VLowFire

🔥 VLow Fire PvP Pack 🔥

A clean and optimized Low Fire texture pack designed for PvP players.


⚡ About

This texture pack reduces the height of fire animations to improve visibility during combat.
Perfect for PvP, BedWars, SkyWars, Practice, Survival PvP, and competitive gameplay.

The pack keeps the default Minecraft style while making fights cleaner and easier to see.


✨ Features


📌 Compatibility


🖼 Preview

![VLowFire](https://cdn.modrinth.com/data/cached_images/a4bda253de94159b4fe6a2c529f9ad52533390a0_0.webp)


📥 Installation

  1. Download the texture pack
  2. Open Minecraft
  3. Go to Options → Resource Packs
  4. Select the pack
  5. Enjoy improved PvP visibility

💬 Notes

This pack only modifies fire textures and is intended to provide a cleaner combat experience
without changing the overall Minecraft look.


Made for PvP players who want maximum visibility.

vLobbyConnect

# vLobbyConnect – The Ultimate Lobby Manager for Velocity Proxy

vLobbyConnect is a **powerful and lightweight Velocity plugin** designed to seamlessly manage lobby connections for **players using different Minecraft protocol versions**. Whether your server supports multiple Minecraft versions or needs efficient load balancing, vLobbyConnect ensures players are sent to the **correct lobby** every time.

## 🚀 Why Use vLobbyConnect?
– **Version-Specific Lobby Assignment** – Automatically sends players to the appropriate lobby based on their Minecraft version.
– **Seamless Load Balancing** – Distributes players evenly across multiple lobbies, preventing overcrowding and lag.
– **Failsafe Mechanisms** – If a lobby is misconfigured or full, players are redirected to an available fallback lobby.
– **Easy Setup & Configuration** – Just drop the plugin into Velocity, configure the lobbies, and you’re good to go!

## Setup

1. Place the plugin jar in your Velocity plugins folder.
2. Configure your lobbies in two places:

### Plugin Config (config.yml)
This file is located in `src/main/resources/config.yml` (it will be copied to `plugins/vLobbyConnect/config.yml` on first run):

“`yaml
lobbies:
1.20lobby1: “name1”
1.20lobby2: “name2”
1.8lobby1: “name3”
1.8lobby2: “name4”

# To add more lobbies, follow the pattern “VERSIONlobbyX”
# Example:
# 1.13lobby8: “name5”
“`

### Velocity Server Configuration (velocity.toml)
In your `velocity.toml`, configure the servers with the required modifications. For example:

“`toml
[servers]
name1 = “ip”
name2 = “ip”
name3 = “ip”
name4 = “ip”
try = [] # keep fallback empty
“`

## ⚡ Commands
– **/lobby**
– **/hub**

These 2 Instantly teleports the player to the appropriate lobby.

message @kmaba on discord for quick assistance

## 🛡️ Future Enhancements (Planned Features)
– **Customizable Messages** – Modify join/fallback messages in `config.yml`.
– **Priority Lobbies** – Assign preferred lobbies based on player rank or permissions.

## 🎮 Conclusion
vLobbyConnect is the **ultimate lobby management solution** for Velocity servers, ensuring a smooth, version-compatible experience for all players. Download it today and **enhance your network’s performance and player experience!** 🚀

Test this plugin out on play.craftium.ro!

VLobby

# VLobby
[![WorkFlow Status](https://img.shields.io/github/actions/workflow/status/4drian3d/VLobby/gradle.yml?branch=main&style=flat-square)](https://github.com/4drian3d/VLobby/actions/workflows/gradle.yml) [![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&label=Discord)](https://discord.gg/5NMMzK5mAn) ![](https://img.shields.io/github/downloads/4drian3d/VLobby/total?logo=GitHub&style=flat-square)

Lobby plugin for Velocity

[![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d?r=ModVLobby)

## Requirements
– Velocity 3.2.0+
– Java 17+
– [MCKotlin](https://modrinth.com/plugin/mckotlin)

## Features
– Multi lobby support
– MiniMessage formatting
– Multiple Sending Modes
– You can set it to be able to teleport to each server with its own command. For example, if you have the “survival” server, the command to go to that server would be “/survival”. This is configurable in the CommandHandler section

## Commands

In VLobby there are 2 CommandHandlers

### REGULAR
It is the default operation of VLobby, you can set as many commands as you want to teleport to a group of Lobby servers (or to a single Lobby if you have only one Lobby).

