Вряд ли (Unlikely) Totem Of Undying

– ENG: It’s unlikely (doubtful, 50-50) – a series of pictures with colorful birds, on which expressions conveying doubt are written. The meme went viral in December 2025 on TikTok.

– RU: Вряд ли (сомнительно, 50 на 50) – серия картинок с разноцветными птицами, на которых написаны выражения, передающие сомнение. Мем завирусился в декабре 2025 года в Тиктоке

[ALL RESOURCEPACKS COLLECTION: MEMES + STREAMERS](https://modrinth.com/collection/sfDcDGAi)

Unlerp

# Make your game “””Smoother”””!

## Unlerp V3!

Version 3 adds something that may actually be useful for once! You can now configure the amount of ticks over which entity movements are interpolated. This means that for people playing on servers that send more updates than vanilla (you know who you are), gameplay will be much smoother. The mod’s default configuration has also been changed to be more convenient for aforementioned situations.

V2

Tired of constantly triggering anticheats? Want your game to be even “””smoother”””? Well now you can! Introducing Unlerp 2, the latest and greatest in the unlerping scene. Double the version number, double the amount of options, double the “””smoothness””” and double the fun! You can now make the client’s tickDelta have a custom interpolation curve as well, letting you experience the bleeding edge of “””smoothness” in more places (without setting off anticheats), like your player’s model!

Have you ever wanted to play the game without the unsmooth, ugly, and terrible linear interpolation? Well, now you can! This mod lets you change the behaviour of the game’s `lerp()` function, used for almost everything in the game, going as far as to let you change it to any easing curve from [easings.net](https://easings.net/)!

You need midnightlib to use this mod. Run `/unlerp` to open the configuration menu if your GUI goes offscreen.

Be careful playing on servers with this mod, as it could trigger anticheats.

UnknownCommand

This plugin changes the unknown command message!

Config.yml:
“`yml
messages:
message1: §c§lHey! §7The command §c
message2: §7doesn’t exist!
command:
show: true
“`

Universal Bushy Leaves

## Universal Bushy Leaves
A Bushy Leaves pack that just works.
This isn’t the most advanced better leaves pack out there, but it gets the job done and should be ready to use in any modpack or alongside any resource pack you like!
By only tweaking a single model used by (almost) all leaves across vanilla and modded Minecraft, you don’t need to worry about incompatibilities, or textures looking out of place.

### Modded compatibility

*Someone please show me how to make gifs that don’t suck, thank you*

![Modded Compatibility Showcase](https://i.imgur.com/BqYw00D.gif)
Most mods will be compatible out of the box, but in some rare cases some extra work is required, like with [[Let’s Do] Vinery](https://modrinth.com/mod/lets-do-vinery).
If you found an incompatible mod, join our [discord server](https://discord.gg/qxRVkGDjdJ) to let me know!

### Resource pack compatibility
![Resource Pack Compatibility Showcase](https://cdn.modrinth.com/data/K2QW8EcS/images/f13c1dc468e177863fb5db4c14444c84a0cfd96e.gif)

Any resource pack that doesn’t change the model of leaves will be compatible with this pack, just make sure to load it under this pack!
![Instalation Order Image](https://cdn.modrinth.com/data/K2QW8EcS/images/fc26f405cbc4746d9ca4151118ce7c1a792559d1.png)

### Performance
Adding extra cubes to the leaves in your world is gonna have some performance impact.
I’ve done my best to keep that impact low and comparable to similar packs out there, but I recommend always using [Cull Less Leaves](https://modrinth.com/mod/cull-less-leaves) or a similar mod so you can adjust the settings to your needs and keep your framerate up!

