VerseChests
# Verse Chests Plugin Description
The **Verse Chests Plugin** is a performance-optimized and feature-packed solution for adding customizable loot chests to your Minecraft PvP server. It enhances gameplay by introducing dynamic chests scattered across the map, offering unique loot and fostering competitive exploration.
## Features:
– **Dynamic Loot Chests**: Automatically spawn loot-filled chests across the map to encourage exploration and PvP engagement.
– **Custom Chest Creation**: Easily create chests by placing specific blocks on the ground, making setup quick and intuitive.
– **Advanced Loot Configuration**:
– Customize loot tables directly from configuration files or through in-game commands.
– Set item rarities and precise drop chances for balanced and rewarding gameplay.
– **Rarity & Drop Control**: Configure item rarity levels (e.g., Rare, Epic, Mythic, Legendary) and adjust probabilities for fine-tuned loot distribution.
– **Command Support**: Manage chest contents, rarity levels, and drop chances conveniently with commands.
– **Optimized Performance**: Verified for minimal server load, as proven by **Spark Profiler** testing (see screenshot below), ensuring smooth performance even on high-traffic servers.
## Benefits:
– Encourage exploration and competitiveness by offering randomized loot rewards across the map.
– Simplify chest creation and loot management with user-friendly tools and commands.
– Maintain server performance without compromising features or functionality, as verified by Spark Profiler results showing negligible impact on server threads.
—
## Spark Profiler Screenshot

The **Verse Chests Plugin** is ideal for servers aiming to create an exciting, loot-driven PvP environment with seamless customization and performance efficiency.
Versatility
Versatility is a resource pack which focuses on converging vanilla (recent versions of Minecraft) and pvp (old Minecraft) elements in the same environment. Of course, it also develops based on the intended version. Versatility for 1.8.9 is much more about pvp, just like the same pack but for 1.20.2 is more aimed at vanilla.
In any case, you will enjoy characteristics of both areas, such as:
– Slight remodeling of some blocks, emphasizing three-dimensionalism and a sense of depth;
– Connected Texture Models (CTM);
– Dark theme UI’s;
– Minimalist hotbar;
– Better grass (Inspired by Optifine’s Fast Better Grass);
– Smoother font (WIP);
– New enchantment glint.
In addition to others more targeted on just one version:
– Custom sky (1.8.9);
– Backported modern Minecraft textures (1.8.9);
– Blurried entity shadows (1.8.9).
This pack also has some tweaks, but nothing too severe. I’m not a big fan of features that fall outside the scope of Minecraft. But hey, have fun putting other resource packs alongside this one!
… And there are certainly other smaller changes that I just haven’t expressed here. Feel free to discover what would they be. Take advantage of your versatility!
* For those of you who have read this far, know that the icon for this pack is the netherite sword with the model for 1.8.9!
Vermillion V3 [16x]
vermillion v3 is a red pvp texture pack for 1.8.9 with many custom items and blocks good for bedwars or skywars or any other 1.8 gamemode
if this texture pack gains enough traction or i just decide to, i will make recolors for this pack
Vermeil 128x
Anime resource pack Vermeil in gold 128x.
As planned, it will be used on pvp 1.8.9 (Wait for version 1.16.5!)
Have you always wanted a resource pack for pvp on 1.8.9? Here it is! Anime resource pack for pvp! Take out everyone!!!
Verlixia

### DISCLAIMER!
Most of the Verlixia code is originally by Capt Tatsu in his BSL Shaders. Verlixia is a “fork” of BSL Shaders v8.3 with permission by Capt Tatsu himself. Credits to Capt Tatsu! Verlixia is also currently in beta and slightly unfinished.
## Verlixia!
**Verlixia** is a shaderpack based on BSL that adds/changes:
– Color toning: Warmer colors during the day but cooler colors during night time and storms!
– Better darkness: Nights and caves are more darker for realism, including storms.
– Wet reflections: Water is now reflective by default and now after it rains, blocks will have a shiny wet reflection!
– Multi-colored block lighting: Soul torches and redstone objects have their own colored glow, but is pretty subtle!
– Heat haze: A wavy effect when you are looking at things like lava, fire, torches or in a desert, savanna or the Nether!
– Wind gust system: Waving is now randomized and can be a little wavy up to wavy based off wind gust.
