Transparent Fishing Bobber

## **Have you ever been annoyed by that one Player who kept fishing you in PvP?**
##
### This Pack fixes that!
Other than every other Pack doing this, this Pack doesn’t completely remove the Fishing Bobber, it just makes it see-through so you still can see the bobber but it isn’t as annoying as normally.

**Fishing Bobber on Screen**
![Fishing Bobber on Screen](https://cdn.modrinth.com/data/cached_images/5a1cd681ad288b3af140bc229b1ebb34de6e9939.png)

**Fishing Bobber on Ground**
![Fishing Bobber on Ground](https://cdn.modrinth.com/data/cached_images/bac123c48a354668e218157b754fa86037e0bd98.jpeg)

Tiny Effect Particles

## **Have you ever been distracted by the effect spirals in your screen?**

### Well, this pack fixes exactly that!
![Vanilla/ With Pack](https://cdn.modrinth.com/data/cached_images/1e81c1ca4e87cc1eecf7db60b3b3a140a0f9ce8b.png)
I retextured effect particles to be only one pixel big, so you can still see everything without completely removing them. This is especially useful for PvP, considering that most packs just completely remove the particles, what makes it impossible to see other players effects of invis particles, what is really bad.

dkc2212’s PvP Pack perfected

## The perfect PvP Pack made of other useful PvP Packs, combining all their good Features!

### **The pack contains:**
– [better PvP crossair](https://vanillatweaks.net)
– [low fire](https://vanillatweaks.net)
– [low shield](https://vanillatweaks.net)
– [better enchantment glint](https://vanillatweaks.net)
– [unobtrusive glass, border](https://vanillatweaks.net)
– [hotbar slot numbers](https://vanillatweaks.net)
– [no pumpkin blur](https://vanillatweaks.net)
– [3D Mace (only in hand)](https://modrinth.com/resourcepack/dkc3dmace)
– [no explosion particles](https://modrinth.com/resourcepack/no-explosion-particles)
– small Totem and Totem pop
– [tiny effect particles](https://modrinth.com/resourcepack/dkctinyparticles)
– small weapons, [spears](https://modrinth.com/resourcepack/small-spears), and [utils](https://vanillatweaks.net)
– [no eating particles and small consumables](https://modrinth.com/resourcepack/no-food-eating-particles/version/1.1)
– [transparent fishing bobber/ fishing hook](https://modrinth.com/resourcepack/dkctransparentbobber) (doesn’t work in 26.x)

**Clicking the blue ones will bring you to the page where you can download them seperately from the other ones.**

Credits:
VanillaTweaks https://vanillatweaks.net/

([These Textures](https://vanillatweaks.net/share#96qHGa) in this Pack are from VanillaTweaks Resource Packs)

Dithering3D

# 🎨 Dithering3D – Surface-Stable Fractal Dithering

![Minecraft](https://img.shields.io/badge/Minecraft-1.8.9_*_1.21%2B-62B47A?style=for-the-badge)
![OptiFine](https://img.shields.io/badge/OptiFine-All_Versions-2577D0?style=for-the-badge)
![Iris](https://img.shields.io/badge/Iris-1.2.0%2B-9B59B6?style=for-the-badge)
![License](https://img.shields.io/badge/License-MPL_2.0-E67E22?style=for-the-badge)

## 🖼️ Screenshots

![Dithering3D Preview](https://media.forgecdn.net/attachments/1454/997/2026-01-07_03-01-52-jpg.jpg)

## ✨ A Revolutionary Visual Experience

Transform your Minecraft world with **Surface-Stable Fractal Dithering** — a groundbreaking rendering technique where dither dots **stick to 3D surfaces** instead of the screen, creating a unique manga/comic book aesthetic that feels alive.

> 🎬 *Based on the innovative work by [Rune Skovbo Johansen](https://github.com/runevision/Dither3D)* — **[Watch the explainer video](https://youtu.be/HPqGaIMVuLs)**

## 🖼️ What Makes This Shader Special?

### 📌 **Surface-Stable Dots**
Unlike traditional dithering where patterns “swim” on screen, Dither3D anchors each dot to the actual 3D surface. Walk around blocks, and the dots stay perfectly attached!

### 🔄 **Fractal Scaling Magic**
As you move closer or farther from surfaces, dots dynamically split or merge to maintain **constant screen-space density**. It’s mesmerizing to watch!