### What leaf is that?
idk, it comes from one of these tho.

Projects used in showcases

– [Mellowed](https://modrinth.com/resourcepack/mellowed)
– [Modern Miznuo’s](https://modrinth.com/resourcepack/overgrown-flowery-gui)
– [Overgrown Flowery GUI](https://modrinth.com/resourcepack/overgrown-flowery-gui)
– [Coming Soon](https://modrinth.com/project/51e0kYxF)
– [Biome’s We’ve Gone](https://modrinth.com/mod/oh-the-biomes-weve-gone)
– [Biome’s O’ Plenty](https://modrinth.com/mod/biomes-o-plenty)
– [Nature’s Spirit](https://modrinth.com/mod/natures-spirit)
– [Traverse](https://modrinth.com/mod/traverse)
– [Blooming Nature](https://modrinth.com/mod/lets-do-bloomingnature)
– [Vinery](https://modrinth.com/mod/lets-do-vinery)
– [Faithful 64x](https://modrinth.com/resourcepack/faithful-64x)
– [Clayful](https://modrinth.com/resourcepack/clayful-128x)
– [Whimscape](https://modrinth.com/resourcepack/whimscape)
– [Mizunos 16 Craft](https://mizunomcmemo.blogspot.com/p/mizunos-16-craft-cit.html)
– [f8thful](https://modrinth.com/resourcepack/f8thful)
– [BSL](https://modrinth.com/shader/bsl-shaders)
– [Complimentary Unbound](https://modrinth.com/shader/complementary-unbound)

[![modrinth](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/modrinth_vector.svg)](https://modrinth.com/user/coolbot100s)
[![curseforge](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/curseforge_vector.svg)](https://www.curseforge.com/members/coolbot100s/projects)
[![Planet Minecraft](https://github.com/coolbot100s/Bouncy-Leaves/assets/76798835/0b2c0293-c2ab-4956-9055-70bc7d7141c5)](https://www.planetminecraft.com/collection/146032/all-garden-gals-content/)
[![discord](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/social/discord-singular_vector.svg)](https://discord.gg/qxRVkGDjdJ)
[![github](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/available/github_vector.svg)](https://github.com/coolbot100s)
[![Support us](https://cdn.jsdelivr.net/npm/@intergrav/devins-badges@3/assets/cozy-minimal/donate/generic-singular_vector.svg)](https://github.com/sponsors/coolbot100s)

Unique

Unique is a 1.8 PVP pack That adds short swords, low fire, and better textures for wool, wood and PVP related items.

UnifiedMetrics

![UnifiedMetrics](https://raw.githubusercontent.com/Cubxity/UnifiedMetrics/dev/0.3.x/.github/assets/banner.png)

[![License](https://img.shields.io/github/license/Cubxity/UnifiedMetrics?style=flat-square)](COPYING.LESSER)
[![Issues](https://img.shields.io/github/issues/Cubxity/UnifiedMetrics?style=flat-square)](https://github.com/Cubxity/UnifiedMetrics/issues)
[![Workflow Status](https://img.shields.io/github/workflow/status/Cubxity/UnifiedMetrics/gradle-preview-ci/master?style=flat-square)](https://github.com/Cubxity/UnifiedMetrics/actions)
[![Discord](https://img.shields.io/badge/join-discord-blue?style=flat-square)](https://discord.gg/kDDhqJmPpA)

UnifiedMetrics is a fully-featured free and open-source metrics collection plugin for Minecraft servers. This project is
licensed under [GNU LGPLv3](COPYING.LESSER).

[![Grafana Dashboard](https://raw.githubusercontent.com/Cubxity/UnifiedMetrics/dev/0.3.x/.github/assets/grafana.png)](https://dedimc.link/unifiedmetrics)
*Dashboard [included](https://github.com/Cubxity/UnifiedMetrics/wiki/Grafana) out-of-box!*
Click [here](https://unifiedmetrics-demo.cubxity.dev/) for live preview!

## Features

– **Platform-agnostic & compatible with popular platforms**. Get the same metrics and features on any supported
platform.
– **Monitor your server in real-time** with Prometheus/InfluxDB and provided Grafana dashboards.
– **High performance** metric collection. Low to none performance impact on the server’s performance.
– **Free and open-source**. The code is free and open for anyone to audit and contribute to.

## Compatibility

**Server:**

– 1.8+ Spigot servers *(includes Spigot-based forks)*
– 1.16+ Fabric servers
– Minestom
– Velocity
– BungeeCord

**Metrics:**

– Prometheus
– InfluxDB

## Getting started

Read the [wiki](https://github.com/Cubxity/UnifiedMetrics/wiki) for instructions on how to get started.

