Small Shield & Totem

# Small Shield & Totem
![Gif displaying before and after look of the shield and totem](https://cdn.modrinth.com/data/LSBNL0rO/images/565af7be7a6eb9c63c2c23ae3d4687cf3585ed8b.gif)
### Features
– Small shield
– Small totem
– Small totem pop
– Small totem pop particles
– No mods needed

### Compatibility
The pack works on all version from **1.9** to the **Newest**

⚠️ Versions 1.19.4 and below will tell you “the pack is for a newer version”, but it will work just fine

### Notice
Totem of undying will be extra small when placed in an item frame. This is unfortunately a side effect of the small totem pop effect

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Truly Small Items

### Features
– Smallified equipment and miscellaneous items.
– Fixes multiple texture issues, such as the end crystal offset.
– Blends in well with vanilla textures.
– Fully compatible with other smallifying resource packs!
– Fully functional in any version from 1.5!

### Questions?
Be sure to make suggestions and report bugs or inconsistencies to the Jotform!

### What Version?
If you are using the Modrinth loader, it should automatically select the resource pack for your version!

In case you are not using the Modrinth loader, the letter determines which pack to install:
* P: 1.5 – 18w43a
* T: 18w43a – Latest

Small Crosshair

Modified crosshair for PvP gameplay across all Minecraft versions (1.8.9 – 1.21.x), but feel free to use it for casual play if you like it! 🙂

This crosshair is part of my Crosshair Collection; you can find the others listed below:

– Point Crosshair
– Square Crosshair
– Targeter Crosshair
– Scope Crosshair

**Developed by quel13.**


**If you are looking for a texture pack to make the Minecraft interface invisible, you can find it here:**

![Title Invisible Gui](https://modrinth.com/resourcepack/invisible-gui)

Slightly Shorter Swords

# Makes Swords Slightly Shorter
## Why would you use this?
If you ever thought that swords are a bit too long (like me), especially when looking in the inventory or hotbar. Well i fixed it!
## List of Changes in the pack
– Shorter Wooden Sword
– Shorter Stone Sword
– Shorter Iron Sword
– Shorter Gold Sword
– Shorter Diamond Sword
– Shorter Netherite Sword

Slightly Better Mobs

Check out my Youtube channel, I make Youtube videos: https://youtube.com/@siberianugget

**[Requires Optifine]
[For Fabric, Forge, & NeoForge Users:] (Recommended)**

https://modrinth.com/mod/entitytexturefeatures

https://modrinth.com/mod/entity-model-features

https://modrinth.com/mod/nopackcompatcheck

**[“Human Era: Villagers & Illagers” Recommended for better experience when applying this pack, since this pack was made to enhance the experience of “Human Era: Villagers & Illagers”]**

**Pack Description:** This resource pack is yet an another better mobs pack or mobs refreshed, like, theres alot of better mobs pack, but this pack has a different approach with modeling, and instead of making it wide or big or however, this pack is more of a take of what the mobs could probably look like if i were Mojang’s team since like back then, with a different approach but still faithful to the jappa style, that’s why it’s more of a slight tweak.

There are some mobs however that have a full change due to some ideas in mind, specifically the fantasy mobs, like, i wanna give them a certain feel and mistique, i have no reason to drastically change some of them, but i wanna do experimentations of modeling and concepting mob designs while still retaining the vanilla style, the results is that the models can be a bit questionable… but i mean, not everyone’s preference, but i’m gonna roll.

This pack has a choice of not adding more variants, and this is because this pack is meant to be compatible with other packs that uses the same mechanic as the pack “Human Player Mobs” (EMF and ETF needs to be fixed for this, this works on Optifine somehow), which means that if theres a pack that uses model2.jem or model3.jem, or the properties mechanic for the CEM models, this pack should work on them, atleast in Optifine

**PMC Account:** https://www.planetminecraft.com/member/stalkermcnuggets/

Sleek DR

This fontpack adds a Sleek Digital Retro font.

To install it, make sure to select it in the resource packs screen and put it on top of other font packs.