### 🎨 **Three Color Modes**

| Mode | Description |
|:—-:|:————|
| **Grayscale** | Classic black & white dithering — clean, minimalist, timeless |
| **RGB** | Each color channel gets its own dot layer — vibrant and unique |
| **CMYK Halftone** | Authentic newspaper/comic print simulation with rotated dot angles |

## ⚡ Features at a Glance

| Feature | Description |
|:——–|:————|
| 🎯 **Precision Dithering** | SVD-based frequency analysis for mathematically perfect dot placement |
| 🌀 **Anti-Stretch Technology** | Anisotropic smoothing keeps dots circular even on oblique surfaces |
| 🎥 **Camera Stable** | Radial compensation prevents dot swimming during camera rotation |
| ⚙️ **Highly Configurable** | 10+ parameters to fine-tune your perfect look |
| 🚀 **Performance Optimized** | Efficient 3D texture sampling for smooth gameplay |
| 📱 **Universal Compatibility** | Works with OptiFine AND Iris on virtually any Minecraft version |

## 🎛️ Customization Options

Fine-tune every aspect of the dithering effect with our intuitive in-game sliders:

### 🔧 Dither Settings
| Parameter | Range | Effect |
|———–|:—–:|——–|
| **Dot Scale** | 2 – 10 | Control overall dot size (exponential) |
| **Size Variability** | 0 – 1 | 0 = Bayer pattern, 1 = Halftone style |
| **Dot Contrast** | 0 – 2 | Sharpen or soften dot edges |
| **Stretch Smooth** | 0 – 2 | Combat stretched dots on angled surfaces |

### 💡 Input Controls
| Parameter | Range | Effect |
|———–|:—–:|——–|
| **Exposure** | 0 – 5 | Brightness multiplier |
| **Offset** | -1 to 1 | Brightness offset adjustment |

### 🎮 Additional Options
– **Inverse Dots** — Flip dot colors for a negative effect
– **Radial Compensation** — Stabilize during camera rotation *(recommended!)*
– **Quantize Layers** — Prevent dot morphing for a more “classic” look
– **Debug Mode** — Visualize fractal layers for development

## 📦 Installation

### For OptiFine Users
1. Download and extract the shader pack
2. Place the `shaders` folder in `.minecraft/shaderpacks/`
3. Launch Minecraft → Options → Video Settings → Shaders
4. Select **Dithering3D** and enjoy!

### For Iris Users (Fabric/Quilt)
1. Install Iris Shaders mod (1.2.0+)
2. Download and extract the shader pack
3. Place the `shaders` folder in `.minecraft/shaderpacks/`
4. Press **O** in-game to open shader menu
5. Select **Dithering3D**

> 💡 **Tip:** Press `F3 + T` to quickly reload shaders after making changes!

## 🎨 Preset Profiles

Choose from pre-configured profiles for instant results:

| Profile | Color Mode | Dot Scale | Best For |
|:——-:|:———-:|:———:|:———|
| 🟢 **LOW** | Grayscale | 4.0 | Performance, retro feel |
| 🟡 **MEDIUM** | Grayscale | 5.0 | Balanced experience |
| 🟠 **HIGH** | RGB | 5.0 | Colorful, artistic |
| 🔴 **ULTRA** | CMYK | 6.0 | Maximum visual impact |

## 🌟 Perfect For

| 📸 Screenshot enthusiasts | Create unique, artistic captures |
|:————————:|:——————————–|
| 🎬 **Content creators** | Stand out with a distinctive visual style |
| 🎮 **Retro lovers** | Relive the charm of 1-bit graphics |
| 🎨 **Artists** | Manga, comic book, and newspaper aesthetics |
| 🧪 **Tech enthusiasts** | Experience cutting-edge rendering techniques |

## ❓ FAQ

**Q: Does this work with other shaders?**
> Dithering3D is a standalone shader pack. Combining with other shaders may cause conflicts.

**Q: Why do some surfaces look different?**
> The sky and some special effects may appear different as surface-stable dithering reveals flat geometry.

**Q: Performance impact?**
> Moderate. The 3D texture sampling is optimized but more demanding than vanilla rendering. Most GPUs handle it smoothly.