## Metrics

Table of metrics (click to show)

| Collector | Description | Platform | Default |
| ————- | ———————————————– | ——————- | ——- |
| systemGc | Garbage collection duration and freed bytes | All | true |
| systemMemory | Memory used, committed, max and init | All | true |
| systemProcess | CPU load, seconds, and process start time | All | true |
| systemThread | Current, daemon, started, and peak thread count | All | true |
| events | Login, join, quit, chat, and ping event counter | All | true |
| server | Plugins count and player counts | All | true |
| tick | Tick duration histogram | Bukkit, Minestom | true |
| world | World entities, players, and chunks count | Bukkit, Minestom | true |

## Special Thanks

[Bloom Host](https://billing.bloom.host/aff.php?aff=9) has kindly provided UnifiedMetrics with development servers.
Bloom has server splitting built-in, which makes it extremely easy to build your monitoring stack. Get high performance
servers at Bloom by using [this link](https://billing.bloom.host/aff.php?aff=9).

[![Bloom logo](https://bloom.host/banner.gif)](https://billing.bloom.host/aff.php?aff=9)

YourKit supports open source projects with innovative and intelligent tools for monitoring and profiling Java and .NET
applications. YourKit is the creator of [YourKit Java Profiler](https://www.yourkit.com/java/profiler/),
[YourKit .NET Profiler](https://www.yourkit.com/.net/profiler/),
and [YourKit YouMonitor](https://www.yourkit.com/youmonitor/).

[![YourKit Logo](https://www.yourkit.com/images/yklogo.png)](https://www.yourkit.com/)

## Building from source

Instructions (click to show)

**Requirements:**

– JDK 8+ (16+ for Fabric, 17+ for Minestom)
– Git (Optional)

To build UnifiedMetrics, you need to obtain the source code first. You can download the source from GitHub or use the
Git CLI.

“`bash
$ git clone https://github.com/Cubxity/UnifiedMetrics && cd UnifiedMetrics
“`

Open a terminal in the cloned directory and run the following command. The following command will build all subprojects.

“`bash
$ ./gradlew assemble -x signArchives
“`

> `-x signArchives` is required to skip signing, unless you have signing set up

To build a specific subproject, you can prefix it with the subproject path. For example:

“`bash
$ ./gradlew :unifiedmetrics-platform-bukkit:assemble -x signArchives
“`

The output artifacts can be found in `subproject/build/libs`.

## API

Instructions (click to show)

### Examples

Example plugins can be found under [examples](examples) directory.

### Gradle (Kotlin)

“`kotlin
repositories {
mavenCentral()
maven(“https://s01.oss.sonatype.org/content/repositories/snapshots/”)
}
“`

“`kotlin
dependencies {
// …
compileOnly(“dev.cubxity.plugins”, “unifiedmetrics-api”, “0.3.3-SNAPSHOT”)
}
“`

### Usage

Add `:unifiedmetrics-api` as a dependency (compileOnly/provided). Prefer using platform’s service manager if possible.

“`kotlin
import dev.cubxity.plugins.metrics.api.UnifiedMetricsProvider

/* … */

val api = UnifiedMetricsProvider.get()
“`

Unexpected Spawn

![Header](https://raw.githubusercontent.com/Shivelight/unexpectedspawn-paper/master/assets/artwork.png)

Simple plugin to randomize player spawn point. Suitable for Normal Survival as well as Hardcore/Anarchy server!

**Installation:**
Download the jar and put it in your plugins folder.

**Features:**
* Spawn player randomly.
* You can limit the random coordinates.
* You can set when the player should be spawned randomly:
*-* Don’t respawn randomly if they have a bed/anchor.
*-* Respawn randomly only on new player/first-join.
*-* Respawn randomly on join.
* Global and per-world configuration.
* World blacklist.
* Spawn block blacklist.

