ViaAprilFools

# ViaAprilFools
ViaVersion addon to add support for some notable Minecraft snapshots.

**You can override the included version in [ViaFabric](https://modrinth.com/mod/viafabric) or [ViaProxy](https://github.com/ViaVersion/ViaProxy):**
– in **ViaFabric**, put ViaAprilFools into the `mods` folder
– in **ViaProxy**, put ViaAprilFools into the `jars` folder

Requires Java 17. See [here](https://docs.papermc.io/misc/java-install) how to update your installed Java version.

**Requires [ViaVersion](https://hangar.papermc.io/ViaVersion/ViaVersion) and [ViaBackwards](https://hangar.papermc.io/ViaVersion/ViaBackwards) to be installed..**

### Added Server protocols
– 3D Shareware
– 20w14infinite
– Combat Test 8c

### Added Client protocols
– 3D Shareware
– Combat Test 8c

## Contact
If you encounter any issues, please report them on the
[issue tracker](https://github.com/ViaVersion/ViaAprilFools/issues).
If you just want to talk or need help implementing ViaAprilFools feel free to join the ViaVersion
[Discord](https://discord.gg/viaversion).

vHubs

# vHubs

![GitHub release (latest by date)](https://img.shields.io/github/v/release/szymon-off/vHubs) ![Modrinth Downloads](https://img.shields.io/modrinth/dt/sd3UszWw?logo=modrinth&color=%2300AF5C) ![GitHub issues](https://img.shields.io/github/issues/szymon-off/vHubs) ![GitHub](https://img.shields.io/github/license/szymon-off/vHubs) ![GitHub last commit](https://img.shields.io/github/last-commit/szymon-off/vHubs)

vHubs is a lightweight, configurable Velocity plugin for managing hub servers and hub behaviour across your proxy network. It focuses on easy setup, flexible hub definitions, and useful convenience commands to streamline player flow on large networks.

## Features

– Hub server management: define one or more hub servers. Allows for randomized server selection.
– Simple commands for staff and users to teleport to hubs.
– Permission-based control for fine-grained access.

## Quick start

1. Drop `vHubs-VERSION.jar` into your Velocity `plugins` folder.
2. Start or restart your Velocity proxy to generate the default config.
3. Edit `plugins/vhubs/config.yml` to add your hubs and preferences.

## Installing

1. Place `vHubs-VERSION.jar` into your Velocity `plugins` folder.
2. Start or restart your Velocity proxy.
3. Edit the generated configuration file (`plugins/vhubs/config.yml`) to suit your preferences.

Once installed and configured, vHubs will automatically handle hub commands behavior according to your config.

Permission nodes are configurable in your permission manager of choice.

## Why vHubs?

– Purpose-built for Velocity: simple, stable, and focused on proxy-side hub logic.
– Quick setup: install, edit a small YAML, and you’re ready.
– Community-friendly: open to feedback and contributions.

## Contributing

Contributions are welcome. Good first steps:
– Open issues to report bugs or propose features.
– Submit pull requests with clear descriptions and tests where possible.
– Follow repository code style and include a changelog entry for larger changes.

## Building from Source

Prerequisites: Java 17+, Maven.

“`bash
git clone https://github.com/szymon-off/vHubs.git
cd vHubs
mvn clean package
“`

The built jar will be in the `target` directory.

## Support

For help or to report issues, please use the [GitHub Issues page](https://github.com/szymon-off/vHubs/issues)
or join our [Discord server](https://discord.gg/your-invite-link).

## License

vHubs is licensed under the GPLv3 License. See the [LICENSE](LICENSE.md) file for details.

VHS Shader

**English version:**

VHS Shader — Play Minecraft Like It’s on an Old VHS Tape 📼

Transforms your Minecraft into a retro VHS camera recording. RGB color split, tape wobble, scanlines, random tracking glitches, color bleed, warm yellow tint, heavy grain and head switching artifact at the bottom — everything you’d expect from a dusty old VHS tape found in the attic.

**Features:**
– RGB color split like deteriorating tape
– Horizontal tape wobble distortion
– CRT scanlines
– Random tracking glitch lines
– Horizontal color bleed
– Warm yellow-green VHS tint
– Heavy 24fps film grain
– Head switching artifact at the bottom of the screen
– Brightness flicker like power fluctuation
– Camera lens vignette

Compatible with Minecraft 1.0–1.21.x via OptiFine or Iris.