# MY OTHER FONTS
– Paramita Font by SourAlien
– Marga Font by SourAlien
– PP Font
– Anicca Font by SourAlien
– Warm Mojangles
– Tiny Bold Font
– SAS SMALL CAPS FONT
– sas all lowercase font
– Samsara Mono by SourAlien
– Epsilon Font by SourAlien.
– Ostrakon Font by SourAlien
– Alice Font
– Synesthete’s Dream
– HD B&W Font

SKN’s Loopy Ores

Summary

Vanilla ore textures have always seemed very “contained” in their blocks. You could draw a grid using the blocks themselves. This texture pack connects all those lonely ores together, albeit in a pretty rugged way.

This also functions as a more awesome version of all the “ore outline” resource packs.

I didn’t touch gilded blackstone or ancient debris because they’ve all been pretty cool textures already, and I wouldn’t be changing much. I included them in screenshots in the gallery, but I did not change them.

Images

All Ores Affected

1.19-Latest

Insert a wall containing all of the ores in 1.20

1.6-1.8.9

insert a floor containing all of the ores in 1.9


Ingame Screenshots

Insert preview of stone ores in their 'natural habitat'

Insert preview of deepslate ores in their 'natural habitat (underwater for some reason)
Insert preview of nether ores in their 'natural habitat


Shader Preview

Solas

Insert cool image with all ores showing but with ^^^ shaderpack

Complementary Reimagined

Insert cool image with all ores showing but with ^^^ shaderpack

None

Insert cool image with all ores showing but with no shaderpack


All shaders used are linked in the gallery with their corresponding images.

If you have any questions, comments, or ideas, please check out the wiki link and post them there.

Simply No Shading

![A GIF showing all the possible combinations of toggling the different shading categories.](https://cdn.modrinth.com/data/9gx5Xvc5/images/5ee00b3aaac466a42171ab1ebf02a26db7b950f1.gif)

*Clarification that Entity shading is now stable and DOES NOT affect the inventory and in-game screens.

   Simply No Shading is a [Fabric]-based [modification] (mod) for the [Minecraft] [client]. This mod removes the darkening on sides or faces (also known as [shading]) to in-game objects such as blocks, clouds, and entities as illustrated above.

[Fabric]: https://fabricmc.net
[modification]: https://minecraft.wiki/w/Mods
[Minecraft]: https://minecraft.net
[client]: https://minecraft.wiki/w/Mods#Client-based
[shading]: https://en.m.wikipedia.org/wiki/Shading

## Compatibility

   Simply No Shading provides active compatibility for [BedrockIfy] and [Sodium]. Some mods that provide or replace stuff may work such as [Enhanced Block Entities] (EBE), where block entities act like blocks and are affected as such when toggling shading. Some mods that replace rendering are most likely incompatible; exceptions have active support such as Sodium, for example. One example of incompatibility is shaders, usually applied using [Iris], as they may not crash the game but would just render this mod ineffective when they are applied.

[BedrockIfy]: https://modrinth.com/mod/bedrockify
[Sodium]: https://modrinth.com/mod/sodium
[Enhanced Block Entities]: https://modrinth.com/mod/ebe
[Iris]: https://modrinth.com/mod/iris

## Similar Solutions

   Simply No Shading is not the only effort to removing shading, there are other solutions such as:

– [Flat Lighting] is a simple Fabric mod that achieves the same results for blocks and supports Sodium.
– internal-shaders, though unlisted, is a simple Iris shader that removes shading on blocks and entities.
– [Lightingless] is a simple shader that removes shading on blocks and entities.
– [OptiFine]’s old lighting through the internal shader. Achieved by turning `Options > Video Settings > Shaders… > (internal) > Old Lighting` to `ON`.
– [New Lighting 1.18+ (Internal Shaders without Optifine)]. This resource pack achieves the similar results by setting the `shade` flag on block models to `false` (OFF).