**Commands:**

**Permissions:**
– “unexpectedspawn.use“
*(Allows user to do /uns to view plugin info)*
Default : OP
– “unexpectedspawn.use.reload“
*(Allows user to do /uns reload)*
Default : OP
– “unexpectedspawn.use.randomtp“
*(Allows user to do /uns randomtp|rtp )*
Default : OP
– “unexpectedspawn.notify“
*(Notifies user about their death location)*
Default : OP
– “unexpectedspawn.bypass“
*(Bypasses the random respawn or random join checks. Uses vanilla method)*
Default : OP

**Configurations:**
Settings are easy, check out the *config.yml* in *plugins/UnexpectedSpawn* folder.

config.yml

“`yaml
# UnexpectedSpawn
# Authors : DeathGOD7, Shivelight
version: ‘1.0.0’

global:
# Random respawn area for global settings.
x-max: 399
x-min: -399
z-max: 399
z-min: -399

# Fail radius expansion if normal x and z area failed to obtain suitable block or location
fail-radius: 500

# Sets the global respawn world unless set in custom config worlds.
respawn-world: ‘world’

# Do you want to have random respawn than normal world respawn? By default it is enabled in all worlds. If you want to
# disable it in specific world, then add that world name in below ‘blacklisted-worlds’.
random-respawn:
# Do you want to have random respawn after user dies? If set to false then user will respawn in world spawnpoint.
# or bed/respawn anchor spawnpoint.
on-death: true
# Checks if bed respawn is taken priority. If set to false then it will force user to random respawn
# even if they have bed respawn point when they die.
bed-respawn-enabled: true
# Do you want to have random spawn when user joins for first time to prevent grief in spawn chunks? If set to false
# then user will spawn in default world spawnpoint.
on-first-join: false
# Enable this if you want to have random respawn each time user joins the server. It’s best for Anarchy type server.
always-on-join: false

# Invert the blacklist to whitelist
invert-block-blacklist: false

# Specify any block where you don’t want user to be teleported. You don’t them to drown in lava/water or land on
# someone else campfire, no?
spawn-block-blacklist:
– LAVA
– WATER
– CACTUS
– FIRE
– MAGMA_BLOCK
– SWEET_BERRY_BUSH
– CAMPFIRE

# If no worlds are specified, it will use global/default variables. Default Config (worlds: [])
# If you have added any world below, it will override the global settings.
# If it got missing parameters that is in global settings like “spawn-block-blacklist”
# but not in worlds world parameters then it will use global parameters.
# All the features are same as global ones.
# Please change “survival” to the name of your world and remove [] if you want to add worlds.

worlds: []
# survival:
# x-max: 500
# x-min: -500
# z-max: 500
# z-min: -500
# fail-radius: 1000
# respawn-world: ”
# random-respawn:
# on-death: true
# bed-respawn-enabled: true
# on-first-join: false
# always-on-join: false

# If you have any worlds here , then it will be excluded from having random spawn
# Even if you have set custom settings in above settings and you add that world to
# blacklist, it will be excluded. Default :[]
blacklisted-worlds: []
# – bedwars
# – creative

debug : false
“`

**Contact:**
Suggestions? Bug? Or just need help?
Use the discussion thread or GitHub Issues or join the Discord Server.

Undertale 2 Effect Sprites (*AND SPELL ICONS!)

Ever gotten tired of how Minecraft status effect icons look? No? Too bad.

This resource pack replaces THOUSANDS of effect icons with sprites from hit 2021 sequel UNDERTALE 2 – REVENGE OF THE ROBOTS!
(also featuring sprites from undertale yellow 2, an in-developement fan sequel to the fangame undertale yellow!)