Subscribe so you don’t miss any updates! If you have questions or need support, join our Discord.

**Русская версия:**

VHS Shader — Играй в Майнкрафт как на старой VHS кассете 📼

Превращает твой Майнкрафт в запись на ретро VHS камеру. Расползание RGB каналов, дрожание ленты, сканлайны, случайные глитчи трекинга, размытие цветов, тёплый жёлтый тинт, тяжёлое зерно и артефакт переключения головки внизу экрана — всё как на пыльной кассете найденной на чердаке.

**Возможности:**
– Расползание RGB каналов как на изношенной ленте
– Горизонтальное дрожание ленты
– CRT сканлайны
– Случайные полосы трекинга
– Горизонтальное размытие цветов
– Тёплый жёлто-зелёный VHS тинт
– Тяжёлое зерно на 24 fps
– Артефакт переключения головки внизу экрана
– Мигание яркости как перепады питания
– Виньетка объектива камеры

Совместимо с Minecraft 1.0–1.21.x через OptiFine или Iris.

Подписывайтесь, чтобы не пропустить обновления! Если есть вопросы — заходите в Discord за поддержкой.

Vexal Infinite Buckets

# 🪣 Vexal Infinite Bucket

An advanced Minecraft plugin that enhances the vanilla bucket experience by introducing **infinite** and **multi-capacity** fluid storage.
Perfect for **builders**, **redstone engineers**, and **survival players** who want to handle water and lava efficiently — without sacrificing performance or stability.


## Showcase Video

## ✨ Features

* ♾️ **Infinite Mode** – Use **water** or **lava** endlessly without refilling.
* 🧺 **Storage Mode** – Store **multiple buckets** of the same fluid in one item.
* 🔁 **Mode Switching** – Toggle between **Infinite** and **Storage** modes by sneaking and right-clicking.
* 🔥 **Supports All Fluids** – Works with both **water** and **lava**.
* ⚙️ **Fully Configurable** – Customize capacity limits, messages, and behavior via `config.yml`.
* 🧩 **Paper / Spigot Compatible** – Works seamlessly with modern server software.
* 💾 **Lightweight** – Designed for production servers; zero lag and minimal overhead.

## 🧱 Requirements

* **Minecraft:** 1.20+
* **Server Software:** Paper, Purpur, or Spigot
* **Java:** 17 or newer

## ⚙️ Installation

1. Download the latest version of `VexalInfiniteBucket.jar`.
2. Drop it into your server’s `/plugins/` directory.
3. Start or restart the server.
4. Edit `/plugins/VexalInfiniteBucket/config.yml` to customize settings.
5. Run `/bucket reload` to apply configuration changes.

## 💬 Commands & Permissions

| Command | Description | Permission | Default | |
| ———————– | —————————————— | —————————————- | ————————- | —- |
| `/bucket give ` | Gives a Vexal Infinite Bucket to a player. | `vexalinfinitebucket.give` | OP | |
| `/bucket mode ` | Toggles or sets the current bucket mode. | `vexalinfinitebucket.use` | TRUE |
| `/bucket reload` | Reloads the plugin configuration. | `vexalinfinitebucket.reload` | OP | |

## 🧾 Configuration Example

“`yaml
# Vexal Infinite Bucket Configuration
settings:
default-mode: storage
max-storage: 16 # Number of fluid units stored in storage mode
allow-infinite: true
messages:
switched-mode: “&aYou switched your bucket to &e%mode% &amode!”
not-allowed: “&cYou don’t have permission to use this bucket.”
“`

## 🪄 Usage

1. Obtain a bucket with `/bucket give`.
2. **Sneak + Right-click** to toggle between **Infinite** and **Storage** modes.
3. In **Storage Mode**, collect and place fluids — the bucket tracks how much it holds.
4. In **Infinite Mode**, it never runs out.

## 💬 Support

Need help or found a bug?
Join our [Discord community](https://discord.vexalstudios.com) for fast support and updates.

## 🧩 Compatibility

✅ Paper / Spigot / Purpur
✅ Works with protection plugins like WorldGuard & GriefPrevention
✅ Compatible with Minecraft 1.20–latest

## 🏷️ Tags

`bukkit` · `paper` · `utility` · `survival` · `fluids` · `infinite` · `minecraft-plugin`

VersionTinmoli

# VersionTinmoli

> **Version**: 1.0.2
> **Supported Platforms**: Velocity 3.0+ | BungeeCord 1.16+ | Bukkit/Spigot/Paper 1.20.1+

A lightweight Minecraft proxy/server plugin for customizing the version name displayed in the server list, with rich color and formatting support.