– New atmospherics: The End has an endless purple aurora in the sky and way more purple toned than BSL, the Moon has a more bluish tint than BSL too.
– Darkness effect rework, including desaturtion, film grain boost and a slight chromatic aberration effect, for horror effect.
### Platforms, versions and hardware requirements
Verlixia can be ran with the Iris mod with Sodium and/or OptiFine, works best on Iris due to its modern architecture and Sodium integration. Verlixia can work also on many versions and subversions like BSL, this includes:
– 1.21.x (has been tested)
– 1.20.x
– 1.19.x
– 1.18.x
– 1.17.x
– 1.16.x
– 1.15.x
– 1.14.x
– 1.13.x
– 1.12.x
– 1.11.x
– 1.10.x
– 1.9.x
– 1.8.x
Verlixia is pretty demanding, more demanding than BSL so you will need these for your PC for **High** experiences on **1440p**:
| Tier | Recommended GPUs | Target Performance |
| :— | :— | :— |
| **Minimum** | RTX 1660 Super / RX 5600 XT / Arc A380 | 40+ FPS |
| **Recommended** | RTX 5070 Ti / RX 9070 XT | 144+ FPS |
| **Best Performance** | RTX 5090 | 240+ FPS |
| Tier | Recommended CPUs | Target Performance |
| :— | :— | :— |
| **Minimum** | Ryzen 5 3600 / i3-12100 | 30+ FPS |
| **Recommended** | Ryzen 7 7700X / i9-12700K | 144+ FPS |
| **Best Performance** | Ryzen 9 9950X3D / i9-14900KS | 240+ FPS |
However these are just estimates and may be inaccurate and depends on how powerful your CPU is. These estimates only count 1440p and High, 1080p + Medium has lower requirements and 4K + Ultra has way higher requirements. This also depends on how much RAM you have, 32 GB is recommended / give Minecraft 6GB.
### License & testing info
Verlixia is created by KaiakK, original BSL shaders by Capt Tatsu. This plugin was tested on a RTX 4060, 1440p, 16GB of RAM! First shader pack by me ever, probably the last too.
Thanks for 8,000 downloads!
Verity 16x
## 🎉 What is it?
Introducing the **Verity 16x Texture Pack** – the ultimate choice for Minecraft PvP! Perfect for Bedwars, fireball fights, and all your intense PvP combat needs!
## 🌟 Features:
– **Sleek Swords:** Swords have been adjusted for a cleaner, clearer view of the action, ensuring better focus during battles.
– **Custom Sky & Hotbar:** Enjoy a unique sky and a fully customized hotbar for a fresh, personalized experience.
– **Wide Compatibility:** Works seamlessly with Minecraft versions 1.6.1 to 1.20.2, with 1.8.9 being highly recommended for optimal performance.
– **Shader Friendly:** Compatible with both **Sodium** and **Optifine**, as well as shaders that don’t alter textures.
– **PvP Optimized:** Specifically designed for **Hypixel Bedwars** and PvP combat to give you an edge in competitive play.
– **Resource Efficient:** Lightweight and easy on system resources, making it perfect for smoother gameplay.
## ❓ FAQs:
### Can I use shaders with this pack?
– Yes! As long as the shader doesn’t modify in-game textures, you’re good to go.
### Can I feature this pack in my videos or streams?
– Absolutely! Feel free to showcase the pack—just be sure to credit both the pack and its creator.
## 🖌️ Credits:
– **ItsFlare** for Item creation, design, and Idea.
– **PixelPacks** for Block creation and texture assistance.
– **Tory** for the fireball texture.
– **MaybeIzen** for gallery photos
Velox Caelo
This mod caches some CIT calculations in optifine. To make this mod work at all, you need OptiFine and Forge installed.
Best performance improvement is achieved if you have texture packs with a lot of custom textures.
velostat
This plugin provides a lightweight HTTP API that exports the real-time status of all Velocity backend servers in JSON format.
Exported fields are fully configurable via `plugins/velostat/config.yml`, allowing safe public exposure.
The game version is for all versions supported by Velocity 3.4.0-SNAPSHOT as it is added to the proxy server only. The game version must be specified and is specified, but see the Server compatibility for details.
– – –
# Installation
1. Download the latest release of the plugin
2. Put `velostat-x.x.jar` in /plugins directory of velocity
This completes the process!
