ChicknTurtle’s Better Shield
# ChicknTurtle’s Better Shield

See more in the Gallery](https://modrinth.com/resourcepack/chicknturtles-better-shield/gallery)
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## Features
👀 Smaller and lower shield
🛡️ Slightly improved shield texture
🏁 Banners on shields are no longer low quality (credit to Vanilla Tweaks)
🖼️ Shields & banners are displayed nicer in item frames
🔧 Center shield in gui slots
## Info
Feel free to modify this pack or include it in a modpack!
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**💚 Make sure to follow!**
ChicknTurtle’s 3D Totems
# ChicknTurtle’s 3D Totems

See more in the Gallery](https://modrinth.com/resourcepack/chicknturtles-3d-totems/gallery)
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## Features
🔥 Totems have a 3D model, including during the pop animation
👀 Totems cover less of your screen
🤩 Glowing eyes*
✨ Custom material support* (set material format to labPBR)
🔮 Supports Void Totem mod
> *Requires compatible mods/shaders
## Info
Shaders used in screenshots: BSL Shaders
Feel free to modify this pack or include it in a modpack!
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**💚 Make sure to follow!**
ChicknTurtle’s 3D Tools
# ChicknTurtle’s 3D Tools

See more in the Gallery](https://modrinth.com/resourcepack/chicknturtles-3d-tools/gallery)
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## Features
⚔️ Simplistic 3D models for:
Swords, Axes, Pickaxes, Shovels, Hoes, Maces, and Tridents
## Info
Compatible with other packs as long as tools’ models aren’t changed
Currently doesn’t support any modded tools
Models made using Blockbench
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**💚 Make sure to follow!**
OpenBagTwo’s Custom Items
# OpenBagTwo’s Custom Items
This project comprises a wide variety of custom item models that can
be obtained—as of 1.21.5—without mods or datapacks and simply grab an anvil
and renaming each item as specified in the resource pack’s README.
These items can then be:
– held in hand
– placed in an item frame
– worn as a hat (when the base item is a carved pumpkin)
– equipped onto an armor stand (using the
Armor Statues Datapack
or an equivalent mod)
These custom models can be downloaded as independent packs
from the project GitHub, or
you can use the `combine.py` script in that repo to mix and match
and obtain your own custom pack.
## Table of Contents
### Caffeinate
Texture potions as cups of coffee or shots of esperesso
(see accompanying datapack to for better immersion through auto-naming)
### Clear Carved Pumpkins
My own carved-pumpkin clearing resourcepack, included for (my own?) convenience
### Corrupted Cores
Wear a _Portal 2_ personality core on your head
### Ghast Legs
Not sure what to do with all those ghast heads you’ve been getting through
the More Mob Heads datapack?
Why not turns some of your excess tears into legs and put up a ~~baby~~
_even babier_ ghast around your base?
### Hermit Soundboard
Mixes various in-game sounds for Hermit soundbytes
### Hermit Totems
Provides the custom Totems of Undying created by
u/BrazenWolf_
of the r/HermitCraft subreddit
### HIM
Cursed Goomba model based on the “HIM” Mari0 jumpscare mappacks
developed by Britdan
### Jameson
Jameson-Type Cyborg from _Ghost in the Shell: Stand Alone Complex_
### Knitting Needles
Turn a sword into an (equally deadly) set of double-pointed knitting needles
### Mojivation
Add some custom paintings to your Minecraft workplace to improve morale
### Moonescent Pearl
Turn Ender Pearls and Eyes of Ender into everyone’s favorite Aussie Hermit
(see accompanying datapack to enable some fun sounds)
### Spheres With Leaves
Oddishes of various flavors
### Steam Deck
Turn your poisonous potato into a portable console
### Trek Roleplay
Various _Trek_-themed items
## Credits and Acknowledgements
The Steam Deck was modeled by me, from scratch, in Blockbench.
The Cursed Goomba model is courtesy of Alesan99
Hermit Totem models and textures are provided courtesy of u/BrazenWolf_ and
can be downloaded separately.
The model for Wheatley comes from bunbunny via
sketchfab
and is available under a Creative Commons Attribution license.
The “motivational” posters were adaoted from the background of Mojang’s
“How We Make Minecraft” series
(Season 2) as featured on the
Minecraft YouTube channel.
PearlescentMoon textures are all courtesy of PearlescentMoon.
The Hermit egg model and textures were extracted from the official Hermitcraft Season 9 world download
obtained from the official website and were originally created by Danny.
Several models were remapped and baked in Blender then converted using
voxelizer. Most were either designed in or
edited using Blockbench.
Textures were edited using a combination of Blockbench,
PikoPixel
and GIMP.
Some other tutorials and resources that were instrumental in the development of this datapack:
– How To Make CUSTOM HATS in Minecraft! Pt.1 – YouTube
– Bake Multiple Materials to One Texture Map (Blender Tutorial) – YouTube
– How to bake textures in Blender – Artisticrender.com —
an honest-to-God _written guide!_
– This Minecraft Bug Report for explaining to me why my commands were deleting
the first potion in the brewing stand (“works as intended” lol)
– This thread on minecraftforum.net for providing me with a workaround to the above not-a-bug.
– Custom items using components for Minecraft 1.21.5
## License
All resourcepacks, datapack, scripts and their respecitve contents—including model
assets and textures—are provided and made available by me,
**@OpenBagTwo**, under
the GNU Public License v3,
except where explicitly stated otherwise. Some assets may be available under
less restrictive terms from their original sources.
Technoblade Never dies!
# Description
This pack supports a wide range of versions, from 1.11 to 26.1!
I’d like you to take a look at the gallery, but unlike the other packs being distributed, this pack not only puts crowns on the pigs, but also dresses them in clothes.
# ****Preview****