[中文文档](README_CN.md) | [English Documentation](README.md)

## Table of Contents

– [Features](#features)
– [Supported Platforms](#supported-platforms)
– [Quick Start](#quick-start)
– [Color Support](#color-support)
– [Commands](#commands)
– [Configuration](#configuration)
– [FAQ](#faq)
– [Changelog](#changelog)

## Features

– **Colored Version Names** – Velocity supports MiniMessage format (RGB, gradients, rainbow), BungeeCord/Bukkit support legacy color codes
– **Rich Formatting** – Bold, italic, underline, strikethrough support
– **Hot Reload** – Reload configuration with `/vt reload` command
– **Dynamic Modification** – Instantly modify version name with `/vt md ` command
– **Simple Configuration** – YAML configuration file
– **Lightweight** – No performance impact
– **Auto Fallback** – Compatible with older client versions
– **Multi-language** – Supports English and Chinese

## Supported Platforms

| Platform | Version | Java Version | Status |
|———-|———|————–|——–|
| Velocity | 3.0+ | Java 21+ | Fully Supported |
| BungeeCord | 1.16+ | Java 17+ | Fully Supported |
| Bukkit/Spigot | 1.20.1-1.21.11 | Java 17+ | Requires newer version |
| Paper | 1.20.1-1.21.11 | Java 17+ | Fully Supported |

## Quick Start

### Installation

1. Download the JAR file for your platform from [Releases](https://github.com/Tinmoli/VersionTinmoli/releases)
2. Place the JAR file in your server’s `plugins/` directory
3. Restart the server
4. Edit the configuration file (auto-generated)
5. Use `/vt reload` to reload the configuration

### Configuration File Location

– **Velocity**: `plugins/versiontinmoli/config.yml`
– **BungeeCord**: `plugins/VersionTinmoli/config.yml`
– **Bukkit**: `plugins/VersionTinmoli/config.yml`

## Color Support

### Velocity – MiniMessage Format

“`yaml
# Named colors
version_name: “Velocity 1.8-1.21

# RGB colors (1.16+)
version_name: “<#FF5555>Red <#55FF55>Green”

# Gradient effects
version_name: “Rainbow Server”

# Rainbow effects
version_name: “Rainbow Server

# Style combinations
version_name: “VIP | Online
“`

**Available Colors**: ``, ``, ``, ``, ``, ``, ``, ``, ``, ``, ``

**Available Styles**: ``, ``, ``, ``

### BungeeCord/Bukkit – Legacy Color Codes

“`yaml
# Basic colors
version_name: “&6BungeeCord &71.8-1.21”

# With formatting
version_name: “&l&6VIP Server&r &7| &a1.8-1.21”

# Multi-color combinations
version_name: “&cRed &6Gold &eYellow &aGreen”
“`

**Color Codes**: `&0`-`&9`, `&a`-`&f` (black, dark blue, dark green, dark aqua, dark red, purple, gold, gray, dark gray, blue, green, aqua, red, pink, yellow, white)

**Format Codes**: `&l` (bold), `&m` (strikethrough), `&n` (underline), `&o` (italic), `&r` (reset)

### Client Compatibility

| Client Version | Supported Colors |
|—————-|——————|
| 1.16+ | Full RGB colors |
| 1.7-1.15 | 16 named colors |
| < 1.7 | Basic colors | --- ## Commands | Command | Permission | Description | |---------|------------|-------------| | `/vt` | `versiontinmoli.admin` | Show plugin information | | `/vt reload` | `versiontinmoli.admin` | Reload configuration file | | `/vt md ` | `versiontinmoli.admin` | Modify version name |

**Permission Notes**: Velocity/BungeeCord require `versiontinmoli.admin` permission, Bukkit defaults to OP

## Configuration

### Basic Configuration

“`yaml
# VersionTinmoli Configuration File
# Customize the version name displayed in the server list

# Language setting (en_US or zh_CN)
language: “en_US”

# Version name configuration
version_name: “Velocity 1.8.x-1.21.11”
“`

### Language Settings

The plugin supports multiple languages. You can set the language in the configuration file:

– `en_US` – English
– `zh_CN` – Simplified Chinese

After modifying the `language` field, use `/vt reload` to reload the configuration and switch languages. All command messages and prompts will be displayed in the corresponding language.