– – –
# Config reference
| Setting name | Description | Default |
|:—————————|:———————————————————————————–|:——–|
| `api.port` | The port number for the internal HTTP server to listen on. | `8080` |
| `ping.interval_seconds` | The interval (in seconds) at which the plugin pings sub-servers to collect status. | `10` |
| `export.server.name` | Whether to include the server name (defined in Velocity) in the JSON output. | `true` |
| `export.server.address` | Whether to include the server address in the JSON output. | `true` |
| `export.server.status` | Whether to include the online/offline status in the JSON output. | `true` |
| `export.server.motd` | Whether to include the server’s MOTD (Message of the Day) in the JSON output. | `true` |
| `export.server.players` | Whether to include player counts (online/max) in the JSON output. | `true` |
| `export.server.version` | Whether to include the game version name and protocol version in the JSON output. | `true` |
| `export.server.updated_at` | Whether to include the last update timestamp in the JSON output. | `true` |
– – –
# Example Json output
Accessing `http://:/status` will return data with a `Content-Type: application/json`.
### FULL data
“`json
{
“lobby”: {
“name”: “lobby”,
“address”: “127.0.0.1:25565”,
“online”: true,
“motd”: “Welcome to the Lobby!”,
“players”: {
“online”: 12,
“max”: 100
},
“version”: {
“name”: “Paper 1.21.1”,
“protocol”: 767
},
“updated_at”: 1704681000000
},
“survival”: {
“name”: “survival”,
“address”: “127.0.0.1:25566”,
“online”: false,
“motd”: null,
“players”: {
“online”: 0,
“max”: 0
},
“version”: null,
“updated_at”: 1704681000000
}
}
“`
### Configured data
“`json
{
“lobby”: {
“name”: “lobby”,
“online”: true,
“motd”: “Welcome to the Lobby!”,
“players”: {
“online”: 12,
“max”: 100
},
“updated_at”: 1704681000000
},
“survival”: {
“name”: “survival”,
“online”: false,
“motd”: null,
“players”: {
“online”: 0,
“max”: 0
},
“updated_at”: 1704681000000
}
}
“`
## Field Description
### Root Object
| Field | Type | Description |
|———–|———|——————————————–|
| `servers` | `array` | List of servers defined in `velocity.toml` |
—
### Server Object
| Field | Type | Description |
|:————:|:———:|:——————————————————————|
| `name` | `string` | Server name defined in `[servers]` section of `velocity.toml` |
| `address` | `string` | Server address (`host:port`) |
| `online` | `boolean` | Whether the server responded to a ping |
| `motd` | `string` | Server MOTD (may contain legacy color codes) |
| `players` | `object` | Player information (only present if enabled and server is online) |
| `version` | `object` | Minecraft version information |
| `updated_at` | `number` | Last update timestamp(UNIX time) |
—
### Players Object
| Field | Type | Description |
|:——–:|:——–:|———————————-|
| `online` | `number` | Current number of online players |
| `max` | `number` | Maximum player capacity |
—
### Version Object
| Field | Type | Description |
|:———-:|:——–:|————————————-|
| `name` | `string` | Version name reported by the server |
| `protocol` | `number` | Minecraft protocol version |
—
## Notes
* Fields may be **omitted** depending on `config.yml` settings.
* If a server is offline, only `name`, `address`, and `online` are guaranteed.
* This API is intended for **internal dashboards, status pages, or monitoring tools**.
# Issue and question
If the plugin does not work properly, try deleting `config.yml`.
Problems and questions feature request [here]([https://github.com/stellarcielo/velostat/issues).
Velodicord
](https://modrinth.com/plugin/velodicord)




# Velodicord
## JAPANESE/日本語
## Description
This is a plugin for velocity, which allows you to share chat between discord and minecraft, Japanese language version of it, start/stop velocity server notification, player move in/out/server move notification, player death notification, player progress achievement notification, player command execution notification, server move by /server name, current coordinates notification to discord by /pos, current player notification by /player (can also be done from discord). player’s progress, player’s command execution, server move by /server name, /pos notification to discord of current coordinates, /player notification of current players (from discord as well), etc.
> **Notification of player death, player progress, player command execution, /pos notification to discord of current coordinates, and Fabdicord is also needed on the fabric server side**
## TODO
1. Create a discord bot
– Required permissions
– Bot
– Privileged Gateway Intents
– PRESENCE INTENT
– SERVER MEMBERS INTENT
– MESSAGE CONTENT INTENT
– OAuth2
– OAuth2 URL Generator
– SCOPES
– applications.commands
– bot
– BOT PERMISSIONS
– Administer
1. Put this plugin in the plugins folder of velocity server and restart
1. Edit plugins/Velodicord/config.json
1. let’s enjoy!
