Grimstone

# Grimstone
**Grimstone** was implemented in snapshot 21w07a. One week later, snapshot 21w08a released and changed the block’s name to Deepslate. This pack undoes that by renaming all Deepslate-related blocks, changing all instances of “Deepslate” to “Grimstone”.

### Included Blocks
* Chiselled ~~Deepslate~~ Grimstone
* Cobbled ~~Deepslate~~ Grimstone Slab
* Cobbled ~~Deepslate~~ Grimstone Stairs
* Cobbled ~~Deepslate~~ Grimstone Wall
* Cobbled ~~Deepslate~~ Grimstone
* Cracked ~~Deepslate~~ Grimstone Bricks
* Cracked ~~Deepslate~~ Grimstone Tiles
* ~~Deepslate~~ Grimstone Brick Slab
* ~~Deepslate~~ Grimstone Brick Stairs
* ~~Deepslate~~ Grimstone Brick Wall
* ~~Deepslate~~ Grimstone Bricks
* ~~Deepslate~~ Grimstone Coal Ore
* ~~Deepslate~~ Grimstone Copper Ore
* ~~Deepslate~~ Grimstone Diamond Ore
* ~~Deepslate~~ Grimstone Emerald Ore
* ~~Deepslate~~ Grimstone Gold Ore
* ~~Deepslate~~ Grimstone Iron Ore
* ~~Deepslate~~ Grimstone Lapis Lazuli Ore
* ~~Deepslate~~ Grimstone Redstone Ore
* ~~Deepslate~~ Grimstone Tile Slab
* ~~Deepslate~~ Grimstone Tile Stairs
* ~~Deepslate~~ Grimstone Tile Wall
* ~~Deepslate~~ Grimstone Tiles
* ~~Deepslate~~ Grimstone
* Infested ~~Deepslate~~ Grimstone
* Polished ~~Deepslate~~ Grimstone Slab
* Polished ~~Deepslate~~ Grimstone Stairs
* Polished ~~Deepslate~~ Grimstone Wall
* Polished ~~Deepslate~~ Grimstone
* Reinforced ~~Deepslate~~ Grimstone

Chroma Key – Green Screen

## Description

A vanilla shader that changes lime concrete to chroma key. Green screen instead of green concrete

![preview](https://cdn.modrinth.com/data/jb5UNoM2/images/6eed9968881715b0d545dc6e531668c46402d265.png)

Gojifan’s Grody Netherrack

A simplistic pack that reworks netherrack with a grody look modified from vanilla’s upcoming cinnabar; bringing back the nebulous “is it flesh or is it stone?” look lost with jappa’s final retexture in 1.14.

Glowing Mobs

# Glowing Mobs Pack
#### It enhances every Minecraft mob with soft, vibrant glow effects that make creatures stand out in caves, at night, and across long distances. Each mob keeps its original vanilla texture but gains emissive highlights that improve visibility and add a colorful, magical atmosphere. The glow system uses emissive texture maps powered by ETF, allowing the world to feel brighter and more alive without altering gameplay. The pack is lightweight, fully client-side, and compatible with most resource packs that don’t edit the same mob textures.
![Glowing mobs](https://cdn.modrinth.com/data/zcfiGW7H/images/fbfeaec6057463d405b54c616c137f201209b8de.png)
# Features
– Emissive glow effects for all vanilla mobs
– Soft, colorful lighting that boosts world atmosphere
– Improved visibility in dark areas and nighttime exploration
– Vanilla-faithful textures with enhanced glow details
– Visual-only upgrade with no gameplay changes
– Lightweight and optimized for smooth performance
– Compatible with most texture packs that do not replace mob textures

# Dependencies
– **Entity Texture Features (ETF)** is required
– All glow effects rely on ETF’s emissive texture system
– Without ETF installed, mobs will appear with normal vanilla textures
– Works with any client or mod loader that supports ETF (OptiFine alternatives recommended)

Glorious Status Bars

![Character standing in a hand-made village with his custom hotbar faintly visible recreating the VR look of minecraft.](https://cdn.modrinth.com/data/cached_images/48f07c975ea715d43065574b2d7afe8a72920856_0.webp)

This resource pack is available for most Minecraft Java versions

This resource pack brings a bold and beautiful makeover to your interface with a sleek, modern hotbar design that’s sure to turn heads. Here’s what to expect:

🎨 Stylish New Icons – Every hotbar icon has been carefully redesigned to enhance clarity and aesthetics.

🌟 Polished Look & Feel – A refined, immersive interface that fits perfectly whether you’re battling mobs or peacefully exploring.

🧭 Fresh Visuals – Adds a unique, contemporary touch that breathes new life into your screen.

💥 Stand Out in Every Situation – Make your hotbar not just a tool—but a statement.