### COMMAND_TO_SERVER
With this CommandHandler you can teleport to any server using its name as command.
For example, to teleport to the `survival` server, you would require the `vlobby.command.survival` permission and you would use the `/survival` command

VKChunksLoader – Chunk Pre-Generator

![Main](https://i.imgur.com/dSVvXQL.png)

**VKChunksLoader Chunk Pre-Generator / Anti-Exploration-Lag Plugin**
1.8.x, 1.9.x, 1.10.x, 1.11.x, 1.12.x, 1.13.x, 1.14.x, 1.15.x, 1.16.x, 1.17.x, 1.18.x, 1.19.x, 1.20.x, 1.21.x

**VKChunksLoader** is a powerful Spigot/Paper chunk pre-generation plugin designed to completely eliminate lag spikes caused by on-demand terrain generation during player exploration.

Instead of generating chunks when players move into new areas, VKChunksLoader allows server owners to pre-generate chunks safely and efficiently, ensuring stable TPS, smooth gameplay, and predictable server performance.

### Join our Discord for free plugins, updates & exclusive releases!
### Community, support & sneak peeks included.
## https://discord.gg/qTqhQ8uTpY

### Official Website:
## https://vkcodings.net

**Key Features**
Chunk pre-generation tasks (runs gradually every tick until completed)
Multiple selection modes:
Radius-based (square or circle)
Two-corner selection
WorldBorder presets
Detailed progress tracking:
Processed / Total chunks
Percentage
ETA
Generation rate (chunks/sec)
TPS, ping and online players
Auto-Save system:
Safely stop and resume generation at any time
Progress stored in tasks.yml
Pause / Continue / Stop functionality

**TPS safety system:**
Automatically slows down or pauses generation if TPS drops below a configured threshold
Speed profiles:
low, medium, high (configurable chunks per tick and concurrency)
Fully configurable messages and settings

![Info](https://i.imgur.com/XWZuOmJ.png)

**⚙️ Commands & Permissions**

“`
/vkchunks help | Shows all available commands | vkchunksloader.use
/vkchunks tutorial | Step-by-step guide to configure and start chunk generation | vkchunksloader.use
/vkchunks world | Selects the world where generation will run | vkchunksloader.use
/vkchunks shape | Sets the selection shape (square or circular) | vkchunksloader.use
/vkchunks radius | Sets the selection radius in blocks | vkchunksloader.use
/vkchunks start confirm | Starts chunk generation using the current selection | vkchunksloader.admin
/vkchunks pause | Pauses generation and saves progress | vkchunksloader.admin
/vkchunks continue | Resumes generation from saved tasks | vkchunksloader.admin
/vkchunks reload | Reloads configuration and messages | vkchunksloader.admin

Permissions | Description
vkchunksloader.use | Allows access to basic selection and progress commands
vkchunksloader.admin | Allows managing generation tasks and plugin settings
vkchunksloader.* | Grants full access to all VKChunksLoader features
“`

**Auto-Save interval formats supported:**
30s, 10m, 2h, 1d
(backwards compatible with seconds-based configs)
Saved Progress
All generation progress is safely stored in: “**tasks.yml**” file.

![Discord](https://i.imgur.com/tS5UI5W.png)

**Support & Updates:**
Join our Discord server for help, updates, and support.
Please open a ticket in Discord if you need assistance.
Link: https://discord.gg/qTqhQ8uTpY
For support requests, please open a ticket in our Discord server so we can help you as efficiently as possible.

VividHorizons

# VividHorizons by ilb0tta (1.6.1 – 26.1.2)

![An overview with various biomes coming together to form a wonderful landscape.](https://cdn.modrinth.com/data/cached_images/a3494f481411c1879d5dfb202ecbed24520361ba.jpeg)

⚙️ Installation guide

– Go into the **Versions** tab of this page and download the resource pack for the version that you need.

– Now put the file you just downloaded into the Minecraft’s **resourcepacks** folder, which is situated in this directory.

“`
C:UsersYOUAppDataRoaming.minecraftresourcepacks
“`
– No need to unzip or changing file structure.

– Go into Minecraft –> Options –> Go into Resource packs and apply the resource pack you’ve just put in.

## 🎁 What is the point of this pack?

This simple resource pack aims to create a better and more enjoyable experience for all Minecraft players, by changing biomes, grass and foliage (e.g. leaves) colors to make them more vivid and colorful.

Ah, and **NO MODS OR OPTIFINE NEEDED**.

## ✨ Features

– Boosted Biomes colors,
– Boosted Grass colors,
– Boosted Foliage and Dry variant colors,
– Usable with other resource pack, such as 32x ones.
– Always (or near) up to date for the latest Minecraft version!

## ❤️ Support and Questions
If you have any kind of questions or run into issues with the resource pack, don’t hesitate to leave a comment or ask a question, and I’ll be happy to help.

[Found a bug? / Report an issue. Click here.](https://github.com/ilb0tta/VividHorizons/issues)
[Have a question or suggestion? Click Here.](https://github.com/ilb0tta/VividHorizons/discussions/new/choose)

## 📖 License and more…

This pack is licensed under **ARR**, which stands for “All Rights Reserved”.