# ALSO HAS FULL SUPPORT FOR IRON’S SPELLS & SPELLBOOK SPELL ICONS! (+ SOME ADDONS!) #

## PLAY UNDERTALE 2! ##

[UNDERTALE 2 – REVENGE OF THE ROBOTS](https://pep.itch.io/undertale-2)

## ALSO PLAY UNDERTALE YELLOW 2’S DEMO! ##

[UNDERTALE YELLOW 2](https://darkworldralsei.itch.io/undertale-yellow-2)

## ALSO ALSO PLAY SORRYPONIKO’S OTHER GAME, GIMMIKO!!! (COMING SOON!!!) ##

[GIMMIKO](https://store.steampowered.com/app/2101420/GIMMIKO/)

## USE MOREMCMETA, OPTIGUI OR ANIMATICA TO EXPERIENCE THE FULL CAPABILITIES OF THIS PACK! (NOT REQUIRED, BUT RECOMMENDED!) ##

[MoreMcmeta](https://modrinth.com/mod/moremcmeta)

[Animatica](https://modrinth.com/mod/animatica)

[OptiGUI](https://modrinth.com/mod/optigui)

## SUPPORTS OVER 180 MODS! ##

From Ars Nouveau to Farmer’s Delight, this pack’s got you covered! Here’s a full list of mods:

– The Aether
– The Aether: Redux
– Alex’s Caves
– Alex’s Caves Exemplified
– Alex’s Caves: Stuff & Torpedoes
– Alex’s Herps
– Alex’s Mobs
– Alex’s Mobs Interaction
– Alshanex’s Familiars
– Apotheotic Additions
– Apothic Attributes
– ArPhEx/Arthropod Phobia Expansions + Horror Bosses (Spiders, Arachnophobia)
– Aquamirae
– Aquamirae Delight
– Archers (RPG Series)
– Archery Expansion
– Ars Additions
– Ars Elemental
– Ars Nouveau
– Ars Scalaes
– Ars Delight
– Atmospheric
– Autumnity
– Better Beacons
– Better End
– Biome Makeover
– Born in Chaos
– Botania
– Box of Horrors
– Blue Skies
– BrassAmber Battle Towers
– Brewin’ and Chewin’
– The Bumblezone
– Buzzier Bees
– CAS’ Extra Potions
– Casualness Delight
– Cataclysm
– Caverns & Chasms
– CoFH Core
– Cold Sweat
– Compat Delight
– Confluence: Otherworld
– Contagion – A Zombie Infection Mod
– Cracker’s Wither Storm Mod
– Create: Confectionery
– Create: Crafts & Additions
– Create: Estrogen
– Create: Testosterone
– Creeping Woods
– Deep Aether
– Deeper and Darker
– Destroy (Create Addon)
– Doom & Gloom
– Dungeons Content
– Dungeons Delight
– Dungeons Mobs Port
– Eidolon
– Ender’s Delight
– Enderscape
– Ender Sins (Sons of Sins/Unusual End Addon)
– Enemy Expansion
– Environmental
– Epic Fight Mod
– EvilCraft
– Farmer’s Delight
– Farmer’s Respite
– Fazcraft
– First Aid
– Five Nights at Freddy’s: Management Wanted
– The Five Nights at Freddy’s/FNAF Mod
– The Flesh that Hates
– Forbidden Arcanus
– Fruits Delight
– Frycook Delight
– Friends & Foes
– Fungal Infection: Spore
– Galosphere
– GTBC’s Spellbooks – Iron’s Spells Addon
– Gigeresque
– Guns Without Roses
– The Hordes
– Hotdog Delight
– Ice & Fire Delight
– Illage and Spell-age: Iron’s Spells Addon
– Illage and Spillage
– Illage and Spillage: Respillaged
– Iron’s Spells ‘n Spellbooks
– Immersive Engineering
– Infernal Expansion
– Integrated Simply Swords
– I Wanna Skate
– Jujutsu Craft (Sorcery Fight)
– Just Enough Effect Descriptions (JEED)
– Jaden’s Nether Expansion
– KuroLIB
– Legendary Monsters
– [Let’s Do (Legacy)] Bakery
– [Let’s Do] Brewery
– [Let’s Do] Farm & Charm
– [Let’s Do] Meadow
– [Let’s Do] Nether Vinery
– [Let’s Do] Vinery
– Library Ferret
– Lycanites Mobs
– Lucky TNT Mod (Too Much TNT)
– Marvelous Menagerie
– MC Dungeons Artifacts
– Minecraft (up to 1.21.8!)
– Minestuck
– Mobs of Sins: Alex’s Mobs Integration
– Moderately Enough Effect Descriptions (MEED)
– Modular Golems
– Monsters & Girls
– Mowzie’s Mobs
– MrCrayfish’s Gun Mod
– Mutants Buff
– Mutant Monsters
– My Nether’s Delight
– Neapolitan
– Nirvana
– Obscure API
– The One Who Watches
– Oreganized
– Paladins & Priests (RPG Series)
– Parcool!
– Pixelmon
– Potion of Bees
– Potion+
– Prion Infection: Whispers From Within
– Projectile Damage Attribute
– Quark
– RangedWeaponAPI
– Rats
– Relics
– Reliquary Reincarnations
– Rogues & Warriors (RPG Series)
– RunicLib
– Savage & Ravage
– Scape and Run: Parasites
– SCORCHED GUNS 2
– SCP: Overtime
– SimpleDifficulty
– Simply More
– Simply Swords
– Sleep Tight
– Sleepy Hollows
– SoniCraft
– SoniCraft: Demons
– Sons Of Sins
– Species
– Spell Power Attributes
– Smelting Villagers
– Stalwart Dungeons
– Supplementaries
– Survival Instinct
– Sussare Cibum
– Terra Curio
– Tide’s Delight
– Tinker’s Construct
– Tiny Foes
– TipsyLib
– Too Many Bows
– Tough as Nails
– T.O Magic ‘n Extras – Iron’s Spells Addon
– Trials Chambers [1.20.1 Backport]
– The Twilight Forest
– Twilight’s Flavors & Delight
– THE UNDEAD REVAMPED
– Unusual End
– Unusual Prehistory
– Upgrade Aquatic
– Vampirism
– Vanilla Degus
– Via Romana
– Vintage Delight
– Voidscape
– Wandering Bags
– Wilder Wild
– Wizards (RPG Series)
– Xaero’s Minimap
– Xaero’s World Map
– Xtra Arrows