Upgrade your visuals. Upgrade your vibe. This isn’t just a new look… it’s a whole new feel. 🔥

### v1.6 Update !

## Withered Hearts ![hart](https://cdn.modrinth.com/data/cached_images/6c0be926829fc25600c0884349ace09a9aa39b28.png)

## Glorious Status Bars Terms and Conditions:

Nicky_lul is the creator.

### YOU ARE NOT TO:

You are not to reproduce these assets without modification.

You are not to use this pack inside of another resource pack, unless verbally permissed by the creator, Nicky_lul.

## YOU MAY:

You may add this to a modpack, as long as you place my name and prefereably a link somewhere on the downloads page.

Glass doors and trapdoors

# **Glass doors and Trapdoors**

![Screenshot](https://cdn.modrinth.com/data/652Fwtpk/images/16e29d3f7f1fa6f5143678b89efe9d382bd39056.png)

## **Description**

**Replaces the default doors and trapdoors with glass textures.**
**The glass variants make it easier to see through doors and trapdoors.**

Geometric Font Legacy

![Title](https://github.com/Xetheon/mc-geometric-font/raw/legacy/images/display.png)
> A sharp, clean remake of the default mojangles font in full HD

# GUI Scale Matters!
The default download is meant for scale 4, but if you use a different size make sure to click on the latest release and download the one you play with for the best experience! You can also use [this link](https://modrinth.com/resourcepack/geometric-font/version/1.1.1) to go there.

# The Font Has Been Remade!
[**Geometric Font 2**](https://modrinth.com/resourcepack/geometric-font-2) has been rebuilt from the ground up as an OpenType font with new features and better consistency. There’s also [**Geometric Font Edge**](https://modrinth.com/resourcepack/geometric-font-edge), a new sci-fi stylized variant! Both can be found using the buttons bellow:

[![Original Badge](https://github.com/Xetheon/mc-geometric-font/raw/edge/images/2_badge.svg)](https://modrinth.com/resourcepack/geometric-font-2) [![Edge Badge](https://github.com/Xetheon/mc-geometric-font/raw/main/images/edge_badge.svg)](https://modrinth.com/resourcepack/geometric-font-edge)

## About
There are a lot of HD font remakes out there, but none that go for a sharper style that (in my opinion) suits vanilla better. That’s what this font aims to do!

Another problem with HD fonts, due to the way the game displays GUIs, high-resolution textures will look jagged and distorted if you don’t use them with the GUI scale they’re meant for. This pack solves that too! Just make sure to download the version for your preferred GUI scale.

## Resources

– Want to use this font in your own works? See the [license](https://github.com/Xetheon/mc-geometric-font/blob/main/LICENSE.md)
– Curious about updates on things I work on or just want to hang out? Join my [Discord!](https://discord.gg/3gtNAQgv2G)
– Interested in other packs I’ve made? Check out [this list!](https://gist.github.com/Xetheon/c3d677e0762658f8d79cf05e2c6e65ff)

Gen Assets

![](https://i.imgur.com/16v1A1z.png)
### [Join the discord to interact with me and others about Minecraft](https://discord.gg/QZUJtsbkcY)

## ![](https://i.imgur.com/kD11hZu.png) OVERVIEW ![](https://i.imgur.com/kD11hZu.png)
This resourcepack contains important assets for all my datapacks

Notes:

### • NOT MEANT TO BE USED AS A REGULAR RESOURCEPACK

## ![](https://i.imgur.com/A8bTUqW.png) FEATURES ![](https://i.imgur.com/A8bTUqW.png)

– *Visit the [wiki](https://github.com/GenMode/Minecraft/wiki/Gen-Assets) for more information*

## ![](https://i.imgur.com/sdGA9Mw.png) ALSO CHECK OUT ![](https://i.imgur.com/sdGA9Mw.png)

| Resourcepacks |
| :-: |
| [![](https://i.imgur.com/WUJTrB1.png “Resolution”)](https://modrinth.com/project/eOoqH4J0) |




| Projects | Social | Support |
| :-: | :-: | :-: |
| [![](https://i.imgur.com/iDr8VZZ.png “Curseforge: DatapackGen”)](https://legacy.curseforge.com/members/genmodetwitch/projects) [![](https://i.imgur.com/rM4omea.png “Modrinth: GenMode”)](https://modrinth.com/user/GenMode) [![](https://i.imgur.com/zxvVF9e.png “Planet Minecraft: Gen”)](https://www.planetminecraft.com/member/gen/) [![](https://i.imgur.com/r6J6uxq.jpeg “Smithed: GenMode”)](https://smithed.net/GenMode) | [![](https://i.imgur.com/piRrcB9.png “Discord: Gen’s Dev Hub”)](https://discord.gg/QZUJtsbkcY) [![](https://i.imgur.com/oMlE5pH.png “Twitter: DatapackGen”)](https://twitter.com/DatapackGen) | [![](https://i.imgur.com/ef4dzPQ.png “Ko-Fi: genart_”)](https://ko-fi.com/genart_) [![](https://i.imgur.com/sd7OOwy.png “Patreon: GenMedia”)](https://www.patreon.com/GenMedia) |

Craftable Overpowered!

