No Telemetry
Disables the usage data collection, aka telemetry, introduced in Minecraft 1.18 [(snapshot 21w38a)](https://www.minecraft.net/en-us/article/minecraft-snapshot-21w38a#main-content).
The feature previously existed from Minecraft 1.3.1 to 1.12 as [Snooper](https://minecraft.wiki/w/Snooper), but was removed in 1.13 [(snapshot 18w21a)](https://bugs.mojang.com/browse/MC-130179) as it did not comply with European Union’s General Data Protection Regulations.
In 1.18 it was re-added. You would expect it would be done in a more compliant way… However, from my understanding of GDPR, this is even less compliant than the original Snooper was.
Instead of being anonymous/pseudonymous (at least, the ids in the snooper screen don’t match my user id), it now sends the XUID, your Xbox user id, in plain text… which means this data can be traced back to your user.
It now sends the following data when loading a singleplayer world or connecting to a multiplayer server:
* launcher identifier
* user identitifer/XUID (**this can be used to identify you**)
* client session id (changes on restart)
* world session id (changes per world load, to be reused for later events)
* game version
* operating system name and version
* Java runtime version
* if client or server is modded (same information as on crash logs)
* server type (single player, Realms or other)
* game mode
This time [Mojang did not add a toggle](https://bugs.mojang.com/browse/MC-237493) for interested users to turn it off, though, so this mod fixes that by disabling the telemetry entirely.
No Rocket Usage
# No Rocket Usage
Rocket flying is annoying! (and unfair, too.)
## Highlights
It prevents firework usage by breaking the equipped elytra upon usage, simple as that.
## Installation
### Datapack
– Make a new world, click on **Datapacks** and put the `.zip` file inside of the `datapacks` folder.
– For existing worlds, put the datapack inside of the `datapacks` folder of that world.
### Mod
– Move the `.jar` file into the `mods` folder.
– Alternatively, you can go to the Mods page and click on **Add File** when using MultiMC or Prism Launcher.
## Extras
This project was made as an experiment to make a functional GitHub repository. Nonetheless, this project will be maintained and updated from time to time on breaking changes.
## License
No Rocket Usage is unlicensed.
No F3/Debug Screen
This simple mod removes game-related information from the Debug Menu. Since its also a datapack, its server side so players don’t have to install it!
It also supports playing in single player.
Reasoning
I’ve always felt that the Debug menu was unnecessary. It took away from actual features in the game, like maps and compasses with coordinates, rendering them useless. Things like the pie chart and the ability to randomly find buried treasure by going to 9,9 in a chunk on a beach were too much for me, so I removed it.
Without Mod:

With Mod:

No Armour Armor HUD Hotbar
Removes the Armor Icons from the HUD, for a cleaner GUI. Protection still works!
v1.20.2 (latest) and above is compatible with every other resourcepack.
Just select and put this resourcepack above others in order to work.
New Hearts, classic colors
# **New Hearts, classic colors**
**Not a fan of the pastel hearts in the [New Hearts](https://modrinth.com/resourcepack/new-hearts) texture pack?**
**This texture pack is for you.**
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New Hearts
# **New Hearts**
**Don’t like the bright colors of the hearts?**
**This texture pack is for you.**
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## **Description**
**Pastel-colored hearts with softer color transitions.**
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**Texture pack in classic colors: [New Hearts, classic colors](https://modrinth.com/resourcepack/new-hearts-classic-colors)**
New end stone
# **New end stone**
**Like pink and pastel colors?**
**This texture pack is for you.**
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## **Description**
**This pack slightly modifies end stone, giving it a softer, pastel pink tone.**
Nether Structure Highlighter
Spot Nether structures instantly! This pack highlights bastions and nether fortresses by subtly enhancing key blocks, making survival exploration faster and easier without cheating. It makes nether fortresses green and bastions and bastion remnants yellow. I personally tried it myself and it saves 10x more time than manually finding one.
credits:**PlanetGuy_122**
nerdPVP
# NerdPVP – A Clean & Competitive PVP Resource Pack
### WARNING : This pack is still in alpha and NOT complete
## Overview
Nerd PVP is a streamlined resource pack designed for competitive Minecraft PVP. It enhances visibility, reduces distractions, and optimizes key elements to give you a tactical edge in combat. Whether you’re playing Bedwars, SkyWars, or Faction PVP, this pack keeps your focus sharp and your performance crisp.
## Key Features
– ✔ Clear & Minimalist Textures – Removes visual clutter for better enemy tracking.
– ✔ Optimized Sword & Tool Designs – Clean, high-visibility models for fast-paced combat.
– ✔ Low Fire – Less obstruction during fights.
– ✔ 16x Resolution – Balanced performance for smooth gameplay.
## Compatibility
Works on Minecraft [version (1.16.x, 1.17.x, 1.18.x,1.19.x, etc) ]
Supports OptiFine (connected textures, custom skies).
FPS-friendly (compatible with Sodium, Iris, etc.).
## Installation
Download the .zip file.
Place it in your resourcepacks folder.
Activate in-game via Options > Resource Packs.
## Feedback & Updates
Suggestions or bug reports? Say it in the discord server or DM me directly. Updates focus on community-driven improvements!
## Developer note
You can use textures from this pack, just credit the pack maker “membercatcousin”
Navy Blue Shield
# Navy Blue Shield
This resource pack replaces the default shield with a custom 3D model.
The design uses a navy blue theme.
No OptiFine required. Vanilla compatible.
## More Shield Themes
– [Black](https://modrinth.com/project/noire-shield)
– [Blue](https://modrinth.com/project/blue-shield)
– [Creeper](https://modrinth.com/project/creeper-shield)
– [Dark Red](https://modrinth.com/project/dark-red-shield)
– [Mirror](https://modrinth.com/project/mirror-shield)
– [Rabbit](https://modrinth.com/project/rabbit-shield)
– [Red](https://modrinth.com/project/red-shield)