No GUI

No GUI,
A texture pack made for fun and as a challenge. Can you beat it? If you want you can record ur self beating it and I will put you below as a verified winner! (you should dm me on discord for notice)
Also the GUI isn’t black its invisible so you can see stuff under your current tab or something.

Q&A:

Can I put this in my modpack?
Sure but add the credit. Or just paste the text below

No GUI
By Zacgamingpro1234
https://modrinth.com/resourcepack/nogui

You can redistribute this resource but you may not monetize from it.
You can use it for personal use.

No More Pumpkin Blur

If you like wearing pumpkins but hate the blur they create when you wear them, this is the resource pack for you!

Note: Although the different versions of the pack may say they are for specific versions of Minecraft, since this pack only replaces a single texture, every version of the pack should work on every version of Minecraft as long as they don’t move where the texture file is stored or what they call the texture file.

## Additional Links
– [Curse Forge](https://www.curseforge.com/minecraft/texture-packs/no-more-pumpkin-blur-pack)

No Armour Armor HUD Hotbar

Removes the Armor Icons from the HUD, for a cleaner GUI. Protection still works!

v1.20.2 (latest) and above is compatible with every other resourcepack.
Just select and put this resourcepack above others in order to work.

New Hearts, classic colors

# **New Hearts, classic colors**

**Not a fan of the pastel hearts in the [New Hearts](https://modrinth.com/resourcepack/new-hearts) texture pack?**
**This texture pack is for you.**

![Hearts in survival](https://cdn.modrinth.com/data/yOmhF7nX/images/b793238bd1b13f4d1265af7638d5350ec76d4045.png)

New Hearts

# **New Hearts**

**Don’t like the bright colors of the hearts?**
**This texture pack is for you.**

![Hearts in survival](https://cdn.modrinth.com/data/wsRvBYae/images/d5c38d9d099ac7042a8f421e053614c00b3afa87.png)

## **Description**

**Pastel-colored hearts with softer color transitions.**

**Texture pack in classic colors: [New Hearts, classic colors](https://modrinth.com/resourcepack/new-hearts-classic-colors)**

New end stone

# **New end stone**

**Like pink and pastel colors?**
**This texture pack is for you.**

![Screenshot](https://cdn.modrinth.com/data/sPoBE6Bs/images/ceea0f7ca845b5945e944f22e61e08f04d3bf830.png)

## **Description**

**This pack slightly modifies end stone, giving it a softer, pastel pink tone.**

legacy-lwjgl3

# legacy-lwjgl3

A mod for [Ornithe](https://ornithemc.net) to run old versions of Minecraft with [lwjgl3](https://github.com/lwjgl/lwjgl3).

### Usage

#### Configuration

The mod offers optional configuration options via system properties or
environment variables.

A list of currently available options is provided below.

| Property Name | Environment variable name | Description |
|———————————————–|———————————————–|——————————————————|
| `legacy_lwjgl3.use_sdl` | `LEGACY_LWJGL3_USE_SDL` | Use SDL3 instead of GLFW for window & input handling |

### Unstable versions (CI)

Bleeding-Edge versions can be found in the Actions tab of the repository: https://github.com/moehreag/legacy-lwjgl3/actions.

### Building

This mod can be built using `./gradlew build`, jars can then be found at `build/libs/`.

### Dev

This mod is published to AxolotlClient’s maven, located at https://maven.axolotlclient.com.

“`kotlin
repositories {
maven(“https://maven.axolotlclient.com/releases”)
//maven(“https://maven.axolotlclient.com/snapshots”) // for unstable versions, optional
}

dependencies {
modImplementation(“io.github.moehreag:legacy-lwjgl3:“)
}
“`

### IME support for other mods

This mod provides IME preedit overlay functionality. If other mods provide independent text field implementations
they will not integrate with IME by default. legacy-lwjgl3 publishes a small API package which allows other mods
to integrate with IME input.