### Language File Customization

Language files are automatically copied to the external directory on first run:
– **Velocity**: `plugins/versiontinmoli/lang/`
– **BungeeCord**: `plugins/VersionTinmoli/lang/`
– **Bukkit**: `plugins/VersionTinmoli/lang/`

You can edit these files to customize messages. The plugin will load from the external directory first, then fall back to the built-in files.

### Configuration Examples

**Regular Server**
“`yaml
# Velocity
version_name: “Minecraft 1.8-1.21

# BungeeCord/Bukkit
version_name: “&6Minecraft &71.8-1.21”
“`

**VIP Server**
“`yaml
# Velocity
version_name: “VIP Server

# BungeeCord/Bukkit
version_name: “&l&6VIP Server”
“`

**Minigames Server**
“`yaml
# Velocity
version_name: “MiniGames | Online

# BungeeCord/Bukkit
version_name: “&cM&6i&en&ai&9G&ba&dm&5e&cs &f| &aOnline”
“`

**PVP Server**
“`yaml
# Velocity
version_name: “PVP | Fighting

# BungeeCord/Bukkit
version_name: “&l&cPVP &r&7| &eFighting”
“`

## FAQ

### Migrating from TOML to YAML

If you’re upgrading from an older version (before v1.0.2), you need to migrate your configuration from TOML format to YAML format.

**Automatic Migration (Recommended):**
1. Backup your `config.toml` file
2. Delete the `config.toml` file
3. Restart the server or run `/vt reload`
4. The plugin will automatically create a new `config.yml` file
5. Edit `config.yml` and set your custom version name

**Manual Migration:**

TOML format (old):
“`toml
version_name = “My Server 1.20”
“`

YAML format (new):
“`yaml
version_name: “My Server 1.20”
“`

Main difference: Use colon `:` instead of equals sign `=`

### Configuration Not Working

1. Ensure the configuration file is in the correct location
2. Check YAML syntax is correct
3. Use `/vt reload` to reload configuration
4. If still not working, restart the server

### Colors Not Displaying or Showing as Text

**Problem**: RGB color codes display as text like `Red Green`

**Cause**: Using incorrect closing tags ``

**Solution**:
“`yaml
# Wrong
version_name: “<#FF5555>Red <#55FF55>Green”

# Correct
version_name: “<#FF5555>Red <#55FF55>Green”
version_name: “Red Green”
“`

**Other Color Issues**:
1. **Velocity**: Use MiniMessage format `text`
2. **BungeeCord/Bukkit**: Use `&` or `§` color codes
3. RGB colors require Minecraft 1.16+ client
4. Check server logs for errors

### Platform-Specific Requirements

1. **Velocity**: Requires Velocity 3.0+ and Java 21+
2. **BungeeCord**: Requires BungeeCord 1.16+ and Java 17+
3. **Bukkit**: Requires Minecraft 1.20.1+ and Java 17+

## License

This project is licensed under the MIT License.

## Support

For issues or suggestions, please submit them on [GitHub Issues](https://github.com/Tinmoli/VersionTinmoli/issues).

**Documentation Version**: 1.0.2
**Maintainer**: Tinmoli

Version Manager

# Version Manager – Advanced Version Control

Version Manager is your ultimate solution for managing Minecraft versions on your server. With real-time version control and powerful features, you can easily manage which Minecraft versions can connect to your server.

## Key Features
### Version Control
– Enable/disable specific versions (1.8.9, 1.16.5, etc.)
– Control entire version groups (all 1.8.x versions)
– Real-time changes – no server restart needed
– Support for all versions from 1.8 to 1.21

## Commands

| Command | Description |
|———|————-|
| /vg enable | Allow players to join with specified version |
| /vg disable | Block players using specified version |
| /vg list | Show all version statuses |
| /vg reload | Reload the plugin |

Examples:

“`
/vg disable 1.8 – Blocks all 1.8.x versions
/vg enable 1.16.5 – Allows version 1.16.5
/vg disable 1.20 – Blocks all 1.20.x versions
“`

## Permissions
| Permission | Description |
|————|————-|
| versiongate.admin | Access to all commands |
| versiongate.bypass | Bypass version restrictions |

## Requirements
– Server: Spigot/Paper 1.8.8 or newer
– Java: Java 8 or higher
– Memory: Minimal impact
– Optional: ViaVersion, ProtocolSupport

Support
For support, please visit our [Discord Server](https://discord.com/invite/krcaTEK5VD) on issue for any bugs or feature requests.