[Flat Lighting]: https://modrinth.com/mod/flat-lighting
[Lightingless]: https://modrinth.com/shader/lightingless
[OptiFine]: https://optifine.net
[New Lighting 1.18+ (Internal Shaders without Optifine)]: https://www.planetminecraft.com/texture-pack/new-lighting-1-16/

## Features

   Simply No Shading supports the following categories for toggling shading:
– Blocks — this includes blocks, liquids, and EBE‘s block entities
– Clouds — this includes clouds
– Entities ([`≥7.4.0`]) — this includes normal entities and block entities in the world
***Deprecated** Experimental Entities Built-in Resource Pack — this includes block entities, entities, and blocks, block entities, entities, and items in toasts (pop-ups, e.g. completing an [advancement]) and inventories and or Graphical User Interfaces (GUIs)*

[`≥7.4.0`]: https://modrinth.com/mod/simply-no-shading/version/7.4.0+mc1.21
[advancement]: https://minecraft.wiki/w/Advancement

## Configuration

   Simply No Shading has a configuration screen and it’s accessible through:
– a key mapping. It’s unbound by default and can be bound at `Options > Controls > Keys > Simply No Shading > Open Config Screen`
– [Mod Menu]. `Mods > Simply No Shading > Configure…`

[Mod Menu]: https://modrinth.com/mod/modmenu

   Simply No Shading stores its configuration as a formatted [JSON] file at `/config/simply-no-shading.json`.

[JSON]: https://en.m.wikipedia.org/wiki/JSON

[`1.2.0`]: https://modrinth.com/mod/flat-lighting/version/1.2.0
[core shaders]: https://minecraft.wiki/w/Shaders
[Fabric Loom]: https://github.com/FabricMC/fabric-loom
[MIT License]: https://github.com/simply-no-shading/blob/master/LICENSE
[Modrinth]: https://modrinth.com/mod/simply-no-shading/versions
[resource pack]: https://minecraft.wiki/w/Resource_Packs

## Versions

   Simply No Shading follows semantic versioning. This mod aims to maintain the same feature across supported Minecraft versions. Given the version `X.Y.Z` where:
* `X` changes when breaking changes occur, such as with breaking config format changes.
* `Y` changes when features are added or changed (non-breaking).
* `Z` changes for bug and compatibility fixes and may not stay consistent across supported Minecraft versions.

   Target versions is currently being reconsidered. Mod version `8.x` will likely only be maintained for the newest versions of the game. `7.x` will still remain maintained for bug-fixing and translations.

   Simply No Shading aims to provide support for the latest minor updates to major releases along with some April Fool’s snapshots. All minor releases for the latest major version are supported. The latest snapshot versions also get temporary support before the next major release. Following are all those versions:

| # | Mod Version | Minecraft Version |
|—:|:———–:|:———————-:|
| 1 | `7.6.4` | `1.14.4` |
| 2 | `7.6.4` | `1.15.2` |
| 3 | `7.6.4` | `20w14infinite` |
| 4 | `7.6.4` | `1.16.5` |
| 5 | `7.6.4` | `1.17.1` |
| 6 | `7.6.4` | `1.18.2` |
| 7 | `7.6.4` | `22w13oneblockatatime` |
| 8 | `7.6.4` | `1.19.4` |
| 9 | `7.6.4` | `23w13a_or_b` |
| 10 | `7.6.4` | `1.20.1` |
| 11 | `7.6.4` | `24w14potato` |
| 12 | `7.6.4` | `1.20.6` |
| 13 | `7.6.4` | `1.21` |
| 14 | `7.6.4` | `1.21.1` |
| 15 | `7.6.4` | `1.21.2` |
| 16 | `7.6.4` | `1.21.3` |
| 17 | `7.6.4` | `1.21.4` |
| 18 | `7.6.4` | `25w14craftmine` |
| 19 | `7.6.4` | `1.21.5` |
| 20 | `7.6.4` | `1.21.6` |
| 21 | `7.6.4` | `1.21.7` |
| 22 | `7.6.4` | `1.21.8` |
| 23 | `7.6.6` | `1.21.9` |
| 24 |`8.0.0-alpha.1`| `1.21.10` |
| 25 |`8.0.0-alpha.3`| `1.21.11` |
| 26 |`8.0.0-alpha.3`| `26.1-snapshot-2` |

Simple Voice Chat

Modrinth
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CurseForge
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Discord
|
Wiki
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FAQ
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Credits
|
API

# Simple Voice Chat

A proximity voice chat for Minecraft with a variety of addons that offer additional features and functionalities.

⚠️ **NOTE** This mod requires special setup on the server in order to work.
Please read the wiki for more information.