## WANT MORE MODS? IS ONE OF THESE OUTDATED? ASK ME! ##

It shouldn’t be too hard to track me down, my username is the same everywhere lol

## HAQ! (HYPOTHETICALLY ASKED QUESTIONS) ##

Q: *These sprites aren’t accurate to **X**’s source material!*

A: Some of these mods are based off of properties i’ve yet to watch/read/play, so apologies if some of the effects are innacurate (primarily with Jujutsu Craft.)

Q: *Some of these sprites aren’t accurate to the effects they represent!*

A: I don’t really have the time or motivation to play through each individual mod listed here, so some of these (albeit few) are moreso based off of descriptions found on wikis, or their names.

Q: *Do I have to install ALL of the mods in order to use this resource pack?*

A: Not at all! Heck, this pack will work even if you have no mods! (DISCLAIMER: I DO NOT RECCOMEND USING ALL OF THESE MODS AT ONCE! IT WILL (MOST LIKELY) BREAK YOUR GAME, OR AT THE VERY LEAST LAG A LOT!!)

Q: *Some sprites look all squished & weird!*

A: Some of the effects have animated sprites, which requires you to install a mod that allows you to animate UI elements (Optifine, OptiGUI, MoreMcmeta, Animatica, ect.) Unfortunately, this means if you don’t install one of these mods, those sprites are just stuck like that.

Q: *Okay, but what if i’m playing multiplayer? I don’t wanna install a mod that changes the game just to enjoy goofy pictures.*

A: Optifine, Optigui, Moremcmeta and Animatica are all client side, so it shouldn’t really affect your experience.

Q: *Is this for Fabric or Forge?*

A: Both. It should work for Quilt, NeoForge and Vanilla as well.

Q: *Does this work in older versions than 1.20.1?*

A: Probably. I didn’t go through every single mod and check it in every different minecraft version. At least 3 of the supported mods aren’t avaliable for modern minecraft versions, but that doesn’t really cause any problems.

Q: *Does this work in the latest updates?*

A: It seems so, even though I swear I heard somewhere that they were changing where effect sprites were stored in one of the new updates. Unfortunately, the latest Minecraft versions lack most major content mods, but the pack should still work regardless.