VerseChests

# Verse Chests Plugin Description

The **Verse Chests Plugin** is a performance-optimized and feature-packed solution for adding customizable loot chests to your Minecraft PvP server. It enhances gameplay by introducing dynamic chests scattered across the map, offering unique loot and fostering competitive exploration.

## Features:
– **Dynamic Loot Chests**: Automatically spawn loot-filled chests across the map to encourage exploration and PvP engagement.
– **Custom Chest Creation**: Easily create chests by placing specific blocks on the ground, making setup quick and intuitive.
– **Advanced Loot Configuration**:
– Customize loot tables directly from configuration files or through in-game commands.
– Set item rarities and precise drop chances for balanced and rewarding gameplay.
– **Rarity & Drop Control**: Configure item rarity levels (e.g., Rare, Epic, Mythic, Legendary) and adjust probabilities for fine-tuned loot distribution.
– **Command Support**: Manage chest contents, rarity levels, and drop chances conveniently with commands.
– **Optimized Performance**: Verified for minimal server load, as proven by **Spark Profiler** testing (see screenshot below), ensuring smooth performance even on high-traffic servers.

## Benefits:
– Encourage exploration and competitiveness by offering randomized loot rewards across the map.
– Simplify chest creation and loot management with user-friendly tools and commands.
– Maintain server performance without compromising features or functionality, as verified by Spark Profiler results showing negligible impact on server threads.

## Spark Profiler Screenshot
![Zrzut ekranu 2024-11-06 162606](https://github.com/user-attachments/assets/4807f52a-b2d8-4872-8f35-47a21b77a7e3)

The **Verse Chests Plugin** is ideal for servers aiming to create an exciting, loot-driven PvP environment with seamless customization and performance efficiency.

Verlixia

![verlixia banner :/](https://cdn.modrinth.com/data/cached_images/7eac0f16da31430da42b5ac0fa1bf28df6465237.jpeg)

### DISCLAIMER!
Most of the Verlixia code is originally by Capt Tatsu in his [BSL Shaders](https://modrinth.com/shader/bsl-shaders). Verlixia is a “fork” of BSL Shaders v8.3 with permission by Capt Tatsu himself. Credits to Capt Tatsu! Verlixia is also currently in beta and slightly unfinished.

## Verlixia!
**Verlixia** is a shaderpack based on BSL that adds/changes:
– Color toning: Warmer colors during the day but cooler colors during night time and storms!
– Better darkness: Nights and caves are more darker for realism, including storms.
– Wet reflections: Water is now reflective by default and now after it rains, blocks will have a shiny wet reflection!
– Multi-colored block lighting: Soul torches and redstone objects have their own colored glow, but is pretty subtle!
– Heat haze: A wavy effect when you are looking at things like lava, fire, torches or in a desert, savanna or the Nether!
– Wind gust system: Waving is now randomized and can be a little wavy up to wavy based off wind gust.
– New atmospherics: The End has an endless purple aurora in the sky and way more purple toned than BSL, the Moon has a more bluish tint than BSL too.
– Darkness effect rework, including desaturtion, film grain boost and a slight chromatic aberration effect, for horror effect.

### Platforms, versions and hardware requirements
Verlixia can be ran with the Iris mod with Sodium and/or OptiFine, works best on Iris due to its modern architecture and Sodium integration. Verlixia can work also on many versions and subversions like BSL, this includes:

– 1.21.x (has been tested)
– 1.20.x
– 1.19.x
– 1.18.x
– 1.17.x
– 1.16.x
– 1.15.x
– 1.14.x
– 1.13.x
– 1.12.x
– 1.11.x
– 1.10.x
– 1.9.x
– 1.8.x

Verlixia is pretty demanding, more demanding than BSL so you will need these for your PC for **High** experiences on **1440p**:

| Tier | Recommended GPUs | Target Performance |
| :— | :— | :— |
| **Minimum** | RTX 1660 Super / RX 5600 XT / Arc A380 | 40+ FPS |
| **Recommended** | RTX 5070 Ti / RX 9070 XT | 144+ FPS |
| **Best Performance** | RTX 5090 | 240+ FPS |

| Tier | Recommended CPUs | Target Performance |
| :— | :— | :— |
| **Minimum** | Ryzen 5 3600 / i3-12100 | 30+ FPS |
| **Recommended** | Ryzen 7 7700X / i9-12700K | 144+ FPS |
| **Best Performance** | Ryzen 9 9950X3D / i9-14900KS | 240+ FPS |