Cartoony

# 🎨 Cartoony for Minecraft
 Transform your Minecraft world into a vibrant, animated masterpiece! This shader pack brings a cel-shaded, cartoon aesthetic to your gameplay with smooth lighting, bold outlines, and stylized color grading.

## ✨ Features
### Visual Effects
* **Cel-Shaded Lighting** – Smooth, stepped lighting that creates that iconic cartoon look
* **Dynamic Outlines** – Depth-based edge detection with smooth, artistic borders
* **Color Banding** – 8-level color quantization with seamless transitions
* **Enhanced Colors** – Carefully tuned saturation and warmth for a vibrant world
* **Cinematic Vignette** – Subtle darkening at screen edges for focus and depth
* **Optimized Contrast** – Balanced brightness that preserves detail without harsh shadows






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### Technical Features
* **Full Lightmap Support** – Torches, lava, and all light sources work perfectly
* **Normal-Based Shading** – Subtle 3D depth effect while maintaining the cartoon style
* **Smooth Tonemap** – Reinhard tonemapping with gamma correction for accurate colors
* **Hand Rendering** – Special lighting pass for held items to ensure visibility
* **Performance Optimized** – Efficient shader code that runs smoothly on most systems
## 🎮 Perfect For
* Builders who want a unique artistic style
* Content creators looking for standout visuals
* Players who love animated aesthetics
* Anyone tired of ultra-realistic shaders
## 📋 Requirements
* Minecraft 1.12+ (GLSL 120 compatible)
* OptiFine or Iris Shaders
* Mid-range GPU recommended

## 🚀 Installation
1. Download the shader pack
2. Place the `.zip` file in your `shaderpacks` folder
3. Open Minecraft and go to Options → Video Settings → Shaders
4. Select the Cartoonie
5. Enjoy your animated world!
 **Enjoy your cartoon adventure!** 🎬✨
Carpet-Fixes
# Carpet-Fixes
Fabric Carpet extension mod which attempts to fix as many vanilla minecraft bugs as possible!
**Currently has more than 220+ Fixes**
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### Requires Carpet: Download
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## Settings
See List of all available settings
## More detail
This mod works for both Singleplayer & Multiplayer, although it only modifies server-side functionality!
The mod does fix some client-side bugs (not many), and only if carpet-fixes is on the server as well.
For Client-Side fixes, go check out: blanket
## My other optimizations/fixes
* MemoryLeakFix – Fixes multiple memory leaks for both the client and server
* MoreCulling – Changes how blockstate culling is handled to improve performance
* Blanket – Client-side tweaks/fixes
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Sexy Stev’s Bussin’ Banners
This massive banner overhaul pack is a standalone resource pack derived from the banner overhauls which I’ve been working on in my main in-progress pack.
This pack makes banners and shields as consistent between each other as possible and makes banners as pixel consistent as possible.
This pack also retextures the base textures for shields and banners.
This pack should be compatible from 1.15 Pre-Release 1 up to the latest version.
BuiltUponTextures
A pack with the entire goal being to update the leftover textures from 1.14’s Texture Update! Even the snow golem’s arms got changed in this… I may be too thorough.
From chests, dirt, and creepers to arrows, particles, and sea lanterns- this pack updates þe ald classic textures while preserving original patterns to keep the classic, crusty-ish charm.
Not too much else to say, besides this technically being the 0th BNB standalone. Have fun!
Breaking Bedrock

Allows players to mine bedrock using a pickaxe of mining level 4 or higher (configurable on 1.20.4 and below). After being mined, bedrock does not drop anything (also configurable), it just breaks. The destroy time (default 71) and explosion resistance (default 3600000) of bedrock are also all easily configurable.
## Config File
“`properties
# destroy_time: The destroy time for bedrock. (obsidian is 50, stone is 1.5, -1 is indestructible)
# explosion_resist: The explosion resistance for bedrock. (stone is 6, glass is 0.3)
# mining_level: The mining level required to mine bedrock. (netherite is 4) (only on 1.20.4 and below)
# drop_bedrock: Whether bedrock should drop as a block when broken.
destroy_time=100
explosion_resist=3600000
mining_level=4 #only on 1.20.4 and below
drop_bedrock=false
“`