VLobby

# VLobby
[![WorkFlow Status](https://img.shields.io/github/actions/workflow/status/4drian3d/VLobby/gradle.yml?branch=main&style=flat-square)](https://github.com/4drian3d/VLobby/actions/workflows/gradle.yml) [![Discord](https://img.shields.io/discord/899740810956910683?color=7289da&label=Discord)](https://discord.gg/5NMMzK5mAn) ![](https://img.shields.io/github/downloads/4drian3d/VLobby/total?logo=GitHub&style=flat-square)

Lobby plugin for Velocity

[![](https://www.bisecthosting.com/partners/custom-banners/6fa909d5-ad2b-42c2-a7ec-1c51f8b6384f.webp)](https://www.bisecthosting.com/4drian3d?r=ModVLobby)

## Requirements
– Velocity 3.2.0+
– Java 17+
– [MCKotlin](https://modrinth.com/plugin/mckotlin)

## Features
– Multi lobby support
– MiniMessage formatting
– Multiple Sending Modes
– You can set it to be able to teleport to each server with its own command. For example, if you have the “survival” server, the command to go to that server would be “/survival”. This is configurable in the CommandHandler section

## Commands

In VLobby there are 2 CommandHandlers

### REGULAR
It is the default operation of VLobby, you can set as many commands as you want to teleport to a group of Lobby servers (or to a single Lobby if you have only one Lobby).

### COMMAND_TO_SERVER
With this CommandHandler you can teleport to any server using its name as command.
For example, to teleport to the `survival` server, you would require the `vlobby.command.survival` permission and you would use the `/survival` command

VividHorizons

# VividHorizons by ilb0tta (1.6.1 – 26.1.2)

![An overview with various biomes coming together to form a wonderful landscape.](https://cdn.modrinth.com/data/cached_images/a3494f481411c1879d5dfb202ecbed24520361ba.jpeg)

⚙️ Installation guide

– Go into the **Versions** tab of this page and download the resource pack for the version that you need.

– Now put the file you just downloaded into the Minecraft’s **resourcepacks** folder, which is situated in this directory.

“`
C:UsersYOUAppDataRoaming.minecraftresourcepacks
“`
– No need to unzip or changing file structure.

– Go into Minecraft –> Options –> Go into Resource packs and apply the resource pack you’ve just put in.

## 🎁 What is the point of this pack?

This simple resource pack aims to create a better and more enjoyable experience for all Minecraft players, by changing biomes, grass and foliage (e.g. leaves) colors to make them more vivid and colorful.

Ah, and **NO MODS OR OPTIFINE NEEDED**.

## ✨ Features

– Boosted Biomes colors,
– Boosted Grass colors,
– Boosted Foliage and Dry variant colors,
– Usable with other resource pack, such as 32x ones.
– Always (or near) up to date for the latest Minecraft version!

## ❤️ Support and Questions
If you have any kind of questions or run into issues with the resource pack, don’t hesitate to leave a comment or ask a question, and I’ll be happy to help.

[Found a bug? / Report an issue. Click here.](https://github.com/ilb0tta/VividHorizons/issues)
[Have a question or suggestion? Click Here.](https://github.com/ilb0tta/VividHorizons/discussions/new/choose)

## 📖 License and more…

This pack is licensed under **ARR**, which stands for “All Rights Reserved”.

What does this mean?

This means that this work is owned by me, **ilb0tta**, and you, the user, are allowed to download and use this pack **only from official sources where it has been published by me** (such as Modrinth.com).

Any other use is **strictly prohibited**, including, but not limited to:

– Reposting or redistributing the pack;
– Modifying the pack and sharing the modified version;
– Selling any part of this work;
– Using assets from this pack in other projects.

If you have any questions or doubts feel free to contact me.

Credits

– Resource Pack made by **ilb0tta**, All Rights Reserved;
– pack.png file **© ilb0tta**, All Rights Reserved;
– VividHorizons is an original name created by **ilb0tta**, All Rights Reserved.

My Goal

My goal is to provide the community with high-quality content that improves players’ gameplay. So please, don’t steal, copy or redistribute someone else’s work. Making something with your own hands makes you feel more confident and grateful towards yourself. ❤️

## 💎 Sponsors

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NOTE: to get the discount simply click the link, scroll down and click “**set up**” a plan, then your discount code will be **already applied at your checkout!**

TIP: you can **stack** coupons!

Thank you for supporting my projects, I truly appreciate it!,
ilb0tta.

Vitelist

[My Website](https://pandadev.net)

***

Vitelist is a simple, but useful Whitelist plugin for Velocity based on UUIDs, so it does not rely on player names.

***

– Vitelist runs on [Velocity](https://papermc.io/software/velocity).

***

If you have any issues or find a bug, please remember to report it
here [GitHub](https://github.com/0PandaDEV/Vitelist/issues)

***

Check out my other projects on [my profile](https://modrinth.com/user/PandaDEV)

visual corps

Visual Crops is a lightweight resource pack that replaces the default crop textures for wheat, carrots, potatoes and beetroot. Each growth stage is more visually distinct, making it easy to tell at a glance when your crops are ready to harvest — no more guessing!

Visible Powder Snow and Cobwebs

A simple resource pack that makes Powder Snow and Cobwebs more visible by tinting them cyan.

Helps you avoid getting trapped, making it useful for both PvP and general gameplay.