# Craftable Overpowered!
This mod/data pack makes Enchanted Golden Apples craftable again and returns the achievement associated with eating one (as an advancement). For those who haven’t played 1.8 or don’t remember the recipe, it will appear in your recipe book once you have obtained a Block of Gold.

The mod is *optional* client-side, but the client **will** still need the resources, so the mod’s resources would need to be present in your server’s resource pack for clients who don’t have the mod (or individually downloaded and enabled client-side). The mod’s resources are identical to the data pack’s assets file, which can be downloaded [here](/mod/gapple/version/1.1-datapack).

There are two versions of the data pack, one that only supports English (and doesn’t need a resource pack) and a version that uses a required resource pack to provide translation strings into the following languages:

### Currently Supported Languages
* `bg_bg`: Български (България) 🇧🇬
* `cs_cz`: Čeština (Česká Republika) 🇨🇿
* `da_dk`: Dansk (Danmark) 🇩🇰
* `de_at`: Österreichisches Deitsch(1) 🇦🇹
* `de_ch`: Schwiizerdutsch(1) 🇨🇭
* `de_de`: Deutsch 🇩🇪
* `el_gr`: Ελληνικά (Ελλάδα) 🇬🇷
* `en_au`: English (Australia) 🇦🇺
* `en_ca`: English (Canada) 🇨🇦
* `en_gb`: English (United Kingdom) 🇬🇧
* `en_nz`: English (New Zealand) 🇳🇿
* `en_ud`: ɥsᴉꞁᵷuƎ (uʍoᗡ ǝpᴉsd∩) ↕️
* `en_us`: English (United States) 🇺🇸
* `en_za`: English (South Africa)(1) 🇿🇦
* `es_ar`: Español (Argentina) 🇦🇷
* `es_cl`: Español (Chile) 🇨🇱
* `es_ec`: Español (Ecuador) 🇪🇨
* `es_es`: Español (España) 🇪🇸
* `es_mx`: Español (México) 🇲🇽
* `es_uy`: Español (Uruguay) 🇺🇾
* `es_ve`: Español (Venezuela) 🇻🇪
* `fi_fi`: Suomi (Suomi) 🇫🇮
* `fr_ca`: Français (Québec) 🏴󠁣󠁡󠁱󠁣󠁿
* `fr_fr`: Français (France) 🇫🇷
* `hu_hu`: Magyar (Magyarország) 🇭🇺
* `id_id`: Bahasa Indonesia (Indonesia) 🇮🇩
* `it_it`: Italiano (Italia) 🇮🇹
* `ja_jp`: 日本語 🇯🇵
* `ko_kr`: 한국어 🇰🇷
* `nl_be`: Vlaams (Vlaanderen)(1) 🏴󠁢󠁥󠁶󠁬󠁧󠁿
* `nl_nl`: Nederlands (Nederland) 🇳🇱
* `nn_no`: Norsk nynorsk (Norge)(1) 🇳🇴
* `no_no`: Norsk Bokmål (Norge) 🇳🇴
* `pl_pl`: Polski (Polska) 🇵🇱
* `pt_br`: Português (Brasil) 🇧🇷
* `pt_pt`: Português (Portugal) 🇵🇹
* `ru_ru`: Русский 🇷🇺
* `sk_sk`: Slovenčina (Slovensko) 🇸🇰
* `sv_se`: Svenska (Sverige) 🇸🇪
* `tr_tr`: Türkçe (Türkiye) 🇹🇷
* `uk_ua`: Українська 🇺🇦
* `zh_cn`: 简体中文 (中国) 🇨🇳
* `zh_hk`: 繁體中文 (香港) 🇭🇰
* `zh_tw`: 繁體中文 (台灣) 🇹🇼

(1): These may not be accurate to this language setting, but I figured it was better to provide a similar translation rather than not providing any.

Gamma Utils (Fullbright)

![Example](https://cdn-raw.modrinth.com/data/wdLuzzEP/images/f877a47e87e753a2fe502c3130b8c82ec55f01b0.png)


Requires Fabric API


Requires Cloth Config

# **Gamma Utils**

This is a fully configurable and client side gamma utility mod, making it much easier to see in the dark.
It’s a really basic mod that allows you to change the gamma value in game way higher than the in game brightness setting allows. Nights will look like day and caves will look like they’re fully lit up.
Basically Fullbright but for Fabric and NeoForge.

**Press G to toggle between 100% and 1500% gamma**

**Press H to toggle client side Night Vision on or off**
This works better in combination with shaders than gamma

## **Fully adjustable to your liking**
To see everything that can be done and adjusted open the function and configuration spoilers below.
Here are some examples of what’s possible though:

Mod overview video from BlackNinja745


**Toggle Night Vision**
High gamma won’t work in combination with shaders,
however, night vision will work with at least some shaders:

Night Vision

**Smooth Transition**
Enable smooth transition (off by default) for a less intense transition when toggling gamma:
![Smooth Transition](https://cdn.modrinth.com/data/wdLuzzEP/images/e89e666c3b8a88c31093083aa585cdbb6cdceb63.gif)

**Status Effects**
Enable fully client side status effects (off by default)
To keep you reminded that you’ve enabled gamma outside normal values:
![Status Effects](https://cdn.modrinth.com/data/wdLuzzEP/images/5d0fac9f4cec7bf7e8cd195b01aaa9558cd2c6b6.png)

## **All Functions**

All functions and commands

**Toggle Gamma**
*Usage: Keybind (default: G) or /gamma toggle*
Toggle between the default gamma percentage and the configured toggled percentage.

**Increase Gamma**
*Usage: Keybind (default: arrow up) or /gamma increase (value is optional)*
Increase the gamma percentage by the configured step percentage or the given value.

**Decrease Gamma**
*Usage: Keybind (default: arrow down) or /gamma decrease (value is optional)*
Decrease the gamma percentage by the configured step percentage or the given value.

**Set Gamma**
*Usage: /gamma set *
Set the gamma to a specific percentage.

**Min Gamma**
*Usage: Keybind or /gamma min*
Sets the gamma to the configured minimum limit.

**Max Gamma**
*Usage: Keybind or /gamma max*
Sets the gamma to the configured maximum limit.

**Toggle Night Vision**
*Usage: Keybind (default: H) or /gamma nightvision*
Toggle night vision on or off.

## **Configuration (File / Mod Menu)**

All configuration options

**Default Gamma Percentage**
*Default: 100%*
Gamma percentage for when the mod is toggled off.

**Toggled Gamma Percentage**
*Default: 1500%*
Gamma percentage for when the mod is toggled on.

**Update Toggle Value**
*Default: false*
Enabling this will make the toggle value remember the last non default value you’ve used.

**Smooth Transition**
*Default: false*
Make the transition when toggling gamma smoother.

**Transition Speed**
*Default: 4500*
Speed in gamma percentage per second.

**Show Status Effect**
*Default: false*
Show a client side status effect when the gamma percentage is outside normal range.
(“Low Gamma” below 0% and “High Gamma” above 100%)

**Limit Check**
*Default: true*
Should the mod enforce the minimum and maximum gamma limits.

**Minimum Gamma Limit**
*Default: -750%*
Minimum gamma percentage the mod will allow if the Limit Check is enabled.

**Maximum Gamma Limit**
*Default: 1500%*
Maximum gamma percentage the mod will allow if the Limit Check is enabled.

**Gamma Percentage Step**
*Default: 10%*
Gamma percentage change for every increase or decrease.

**Show Gamma Message**
*Default: true*
Show a message with the new gamma value.

**Reset on Close**
*Default: false*
Reset the gamma value to default when Minecraft closes.

## **Versions & Dependencies**

1.19+

**Required**:
[Fabric API](https://modrinth.com/mod/fabric-api)
[Cloth Config API](https://modrinth.com/mod/cloth-config) (Is needed to make the config work)

**Optional:**
[Mod Menu](https://modrinth.com/mod/modmenu) (This mod allows you to edit the configs in game)

1.16 – 1.18

**Required**:
[Fabric API](https://modrinth.com/mod/fabric-api) (0.31.0 or later)

**Optional:**
[Mod Menu](https://modrinth.com/mod/modmenu) (This mod allows you to edit the configs in game)

**Already included/embedded:**
[Cloth Config API](https://modrinth.com/mod/cloth-config) (Is needed to make the config work)

1.14 – 1.15

**Required:**
[Fabric API](https://modrinth.com/mod/fabric-api) (0.14.0 or later)

**Optional:**
[Mod Menu](https://modrinth.com/mod/modmenu) (This mod allows you to edit the configs in game)

**Already included/embedded:**
[Auto Config Updated API](https://github.com/shedaniel/AutoConfig) (Is needed to make the config work)
[Cloth Config API](https://modrinth.com/mod/cloth-config) (Required for Auto Config)