However these are just estimates and may be inaccurate and depends on how powerful your CPU is. These estimates only count 1440p and High, 1080p + Medium has lower requirements and 4K + Ultra has way higher requirements. This also depends on how much RAM you have, 32 GB is recommended / give Minecraft 6GB.

### License & testing info
Verlixia is created by KaiakK, original BSL shaders by Capt Tatsu. This plugin was tested on a RTX 4060, 1440p, 16GB of RAM! First shader pack by me ever, probably the last too.

Thanks for 8,000 downloads!

velostat

This plugin provides a lightweight HTTP API that exports the real-time status of all Velocity backend servers in JSON format.
Exported fields are fully configurable via `plugins/velostat/config.yml`, allowing safe public exposure.

The game version is for all versions supported by Velocity 3.4.0-SNAPSHOT as it is added to the proxy server only. The game version must be specified and is specified, but see the [Server compatibility](https://docs.papermc.io/velocity/server-compatibility/) for details.
– – –
# Installation
1. Download the latest release of the plugin
2. Put `velostat-x.x.jar` in /plugins directory of velocity

This completes the process!
– – –
# Config reference
| Setting name | Description | Default |
|:—————————|:———————————————————————————–|:——–|
| `api.port` | The port number for the internal HTTP server to listen on. | `8080` |
| `ping.interval_seconds` | The interval (in seconds) at which the plugin pings sub-servers to collect status. | `10` |
| `export.server.name` | Whether to include the server name (defined in Velocity) in the JSON output. | `true` |
| `export.server.address` | Whether to include the server address in the JSON output. | `true` |
| `export.server.status` | Whether to include the online/offline status in the JSON output. | `true` |
| `export.server.motd` | Whether to include the server’s MOTD (Message of the Day) in the JSON output. | `true` |
| `export.server.players` | Whether to include player counts (online/max) in the JSON output. | `true` |
| `export.server.version` | Whether to include the game version name and protocol version in the JSON output. | `true` |
| `export.server.updated_at` | Whether to include the last update timestamp in the JSON output. | `true` |
– – –
# Example Json output
Accessing `http://:/status` will return data with a `Content-Type: application/json`.
### FULL data
“`json
{
“lobby”: {
“name”: “lobby”,
“address”: “127.0.0.1:25565”,
“online”: true,
“motd”: “Welcome to the Lobby!”,
“players”: {
“online”: 12,
“max”: 100
},
“version”: {
“name”: “Paper 1.21.1”,
“protocol”: 767
},
“updated_at”: 1704681000000
},
“survival”: {
“name”: “survival”,
“address”: “127.0.0.1:25566”,
“online”: false,
“motd”: null,
“players”: {
“online”: 0,
“max”: 0
},
“version”: null,
“updated_at”: 1704681000000
}
}
“`
### Configured data
“`json
{
“lobby”: {
“name”: “lobby”,
“online”: true,
“motd”: “Welcome to the Lobby!”,
“players”: {
“online”: 12,
“max”: 100
},
“updated_at”: 1704681000000
},
“survival”: {
“name”: “survival”,
“online”: false,
“motd”: null,
“players”: {
“online”: 0,
“max”: 0
},
“updated_at”: 1704681000000
}
}

“`
## Field Description

### Root Object

| Field | Type | Description |
|———–|———|——————————————–|
| `servers` | `array` | List of servers defined in `velocity.toml` |

### Server Object

| Field | Type | Description |
|:————:|:———:|:——————————————————————|
| `name` | `string` | Server name defined in `[servers]` section of `velocity.toml` |
| `address` | `string` | Server address (`host:port`) |
| `online` | `boolean` | Whether the server responded to a ping |
| `motd` | `string` | Server MOTD (may contain legacy color codes) |
| `players` | `object` | Player information (only present if enabled and server is online) |
| `version` | `object` | Minecraft version information |
| `updated_at` | `number` | Last update timestamp(UNIX time) |