Please join the Discord if you have questions!

## Downloads

– Fabric
– NeoForge
– Forge
– Bukkit/Spigot/Paper
– Quilt
– Velocity
– BungeeCord/Waterfall

## Features

– Push to talk
– Voice activation
– Proximity voice chat
– Password protected groups
– Automatic voice activity detection
– Automatic microphone gain adjustment
– Opus codec
– RNNoise recurrent neural network noise suppression
– OpenAL audio
– Cross compatibility between Fabric, NeoForge, Forge, Quilt, Bukkit, Spigot and Paper
– Support for Velocity, BungeeCord and Waterfall
– Compatibility with ModMenu (Use ClothConfig for a better configuration UI)
– Configurable push to talk key
– Microphone and speaker test playback
– Configurable voice distance
– Whispering
– Individual player volume adjustment
– Microphone amplification
– 3D sound
– AES encryption
– Audio recording with separate audio tracks
– A powerful API
– Many addons

## Icons

| Icon | Description |
|:————————————:|——————————————————-|
| ![](https://cdn.modrinth.com/data/cached_images/920509ef166dd12999f5c37593726d5b38b178df_0.webp) | You are talking |
| ![](https://cdn.modrinth.com/data/cached_images/fca88ce39851e803b131d80f967baceb979e981e.png) | You are whispering |
| ![](https://cdn.modrinth.com/data/cached_images/3295a4809a4c5fa34130cf2b0ca4cb0c877ef0b6_0.webp) | Player is talking |
| ![](https://cdn.modrinth.com/data/cached_images/f65e6c7acc8a12fe235f6a2eab6f7312ec459d0a_0.webp) | Player is whispering |
| ![](https://cdn.modrinth.com/data/cached_images/8cb7bef660801ee9bee15e12864d766b57905540.png) | Microphone muted |
| ![](https://cdn.modrinth.com/data/cached_images/05cfff1ecdba43d43e3ed8920e84834babb1b04e.png) | Voice chat disabled |
| ![](https://cdn.modrinth.com/data/cached_images/ce6cc8977f481476d7f6759bf21f34788d09476f.png) | Voice chat not connected
Voice chat not installed |

## The GUI

You can open the voice chat GUI by pressing the `V` key.
This allows you to open the settings, group chats, mute yourself, disable the voice chat, start/stop a recording and hide all icons.

![](https://cdn.modrinth.com/data/cached_images/c46289d611c1c4802c6f44fb9963ec9a04ea63c8.png)

### Group Chats

Group chats allow you to talk to players that are not in your vicinity.
To open the group chat interface, either press the group button in the voice chat GUI or just press the group key.

To create a new group, just type a name in the text field and press the button at the bottom.

![](https://cdn.modrinth.com/data/cached_images/dcaa5edc9ee9c404d93d17d5d687f853bb710cda.png)

Creating or joining a group will bring you into the group chat interface.
You will also see the heads of the group members in the top left corner of your screen.
Talking players will be outlined.
You can disable these icons by pressing the third button from the left.

![](https://cdn.modrinth.com/data/cached_images/63b27eb45a5e2b5c8df35fb7c63a4ba79cccb154.png)

Players that are not in a group will see a group icon next to your head, indicating that you are in a group.

You can invite players to your group chat by entering the command `/voicechat invite ` or from the social interactions screen.

### Settings

You can access the voice chat settings by pressing the `V` key and pressing the settings button.

This menu offers the ability to set up your voice chat audio settings.

By clicking the microphone button, you can test your microphone activation.

![](https://cdn.modrinth.com/data/cached_images/838d33f174e66349feff2fc7edc03e19a8dd8634.png)

## Important Notes

You need to open a port on the server. This is port `24454` `UDP` by default.
Without opening this port, the voice chat will not work.
This port can be changed in the server config.
More information here.

The voice chat is encrypted, but we don’t guarantee the security of it. Use at your own risk!

Simple hit sound

This resource pack enhances PvP hit sounds to make combat feel more responsive and satisfying ⚔️🔥 The sounds are clearer and less distracting, helping you stay focused and track your hits better 🎯 Perfect for players looking for a smoother, more engaging PvP experience 🚀