Q: *Can I use some of these for something I’m creating?*

A: I don’t really have the authority to allow things like that. You’d probably have to ask Zizou or Raltzy, depending on which game the sprite is from. I’ve drawn a few of these myself, but a majority is edited/taken directly from Undertale 2 and Undertale Yellow 2.

Q: *Will this take up a lot of space?*

A: No, unless you have a computer from the 90’s. The pack is only about 1 mb.

Q: *Why is **X** included here???*

A: A couple of these mods are just some of the most downloaded mods on curseforge and modrinth. Most of them are ones I regularly use in modpacks or just generally like. I’m completely out of the loop when it comes to mod developement drama, so if I unintentionally include a mod made by a bad person, I apologize.

Q: *Is the **Y** fork/port of **X** mod supported, even though it isn’t listed?*

A: Usually, unless the fork or port uses a different namespace.

Q: *Why did you spend so much time and effort on something so ridiculous and inconsequential?*

A: I have no clue.

## F-F-FUN FACTS! ##
This resource pack (as of v10) has just over 2000 files in it (including duplicates)!
I’ve officially been working on this pack for almost a whole year now!

This resource pack includes references to way more things than just Undertale 2! (Deltarune, Undertale, Undertale Yellow, etc.)

All of the effect sprites & spell (aside from effects pertaining to a cooldown) are 24×24 pixels in resolution.

There may or may not be some ~~g~~easter eggs in here…

There’s more than 20 seperate (and functionally identical) ‘bleeding’ effects in this list of mods! Cool…?

umamusume ores

replaces ore textures from silly horse girls from umamusume and replaces leveling up sound with mambo Umamusume: Pretty Derby is a Japanese multimedia franchise created by Cygames. The franchise centers on anthropomorphized racehorses known as Umamusume (ウマ娘; lit. ’horse girls’), who compete in races inspired by real-life race tracks managed by the Japan Racing Association. Most of the characters are named and themed after actual racehorses, reflecting their namesakes’ personalities, racing records, and relationships with other racehorses.[b] Initially announced in 2016 as a mobile game, the franchise soon expanded to include multiple anime series, manga, and live concerts.

The game was scheduled to debut in late 2018 for iOS and Android devices, but it was delayed to a February 2021 release, with a Windows client releasing a month later on DMM Games. The game was later released on Google Play Games in April 2023. The game was released in Korean by Kakao Games and Traditional Chinese by Komoe Game in June 2022, with the former language getting a PC version in a stand-alone client a year later, then later in Simplified Chinese by Bilibili in August 2024. An English-language edition was released worldwide in June 2025 for the aforementioned platforms, alongside a Steam release for both the Japanese and English versions.

The franchise has been received positively, both domestically in Japan and worldwide following the game’s global release in 2025. The franchise has also had a significant cultural impact, with observers notably remarking its positive impact to the sport of horse racing and bringing awareness to the stories of racehorses.

UltraStaffChat BungeeCord

## UltraStaffChat BungeeCord
[Wiki](https://wiki.hypera.dev/ultrastaffchat/) – [Support](https://support.hypera.dev/) – [Source Code](https://github.com/HyperaDev/UltraStaffChat/) – [License](https://github.com/HyperaOfficial/UltraStaffChat/tree/main/LICENSE)
A fully customisable staff communication plugin for BungeeCord!

### Key features
[*View on Wiki*](https://wiki.hypera.dev/ultrastaffchat/introduction/features)
– Customisable – Almost everything is completely customisable
– Discord Integration – Display staff-chat messages in a Discord channel
– Cross-server – All staffchat messages are visible from all servers
– Helpful support – Our helpful support team is ready to help

All features

– **Message configuration**
– Change any message to your liking
– Feature toggles
– Disable any unused or unwanted features
– **Staff communication system**
– Use a message prefix to send messages (e.g. `# Hello`)
– Toggle sending messages (`/sctoggle`)
– Toggle receiving messages (`/scmute`)
– Stop everyone without a bypass permission from sending messages (`/mutesc`)
– AFK broadcasts
– **Basic staff list command** (`/sclist`)
– **Discord integration**
– Single-way communication through the use of webhooks
– Event notifications
– **RGB support** (`&#aabbcc`)
– **Helpful support** (https://support.hypera.dev/)

### Why UltraStaffChat?
The goal of **UltraStaffChat** is to provide a feature-packed and highly customisable staff communication plugin for Minecraft networks big and small. Whether you have two staff members, or hundreds, communication is always a big part of having a healthy and well-moderated server.