### Players Object

| Field | Type | Description |
|:——–:|:——–:|———————————-|
| `online` | `number` | Current number of online players |
| `max` | `number` | Maximum player capacity |

### Version Object

| Field | Type | Description |
|:———-:|:——–:|————————————-|
| `name` | `string` | Version name reported by the server |
| `protocol` | `number` | Minecraft protocol version |

## Notes

* Fields may be **omitted** depending on `config.yml` settings.
* If a server is offline, only `name`, `address`, and `online` are guaranteed.
* This API is intended for **internal dashboards, status pages, or monitoring tools**.
# Issue and question
If the plugin does not work properly, try deleting `config.yml`.
Problems and questions feature request [here]([https://github.com/stellarcielo/velostat/issues).

Velodicord

[![Modrinth Version](https://img.shields.io/modrinth/v/FVtm4KDD?logo=modrinth&color=1bd768)![Modrinth Downloads](https://img.shields.io/modrinth/dt/FVtm4KDD?logo=modrinth&color=1bd768)![Modrinth Game Versions](https://img.shields.io/modrinth/game-versions/FVtm4KDD?logo=modrinth&color=1bd768)](https://modrinth.com/plugin/velodicord)
[![Discord](https://img.shields.io/discord/1241236305741090836?logo=discord&color=5765f2)](https://discord.gg/352Cdy8MjV)
[![Static Badge](https://img.shields.io/badge/litlink-Nekozuki0509-9594f9)](https://lit.link/nekozuki0509)

[![Static Badge](https://img.shields.io/badge/github-Fabdicord-blue?logo=github)](https://github.com/Nekozuki0509/Fabdicord)
[![Static Badge](https://img.shields.io/badge/github-V4S4J-blue?logo=github)](https://github.com/Nekozuki0509/V4S4J)

# Velodicord
## [JAPANESE/日本語](https://github.com/Nekozuki2009/Velodicord?tab=readme-ov-file#velodicord)
## Description
This is a plugin for velocity, which allows you to share chat between discord and minecraft, Japanese language version of it, start/stop velocity server notification, player move in/out/server move notification, player death notification, player progress achievement notification, player command execution notification, server move by /server name, current coordinates notification to discord by /pos, current player notification by /player (can also be done from discord). player’s progress, player’s command execution, server move by /server name, /pos notification to discord of current coordinates, /player notification of current players (from discord as well), etc.
> **Notification of player death, player progress, player command execution, /pos notification to discord of current coordinates, and [Fabdicord](https://modrinth.com/project/fabdicord) is also needed on the fabric server side**
## TODO
1. Create a discord bot
– Required permissions
– Bot
– Privileged Gateway Intents
– PRESENCE INTENT
– SERVER MEMBERS INTENT
– MESSAGE CONTENT INTENT
– OAuth2
– OAuth2 URL Generator
– SCOPES
– applications.commands
– bot
– BOT PERMISSIONS
– Administer
1. Put this plugin in the plugins folder of velocity server and restart
1. Edit plugins/Velodicord/config.json
1. let’s enjoy!
## config file
“`
{
“_bcomment_” : “discordbotのtoken”,
“BotToken” : “aaaaaa”,
“_mcomment_” : “discordのメインチャンネルID”,
“MainChannelID” : “000000”,
“_pmcomment_” : “discordのプラグインメッセージチャンネルID”,
“PMChannelID” : “000000”,
“_lcomment_” : “マイクラサーバーのログ**フォーラム**チャンネルID(オプション)”,
“LogChannelID” : “000000”,
“_ncomment_” : “discordの入退出などの通知チャンネルID(オプション)”,
“NoticeChannelID” : “000000”,
“_pocomment_” : “discordのPOSチャンネルID(オプション)”,
“PosChannelID” : “000000”,
“_cccomment_” : “discordのコマンドチャンネルID(オプション)”,
“CommandChannelID” : “000000”,
“_vcomment_” : “VOICEVOXのタイプ CPU : 1 DirectML : 2 CUDA : 3”,
“VOICEVOX-type” : “1”,
“_dcomment_” : “デフォルトの読み上げの声のID”,
“DefaultSpeakerID” : “3”,
“_crcomment_” : “管理者コマンドを実行できるロールID”,
“CommandRoleID” : “aaaaaa”
}
“`
[![ko-fi](https://ko-fi.com/img/githubbutton_sm.svg)](https://ko-fi.com/U7U213BUNP)