What does this mean?

This means that this work is owned by me, **ilb0tta**, and you, the user, are allowed to download and use this pack **only from official sources where it has been published by me** (such as Modrinth.com).

Any other use is **strictly prohibited**, including, but not limited to:

– Reposting or redistributing the pack;
– Modifying the pack and sharing the modified version;
– Selling any part of this work;
– Using assets from this pack in other projects.

If you have any questions or doubts feel free to contact me.

Credits

– Resource Pack made by **ilb0tta**, All Rights Reserved;
– pack.png file **© ilb0tta**, All Rights Reserved;
– VividHorizons is an original name created by **ilb0tta**, All Rights Reserved.

My Goal

My goal is to provide the community with high-quality content that improves players’ gameplay. So please, don’t steal, copy or redistribute someone else’s work. Making something with your own hands makes you feel more confident and grateful towards yourself. ❤️

## 💎 Sponsors

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NOTE: to get the discount simply click the link, scroll down and click “**set up**” a plan, then your discount code will be **already applied at your checkout!**

TIP: you can **stack** coupons!

Thank you for supporting my projects, I truly appreciate it!,
ilb0tta.

Vitelist

[My Website](https://pandadev.net)

***

Vitelist is a simple, but useful Whitelist plugin for Velocity based on UUIDs, so it does not rely on player names.

***

– Vitelist runs on [Velocity](https://papermc.io/software/velocity).

***

If you have any issues or find a bug, please remember to report it
here [GitHub](https://github.com/0PandaDEV/Vitelist/issues)

***

Check out my other projects on [my profile](https://modrinth.com/user/PandaDEV)

visual corps

Visual Crops is a lightweight resource pack that replaces the default crop textures for wheat, carrots, potatoes and beetroot. Each growth stage is more visually distinct, making it easy to tell at a glance when your crops are ready to harvest — no more guessing!

Visible Powder Snow and Cobwebs

A simple resource pack that makes Powder Snow and Cobwebs more visible by tinting them cyan.

Helps you avoid getting trapped, making it useful for both PvP and general gameplay.

Visible Amount Food

# Visible Amount Food
## ENGLISH

With this texture pack you will be able to see the amount of food thighs recovered in each meal. It will be useful to you, since you will finally know what food is best and when you should eat it so as not to waste it.
###
###   By @d_de_diego_d
##
## ESPAÑOL

Con este paquete de texturas podrás ver la cantidad de muslos de comida que se recupera en cada comida. Te será útil, ya que porfin sabras que comida es mejor y cuando debes comerla para no malgastarla.

### By @d_de_diego_d

© TRIDEX 2025 – All Rights Reserved

visbarrier

# Visbarrier

Toggle barrier block visibility in Minecraft Forge 1.8 – 1.12 with better performance

Uses better rendering methods:
* Seamless rendering
* Connected Textures

![Preview](https://cdn.modrinth.com/data/cached_images/d6e54549d6785228379a5d1e996dd7ccd6e378ed_0.webp)

Note: Did not really test for 1.9 – 1.11 so let me know if it works well. I know 1.8.9 works great and 1.12.2 doesn’t have connected textures right now

## Features

– Optimized Rendering
– Keybind Toggle
– Connected Textures
– Optional Chat Notifications
– Resource Pack Compatible

## Usage

**Press `B`** to toggle barrier visibility on/off
*(Rebind in Options → Controls → Visbarrier)*

You’ll see a chat notification confirming the toggle:

| Barriers ON | Barriers OFF |
|————-|————–|
| ![on](https://cdn.modrinth.com/data/cached_images/7eb5826091339e8e30c5744605eed80ee3947b68.png) | ![off](https://cdn.modrinth.com/data/cached_images/431354d495c189b7b35fc27d1de37d619d7de77f.png) |

## Commands

Mod settings in `/visbarrier` commands

| Command | Alias | Effect |
|———|——-|——–|
| `/visbarrier connect` | `/visbarrier ct` | Toggle connected textures on/off |
| `/visbarrier notify` | `/visbarrier n` | Toggle keybind chat notifications on/off |

## Customization

Override the barrier appearance with a resource pack:

– **Texture**: `assets/minecraft/textures/blocks/barrier.png`
– **Model**: `assets/minecraft/models/block/barrier.json`

If a resource pack provides its own barrier texture, Visbarrier’s connected textures are automatically bypassed so the resource pack renders as intended.

## TODO
– Maybe fix 1.12.2 connected textures but honestly I don’t know who uses it
– Also let me know if other versions broken and maybe I’ll fix it maybe I won’t 🙂

## Credits

v2 is originally forked from [Diabet/olvend’s barrier mod](https://github.com/olvend/VisibleBarriers) (MIT License)