## config file
“`
{
“_bcomment_” : “discordbotのtoken”,
“BotToken” : “aaaaaa”,
“_mcomment_” : “discordのメインチャンネルID”,
“MainChannelID” : “000000”,
“_pmcomment_” : “discordのプラグインメッセージチャンネルID”,
“PMChannelID” : “000000”,
“_lcomment_” : “マイクラサーバーのログ**フォーラム**チャンネルID(オプション)”,
“LogChannelID” : “000000”,
“_ncomment_” : “discordの入退出などの通知チャンネルID(オプション)”,
“NoticeChannelID” : “000000”,
“_pocomment_” : “discordのPOSチャンネルID(オプション)”,
“PosChannelID” : “000000”,
“_cccomment_” : “discordのコマンドチャンネルID(オプション)”,
“CommandChannelID” : “000000”,
“_vcomment_” : “VOICEVOXのタイプ CPU : 1 DirectML : 2 CUDA : 3”,
“VOICEVOX-type” : “1”,
“_dcomment_” : “デフォルトの読み上げの声のID”,
“DefaultSpeakerID” : “3”,
“_crcomment_” : “管理者コマンドを実行できるロールID”,
“CommandRoleID” : “aaaaaa”
}
“`

VelocityWelcomeX
**VelocityWelcome
Overview**
VelocityWelcome is a comprehensive Minecraft server welcome system that works across both Velocity proxy and Bukkit/Spigot servers. It provides customizable, colorful welcome messages while eliminating the default vanilla join and quit messages for a cleaner, more professional server experience.
**Features**
Custom Welcome Messages: Display personalized, randomized welcome messages when players join your network
Player Join Counter: Show players their unique join number (e.g., “#42”) to create a sense of community and history
No Vanilla Messages: Automatically suppresses the default Minecraft join/quit messages
Network-Wide Support: Works seamlessly between Velocity proxy and all connected Bukkit/Spigot servers
Fully Customizable: Change colors, message formats, and welcome text through a simple configuration
Persistent Player Data: Maintains player join rankings across server restarts
**Why Choose VelocityWelcome?**
Clean Server Experience
VelocityWelcome completely eliminates the standard Minecraft join and quit notifications that can clutter your chat, especially on busy servers. Only your custom welcome messages will be displayed, giving your server a professional and polished feel.
Enhanced First Impressions
First impressions matter. When new players join your server, they’ll be greeted with a colorful, personalized welcome message that stands out from the standard Minecraft experience. This small touch can significantly improve how players perceive your server’s quality.
Community Building
The unique join counter feature shows players their position in your server’s history (e.g., “Welcome PlayerName! (#137)”). This creates a sense of belonging and community, making players feel like they’re part of something established and significant.
Network Efficiency
VelocityWelcome is designed specifically for proxy-based server networks. It efficiently communicates between your Velocity proxy and backend servers to ensure consistent behavior and prevent duplicate welcome messages when players move between servers in your network.
Technical Excellence
VelocityWelcome is built with performance in mind:
Lightweight with minimal resource usage
Uses efficient plugin messaging channels
Thread-safe concurrent collections for player tracking
Early-priority event handling to prevent conflicts with other plugins
**Setup and Installation**
**Prerequisites**
Velocity proxy server (latest version recommended)
Bukkit/Spigot/Paper servers (latest version recommended)
Installation Steps
**Download the Plugin Files**
VelocityWelcome.jar (for Velocity proxy)
VelocityWelcomeBukkit.jar (for each Bukkit/Spigot server)
Both from here.
**Install on Velocity**
Place VelocityWelcome.jar in your Velocity plugins folder
Restart your proxy server
A default configuration will be generated
**Install on Backend Servers**
Place VelocityWelcomeBukkit.jar in the plugins folder of each backend server
Restart each server
No additional configuration needed on backend servers
**
Configuration (Optional)**
Edit the config.json file in the VelocityWelcome folder
Customize welcome messages, colors, and other options
Save changes and use /velocity reload to apply
Configuration
The plugin creates a simple JSON configuration file with the following options: