Vuurwerkshow Panorama

English version of the description
This is a project for a Dutch server but if you are really interested you can read the translation in English here.
# Fireworks show panorama
A panorama resource pack for the 2023-2024 New Year’s Eve fireworks show on the Torchcraft server!
## Explanation
Every year we organize a fireworks show at the end of the year with a number of players on the Dutch server Torchcraft to celebrate New Year’s Eve together. We start the evening with a speech, followed by the fireworks show that lasts about 10 minutes. Afterwards we have lots of fun activities such as giveaways, checkers, 4 in a row and much more! This year the show will take place on 27/12, announcement will follow soon.
Announcement ➤ [https://torchcraft.nl/forums/topic/16285-🎇-vuurwerkshow-2023-2024/](https://torchcraft.nl/forums/topic/16285-🎇-vuurwerkshow-2023-2024/)
## Support
If you have any issues, ideas, or other feedback about this project, please contact me via Discord or email. You can contact me on Discord by sending a friend request so you can message me.
Discord: tibodp
Email: [email protected]
# Vuurwerkshow panorama
Een panorama resourcepack voor de vuurwerkshow van 2023-2024 met oud & nieuw op de Torchcraft server!
## Uitleg
Elk jaar organiseren we met een aantal spelers op de Nederlands server Torchcraft een vuurwerkshow op het einde van het jaar om samen oud & nieuw te vieren. We beginnen de avond met een toespraak waarop daarna de vuurwerkshow volgt die zo een 10 minuten duurt. Daarna hebben we tal van leuke activiteiten zoals giveaways, dammen, 4 op een rij en nog veel meer! De show vindt dit jaar plaats op 27/12, aankondiging volgt binnenkort.
Aankondiging ➤ [https://torchcraft.nl/forums/topic/16285-🎇-vuurwerkshow-2023-2024/](https://torchcraft.nl/forums/topic/16285-🎇-vuurwerkshow-2023-2024/)
## Support
Als je problemen, ideeën of andere feedback hebt over dit project, neem dan contact met mij op via Discord of e-mail. Je kunt contact met mij opnemen op Discord door een vriendschapsverzoek te sturen, zodat je mij een bericht kunt sturen.
Discord: tibodp
Mail: [email protected]
## 🌟 My other projects:
– [Torchcraft Lobby Panorama](https://modrinth.com/resourcepack/torchcraft-lobby-panorama)
– [The Ultimate Creator](https://modrinth.com/modpack/the-ultimate-creator)
– [Chromakey Blocks](https://modrinth.com/modpack/the-ultimate-creator)
– [No Worldborder](https://modrinth.com/modpack/the-ultimate-creator)
– [Vuurwerkshow Modpack](https://modrinth.com/modpack/the-ultimate-creator)
– [Vuurwerkshow Panorama](https://modrinth.com/modpack/the-ultimate-creator)
– [Vuurwerkshow Paintings](https://modrinth.com/resourcepack/vuurwerkshow-paintings)
_Please only join the server if you speak Dutch because it is a Dutch-speaking server._
Vixmoyy’s No Particles
A simple resource pack that removes all particles from the game using core shaders, _even modded ones!_
—
### • How?
> Instead of overwriting particle textures, this pack simply tells the game not to render them at all. This results in better performance and a true no particle experience.
### • Sodium?
> You can use this resource pack with Sodium if you have the [Sodium Core Shader Support](https://modrinth.com/project/G8yJPRdl) mod installed; it may display a warning stating that it may be incompatible, although it should work just fine.
### • >1.17?
> No, it is not possible to port this to pre 1.17 versions because core shaders could not be modified through resource packs before that.
—
particle.fsh & particle.vsh
### particle.fsh
“`
#version 330
void main()
{
discard;
}
“`
### particle.vsh
“`
#version 330
void main()
{
gl_Position = vec4(0.0, 0.0, 0.0, 0.0);
}
“`
##### You may not redistribute this resource pack anywhere without proper permission, the only official download page for this resource pack is on modrinth.
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Vanilla Enhanced is a **lightweight shaderpack** made to elevate the way Minecraft feels — not to remake it.
Cleaner light, richer color, and subtle motion make your world more immersive while keeping the classic look you love.
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– **More presence:** Light and shadow add depth so environments feel tangible.
– **Natural movement:** Leaves, water, and reflections react smoothly to motion.
– **Focused polish:** Small details (grass, stones, torchlight) gain subtle realism.
– **No compromise:** Optimized to run well on modest systems.
### Highlights in action

**Golden skies that sell the scene.**
Sunsets become a moment worth pausing for — gentle gradients, richer highlights, memorable horizons.

**Biomes with personality.**
Color grading and contrast are tuned so forests, mountains and plains feel distinct and cohesive.


**Caves that invite you in.**
Subtle glows and realistic shadowing turn spelunking into an atmospheric experience.


**Light that moves with you.**
Shadows soften and shift; reflections follow your motion — the world reacts, not just sits pretty.
—
### Why players love it
– **Feels faithful:** Keeps Minecraft’s identity intact while upgrading visuals.
– **Builds shine:** Your creations get natural highlights and better depth.
– **Exploration rewarded:** Every walk, dive or mine feels more cinematic.
– **Low overhead:** Designed to be light on performance so more players can enjoy it.


**Underwater wonder.**
Light refracts, caustics ripple, and water gains believable motion — diving finally looks the part.


**A unified aesthetic.**
Everything from deserts to snow peaks shares a consistent, polished tone — your world looks like it belongs together.

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VSS|原版风平滑剑
A vanilla-style smooth sword, achieved by modifying the model, which causes almost no additional performance overhead.
**Vanilla Style**: The number of elements in the sword model is reduced to a minimum. Theoretically, this significant reduction in the number of model elements can also slightly boost the frame rate.
**_Flash Style_**: Compared to the Vanilla Style, it adds glowing outlines when enchanted—experience the flowing light!It can still display PBR effects in a light and shadow environment!
All versions feature 16x textures, identical to the vanilla game.
Additionally, this resource pack fixes the asymmetrical crosshair position in the vanilla game, and reduces the field of view obstruction when the player wears carved pumpkins to 15% of the vanilla intensity.
一款原版风格的平滑剑,通过修改模型实现,几乎不产生额外的性能消耗。
**香草风格**:剑模型的元素数精简至极少。理论上由于极大地减少了模型的元素数,也能微小地提高帧率。
**_灵动风格_**:相较于香草风格增加了附魔时的发光描边,感受流动的光线!在光影环境下还能呈现出PBR效果!
所有版本的纹理都是16x的,和原版一样。
此外,本资源包还修复了原版不对称的准星位置,并将玩家穿戴雕刻南瓜下的视野遮蔽修改为原版强度的15%。