Visible Amount Food

# Visible Amount Food
## ENGLISH

With this texture pack you will be able to see the amount of food thighs recovered in each meal. It will be useful to you, since you will finally know what food is best and when you should eat it so as not to waste it.
###
###   By @d_de_diego_d
##
## ESPAÑOL

Con este paquete de texturas podrás ver la cantidad de muslos de comida que se recupera en cada comida. Te será útil, ya que porfin sabras que comida es mejor y cuando debes comerla para no malgastarla.

### By @d_de_diego_d

© TRIDEX 2025 – All Rights Reserved

visbarrier

# Visbarrier

Toggle barrier block visibility in Minecraft Forge 1.8 – 1.12 with better performance

Uses better rendering methods:
* Seamless rendering
* Connected Textures

![Preview](https://cdn.modrinth.com/data/cached_images/d6e54549d6785228379a5d1e996dd7ccd6e378ed_0.webp)

Note: Did not really test for 1.9 – 1.11 so let me know if it works well. I know 1.8.9 works great and 1.12.2 doesn’t have connected textures right now

## Features

– Optimized Rendering
– Keybind Toggle
– Connected Textures
– Optional Chat Notifications
– Resource Pack Compatible

## Usage

**Press `B`** to toggle barrier visibility on/off
*(Rebind in Options → Controls → Visbarrier)*

You’ll see a chat notification confirming the toggle:

| Barriers ON | Barriers OFF |
|————-|————–|
| ![on](https://cdn.modrinth.com/data/cached_images/7eb5826091339e8e30c5744605eed80ee3947b68.png) | ![off](https://cdn.modrinth.com/data/cached_images/431354d495c189b7b35fc27d1de37d619d7de77f.png) |

## Commands

Mod settings in `/visbarrier` commands

| Command | Alias | Effect |
|———|——-|——–|
| `/visbarrier connect` | `/visbarrier ct` | Toggle connected textures on/off |
| `/visbarrier notify` | `/visbarrier n` | Toggle keybind chat notifications on/off |

## Customization

Override the barrier appearance with a resource pack:

– **Texture**: `assets/minecraft/textures/blocks/barrier.png`
– **Model**: `assets/minecraft/models/block/barrier.json`

If a resource pack provides its own barrier texture, Visbarrier’s connected textures are automatically bypassed so the resource pack renders as intended.

## TODO
– Maybe fix 1.12.2 connected textures but honestly I don’t know who uses it
– Also let me know if other versions broken and maybe I’ll fix it maybe I won’t 🙂

## Credits

v2 is originally forked from [Diabet/olvend’s barrier mod](https://github.com/olvend/VisibleBarriers) (MIT License)

Enchantment Enhancements

![Every enchanted book with labels](https://cdn.modrinth.com/data/UvPRRT07/images/ba22b73eb532c77adac44de0c1aa4434725d7eae.png)

# ✨ Enchantment Enhancements ✨

Tired of every enchanted book looking exactly the same?
**Enchantment Enhancements** gives each enchanted book a unique texture, making them instantly recognizable at a glance.

No more hovering, guessing, or squinting at tooltips. just clean, organized visuals that make managing enchantments easier.

## 🧩 Minecraft Version Compatibility 🧩

| Minecraft Version | Requirements |
| —————– | —————————————————————————————————– |
| **26.1+** | ✅ No additional mods required
| **1.21.4+** | ✅ No additional mods required |
| **1.8 – 1.20.5** | ℹ️ Requires [OptiFine](https://optifine.net) **or** [CIT Resewn](https://modrinth.com/mod/cit-resewn) |

Want to see what I’m working on next, hang out with other cool artists, or need help with the pack? Join my [Discord server](https://discord.com/invite/v76bc8UBnc)!

## 🎉 Credits 🎉

Huge thanks to the people who made this pack possible:

**Shrimpsnail** – for making everything function correctly in-game. This pack would not exist without your help 🙏

**PixelPengu** – for the amazing enchanted book render used in the gallery

## ❤️ Support Me ❤️

If you enjoy this pack and want to support me and my future projects, consider buying me a coffee ☕


Support me on Ko-fi

viola

## viola

_(previously known as simple dark)_

viola is my very own dark-themed, purple-accented ui pack for minecraft. an array of mods for forge/fabric/quilt are supported, but due to the redesign some may look out of place.

if you have any suggestions, make a github issue <3 ![preview](https://cdn.modrinth.com/data/GRBFvrqx/images/d46d5e6f335a7b0a895ec827cc6dc732cca27f7f.png) disclaimer: [blåhaj](https://modrinth.com/mod/blahaj) unfortunately not included

Villagers Speak

![Discord](https://img.shields.io/discord/1388641212977909881?style=for-the-badge&logo=discord&logoColor=%23ffffff&label=EliteCord&labelColor=FF399F&color=FF8132&link=https%3A%2F%2Felte.uk%2Fdiscord)

# What does this resource pack do?

This resource pack changes the villager “Hrrrrmmm” sounds to be more verbal ones, **such as:**
– _”**Get outa my village steve I wont tell you again**”_
– _”**Get away from me stinky**”_
– _”**Ahhh, why’d you kill me**”_

– **And more!**

# Additional information,

The villagers **do not swear** or say any **_rude_** language and all the **voices still sound like villagers** and not humans.

# Credits

We (**_ELTE Studios_**), **developed** and **made** this pack using the **Butterium** modpack for the **best optimisation, smoothness and QOL**, you can **download it on modrinth [here](https://modrinth.com/modpack/butterium)**.

# Villager house

![Villager house](https://cdn.modrinth.com/data/cached_images/db4931917c233066c2123655b30c49e3802fd7b6.png)