### Need help?
If you ever don’t understand something, or just need some help, we have a support team ready to answer your questions and attempt to resolve any issues you might have with our plugins.
Join our [Support Discord server](http://discord.hypera.dev/) for help!

### Installation
[*View on Wiki*](https://wiki.hypera.dev/ultrastaffchat/introduction/installation)

### Commands

Commands

*<> = required, () = optional, | = or*

– `/staffchat ` (`/sc`)
– `/staffchattoggle (on|off)` (`/sctoggle`)
– `/staffchatmute (on|off)` (`/scmute`)
– `/mutestaffchat` (`/mutesc`)
– `/staffchatafk` (`/scafk`)
– `/stafflist` (`/sclist`, `/slist`)
– `/ultrastaffchat (about|reload|debug)` (`/usc`)

### Permissions
[*View on Wiki*](https://wiki.hypera.dev/ultrastaffchat/introduction/permissions)

Permissions

*Permissions can be changed in the `config.yml` file*
– **Staff chat**
– Send messages – `staffchat.talk`
– Read messages – `staffchat.read`
– Toggle sending – `staffchat.toggle`
– Mute messages – `staffchat.mute`
– Global Mute
– Toggle – `staffchat.globalmute`
– Bypass – `staffchat.mutebypass`
– **Staff list**
– View – `staffchat.list`
– Display – `staffchat.staff`
– **Events**
– AFK – `staffchat.afk`
– Join – `staffchat.join`
– Switch – `staffchat.switch`
– Leave – `staffchat.leave`
– **UltraStaffChat**
– Update notifications – `ultrastaffchat.update`
– Reload config file – `ultrastaffchat.reload`
– Debug (support) – `ultrastaffchat.debug`

### Comparison
We offer a premium version of this plugin, [**UltraStaffChatPro**](https://ultrastaffchatpro.com/), which has many more features.
Here’s a comparison between UltraStaffChat and [**UltraStaffChatPro**](https://ultrastaffchatpro.com/):

UltraStaffChat

– BungeeCord only
– Highly customisable
– Togglable features
– Minecraft -> Discord
– Message prefix
– AFK system
– Global mute
– Join messages
– Switch messages
– Leave messages
– Helpful support

UltraStaffChatPro [Premium]

[**Resource page**](https://ultrastaffchatpro.com/)
– All features of UltraStaffChat
– Velocity and Spigot support
– Two-way Discord integration
– Multiple channels (configure as many as you want!)
– Staff list command
– Configurable aliases
– Staff playtime tracking
– RedisBungee integration¹
– PremiumVanish integration²
– LuckPerms placeholders
– Ultra Permissions placeholders
– Better configuration files
– More features coming soon!

*¹ RedisBungee allows UltraStaffChatPro to send messages across multiple proxies*
*² PremiumVanish allows UltraStaffChatPro to have a vanish placeholder, and hide vanished players from the staff list*

### Videos
Videos showcasing UltraStaffChat.

*If you create a video showcasing UltraStaffChat, please [contact us](https://support.hypera.dev/) to have it included here!*

### License
UltraStaffChat is licensed under the [GNU General Public License v3](https://github.com/HyperaOfficial/UltraStaffChat/tree/main/LICENSE).
Check the [LICENSE](https://github.com/HyperaOfficial/UltraStaffChat/tree/main/LICENSE) file for more information.

### Contributors
Thank you to all of the amazing people that contribute to the creation of this resource.
– [Joshua Sing (@joshuasing)](https://github.com/joshuasing)
– [LooFifteen (@LooFifteen)](https://github.com/LooFifteen)
– [Christian F (@christianf7)](https://github.com/christianf7)