**Q: Can I use this in my modpack?**
> Yes! Under MPL-2.0 license. Credit appreciated.

## 🔬 The Science Behind It

Dithering3D uses **Singular Value Decomposition (SVD)** to analyze UV coordinate derivatives in real-time, determining the exact frequency and direction of surface textures. This mathematical approach enables:

“`
✅ Perfectly uniform dot density regardless of distance
✅ Seamless fractal transitions between detail levels
✅ Circular dots even on extremely angled surfaces
✅ Rotation-stable patterns that don’t “swim”
“`

## 📚 Credits & Resources

| Resource | Link |
|:———|:—–|
| 🔗 **Original Algorithm** | [Rune Skovbo Johansen](https://github.com/runevision/Dither3D) |
| 🎥 **Technique Explanation** | [YouTube Video](https://youtu.be/HPqGaIMVuLs) |
| 💬 **Technical Discussion** | [FAQ Thread](https://github.com/runevision/Dither3D/discussions/12) |

## 📄 License

“`
Mozilla Public License 2.0 (MPL-2.0)
“`

🎨 Transform your world. Experience Dithering3D. 🎨

If you enjoy this shader, consider leaving a ⭐ and sharing this shader page !

Deep Ocean Panorama

Deep Ocean Panorama replaces the Minecraft title-screen panorama with a high-quality, performance-conscious cube-mapped scene.

### Additional Information

Type:
`RELEASE`

Version:
`1.0.0`

MC Version:
`1.13.x, 1.14.x, 1.15.x, 1.16.x, 1.17.x, 1.18.x, 1.19.x, 1.20.x, 1.21.x`

Dark Red Shield

# Dark Red Shield

This resource pack replaces the default shield with a custom 3D model.

The design uses a dark red theme.

No OptiFine required. Vanilla compatible.

## More Shield Themes

– [Black](https://modrinth.com/project/noire-shield)
– [Blue](https://modrinth.com/project/blue-shield)
– [Creeper](https://modrinth.com/project/creeper-shield)
– [Mirror](https://modrinth.com/project/mirror-shield)
– [Navy Blue](https://modrinth.com/project/navy-blue-shield)
– [Rabbit](https://modrinth.com/project/rabbit-shield)
– [Red](https://modrinth.com/project/red-shield)

Cypress (Alphaver) Font

# A font from an alternate timeline!

This font comes from a modified version of Minecraft that’s part of an **unfiction web series** centered around footage of the closed “16.05” branch from the Alpha stage of Minecraft’s development. **It’s basically the classic Minecraft font, but with rounded edges and some subtle differences.** I really like it, so I thought I’d go ahead and port it to modern versions!

![The font in action!](https://cdn.modrinth.com/data/cached_images/6277104ea358efa5a0d8ab212a998d794f9c084e.png)

Thank you to [the AlphaVer team](https://www.youtube.com/@MinecraftAlphaVersions) for making such a compelling story, and sparking my interest in modding Minecraft. If anyone involved would like for me to take this down, please don’t hesitate to contact me.

CRSS Resource Pack

# CRSS Resource Pack

This was the resource pack used in CRSS’ modpack, which has a panorama of the spawn area in [ROP](https://crss.cc/nation/psf).

## CRSS Resource Pack is no longer being updated

I don’t really see a reason to keep updating this resource pack as the modpack is also discontinued.

![The pack applied in 1.8.9](https://cdn.modrinth.com/data/cached_images/84f6348ce59731fcb57e5761b6da10b551149029.png)

CRSS by Blryface is marked with CC0 1.0

Creeper Shield

# Creeper Shield

This resource pack replaces the default shield with a custom 3D model.

The design uses a creeper theme.

No OptiFine required. Vanilla compatible.

## More Shield Themes

– [Black](https://modrinth.com/project/noire-shield)
– [Blue](https://modrinth.com/project/blue-shield)
– [Dark Red](https://modrinth.com/project/dark-red-shield)
– [Mirror](https://modrinth.com/project/mirror-shield)
– [Navy Blue](https://modrinth.com/project/navy-blue-shield)
– [Rabbit](https://modrinth.com/project/rabbit-shield)
– [Red](https://modrinth.com/project/red-shield)

Creeper Ores

### What does this do?
This resource pack retextures all ores to resemble the face of a creeper.

### What versions does this support?
This resource pack works for versions 1.13 (1.13-pre3) and up.