/f13c1dc468e177863fb5db4c14444c84a0cfd96e.gif)

Any resource pack that doesn’t change the model of leaves will be compatible with this pack, just make sure to load it under this pack!
![Instalation Order Image](https://cdn.modrinth.com/data/K2QW8EcS/images/fc26f405cbc4746d9ca4151118ce7c1a792559d1.png)

### Performance
Adding extra cubes to the leaves in your world is gonna have some performance impact.
I’ve done my best to keep that impact low and comparable to similar packs out there, but I recommend always using [Cull Less Leaves](https://modrinth.com/mod/cull-less-leaves) or a similar mod so you can adjust the settings to your needs and keep your framerate up!

### What leaf is that?
idk, it comes from one of these tho.

Projects used in showcases

– [Mellowed](https://modrinth.com/resourcepack/mellowed)
– [Modern Miznuo’s](https://modrinth.com/resourcepack/overgrown-flowery-gui)
– [Overgrown Flowery GUI](https://modrinth.com/resourcepack/overgrown-flowery-gui)
– [Coming Soon](https://modrinth.com/project/51e0kYxF)
– [Biome’s We’ve Gone](https://modrinth.com/mod/oh-the-biomes-weve-gone)
– [Biome’s O’ Plenty](https://modrinth.com/mod/biomes-o-plenty)
– [Nature’s Spirit](https://modrinth.com/mod/natures-spirit)
– [Traverse](https://modrinth.com/mod/traverse)
– [Blooming Nature](https://modrinth.com/mod/lets-do-bloomingnature)
– [Vinery](https://modrinth.com/mod/lets-do-vinery)
– [Faithful 64x](https://modrinth.com/resourcepack/faithful-64x)
– [Clayful](https://modrinth.com/resourcepack/clayful-128x)
– [Whimscape](https://modrinth.com/resourcepack/whimscape)
– [Mizunos 16 Craft](https://mizunomcmemo.blogspot.com/p/mizunos-16-craft-cit.html)
– [f8thful](https://modrinth.com/resourcepack/f8thful)
– [BSL](https://modrinth.com/shader/bsl-shaders)
– [Complimentary Unbound](https://modrinth.com/shader/complementary-unbound)

[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/coolbot100s)
[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/coolbot100s/projects)
[![Planet Minecraft](https://github.com/coolbot100s/Bouncy-Leaves/assets/76798835/0b2c0293-c2ab-4956-9055-70bc7d7141c5)](https://www.planetminecraft.com/collection/146032/all-garden-gals-content/)
[![discord](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-singular_vector.svg)](https://discord.gg/qxRVkGDjdJ)
[![github](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/github_vector.svg)](https://github.com/coolbot100s)
[![Support us](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/generic-singular_vector.svg)](https://github.com/sponsors/coolbot100s)

UniLink

## 🔗 UniLink

A mod that allows you to use resources from other directories

![preview](https://i.postimg.cc/7hLfZ2TY/0301.gif)

## 💼 Usage

This mod works using symbolic links, which can be used like a folder but don’t require reusing (copying) resources. Some launchers also use symbolic links, but the mod works independently of them. It’s a configuration file. The first field specifies the path to the directory to use, and the second field specifies the path to the folder where the symbolic link should be placed. The final path can be absolute (e.g., “`C:….minecraftsaves“`) or abbreviated (“`saves“`).

![preview](https://cdn.modrinth.com/data/cached_images/7fde11976eb370b7ad0e335c823529e7eeedc172_0.webp)

If you change the directory used for worlds and then revert the change, the game may freeze while searching for and failing to find the required folder. For this purpose, the configuration file has an option to recreate the folders used by the game.

## 🛠️ How it works
By default, the mod does nothing. However, you can add data to the configuration to create a link: the path from which resources will be used and the path where the symbolic link will be created.

### What follows from this:
* After changing the configuration, new links will be added. Therefore, old, unused links will be deleted.

* Since Minecraft creates some folders, the mod will have to delete the existing folder before creating the link. However, since the mod deletes folders without asking, it has a limitation on deleting directories with files inside. This means that if a folder contains any files, it won’t be deleted and the link won’t be created.

Creating symbolic links requires certain permissions. Therefore, some launchers that don’t have them won’t be able to create links. Solution: Run the launcher as administrator.

## 🤝 Support
Buy Me a Coffee at ko-fi.com

Underwater Swim Fix (MC-220390)

Fixes [MC-220390](https://bugs.mojang.com/browse/MC/issues/MC-220390) a bug where if you hit an entity while swimming and holding the sprint hotkey, the hitboxes server and clientside will be different. Resulting in weird behaviour where the client thinks that theyre swimming while the server doesnt think that. So when you for example try to go into a 1×1 block space while experiencing this bug, you will glitch out until you stop swimming and swim again.

The bug really annoyed me in monuments so I fixed it.

Join the [Discord!](https://discord.gg/p6ShJPq98d) You can ask for help, a mod, just suggest something, hangout or request the source code of any mod I have made (if I still have the source code)

Or donate to my [Kofi](https://ko-fi.com/bikerboys) incase you are feeling generous!