“`kotlin
repositories {
maven(“https://maven.axolotlclient.com/releases”)
//maven(“https://maven.axolotlclient.com/snapshots”) // for unstable versions, optional
}

dependencies {
modImplementation(“io.github.moehreag.legacy-lwjgl3:api:“)
}
“`

### Contributing

Contributions are welcome! Due to the project structure and its goal to support as many Minecraft versions
as possible working with the codebase is not trivial. If you are interested in contributing and need
assistance please join our [Discord server](https://discord.gg/BfmYmPw3Ts)

### Credits

This mod is forked from the version for legacyfabric authored by Zarzelcow: https://github.com/Zarzelcow/legacy-lwjgl3.
It is based on [lwjgl2](https://github.com/lwjgl/lwjgl) and a forge mod by gudenau: https://github.com/gudenau/MC-LWJGL3.

Additional Credits to:
– The OrnitheMC Project: https://ornithemc.net
– Contributors to this mod, especially: [Floweynt](https://github.com/Floweynt)

Mod Remapping API

# Mod Remapping API

Remaps non-Fabric mods made for a different environment (by default obfuscated) to the current runtime mappings.
Provides hooks to expand the remapping process from other mods.

This mod doesn’t depend on a specific Minecraft version and should work on any version that Fabric Loader can launch.

### Mods depending on this API:
– [Fabricated Legacy Forge](https://modrinth.com/mod/fabricated-forge)
– [Apron](https://modrinth.com/mod/Apron)
– [Fabricated-Rift](https://modrinth.com/mod/fabricated-rift)

## Credits
### Most of the original code of the mod remapper
– paulevsGitch’s mod BetaLoader

Mod Loading Screen

# Mod Loading Screen

An advanced loading screen with the loading progress of mods. It works on all Minecraft versions, as it doesn’t even require Minecraft. Its only requirement is Fabric Loader 0.12.0 or later or Quilt Loader (specific versions of Quilt support are unknown). Do note that if you run this mod on a game other than Minecraft, the loading screen may not close itself.

## Agent

Mod Loading Screen provides a Java agent, which allows opening the loading screen before even the mod loader itself loads. This feature is primarily targeted at modpack developers who want to make a seamless loading experience. The agent can be used by passing `-javaagent:mod-loading-screen-1.0.4.jar` as a JVM argument. If the agent is used, the loading screen should *not* be installed as a mod.

## API

To depend on the API, use the Modrinth Maven. The API should be JiJed, and doing so will not include Mod Loading Screen inside your mod (it will only include the API, which is only a few kilobytes). The API is designed to have both forwards and backwards binary compatibility with future Mod Loading Screen versions. An API is provided for checking which API calls will return stubs and which ones are real.

“`gradle
repositories {
exclusiveContent {
forRepository {
maven {
name = “Modrinth”
url = “https://api.modrinth.com/maven”
}
}
filter {
includeGroup(“maven.modrinth”)
}
}
}

dependencies {
// implementation, not modImplementation!
include(implementation(“maven.modrinth:mod-loading-screen:1.0.4:api”))
}
“`

The API has two top-level classes: `LoadingScreenApi` and `AvailableFeatures`. Full javadocs are available for both classes.

Mellstroy (Я уже красный) Totem of Undying

**EN**: This resource pack replaces the original **Totem of Undying** with the Meme from Mellstroy **I’m already red, it won’t work out culturally** with sound. This meme has become very popular on TikTok over the past couple of years.

**RU**: Этот ресурспак заменяет оригинальный **Тотем бессмертия** на Мем от Меллстроя **Я уже красный, культурно не получится** со звуком, данный мем за последние пару лет стал очень популярным в Тик Ток

– [Омайгадность Тотем](https://modrinth.com/resourcepack/ohmygod-totem-of-undying)

– [Тотем Меллстрой](https://modrinth.com/resourcepack/mellstroy-totem-of-undying)

– [ПОЛНАЯ КОЛЛЕКЦИЯ РЕСУРСПАКОВ – МЕМЫ + СТРИМЕРЫ](https://modrinth.com/collection/sfDcDGAi)

![1](https://avatars.mds.yandex.net/get-vthumb/4628628/c035261781a3b6883b8cb8b8c554fd11/800×450)